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Sisters of battle creation thread
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https://1d4chan.org/wiki/Sisters_of_Battle_Order_Creation_Tables

Original Order
>1d10
>>
Rolled 1 (1d10)

>>45094456
>>
>>45095024
Order of Our Martyred Lady (Formerly Order of the Fiery Heart)

Why Was The Order Founded?
>1d10
>>
Rolled 8 (1d10)

>>45095153
Wonder if they'll stick with the white hair.
>>
>>45094456
Why are they so much more interesting than marines?
>>
>>45095166
Standing Force - "This area doesn't have sufficient spiritual guidance, found an order!"

If one exists, what is the Order's Flaw?
>1d10
>>
Rolled 8 (1d10)

>>45095188
>>
So when do lewds get posted ?
>>
>>45095210
An Eye for an Eye - The Order refuses to use the tactics of cowards and will sacrifice every soldier before retreating.

Order Demeanour
>1d10
>>
>>45095228
>>
Rolled 4 (1d10)

>>45095228
Rolling.
>>
>>45095268
Purity Above All - Your plea of innocence is guilty of wasting my time!

Figure of Legend
>1d100
>>
Rolled 9 (1d10)

>>45095228
>>
Rolled 11 (1d100)

>>45095215
We're about purity above all so probably never.
>>45095282
Rollin'.
>>
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>>45095303
the Founder is the figure of legend. Roll again on this table to determine what type of warrior she was, reroll if you get this result again
>>
Rolled 54 (1d100)

>>45095331
Rolling for the boss woman.
>>
Rolled 57 (1d100)

>>45095331
>>
>>45095340
(Formerly) Living Saint

Deeds of Legend
>1d100
>>
Rolled 83 (1d100)

>>45095340
>>45095346
Former Living Saint.
>>45095356
Rolling.
>>
>>45095370
The figure led an action against an Eldar craftworld, boarding it and inflicting grievous casualties before withdrawing. This has earned the order the fear and hatred of that craftworld

Order homeworld
>1d100
>>
>>45095370
Nuns with guns on Craftworld action.
>>
Rolled 44 (1d100)

>>45095386
>>
Rolled 75 (1d100)

>>45095386
Rolling.
>>
>>45095402
Civilised World (A.K.A. Cathedral worlds)

Homeworld terrain
>1d100
>>
Rolled 94 (1d100)

>>45095418
>>
>>45095439
Temperate

Influence over homeworld
>1d10
>>
Rolled 10 (1d10)

>>45095449
>>
Rolled 2 (1d10)

>>45095449
Seems pretty straightforward so far.
>>
>>45095505
Undisputable - Your power is spread far and wide. The nominal governour of your home planet is firmly in your hands, and your reach can be felt far away from your home world.

Order organisation
>1d19
>>
Rolled 2 (1d10)

>>45095539
>>
>>45095539
oops
>1d10*
>>
Rolled 3 (1d10)

>>45095539
I think you mean 1d10.
>>
Rolled 7 (1d19)

>>45095539
1d19?
>>
>>45095579
Standard

Combat doctrine
>1d10
>>
Rolled 3 (1d10)

>>45095609
Let's roll.
>>
>>45095639
Armoured Assault

What form do the Orders' beliefs take?
>1d10
>>
Rolled 8 (1d10)

>>45095655
>>
>>45095670
Faith Over Steel - "Let steadfast faith replace this corroded iron!"
wut...

At what strength is the Order?
>1d10
>>
Rolled 3 (1d10)

>>45095655
I thought special equipment was the next roll.
>>45095681
And we're into armored assault.
>>
Rolled 9 (1d10)

>>45095681
>>
>>45095681
Nominal:

Forgot the special equipment
>1d10
>>
Rolled 2 (1d10)

>>45095728
>>
Rolled 7 (1d10)

>>45095728
>>
Rolled 3 (1d10)

>>45095728
I hope we get personal charms.
>>
>>45095746
Personal Charm: This Order has strong beliefs in the icons of either the Emperor or their Saint. A Battle-Sister from this Order would never be caught without such an icon on their person. Example: Order Sigils on a necklace, Fleur-de-lys tattooed under the right eye.

Who is your Order friendly with?
>1d100
>>
Rolled 71 (1d100)

>>45095763
>>
Rolled 57 (1d100)

>>45095763
>>
>>45095772
Imperial Guard from a specific world

Who are the Order's enemies?
>1d100
>>
>>45095753
>>45095763
Looks like you got your wish anon
>>
Rolled 42 (1d100)

>>45095789
Roll
>>45095792
It feels great.
>>
Rolled 70 (1d100)

>>45095789
>>
>>45095820
The Eldar (alternatively, you may select a particular Craftworld or leader)

And that is the entire creation table, now let's recap, fluff them out and give them a name!
>>
>>45095820
Eldar. Fitting.
>>45095842
We're descended from Our Martyred Lady, a standing force, we believe in an Eye for an Eye, purity above all, our founder was a former living saint and our figure of legend who pulled a Whitestrake on a Craftworld who hates us now, our homeworld is a temperate civilized world and our rule is indisputable on it. We're a nominal strength standard issue order and we love armored assault but we're all about faith over steel. We're about personal charms, and we're friends with the IG.
>>
>>45095842
Well, makes sense that they're enemies of the Eldar if their former leader beat up a bunch.

Other than that, they've got a civilized world and a focus on tanks and not retreating, plus a certain charm for their order.
>>
>>45095980
>>45095952
sounds like we're pretty SHINY and CHROME
>>
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>>45096017
I like it.
>>
What do we call these women?
>>
Rolled 4 (1d10)

>>
>>45095952
>>45095980
Repressors might work well as vehicles. Useful for urban combat situations.

They'd also probably want a pretty high recruitment rate to continue their crusading against the Elf menace.
>>
Rolled 9 (1d10)

>>45096329
Cool, Valorous Heart. I can roll with that.
>>
>>45096348
But if we're into tanks why are we faith above steel? Did a Necron or Man of Iron rape a Sister or something? Must have been the Rhino Prince.
>>45096369
We're actually done with the creation rolls.
>>
>>45096348
How the fuck do they get armor into craftworlds is my question
>>
Rolled 1 (1d10)

>>45096369
Assaulter Bitches. Sounds like fun times all round

So, what's our flaw? The menstral cycle gives them the actual Rage special rule.
>>
>>45096421
We drop them from space on the Craftworld? Or one big droppod or something.
>>
>>45096402
maybe we can roll up our imperial guard bros?
>>
>>45096421
Fire them through the void like torpedoes
>>
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>>45096017
>>45096045
got our charm then
>>
>>45096482
Yes.
>>45096580
I like.
>>
>>45096482
>>45096623
let's finish with the sisters first

we need a color scheme, a name, the name of our founder and figure of legend

we could also roll to see what craftworld we pissed off later

oh, and if we do roll for guardsmen, we need to skip the home planet details since we already have them
>>
>>45096716
Lets focus on the Sisters and maybe the Eldar for now, since they're the most key.

If we just wanted to pick a Craftworld, we could go for Yme-loc or something similar for some Tank vs Tank action.
>>
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someone give me 2d10 to determine our founder and figure's name

first d10 will determine how many times I roll on this generator I found

second will determine which of the 10 it generated I pick
>>
>>45096716
Well, if they're about Faith above Steel, I doubt they'd have a metallic color scheme.

I'm also not sure how successor orders pick color schemes. Would they draw on the scheme from Martyred Heart at all?
>>
>>45096865
it really doesn't matter

really, I could come up with a way to randomly generate color schemes too if you'd like
>>
Rolled 3, 7 = 10 (2d10)

>>45096854
Why not just generate 10 and take a single dice to pick?
>>
>>45096874
Fair enough, though I think keeping either the Gold or Red might be a nice touch.
>>
Rolled 2 (1d10)

>>45094456
This seems like fun
>>
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>>45096884
'cause the generator makes 10 names at a time and I want to randomly determine how many times 10 are generated so I'm not just picking from a list of 10 I like or something

We were founded by Saint Gellicia, who led an (armored?!) division into a Craftworld and caused irreprable damage
>>
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I did a thing for the color scheme.
>>
Rolled 8 (1d10)

>>45096942
>Order of Our Martyred Lady (Formerly Order of the Fiery Heart)

Now why do we exist?
>>
>>45096912
aight then

if we want to randomly generate a color scheme, give me 1d10
>>
>>45096951
For some reason... I have a feeling that the Living Saint didn't just damage the Craftworld. She blew it up Solo.
>>
>>45096951
I think the Red Blue and Yellow is a bit much. Maybe if it was just two of the three, with something like white to fill the space.
>>
>>45096977
>>45096942
read through the thread, friend

we're fluffing out the first order we generated now
>>
Rolled 4 (1d10)

>>45096977
>Standing Force - "This area doesn't have sufficient spiritual guidance, found an order!"

Now how flawed is my order?

>>45096951
Fusion suit Samus?
>>
>>45097016
Shit, sorry. I guess I'll look over what's been done so far then!
>>
>>45097018
>Fusion suit Samus?
That's what I was thinking when I saw that color scheme.
>>
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>>45096999
She has to be related to Pelinal Whitestrake then.
>>45097018
>Fusion suit Samus?
Or that.
>>45097003
I'll do some more switching.
>>
>>45096943
Hmm...is armoured assault restricted to tanks? The image of a Living Saint in a Penitent Engine uppercutting a wraithknight is sticking out in my mind.
>>
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V2 is out.
>>
>>45097064
holy fuck I never considered that

an entire Order of Sisters that is built around throwing Penitent Engines at motherfucking ELVES
>>
still willing to roll up a random color scheme

gibe 3d10
>>
>>45095166
There is no fluff explanation for why some Sisters have white hair. When John Blanche was asked to illustrate the cover of Codex Sisters of Battle, he painted the hair of the SoB on the cover white. At that time the official Order of Our Martyred Lady color scheme was black armor and black cloaks, even the hair of the studio models was black. None of the studio SoB models had white hair, though one had a white streak. White hair proved popular however as it looked good on Sisters and many people painted their own models with white hair. White haired Sisters started appearing in other official artwork, e.g. Daemonifuge.

When GW held the Armageddon campaign early in 3rd edition, the Sisters present on Armageddon were mostly from Order of Our Martyred Lady and they lost many battles. Then, when Codex Witch Hunters was being written, GW decided to incorporate the results of the Armageddon campaign into official fluff and had Order of Our Martyred Lady recolor their cloaks from black to red in memory of the Sisters martyred on Armageddon and also to make their color scheme more interesting. The 'Eavy Metal team started working on a new Order of Our Martyred Lady studio army. The painters were obviously inspired by the John Blanche art piece as they painted every new Order of Our Martyred Lady model with white hair. Another reason could be that white hair is more easily distinguishable from the black armor. Since the Order of Our Martyred Lady studio army was the newest paint job, it was used in almost every official photoshoot and model box cover. Thus it became the outward face of the Sisters of Battle the same way Ultramarines are the outward face of the Space Marines and Cadians are the outward face of the Imperial Guard. Not every Sister has white hair, not even every SoB of OoOML, but because of the aforementioned reasons any official artwork and even fanart is likely to have Sisters with white hair.
>>
>>45097210
I knew that only the Order of Our Martyred Lady had it, which is why I was wondering if this order, being their successors, would continue the tradition.
>>
>>45097106
I like it. The only worry I have is how it would look on a tank.
>>
>>45097290
Darker shades of those colors.
>>
>>45097173
Certainly helps explain the Faith over Steel if they see machinery as a punishment rather than a good thing.

Plus it works well with their Purity Above All motto. Even the slightest infraction is met with punishment, so they have ample sinners to fill the engines.
>>
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>>45097258
>I knew that only the Order of Our Martyred Lady had it

It's not true though.
>>
>>45097369
>Even the slightest infraction is met with punishment, so they have ample sinners to fill the engines.
What about children?
>>
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>>45097565
what about them?

>>45097106
so fusion suit colored penitent engine elf-murderers who control an entire planet's government
>>
ooh, 1d10 to determine our order name
>>
>>45097565
Eh, maybe not every infraction would be met with shoving them into an Engine, but it would at least be a higher rate compared to other orders.

>>45097593
That's right. I almost forgot they ruled the plant. They'd probably have a rather strict system of laws to ensure proper purity.
>>
>>45097646
not only do they rule an entire planet, but the planet's guardsmen work under them
>>
Rolled 9 (1d10)

>>45097624
Why not
>>
>>45097672
Order of the Resurrected Secret
>>
>>45097666
That's not going to be an army with a very good survival rate, considering the whole 'sacrifice every soldier before retreating' thing.
>>
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>>45097733
it may be a Cathedral World so they may be more than willing
>>
>>45097593
>so fusion suit colored penitent engine elf-murderers who control an entire planet's government
Yes.
>>45097646
>Eh, maybe not every infraction would be met with shoving them into an Engine, but it would at least be a higher rate compared to other orders.
I'm okay with this.
>>
>>45097792
Fair enough. I'm sure they all feel very guilty due to the high standards imposed by the Order.
>>
>>45097816
>>45097814
>>45097733
also, you know what guardsman have a lot of?
armored assault

really, the planet could be a religious caste system in which the Order basically just makes up the entirety of the planet's armored forces because they're the only ones pure enough to handle them
>>
>>45097865
>>45097814
Sounds like we've got a pretty solid concept formed then.

What else still needs sorting out? We still need a name, right?
>>
>>45094456
Order of the Resurrected Secret


Colors
>>45097106

Order Originator
-Order of Our Martyred Lady

Why Was The Order Founded?
-Standing Force - "This area doesn't have sufficient spiritual guidance, found an order!"

Order's Flaw
- An Eye for an Eye - The Order refuses to use the tactics of cowards and will sacrifice every soldier before retreating.

Order Demeanour
- Purity Above All - Your plea of innocence is guilty of wasting my time!

Founder
- (Formerly) Living Saint
-- "Saint Gellicia"
-- The Saint led an action against an Eldar craftworld, boarding it and inflicting grievous casualties before withdrawing. This has earned the order the fear and hatred of that craftworld.

Order's Homeworld
- Civilised World (A.K.A. Cathedral worlds)
- Temperate
- Undisputable - Your power is spread far and wide. The nominal governour of your home planet is firmly in your hands, and your reach can be felt far away from your home world.

Order organisation
- Standard

Order's Strategy
- Armoured Assault

Order's Methods of Worship
- Faith Over Steel - "Let steadfast faith replace this corroded iron!"
-Personal Charm: This Order has strong beliefs in the icons of either the Emperor or their Saint. A Battle-Sister from this Order would never be caught without such an icon on their person. Example: Order Sigils on a necklace, Fleur-de-lys tattooed under the right eye.
>>45096580

Order's Size
- Nominal

Order's Allies
- Imperial Guard

Order's Enemies
- Eldar
>>
>>45098067
When was it formed though?
>>
>>45097865
Wouldn't it make as much sense that the sisters are un-armored and use guardsmen to pilot machines because they might damage the sister's purity?
>>
>>45098246
Well, if they view other vehicles along the same lines as penitent engines, they might view it as a sort of busywork or menial labor. Operating a tank is something they give to some as a sort of meditation, to teach them discipline and to eliminate distractions.
>>
>>45098392
I think it really depends on how the Order uses an armored assault doctrine.
>>
>>45098246
aight I got a (potential) backstory for our order

so at some point someone fairly high-up in the mechanicus gets sick of a planet or a system's mishandling of their sacred armored divisions (likely due more to D-WEAPON spam more than actual misuse) and bitches to whoever they can about this stopping

eventually someone steps in and commands an Order to be founded to bring an unruly system into the right by decreeing that armored cavalry are too much responsibility for plebs to use and they end up basically installed as the government for good measure

thoughts?
>>
>>45098449
Seems fitting, though I still like the idea of massed Penitent Engines.
>>
>>45098625
those can be a thing as well

they just ALSO assumed command of an entire PDF's worth of Armor
>>
>>45098449
The Mechanicus would never hand over power like that, they'd just take over themselves. Remember, they're the ones who determine what is and isn't respectable tech usage.

Rather, how about the local area was plagued by constant attacks from the Eldar, who showed up in overwhelming force before demanding humans surrender and evacuate territory. The Sisters armed forces that guarded the Cathedral World staged a coup on the grounds that the local government and military forces were incompetent, forcibly arco-flagellated the former command, then marshaled and conscripted as many troops and ships as they could before launching a massive assault against the Craftworld. The Craftworld took out most of the forces against it, but it was a diversion for the SoB to land a force on the Craftworld itself. After the battle the SoBs are left the only real power in the area as most of the IG and IN got wrecked in the battle and the civilian government had already been executed.
>>
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>>45098805
sounds good

I feel there should be some sort of local religious dogma backing the idea that the Order are the only ones who get to use armored divisions.
>>
>>45098945
After the conflict with the Eldar they were the only fully functioning military left. Combined with the massive boost they got when the Adepta Sororitas made them their own Order they were quickly able to establish themselves as the dominant power player and, due to the bureaucracy involved in rebuilding the local IG, they can easily requisition the armor meant for the IG by force. They're using religious arguments and creating dogma to ensure they're getting all the best stuff and remaining of prime military importance. Since they'e at nominal strength they're pushing hard to maneuver themselves to the top so they can retain their power and control as eventually they'll be outsized by the IG.
>>
>>45098945
Well, if we still went with the idea that the Living Saint led the attack of the sisters in a penitent engine of her own, there could still be that association of vehicles as a whole with punishment, but for normal vehicles it's a bit different.

Rather than being a punishment like the penitent engine is, the rite to operate a vehicle is instead only given to those who have managed to redeem themselves and earn forgiveness. Of course, since the higher-ranking sisters are obsessed with purity and in charge of deciding who has paid their penance, this means that it's very rare for anyone outside the order to end up being forgiven.
>>
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>>45099215
>>45099180
groovy

I think we're about good then

I'd like a way to write up their fluff in an official sounding manner but I'm not quite savvy enough at the nitty-gritty of 40k lore
>>
>>45099215
Why would they stick their own Living Saint in a Penitent Engine? Unless the Living Saint was already in the Engine and her role as the Order's founder is symbolic.
>>
>>45099272
>blue, white, and yellow symbol

Perfect.

I'd give a shot at writing it up myself, but I'm not sure I could pull it off.
>>
>>45099313
I like that idea

the order's founder was a living saint who ended up for not at all political reasons in a penitent engine
>>
>>45099272
Nice.
>>45099341
Same here. Who here among us can pull it off?
>>
>>45099313
>>45099364

I think she would have had to been in the engine before sainthood, similar to how Saint Celestine was a Repentia.

The idea of her still being the founder of the Order and getting put in one despite that is interesting though.
>>
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>>45099396
they could've founded themselves during the planetary coup

they just up and declared themselves a new order

maybe the Founder put herself in one to atone for letting the eldar get as far as they did
>>
>>45099364
I can do you one better: There was no Living Saint. She's a piece of fiction built out of war stories designed to give legitimacy to the Order. Even worse, despite their best efforts at eradication, the truth has been learned by the few descendants of those who escaped the SoB's initial purge of the government.
>>
>>45099364
>>45099518
>>45099610
Could be interesting to have it be long ago and shrouded in mystery, with many theories as to why the Living Saint was put in the engine, if she put herself their willingly or was forced, or if she even existed at all.
>>
>>45099610
I like the idea. But I like the idea more that she's ambiguously real. Best canon is open canon

she's just a legendary figure who performed a legendary act who may or may not have ever been real.
>>
>>45099643
perfect

The legendary Saint Gellicia who was said to have led a force of Sisters into a Craftworld itself to purge the Xeno threat in nothing but a wreath of steel and fire.
>>
>>45099643
God yes, make it a huge clusterfuck of conspiracies.

>Don't listen to what they've told you. She was no Saint, she was already in the Engine when she got here. Committed the most grievous of sins and sent to die in atonement. But the Emperor saw her death and decreed it wasn't enough. No amount of amends could make up for the magnitude of her sins, so when she was struck down she rose back to life. That was her fate, to die eternally in search of redemption she could never earn. She's still alive to this day, chained deep in the bowels of their fortress-priory, screaming in the dark.
>>
>>45099883
>Order of the Resurrected Secret
IT ALL MAKES SENSE NOW

I heard she attracted the ire of the Eldar in the first place. Fell in love with one of their space-elf princes or something and was going to hand the planet over to them when they betrayed her. That's why she hates them so much. That's why they both have to suffer.
>>
>>45099951
>>Order of the Resurrected Secret

Holy crap it really does.

This is full of possibilities for legends and tales about her, all told in hushed whipsers underneath the grander legend put forth by the Order to keep up appearances.
>>
>>45099998
still need a writeup
off by one
>>
>>45099951
That's just what they want you to think. Truth is she was betrayed. The powers that be couldn't have anyone messing up their plans, Emperor-blessed or not. So after she saved us all they repaid her by forcing her into the Engine so she couldn't make trouble. Then the bastards had the gall to parade her about like a mascot.
>>
>>45100082
I'll give it a shot I suppose. Summarize what we have at least.
>>
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>>45100114
>>45099951
>>45099883
Report to the nearest Order Cathedral for your Arco-flagellation, citizen.
>>
>>45100531
Excuse me, arco-flagellation is for repentant heretics. As I have said nothing about repenting I am to be executed as normal.
>>
>>45100082
>>45100125
The origins of the Order of the Resurrected Secret are shrouded in legend and myth. The records of their founding have been lost to time, though not by accident.

As the current members tell it, they were placed in the system in order to bring light to one of the darker areas of the Imperium. While they built great Cathedrals and brought the word of the Emperor to the wayward citizens, trouble soon came to their doorstep. A duplicitous envoy of Eldar arrived, announcing to the citizens of the world that they had a choice to either leave their planet and forfeit it to the Xenos, or die by their blades.

Needless to say, the founder, Saint Gellicia, adamantly refused, only to receive reports moments later of attacks by the aliens all across the planet. Though the invaders were fought off, Saint Gellicia herself could only blame herself, willingly interring herself within a Penitent Engine to seek to atone for her failure to protect her charges. With her last moments outside the machine, she laid out a plan of attack to her Order and the Guardsmen to take their vengeance.

They loaded all of their machines of war onto every available spacecraft, launching a desperate attack onto the Craftworld itself. While many of their transports were cut down, the few that made it in quickly broke through the Craftworld's defenses, Saint Gellicia leading the charge. Her engine moved with alarming swiftness, appearing to glow with golden light as tanks and wraith titans fell before her like grain. Alas, many Sisters and brave guardsmen were lost that day, though the Eldar have not dared to approach the planet since.

In the years following the battle, more truth can be found in the records. With the command of the planet and Imperial Guard garrison decimated by the Eldar's initial strike and the prolonged battle, the Order swiftly took over for the good of the citizenry, instating many regulations to ensure the population remained pure and loyal to the Emperor
>>
(went to long, sorry)
As their hold on the planet grew tighter, the Sisters extended their control to many other areas. Due to the Guard's lackluster performance in the previous battle, many of their tanks and war-machines were ceased to be allocated to those more worthy.

Indeed, faith and purity are the highest merits under the Order's rule, and those positions of vehicle operation almost always go to Sisters who have earned forgiveness for their previous transgressions. Those who have committed more severe sins instead are interred in the Order's many Penitent Engines, to serve out their crimes in the same manner as their Saint saw fit to.

The remnants of the Imperial Guard instead serve as footsoldiers to bolster the ranks of the sisters and die in service to make up for the many sins they have to atone for. Once the Sisters commit to a fight, they rarely let up their attack, and it is the Guardsman who bear the brunt of this strategy. Dying in service is seen as a great gift however, and the principles of purity the Sisters espouse have become adopted by the population of the world as rules to live their lives by.

However, behind the shining exterior of the Order lie many hushed whispers about the truth of their claims. Some who say Saint Gellicia wasn't a golden saint, but a deranged heretic. Others claim she never existed at all. The Order is always quick to deny such claims, but the tales and legends are quite numerous, and the real truth is a secret known to none save perhaps their long-lived Eldar foes.
>>
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>>45100578
Don't worry. You'll beg for repentance. They all do eventually.
>>
>>45100632
That makes me think that the IG functions primarily as mechanized infantry and maybe artillery crews.

The Eldar don't know shit about what happened, they just act like they do. They're probably the source of half the rumors about Gellicia, in fact.
>>
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>>45100632
>>45100615
>>45094456
Perfect! I think we're done here.

http://pastebin.com/Jz5i5tZf

anyone want to roll up the eldar we fucked with?
>>
>>45100910
Let's roll, hoss.
>>
>>45100910
We're hardly done with the Sisters, all we have is two posts of fluff and a possible figure of legend. But if you want to do a Craftworld it's cool. Probably don't need to roll on all of the tables since we've got a good idea of how they operate.
>>
>>45101030
We do also have a logo and armor color >>45099272
>>45097106
>>
>>45101030
>all we have is two posts of fluff and a possible figure of legend
what more would you want to do?

got our color scheme (basically) down
>>
>>45100987
>>45101030
1d10 to determine when the Imperium first came across the craftworld
>>
Rolled 1 (1d10)

>>45101137
>>
Rolled 31 (1d100)

>>45101087
More fluff, figure out how their armored assault doctrine actually works.

>>45101137
Rollin'
>>
>>45101164
> M32 or earlier
truly ancient foes

1d8 for the craftworld's biome
>>
Rolled 4 (1d8)

>>45101186
C'mon swamp space elves.
>>
Rolled 5 (1d8)

>>45101186
>>
>>45101175
Well, I think we've got the basics of their Armoured assault doctrine down. Lots of Penitent Engines leading the charge, with other Sisters operating Guard tanks or SoB vehicles as a giant wall of mobile armor, transporting various weapon specialist sisters, all while supported by footslogging guardsmen.
>>
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>>45101199
>Plains
no wonder the fiends wanted our world so bad

1d10 for common path
>>
Rolled 8 (1d10)

>>45101237
>>
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>>45101284
>Path of the Scholar: On this Path, an Eldar attempts to learn as much as possible about one, specific topic, becoming an expert on it before long.

What could they have wanted from our world? What could they have wanted to know about our citizenry?

1d10 for military strength
>>
Rolled 7 (1d10)

>>45101334
Is this for pre- or post-conflict?
>>
Rolled 7 (1d10)

>>45101334
>The Sister's largest Cathedral is sitting on top of an ancient Eldar library
>>
>>45101334
Rumors of pre-Fall Eldar stuff on the planet, it's also why they needed the humans to evacuate rather than simply fighting from the start.
>>
>>45101403
Who can say for sure?

>Nominal strength

1d8 for the foul things' favored tactics
>>
Rolled 1 (1d8)

>>45101479
>>
Rolled 8 (1d8)

>>45101479
Nominal strength would imply pre-conflict or long after the conflict as otherwise they would have just gone for another go.
>>
>>45101528
Perhaps they started nominal, got super-weakened by the Sisters, and have just barely gotten back to normal levels?
>>
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>>45101420
some whisper that deep within these secret ruins is where the bound Gellicia is kept, forced to live through the Xeno's foul magic

>>45101513
>Close combat
so in the war they'd cut bloody swaths through guardsmen, the tide stemmed only through Penitence Engines and entire tanks worth of Holy Promethium

1d10 for favored units

>>45101528
or maybe they're just biding their time
>>
>>45101622
>Close combat
>Open Plains

No wonder the massed vehicle strategy worked so well.
>>
Rolled 2 (1d10)

>>45101622
Actually biding their time or standard Eldar, "everyone dying was part of my plan, no really" cunning?
>>
>>45101670
Well, I doubt everyone dying to angry nuns invading their craftworld was the plan, so that would probably force them to think a bit more carefully.
>>
>>45097210
Dear Dirty,

Why did Blood Angels lose their black trim?
>>
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>>45101670
>Guardians & Support Weaponry
relentless charges backed by artillery and possibly dreaded Wraithlords

1d10 for most popular aspect warrior
>>
Rolled 1 (1d10)

>>45101795
Come on Scorpions!
>>
>>45101795
Wait, did we just make WWI Eldar?
>>
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>>45101813
>Dire Avengers
cold, merciless and precise warriors decimated the population in an attempt to exorcise the humans

1d10 to determine who counts as a hero among their misbegotten kind
>>
>>45101921
I think so. Artillery and troop spam that isn't afraid of charges, fighting in wide open plains.
>>
Rolled 8 (1d10)

>>45101936
At least it wasn't one of the ranged-specialized aspects.
>>
>>45102015
> Broke the back of a Tyranid invasion by taking on its Hive Tyrant in one-on-one combat.
maybe they're too busy defending what's theirs from something else to take it back now

we can roll 1d8 for their allies if we want, but I don't think it matters too much

and of course, we are their Bitter Enemies
>>
>>45101984
Shit, I think that's pretty damn interesting. Plus since we rolled an autarch we could play into the bloodthirsty, inflexible, and out-of-touch general aspect of WWI.
>>
>>45102155
Eh, not having allies is fine for them.

I think what we have so far is a rather populous craftworld with lots of Guardians and Dire Avengers, out to get some nebulous secret knowledge hidden on the Sister's homeworld.
>>
Rolled 2 (1d8)

>>45102155
I'm rolling for allies, just because I really love the WWI idea and the possibility of either a minor xenos group used as a pawn or a clusterfuck of an alliance is too great to pass up.
>>
>>45102195
a rather populous and ancient craftworld that is mostly made for research, hence the rather lackluster military selections that may or may not have gotten completely distracted with a tyranid fleet moving in on what they feel is theirs

>>45102183
since the military specialties are so bare-bones for them, it's possible that impassionate researchers are on top throwing those warrior brutes at a problem until it goes away

1d10 for their color scheme I guess, since I don't have a way to randomly generate a craftworld's name
>>
>>45102231
>Imperial Guard
well that explains everything!
>>
Rolled 5 (1d10)

>>45102307
I could easily see the extent of their military doctrine being one of the researchers that read The Art of War during a coffee break and fancied himself a general.
>>
>>45102342
It turns out that during the battle for the craftworld a large number of guardsmen went traitor and joined the Eldar.

The real reason the Sisters deny them tanks is that they're worried of a similar incident occuring.

The REAL real reason is that the Sisters are jealous of those elf sluts for taking all the men.
>>
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>>45102354
BEHOLD! THE COLORS OF THE ENEMY!

>>45102392
look familiar?
>>
>>45102417
>Army green

Perfect. Trench Eldar are go.
>>
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>>45102392
that artillery support had to come from somewhere

>>45102426
where have I seen armor that color before?
>>
>>45102307
The Craftworld's name should be Cadorna-Haig.

>>45102354
Ten thousand generals, none of which have ever actually fought a war before.
>>
>>45102525
"But General, don't you think it would be wise to invest in some heavier weaponry to take out that enemy tank formation on our left flank?"
"Don't be ridiculous, General. Our graceful shuriken weapons shall easily devastate their primitive Mon'Keigh vehicles."
"Excuse me Generals, but I believe the tanks are merely a diversion from the larger squad of infantry approaching from atop those hills."
"Right you are, General. We must take that hill from them at once."
>>
>>45102525
>Cadorna-Haig.
how does Cai-caedr An sound?

I put what you posted through an eldarification thing and got that

the color scheme was generated by going to https://coolors.co/app/ and hitting randomize the rolled number of times, for those curious

summary post soon
>>
>>45102584
"Right, General, have them send up four companies to take that hill. Marching fire, double time."
"Those tanks need a proper thrashing. Creeping barrage, then have the Dire Avengers follow up with haywire grenades. Shouldn't lose more than 25% to our artillery."
>>
shit, I actually need 1d10 to determine WHO the eldar hero was

I accidentally just grabbed what he did

unless we just want to go with an Autarch
>>
>>45102617
Kinda loses the reference with the Eldarification. How about Cah-Dor'na Haig?
>>
>>45102744
I like just going with an Autarch. He's the only 4 star general among all the 10,000 other generals.
>>
>>45102744
No, we grabbed Autarch in >>45102015, we just used the same result for what he did.
>>
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>>45102755
>>45102786
>>45094456
Craftworld Cah-Dor'na Haig


Colors
>>45102417

Imperium's First Encounter Date
-M32 or earlier

Craftworld Biome
-Plains

Common Path
- Path of the Scholar: On this Path, an Eldar attempts to learn as much as possible about one, specific topic, becoming an expert on it before long.

Military Strength
- Nominal Strength

Favoured Tactics
- Close Combat

Favoured Units
- Guardians & Support Weaponry
- Dire Avengers

Craftworld Hero
- Autarch
- Broke the back of a Tyranid invasion by taking on its Hive Tyrant in one-on-one combat.

Disposable Pawns (AKA "Allies")
- Imperial Guard

Bitter Enemy
- Order of the Resurrected Secret (see http://pastebin.com/Jz5i5tZf)

>pic is not indicative of their color scheme
>>
>>45095168
cuz theyre girls
>>
>>45101334
eldar kitties
>>
>>45102845
Autarch Nivll, supreme commander of Craftworld Cah-Dor'na Haig's warhost by virtue of being one of the few of its thousands of commanders who has actually seen significant combat. Granted, it was over a thousand years ago, but that's still better than the rest.
>>
>>45103181
who broke a tyranid hivefleet, likely while the majority of the craftworld was busy studying some bullshit nearby
>>
>>45103257
After sending wave after wave of his own troops to their deaths as a distraction so that he could swoop in with a decisive blow.
>>
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>>45102845
>>45103181
>>45103257
>>45103286
So we need a writeup for our nerd space elves and their WWI tactics, as well as the guard betrayal

preferably from an imperial perspective, since we don't know what they've been doing for over 8000 years
>>
>>45103358
Honestly I think I'd rather read a perspective from the poor Eldar sons of bitches that are commanded by these retards.
>>
>>45103455
I mean just for the sake of summarizing all the fluff thus far

if you think you can do it from their perspective, have at it
>>
>>45103358
>>45103533
I'd give it a shot, but I'm not really certain what we've settled on being the situation with the traitor guardsmen.
>>
>>45103701
there were traitor guardsmen

they're probably why the whole planet needs to repent

they're probably why the sororitas seized the planet

details of why they went traitor are, as always, foggy and surrounded by lies and rumor

do we need much more?
>>
>>45103808
I think it's workable. I'll see what I can get done.
>>
>>45103701
Strictly speaking they're not traitors. They're the remnants of the former military command that survived the assault on the Craftworld and didn't acquiesce to the Sisters. To them the Sisters illegally usurped military and civilian command and they're waging conflict on an illegitimate government that has overstepped its authority from the beginning. They're also pretty salty about not being the ones running the show after the purge of the civilian government, but they'll never admit it. While they're aware they're working with Eldar, they're unaware they're being supported by the Craftworld that invaded their system as the Eldar interact with them through intermediaries or outright deception to their faces.
>>
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>>45103864
>working with Xenos against the Emperor's Holy Servants
>not traitors
>>
>>45104112
>not using foul Xenos as pawns in your attempt to overthrow those who claim to be following the will of the Emperor but instead grow fat from power usurped by those lawfully ordained to rule in His Name
>>
>>45104168
>using foul Xenos
>>
>>45103808
>>45103852
>>45103864
Reports of the Eldar Craftworld known as Cah-Dor'na Haig date far back into the Imperium's history, sightings often fleeting, usually in locations containing Xenos artifacts. While they were sometimes bold with their attempts, they remained rather elusive.

Several millennia later however, dates one of the first major sightings of the Craftworld's members en masse, during a large scale battle against a Tyranid splinter fleet. Imperial Guard officers present noted their tactics as being strangely human, using large numbers to their advantage rather than the typical foul trickery associated with such Xenos.

After their victory over the Tyranids, the Eldar soon departed after a quick investigation of nearby ruins. Sightings were scarce once more until the next major conflict occurred, when the Autarch Nivll demanded the surrender and evacuation of a Cathedral world under the watch of the Order of the Resurrected Secret.

After a more typical Eldar sneak attack, their tactics were back to normal once the Sisters and Imperial Guard invaded their Craftworld. The vast, roaming plains of their craftworld were filled to the brim with green-armored guardians, charging headlong into the Imperial lines as artillery rained down on the invaders.

While the battle soon turned against them due to a multitude of tactical errors on the part of lower ranking commanders, the records regarding the other details of the war are less clear. What is certain is that a large number of the Guardsmen brought to fight were reported as missing-in-action, their deaths unable to be confirmed.

The intervening events are shrouded in mystery, but many long years later there were several sightings of some of the ships that had been abandoned during that conflict. As investigations continued, it soon became clear that those missing guardsmen had splintered off on their own, for reasons known only to them. (cont)
>>
>>45104204
>not drowning your enemies in the blood of your other enemies

Shouldn't you have a pointless and possibly futile last stand to attend?
>>
>>45104232

There are many theories as to why the Guardsmen turned traitor, though whatever the cause it caused grave concern in the Order, moving them to more strictly enforce their own troops.

Some theorize that the Guardsman had simply escaped bravely and had gotten lost in the warp for a time, though the hostile reactions from any attempted contact indicate that this isn't the full story. Many suggest that the remnants of the unit were outraged from the Order's complete takeover of the planet and their former comrades, striking off on their own and plotting to overthrow them. Others believe the Craftworlders allowed them to escape, though the explanations for why both would agree to such a deal are even more numerous.

Some claim that they found a bond over their similar military doctrine and hatred of the Sisters, while others believe the Guardsmen were beguiled by the Xenos otherworldly grace. Still more think the renegades are merely unwitting pawns, though the occasionally spotted meeting between the two groups makes such a thing seem unlikely.

Whatever the case may be, they have their sights set on overthrowing the Order, playing into whatever strange plans the Eldar have in store.
>>
>>45104256
>>45104232
looks good

should I make a unified pastebin for the two or simply post the eldar's separately?
>>
>>45104418
Without additional fluff they're so closely linked there really isn't a reason to separate them. Should we do the renegade IG too?
>>
>>45104418
Might as well stick them together.
>>
>>45104438
I don't know about that

everything about them can kinda be gleaned from the other two

besides, you gotta leave some room for interpretation

pastebin shortly
>>
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>>45094456
and with this I believe we're finished
http://pastebin.com/6Uf5yNq9

now go forth and make your Order of the Resurrected Secret or Craftworld Cah-Dor'na Haig army
>implying you can make a sororitas army nowadays

go use them in your 40k campaign or bother drawfags to depict them

hell, write more fluff if you'd like, they belong to all of us
>>
>>45104658
Well, the good news for making a Resurrected Secret army is that they use lots of tanks, so at least you won't have to fiddle with as many infantry.
>>
>>45104684
how viable is an all tank and penitence engine army?

how possible is it to have your hq in either a tank or engine?
>>
>>45104759
Well, people already recommend 3 exorcists anyway. Add a couple of Immolators and it would probably work rather well.

Downside is you can't do an all-tank Sisters army, so you'd need at least a canoness and a few squads of sisters.

You could also take an Imperial Guard Armoured Battlegroup to add on some more tanks though, which could work with little issue.
>>
>>45104798
>you'd need at least a canoness and a few squads of sisters

couldn't you pile them into the tanks?
>>
>>45104869
True, you could easily stick one with one of your 5 woman squads, stick the two teams in Immolators, then take either two teams of Penitent engines and an Exorcist, or the other 2 exorcists and 1 engine.

Maybe take some Dominions and give them an Immolator or Repressor as well. Take advantage of scout and some Ignores-cover melta goodness.
>>
>>45104905
sounds pretty baller

now how viable is a guardian/avenger troopspam with a killy Autarch
>>
>>45104920
Probably rather good. If I recall, there's the Pale Host formation in the new Imperial armour book that lets you take 2 heavy weapon platforms per Guardian squad, and adding in some Aspect Shrines with Avengers should give you decent shooting and melee troops. Storm Guardians would be a good way to take Melta and get some anti-tank, and you can always take Strength D on the heavy support weapons platforms if you really need it.

Honestly, the main issues would be everything dying pretty fast and a lack of transports. Depending on how you set up the army though, those could be mitigated somewhat.
>>
>>45104985
>the main issues would be everything dying pretty fast and a lack of transports
perfect
>>
>>45105027
I actually think it would work surprisingly well. You'd need to make good use of cover, but you'd have pretty good mobility, a lot of wounds, and a surprisingly good amount of firepower.
>>
>>45104658
The wrinkle is the fluff, without any additional information about the planet or any other players in the system all we really have is the SoB versus the renegade Guard and occasional Eldar.
>>
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>>45105229
Here is for the planet, we can ignore some stuff on the list and just focus on terrain, biomes, etc
>>
>>45105307
really, the only one I feel like we can roll is the unique factors

so I guess 1d10 for that?
>>
Rolled 7 (1d10)

>>45105307
We really just need 2. 6, 7, and 10 are maybes.
>>
>>45105380
well it's temperate so 2 isn't really applicable
6 is basically confirmed to be petty cults
and we can roll for 7 if you guys want

also,
>Planet's atmosphere has a high level of Nitrous oxide, too much time outdoors leads to getting high. Gas masks and air conditioning are common.
>>
>>45105307
you know what, fuck it, 1d10 for insurgency rating
>>
>>45105466
I'd say the result is more applicable for number 7 than 10.
>>
>>45105532
I assumed it was for >>45105371

we can roll for insurgency and military status though

1d10 for insurgency or status, please say which
>>
Rolled 2 (1d10)

>>45105641
Insurgency
>>
>>45105684
the plot thickens

>An active chaos cult
1d20 please
>>
Rolled 1 (1d20)

>>45105711
>>
>>45105716
somewhere on planet is a Khorne worshipping chaos cult

some say the war took too heavy a toll on the minds of some and their legacy lives on

some say the remnants of the old government are so desperate to regain the power they lost that they'd do ANYTHING to strike back at the Order

some say some of the sisters may have taken too much of a liking to the blood spilled in the days of the coup

1d10 for military status
>>
Rolled 10 (1d10)

>>45105868
How about the Sister's common and overt use of Penitent Engines have given rise to cults who venerate them and seek to become living weapons of war?
>>
>>45105894
also a possibility
a very dark possibility

as is expected, our world is heavily armed enough to now be considered a fortress world
>>
Rolled 9 (1d10)

rolling for unique factors
>>
>>45105922
wow, 10 diffrent weather seasons. Shall we use this in our fluff? Otherwise we can just ignore the roll?
>>
>>45105907
BL published a background book on the Inquisition that had a person who intentionally attacked a cardinal so he could get turned into an arco-flagellant.
>>
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>>45105942
we already have >>45105466
as a unique factor

no reason why we can't have both though

maybe one of the many seasons is a nitrous-rich season from some sort of natural or unnatural seismic activity that dissipates during the rest of the year

does anybody happen to have the old tiji sector planet generator lying around?

all the old download links are down and I'd LOVE to have that
>>
>>45105993
maybe that's what happened to Gellicia
nobody knows for sure
>>
>>45106017
Perhaps a local flora releases the nitrous to conserve water/energy just like our trees on earth fell thier leaves in fall.
>>
>>45106091
seasonal, plentiful nitrous exuding flora is another thought

it gets so bad that whole seasons are dangerous to go outside unprotected

maybe it's some kind of native grass so they can't get rid of all of it
>>
>>45106030
More conspiracies. I think that we've got great hooks with them, each group having their own secrets descended from the loss of records from the Eldar attacks and no one can tell what the truth is or where the lies begin.

I really want to do something more with the WWI Eldar too.
>>
>>45106106
It's a mainstay of their exports as the plants work wonders for terraforming.
>>
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>>45106106
only picture I could find of alien grass
>>
>>45106117
I really like that idea
maybe some kind of hardy lichen then

>>45106108
feel free to spitball ideas then, anon

that's what we're all here for

there's all kinds of things that can be hammered out about the war or its aftermath, for example
>>
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>>45106130
>tfw we dantooine now
Thread replies: 255
Thread images: 47

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