[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y / ] [Home]
4chanarchives logo

City Locations


Thread replies: 12
Thread images: 3

File: Maptest1.png (450KB, 1250x976px) Image search: [Google] [Yandex] [Bing]
Maptest1.png
450KB, 1250x976px
Each province (colored area) on this island needs 1 city, but I'm not sure where to place them.
I would appreciate if /tg/ could help me choose where each city should go.
>>
Maybe consider what resources are available in each location and where theyd be. A city would probably be around that
>>
>>44019889
Hmmmm. I guess so. Since I'm not that great at resource allocation, I'm not sure how to distribute them.
>>
>>44019843
You should have placed cities at points where cities should logically be before drawing up provinces.
>>
>>44019922
Yeah, in hindsight that was a pretty terrible idea.
>>
>>44019843
When I draw maps 70% of the cities are built on bodies of water.
Large mountain range with only one valley going through it? -Build a city.
Naturally defensible bay on the coast? -Build a city.
River in the middle of a desert (like the Nile)? -Build a city.
Defensible yet pleasant mesa/plateau? -Build a city.
Strait/crossing where trade can be cut off easily? -Build a city.


>>44019922
This too. Provinces are based on geography. Show us where the mountains and rivers are and we can point out the best locations.
>>
Alright, I haven't really thought this through. I'm too retarded to create a realistic map and don't have any geographic features. Is this fixable or should I learn how to make a proper map?
>>
File: mars.jpg (411KB, 1024x512px) Image search: [Google] [Yandex] [Bing]
mars.jpg
411KB, 1024x512px
>>44020069
Either
A) Throw two random mountain ranges and four rivers at the map and call it a day. The players probably won't care too much.
or
B) Spend eight hours researching and making a map in photoshop.
or
C) Steal a map. Like this one which is a "terriformed" map of Mars. It looks cool and you could do some fun stuff with it.
>>
Okay, OP here again. I made a similar map in Civ 5. Where should cities be in relation to these resources/geography?
>>
File: Civ5Mapgen.png (2MB, 1437x823px) Image search: [Google] [Yandex] [Bing]
Civ5Mapgen.png
2MB, 1437x823px
>>44020310
>>
>>44020310
http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/demo.html

Use this.
Have fun!
>>
>>44019843
put them down next to wherever you think a source of water in that region would make sense. If there is no water in that zone that's easily accessible, then there is no city and the place is a badlands.
Thread replies: 12
Thread images: 3
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y / ] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
If a post contains illegal content, please click on its [Report] button and follow the instructions.
This is a 4chan archive - all of the content originated from them. If you need information for a Poster - you need to contact them.
This website shows only archived content and is not affiliated with 4chan in any way.
If you like this website please support us by donating with Bitcoin at 1XVgDnu36zCj97gLdeSwHMdiJaBkqhtMK