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What's the closest thing to play a tabletop rpg campaign
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What's the closest thing to play a tabletop rpg campaign by yourself?

No players, only you, acting as both the DM and player.
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>>44181053
>by yourself?
>
>No players, only you, acting as both the DM and player.
>>44181053


Dwarf fort anon
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Write a book, if you're unsure on how to proceed, roll a die.
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>>44181225
Well there's open world games:
Dwarf Fortress
Skyrim / Oblivion / Morrowind / Fallout / etc.

Or the straight RPGs:
Planescape Torment
KOTR
Shadowrun Dragonfall and Hongkong
Baldur's Gate
Dragon Age Origins

Or you could just make up an entirely fictional campaign, write it up as if it was an actual storytime, compulsively respost it, and shit TG up with an assload of reddit fanboys.

I'd recommend DF.
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>>44181053
Enjoy the rest of your solitude, Anon.
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>>44181053
Roguelikes, just know some are more minmaxy or Tomb of Horrors like than others.
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>>44181053
Books
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>>44181225
>>44181323

On the note of games, I recommend pirating Crusader Kings 2 (cuz fuck paying for all that dlc) and learning to mod your own characters into it.

That'll DEVOUR your life.
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>>44181053
... D&D Video games?
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>>44181053
>>44181053
I feel you, man...

On topic, I once saw the tabletop game Barbarian Prince recommended. HavenĀ“t tried it, but it might be worth a read, at least.
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>>44181427
>plebs won't recognize these
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I wrote a story using character built out of an rpg with random quirks rolled up.

Probably the saddest thing I have ever done but I was poor and living on a farm 70 miles from anyone who gave a shit about rpgs.

Just had talk and interactions with one another as they ran up on random encounters.
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>>44181053
video games

or pic
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>>44181680
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>>44181053
As I lay in bed waiting for sleep to take me, I'll often come up with characters and play them in whatever setting I'm into at the moment.
It helps to drown out all the self loathing and worry that keep me up at night
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>>44181719
>>44181362

These are pretty dope, thanks for sharing
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>>44181451
>cuz fuck paying for all that dlc
If you pay more than ~$5 for all of the DLC (except Horse Lords) you're doing it wrong. Wait for a big sale. Happens all the time for CK2.
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>>44181053
CHOOSE YOUR OWN ADVENTURE BOOKS.
Some of the more obscure ones even have you stat up your character and roll to complete or fail challenges. I even owned a battletech one as a kid.
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>>44181053

Solo Modules, Solo RPGs, Gamebooks, and GM Emulators are what you're looking for, anon.
Solo RPGs were a big deal back in the day, and there's been a bit of a revival of Solo play in recent years.

Since it doesn't seem to want to accept the Traveller solo book I tried to post, have a book full of solo mini-adventures for OSR play.
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>>44182594
I'm in a similar boat, anon.
Every night, I spend the last waking hour or so thinking of different occurrences for my players, then seriously consider scrapping them, for fear of them disliking it.
My biggest self doubt comes after sessions, though, when I ask they players if they enjoyed it, and even though they've yet to answer in the negative, I wonder if they're just saying it or if they actually had fun.
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Well you could come up with a system to roll for things for a basically "automated" DM.

Or if you trust yourself to not metagame you could simply act as both player and GM, like playing chess against yourself, where you just look at the board and go "alright if I didn't know what strategy I was attempting, how would I react to this situation against a real opponent."
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I've been playing around with the idea of making an adventure module combined with a web app to do some crunching behind the scenes to emulate the DM. Player actions outside of combat would be broken down into puzzle, specific actions, or Tones. Tones would be more for NPC interaction. Since the app wouldn't be able to handle very complex actions, you could say you're talking to the shop keeper and choose from a dropdown list of Tones like Aggressively, Seductive, Mocking, etc, which would let the app get the jist of what you're trying to do while you could roleplay the rest.

The part I've been hung up on is if there's even interest for that sort of thing, and if there is should be it tied to a specific system or be system agnostic.
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>>44183002
This is rather cool, thanks! I'm pretty interested in reading that Traveller solo book too, can you recommend me a place where I can find it?
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Reading /tg/ and masturbating.
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>>44183899
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>>44183842

See http://archive.4plebs.org/tg/thread/43804172/

I posted it here in this thread, which was a great thread overall. I posted most of my Solo RPG folder (excluding gamebooks) in it.
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>>44181053
A video game. Shadowrun Returns best captures the whole "thinking" part in my opinion. Feels like a real murder mystery.
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>all these fa/tg/uys

>telling people to play vidya instead of /tg/s

>not knowing the long history of solo gaming in RPGs
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>>44181053
This is what /cyoa/ is all about.
I always found writing about one-man campaigns much more entertaining than playing them, making up original magic systems and all. I've actually made a 9 page cyoa I'll never share because it's so personal to me.
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>>44184571
>This is what /cyoa/ is all about.

Wait, you mean the /cyoa/ thread has people making actual choose-your-own-adventure stories instead of just "wat wepons do u take for zombi attak" image macro things?
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>>44184657
Yes-ish, but only occasionally due to all the retards there, moreso in the dedicated threads like power armor. The thread usually has a lot of lurkers and this definitely applies to them
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>>44181053
Depends on what aspect of the hobby you care about.

If you want crunch, certain videogames will do the work. Mostly non-action RPGs and strategy games, various have already been mentioned.
If you want emergent storytelling, writing should do the trick. Just don't think of heroes and villains or quests. Throw some characters into a weird situation and observe how they behave. If you have even a modicum of talent the characters will surprise you.
If you're in for the social interaction, your shit out of luck.

>>44184657
You get a bunch of cyoas now and then that are about throwing you into a situation and giving you tools to handle it. You usually only get the start of the story handed to you and have to make the rest yourself. The usual dreck ist more common because free waifus/powers are way, way, way easier to make and get you more replies.
But then I'm no expert on that stuff, I just go there to create stuff to scratch the occasional game design itch.
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>>44181610
>>plebs won't recognize these

Bitch, please.
I got the full series.
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>>44185203

Psst! Hey, buddy.

http://projectaon.org
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Kingdom death
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>>44185203
my fucking nigga
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Does anyone know any good CYOA books you can play online?
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>>44182943

I remember one of the Fighting Fantasy-esque ones that had you driving around in mechs of all sorts. I loved the ornithopter-y one that literally flew circles around the opponent on good rolls.

Kinda sucked when I went up against some superboss mech that did an automatic point of damage every round because it had So Many Weapons, though.
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>>44185203
Why is she so perfect, /tg/?
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>>44187373

See >>44185246

Project Aon has a ton of Lone Wolf gamebooks that the creator has allowed to be published online.
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godsville
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>>44181264
Basically this.

Alternatively, be a DM and pretend you're just spending a ton of time worldbuilding 'til the "real" game gets started. There is no real game. It's just worldbuilding until you die of loneliness.
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>>44182594
That actually sounds like a good self loathing deterrent, I should try that.
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>>44181053
Tunnels and trolls.
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>>44181053
Dark Souls.
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>>44181053
How about this?
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>>44195957
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>>44196188
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>>44181053
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Lurk and live vicariously through /tg/ greentext stories, what else?
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>>44199366
>not creating greentexts for others to read while vicariously experiencing the things you're writing
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>>44196314
Let me just borrow this PDF, k thnx bai.
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>>44199502
Iknowright?
Thread replies: 54
Thread images: 21

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