Let's discuss Degenesis, the post-apocalyptic game that triggers /pol/.
On an unrelated note, I have a question for everyone. In my campaign, I've added an Apocalyptic NPC. She's not particularly smart or charismatic (a Battle Crow, not a Magpie), but I let her bypass the need for Cunning rolls by telling cheap half-truths. For instance, the Anabaptist asked her about Burn, and she replied "It's horrible stuff.", which satisfied him (and his player, who is cool with his character being as dumb as a brick), but if people call her on it should I have it be a test or is technical accuracy enough to bypass that? Should I make it more difficult, but still let them roll?
>>46085792
>DegenesisRifleDude.jpg
>RifleDude
>Dude
Anyway, as for your inquiry, who cares, you're not supposed to make NPCs roll except for combat. If a player is suspicious, let him roll Empathy or whatever social skill is relevant, setting the difficulty to what you feel would be appropriate (so pretty low in that case).
>>46085919
Well, yes, the NPC wouldn't roll, it'd be the PC doing that. But since the NPC doesn't have particularly high stats (they actually originally were drawn from a premade character packet I made), she happens to have full stats regardless.
I'm more asking about whether or not it's considered a "dirty trick" to use overly exact language: She gives a half-truth, players ask if she's lying, and I imply that she isn't.
>>46085792
I am /pol/.
This triggers me.
REEE.