A friend and I recently created a game type for magic. So far its extremely fun, we've named it "Luck of the Draw" It's based off of the card Worldfire. Our gamer-tags are TheLuckyPotato and Var Tris
>>44438622
what
Rules:
-20, no repeats except for basic lands.
-Monocolored decks
-No instants
-Max handsize is 2 cards
-Players start at 1 life
-Players play best 2/3 with different decks each time
-Opponent chooses order of decks
-Must only take creature damage (attacking and abilities only)
>>44438741
And yes I know my handwriting is shit
First post is a little confusing, but the idea seems interesting
>>44438840
>samefagging your own thread
>>44438741
Really slow creature fighting where the opponent sets the deck? I'm skeptical of this being fun. I'm currently contemplating ways to break the format anyway.
>>44438884
It's surprisingly fast considering you have a 20 card deck with a bunch of one drops
>>44438741
>>44438622
>Only viable color is red
I don't get it
Perfect. Red has exactly 10 one-drops with haste. Enjoy your poorly thought out experiment
>>44438741
So, you play red, and run haste creatures? Goblin guide exists and will never be reprinted for a reason.
>>44438741
>Opponent chooses order of decks
That's the dumbest thing I've ever heard.
I can just tuck all your lands on the bottom of your deck. And with a max hand size of two, it'll take forever to reach them.
Of course, my opponent will do the same to me. So we both just draw, discard, pass for like 15 turns. Yeah, that must be loads of fun.
>>44442066
-Players play best 2/3 with different decks each time
-Opponent chooses order of decks
I think the OPs idea is that opponent chooses order of different decks.
Tho OPs idea is so bad I would not be suprised if you were right.
>>44438622
So, what do I win?