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Malifaux General
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Malifaux general, here are some useful links,

Malifaux 2E Rule books:
http://www.4shared.com/folder/ZjseomJQ/2E_online.html

Through the Breach (RPG):
Fated Almanac: https://drive.google.com/file/d/0B8K0-Hahmqk3U0xIRUxCdTNfQmc/edit
Fatemasters Almanac: https://drive.google.com/file/d/0B8K0-Hahmqk3emJUTF9yaE9uLW8/edit

is Jacob Lynch fun? I'm tempted to get his box
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Lynch is fun, so long as Hungering Darkness' derpy model doesn't put you too off.
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>>43659917
Naw, Hungering Derpness looks adorable.

Not so sold on the card dealing spirit thing attached to Lynch though...
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>>43660231

I *think* that's relatively easy to leave off his model.

But yeah, his thematic crew's good. Hungering Derpness is super killy and one upgrade can keep reviving him. Lynch himself is pretty average but he has amazing card control shenanigans.
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Some thoughts for cores of Collodi lists based off his limited upgrades:


16/50ss

Collodi -- 4ss
+Breathe Life - 1ss
+Fated - 1ss
Marionette x 2 - 6ss
Arcane Effigy - 4ss
Brutal Effigy - 4ss

+Strum the Threads or Thread of Fates (based on number of puppets)
+0~2 more Marionettes
+solid minions, like Illuminated

29/50ss

Collodi -- 4ss
+Bag Of Props - 1ss
+Breathe Life - 1ss
+Strum The Threads - 1ss
Marionette x 2 - 6ss
Arcane Effigy - 4ss
Brutal Effigy - 4ss
Lazarus - 11ss
+Retribution's Eye - 1ss

+0~1 more Marionettes
+appropriate models
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>>43659917

I always assumed the the Hungering Darkness was much larger until I saw one in person.

He's so itty bitty.
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>>43660635
Yeah it's an entirely separate piece.
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What goes well with Shenlong?

I have Izamu and Toshiro as far as Ten Thunders stuff goes since they work well with my Resser lists.
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>>43661654

Katanaka Snipers, Thunder Archers, and Lone Swordsman seem popular choices.
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>>43661690

Huh, a lot more shooty than I would have expected, but the Snipers do seem like they'd be very nice.
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>>43661714

Wandering River Style, yo.

Archers vs Snipers is a personal taste thing.
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>>43661714
Sensei Yu with Wandering River Style and Blot the Sky is quite popular with a pair of Thunder Archers.

Swapping Wandering River Style between Shenlong and Yu can make his crew really, really fast so any kind of big beaters (especially ones with Flurry and/or Rapid Fire) usually play well with him.

Something like Yu + Toshiro + high-end minions like Illuminated or the Dawn Serpent would probably be really scary.
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>>43661097
Arcane Effigy and the Brutal effigy are both staples.
I found the Brutal effigy the most important one, he himself has a great gun but his ability makes strum the threads really worthwhile. (Collodi himself can use strum the thread)
>>43661654
>>43661690
He does like to hand out focus which snipers really enjoy, those mentioned are the ones he'll support the other Kind of models he likes are conditions based ones, here Oirans, Rail Crew and the dawn Serpent can deal damage and help shenlong draw shitloads of cards.
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Man, I'm facing a First World problem-style quandary. I've been eyeing Gremlins, and to that end I've arranged to trade some of a WMH I'm selling off for Zoraida since I want her but since no one else in the faction can use her models she's low priority. But then I also really like a number of Neverborn Masters, which Zoraida would also facilitate.
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>>43664344
That's the evil of the dual faction system, you start with one master, then pick up some more models and masters, but then figure out something goes well with models from another faction so you get them, and then you expand them and then you own the entire range.
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>>43664344

On the bright side since she can hire low Willpower modes merc style her hiring pool is pretty large.
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>>43664431

Hahaha, yep. If I went Neverborn then I'd pick up Lynch at some point, and he shares TT with Brewie...

>>43664458

It's a pretty neat gimmick, along with Collodi's puppets. I'm gonna get Nurses for her.
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>>43659535

Im new to Malifaux and miniatures in general. Is there a faction starter box that is blatantly "better"than the others?

What's the most popular faction here?
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>>43659535
Lynch got me into Malifaux, honestly. His crew is great in that it can function perfectly well without brilliance but really tear shit up with it. I run Illuminated in almost every game, regardless of master. They're great with Lucius. Lynch himself *needs* the woke up with a hand upgrade, everything else is optional. I typically use him just for the cards he provides, but once or twice a game with final debt he can wreck somebody, no questions asked. Hungering Darkness is super fragile, but hits like truck & him coming back (via rising sun) can really fuck with your opponent.
TLDR: Lynch's box is worth it even if you decide you want to main a different master (except maybe Collodi)
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>>43664562
Guild tend to be the most popular for noobies cuz they hit hard & are relatively tough but there's not really one faction or crew that's out & out better than the rest
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>>43664562
Ortega and La Croix are considered good as newbs got no clue on how place terrain.
>>43664580
The other upgrade is awesome too but my favorite upgrade is addict on Huggy.
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>>43664653
Ive never had much success with eternal darkness but yeah addict is fun
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>>43664431

Ressers especially are an elaborate trap to get to caught up in an interconnect web of connected masters.

>Seamus and Molly both have Belle synergy
>Yan-lo, Molly, and Kirai all love spirits
>Hamelin can use Molly's Crooligans
>A lot of Horrors Molly likes are good Infect vectors for McMourning
>McMourning's Nurses and a lot of the Tormented that work well with Molly can be used by Jack Daw
>Nicodem and Leviticus love having a wide range of undead
>Tara can use the Outcast models you're brining in from Levi and Daw
>Tara is also a cute
>Surprisingly large amount of undead beasts for Marcus
>Lots of good low willpower models for Zoradia
>McMourning can run a pretty decent Guild list

Someone kill me now.
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>>43664707
I started with Arcanists, then took Hoffman because he can use arcanist constructs and now own nearly every master.
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Coming at it from the other direction: as far as model quality, are any of the plastic kits duds that should be avoided?
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>>43665224

Avoid ones you don't like the look of.

Bayou Boss is a ridiculous nightmare to assemble though.
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>>43665423
second
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>>43665423

You mean Somer?

Somer himself isn't so bad. It's the Bayou gremlins he comes with.
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>>43665752

Yeah, So'mer's crew. The Skeeters are fucking ridiculous too, and can't even properly fit on their own bases without modification.
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>>43665797

Yeah, I forgot about how much of a pain they were.

I got mine on little clear plastic sticks which makes them look more like they're flying and allows me to detach and rotate them if they need to get into melee.

I still need to get around to finishing the rest of the crew. I got my Skeeters, an old metal Warpig, and two Slop Haulers that are mostly done, with the Haulers needing some touch up and highlights. The pipe Bayou Gremlins keeps losing his foot and it's really annoying.
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>>43665224
Collette's crew is all thin minis with tiny parts. As mentioned, Som'er's crew is pretty shitty. Yan Lo's beard is a separate goddamned piece from the rest of his head.
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So I've been reading up on the starter set. Seems everyone thinks it's a great deal for new players.

Does anyone have it? Did you incorporate any of the models into a faction?

Also, can someone give me a quick idea of what the different "waves" of models mean? Are they just new models for each faction or...?
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>>43666261
The starter set models are pretty good, while far from the best, they are solid choices.

The waves are just different releases, wave 1 is the M2E rulebook and 3 masters from each faction, they were the first models to be updated from first edition, with a handful of new models, wave 2 is the crossroads book and had the rules for the remaining models from 1st ed and some more new models, wave 3 is the shifting loyalties book, and has rules for a campaign system, and a handful of new models for each faction.
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>>43666328
Thanks.

Are the books ab just all fluff? Are they in any way necessary?
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>>43666379
If you don't care about fluff and intend to buy only plastics, the big books ars useless for you, just buy the mini rulebook & your minis
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>>43666379
The main books, yes, though they have stat cards in them too. That said, the fluff is surprisingly good in general. I love basically anything with Rusty Alyce in it, and Karina stole the goddamn show in the newest book.
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>>43666379
All 3 big books have the stat cards for every model in each wave, crossroads has a bunch of story encounters and shifting loyalties has the campaign rules, you can get by with the mini rule book and whatever you buy. But getting the big books to see what every model does can be handy.
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Hm. Let's say I went Neverborn, and picked up Collodi after receiving Zoraida from my friend. What would be a good third Master to compliment them? Lynch? Pandora?
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>>43666850
Lilith is a pretty good toolbox, she is really good at pretty much anything.
Pandora is pretty killy and disruptive.
Lynch has a lot of card mechanics and can dish out a fair bit of pain, he goes down quick but also has the Hungering darkness.
Lucius is another control master, he's very similar to both Zoraida and Collodi, but arguably lower on the power scale, he's a blast to play though.
The dreamer is a pretty good summoner, he tends to flood the board with nightmares.
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>>43666850
>>43667018
Lilith or Dreamer seem to be the masters who will be most different from the two you've already (hypothetically) got but honestly just buy the one you like the look of.
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Does anyone have a pdf of commonly used tokens?

I have a 1" hole punch and a shitload of 30mm mdf tokens and I figure I'll just make my own scheme markers and whatnot.
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>>43669367
I got this one. Not had a chance to use it myself but might be useful.
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>>43659535
Asking for a friend: How would you translate "Neverborn" in Chinese?

He said "Does it mean they are not real or doesn't exist in the real world? The owner of the club kept calling them "immortal” which sounds just wrong to me..."

I'm leaning on doesn't exist in the real world, but I'm not too sure.
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>>43669763

I go with something closer to nightmare or myth. It's not just that they don't exist in our world, but that they are things that SHOULDN'T exist but do because of how magic rich Malifaux is.
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>>43670023
But they're the true natives of Malifaux (along with Gremlins)
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What faction does everyone use?
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>>43669763
For most part they exist physically.
They were the original inhabitant of the malifaux, wjo through magic have been turned into something else.
Some have now a human shape (woes) but became infused with strong emotional magic (pandora).
Others are insubstantional and exist in spirit form until they are bound to something.
Concluding they are beings of magic bound to malifaux, most of them formerly a inhabitant who was changed.
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>>43670655
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>>43670712
Kek
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>>43670655

Resser as my primary with a decent 50ss Somer list on the side.

At this point I'm caught up between bulking my main faction or getting a second Gremlin master to give me a few more options.
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TT Player here. Does anyone have any ideas for bases for Lynch/Tannen/Graves+Crew? As solid a plan "casino-themed" is, Im struggling to find something that would fit well.
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>>43664562
Hired Guns has some nice condition removal and they're shooty and roodypoody. Probably great for you.
Plus Von Schill is Hulk Hogan. Make sure to spend 60 and grab the free model, the promo's on wyrd's website.
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>>43671558
Get some Beckoners as they work really well with his crew and have the suberb lure ability and if you want to the Deplented also are thematic in his crew but keep in mind both of these are Neverborn so if you want to play primarly TT only he can carry them over.
Beckoners + Illuminated are an excellent core.
If you want to field him in TT his thematic Crew doesn't add much except some really tough Units and some Lure, nevertheless he works with TT minions using either his Mulligan to make sure you have good Cards or his cheat ability to fuck with the enemy.
The obvious Combo are the TT Brothers using his aces to reliably use the stance they want to.
His Lure can work well with the assassins, while his Illuminated can engage People while Archer plick them off.

Also a Casino works fine.
Graves + Tannen 14
2 Illuminated + 1 Beckoner 21
1 Deplented 4
Plus Upgrades and soulstone Cache.
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>>43671558
what about Oiran and Bunraku as enterainers and Wastrels as some kind of patrons?
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Just a bump.
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>>43671558
Aren't performers mercs? They'd maybe be redundant with beckoners tho
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>>43671695

Where on the website is the promo?
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>>43673379
http://www.wyrd-games.net/where-to-buy

right here. Get a printed copy of a receipt for 60+ USD in purchases from a brick and mortar store, then scan it in and send it with the form on that link to get a red Bete Noire.
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How do you guys feel about GMG battle reports?

https://www.youtube.com/watch?v=4VALYgjVtpo&list=PLzrPO7KIAtwUXCx3r6w6zTMDItfndbbCC

I'm a new player and looking for videos of tactics and models. Are these worth watching?
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>>43673533
I enjoy them, but I'm not sure if they're the best resource for new players because there's a lot of assumption that you're familiar with what each model can do. If you just want a general idea of how the game plays, they're fine, but I wouldn't consider them a beginner resource.
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>>43673587

Thanks.

Is there a good video series that you would consider good for beginners?
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>>43673611
Not any that I know of off the top of my head. All the ones I'm aware of run into the same problems.
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>>43673533
Probably worth watching, but keep the unit rules nearby.

They also make ALOT of rule mistakes...
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http://www.wyrd-games.net/news/2015/11/16/monday-preview-black-friday-sale
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>>43675210
Well, my Black Friday purchase is clocking in at 97.00 right now.
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>>43675621

I'm thinking A&D, Insidious Madness, and Lelu/Lilitu, so I'm not too far behind.
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>>43675210

Well fuck, there goes my dreams of getting the McMourning alt.

Aionus and Sue are decent enough alternatives. Also finally looks like I need to pick up Tara.
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>>43675681
I got A&D, Sue, Drowned, Dead Doxies, and the new merc Aionus.
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>>43675710
Grab everyone you know who plays malifaux and pool your cash to pull it off. Make sure there aren't any other ressers in that group though.
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>>43675710

You could see if someone would be willing to do a joint order with you, to hit the threshold.
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>>43675773
>>43675787

My group is pretty small and we only get new stuff every now and then.

It's not a big deal. Aionus alone looks amazing for his price, so I think I'll be set.
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>>43675210
what are these special kaeris and jacob lynch boxes? And if it is just another plastics that you'll paint over anyway why would you want one?
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>>43675948

You could either run them sans paint, or you can cover certain parts of the models when you prime so that you can paint them but leave certain bits open plastic.

The Illuminated out of Lynch's box would prosciutto look the best this way.
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Wait, what's the Nightmare Coryphee? Do we have pics?
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>>43676340
It's supposed to fit with the Dark Carnival boxed set. I think there was a preview of it, but I am away from my home pc.
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>>43676086
Lynch's ghost thing would prosciutto look good as well.
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>>43676725
>>43676340
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>>43676837

Huh, wow. Thanks!
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Godfuckingdamnit. 300$ to get the nightmare Barbados or DuFresne? Fucking 'ell, Wyrd..
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>>43677848

Yeah. I was mildly interested until I saw that pricetag.
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Are there any good guides for painting Malifaux figures? Just ordered the starter box and this will be my first miniature/skirmish game. Never painted a miniature before.
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>>43678604
Definitely find the WIP General thread & read thru the stuff in the OP links.
In general malifaux minis are hell to put together but fun to paint, so make sure you have patience & good tools.
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>>43676808
>>43676086
Didn't realize Lynch was an Italian name
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>>43678663

Thanks.
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>>43678663

As far as what good tools you'll need

>decently good super glue
>file set, ideally with clippers
>a fine detail brush
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Anyone else struggling to find a large enough group or getting people interested? I do occasionally go to events but out of the thirty-something games I've played Ive never lost one and the few people I regularly play with really seem to lose interest in playing with me.

I've tried to get other people interested, don't mind them using my models for as long as they'd like instead of them having to invest in it or whatever, but they always seem to just be overwhelmed after one game and leave it at that.

Im taking it easy, explaining the strategical actions Im taking and suggesting the ones they could make if they seem to struggle, with the whys and hows and everything, but in the end they all just find it a bit too much and don't care to try at least a second game where they'd have some base familiarity.

Does anyone have any tips on explaining this to newcomers? Im trying to draw from my first couple games where nothing really clicked until round three-four, hoping other people will just "get" it at some point but for now Im left with nothing.

Living in the netherlands, btw, if anyone knows a fun group. Thanks.
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Does the transparent plastic hold detail as well as the regular stuff?
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>>43675210
Those price gates for the alt models are disappointing.

The lack of money I'll have by the time the sale rolls around will also be disappointing.
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>>43680217

I had some luck getting a friend of mine into the game after showing her the models. A nicely painted set and some of the flashier models like the Riders grab a lot of attention.

Also Malifaux does have a lot of moving parts to swallow, which can scare off a lot of people who are newer at wargames. Going for one of the story encounters might not be a bad idea, especially the ones that are biased toward a specific side.
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>>43671695
What would you expand Schill with?
I ended up picking up his set, a strongarm suit, and a trio of void wretches for runners/anti bury.

I heard hired swords would get me some mileage in the student of conflict, but is there any other model thatd be fun, that would assist?

Also would Vanessa the treasure hunter bring anything the crew lacks? I keep reading Von Schill lacks tricks as he and the freikorps are very straight forward.
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>>43681629

You could look at Hannah and Lazarus, who're also thematic Freikorps models.
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>>43681629

Hannah is pretty legit. She's pretty hefty while offering a lot of versatility by being able to copy other actions.

Convict Gunslingers are also pretty good at dishing out hurt.

Grab Sue during Black Friday. He's a nice little shooting model with some neat utility tricks.
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>>43681629
If you're looking for individual models, Hannah, Lazarus, and the Strongarm all fit the theme. Bishop, Johan, and Convict Gunslingers are solid models. Hans is a beast, but he's tricky to use.

For other boxes, Hired Swords is the most straightforward pairing for Hired Guns. Salvage and Logistics plays very differently, but gets good mileage out of Freikorps models due to them being tough and higher cost. Herald of Obliteration doesn't have direct synergy with the box itself, but likes Hannah and the Strongarm.
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Is Through the Breach any fun?
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>>43681895
Yes. Character creation is a very well done example of randomgen, and the leveling system keeps things moving fast. Only complaint I have is that there could be more setting stuff in the books.
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>>43681966

I'd heard it was really easy for chargen to completely fuck you.
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>>43681825

Speaking about Hans, if I'm understanding how injuries work in a Malifaux campaign, can't you use him to shoot injuries off of your dudes since they count as upgrades?
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>>43681987
Well, yes and no. Yes, you can get a poor spread on your stats, but you get post-chargen stat points to even those out a bit. I know this is anecdotal, but I've run ~10-15 chargens while trying to drum interest in the game up and haven't had anyone just end up with an unplayable character.
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>>43681966
I would be more likely to buy the books if they had setting stuff in them. Reading about Malifaux is sometimes more interesting then playing it.
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>>43682035
I think theres a rule saying you can't remove injuries with a models abilities.
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>>43682064

Fair enough. I'm happy to accept your anecdote over my hearsay.
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Been out of the loop for a while now. Is Hamelin out in plastic? Are all the things he likes out? Been wanting to get into the game for a while, but he's been my favorite, fluffwise
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>>43682366

He just came out recently, as did Rat Catchers + Rat Kings.
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>>43682366
Yes, and Yes. His box came out last month, Brotherhood of the Rat comes out this month (the box with rat catchers and rat kings).
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>>43682366

Hamelin should be out. There's a story encounter thing called Brotherhood of the Rat that's coming soon that comes with 2 Rat Kings, 2 Rat Catchers, and 8 more rats for good measure. If you get the old Hamelin Avatar model you can use it as the Outcast Emissary, which has some pretty neat trinket upgrades it can hand out and with Hamelin's personal upgrade it can spread blight at range.

I'd also considering picking up some Crooligans for scheme running, since his thematic crew is too full of peons or murder machines to effectively run schemes.
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>>43682404
>>43682422
>>43682444
Thanks, and nice trips
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>>43681689
>>43681693
>>43681825
Hannah and Lazarus are making the cut next paycheck. I didn't know lazarus was a freikorp, just thought he was a robot, awesome.

Bishop looks cool as fuck, is there anything Johan does that the strongarm can't, or do they fill different roles?

Any reason not to use desperate mercenaries or ronin?

I never thought of using leviticus with freikorps anchors, that is a great idea. I always heard using the stupid flesh construct made for easier anchoring for the extra life sluts.

Also lastly Using Tara to launch lazarus, strongarm, or the specialist into enemy lines is really saucy, and not something I had considered doing.
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>>43682694
Johan is condition removal and a pinch hitter, while the Strongarm is just a facebeater.
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>>43682694

Desperate Mercs just always struck me as too boring to be bothered with, even though they're cheap. I can't think of a reason I'd ever run one.

Ronin aren't too bad, but you usually see them as walking Killjoy delivery systems.

Speaking of which.

>>43682564

Killjoy might not be bad to pick up too. Hamelin has a neat little trick with one of his upgrades where he can give a dude Fast but then that guy dies at the end of turn. You can use it on one of your rats, run him up the field, then when he dies drop Killjoy and begin beating face.
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>>43682742
Hamelin guy here. That is dastardly. I like it. Thanks
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New player here. Having some trouble deciding which crew to start with.

I've looked at the descriptions of each factions play style on PullMyFinger.

So my choices are based off play style and aesthetic.

Which of the follow crew boxes is the best bang for the buck/ease of play?

Arcanist - Troubleshooters
Guild - The Latigo Posse
Gremlins - The Kin
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>>43682980

Perdita and Ophelia are both pretty straightforward. The Kin nets you Francois LaCroix, one of the most used models in Gremlins. Not as familiar with Guild.
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>>43682980
Troubleshooters: Ironsides is tricky to learn from everyone I hear, but I also hear she's pretty fun. She wants to pick up some Gunsmiths either on Black Friday or when they get a real release.

Ortegas are probably the flat out strongest box set. They are fairly easy to pick up and kick all kinds of shit. Maybe not the best choice if you're trying to demo for new people.

Kin are mini-ortegas, but with gremlin. Fun to play by all accounts.
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>>43683029
>>43683126

Thanks for the info.

I've been reading another forum on the starting out subject.

Let's say I wanted a starter box and possibly some add-ons.

For The Kin, it was recommended to also get Slop Haulers and Bayou Gremlins later.

Any sort of similar recommendation for add-ons for Guild?
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>>43683167

Somer's crew (Bayou Boss) is honestly a good buy too. He and The Kin compliment each other nicely.
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>>43683167
Of stuff with current releases, Guild Austringers are good in general and Executioners provide a good melee beater for the Ortegas. Both are also good in other guild lists.
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>>43681629
For me, I'd probably end up picking up Bishop, Johan, and Hans. Apparently Freikorps are really straight forward, and if you're into that, great. If not, Johan is great to have in general for condition removal as he is a mercenary. Maybe you'll end up trying a dual faction crew (That's how they get you) and you'll want the upgrades for the other faction. Bishop is great because 3ap.
Me, I'm an Arcanist player, and Johan has crazy synergy with Arcanists.
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Ok, so, just to compile these things for my own sake, and to check for accuracy:

Gremlins:

Starting - The King
Add-ons: Slop Haulers, Bayou Gremlins/Somer's Crew

Guild:
Starter - Latigo Possee
Add-ons: Austringers, Executioners

Anything suggestions for Arcanists?
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>>43683314
For guild abuela and the executioners are also good.
Troubleshooter:
Gunsmith, Ramos, Johan are good but anything none ice or animal eill fit.
Might avoid mechanical rider due to summoning.
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>>43683214

So'mer's box is worth it just for Lenny.

All those free ram triggers are amazing.
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Oh my. This general is super slow, isn't it?

This >>43683314 is me.

Just wanted to say, I'm going to be buying my first crew today.

Still haven't fully decided between Gremlins, Guild, or Arcanists.

CONVINCE ME
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>>43687632
I can't, because you didn't list the best faction, Outcasts, in there.

In seriousness, if you want something that's straightforward and easy to pick up, go Guild. If you want something that's more goofy and entertaining, go Gremlins. If you want to play magical teamsters, go Arcanists.
>>
>>43687632
Gremlins are pretty strong, what you have listed is a good start.

Guild the Perdita box and Austringers is a good start, but Executioners are not so great, if you want a good beatstick a Peacekeeper is tough and killy.

Arcanists, well, the Ramos box is good, it gets you Howard Langston and Joss, two amazing models, and a bunch of spiders, who are really good on their own. Ramos himself is kinda boring to play but really strong. going for Ramos you'd want more spiders to spam.
Collete is another boxset to look at, she is great, her henchman Cassandra is good and so are performers, Mannequins are ok. Picking up this box and Coryphee is a good start.
Rasputina is pretty good too, her box is decent and if you pick up december acolytes it makes a pretty good start.
>>
I'm just getting into the game and trying to feel out fun masters. Has anyone played with Wong or Brewmaster?
>>
>>43687762
Wong looks like a blast, haven't played him though.
Brewie is apparently strong but frustrating to play against, he sits there and hands out poison to everyone nearby, and if you are poisoned and near him you have to take a willpower test at a debuff or you sit there and gain more poison, the game can apparently turn into his opponent failing the checks and not being able to do anything.
>>
>>43687808
Thanks for the input. I'll avoid Brewmaster- I'm playing mostly with a small group of friends and don't want to make games less fun.
>>
>>43687700
>>43687752

Thanks.


I've been looking through all the crew boxes for those 3 factions and keep seeing a recurring word. Totem. Is it basically just a unit that can only be used with the corresponding master?
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>>43688157
Yeah totems are (usually) small and cheap dudes who can only be hired by a specific master and have some minor synergies with their master.

Each faction also have a generic totem that can be hired by everyone.
>>
I have a Lilith crew, is there any point in getting the 2-player set for the Angel Eye and scion and so on?
>>
>>43688739

The models in the 2 player starter are decent, but you won't be gimping yourself by not picking them up.
>>
>>43689308
Not him, but are there any box sets that particularly like the 2player set models?
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>>43689308
Okay. The completionist in me wants them, but I have jack all use for the cards and pdf of the rules, since I have decks and printed book already. And I don't have any guild.
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>>43689726

Hard for me to say. There's some thematic places for them, but their primary role is introducing new players to the game and how it works. They're well designed from that viewpoint, particularly with the merc tag allowing new players to keep using them even if they decide not to go for Guild/Neverborn. I've not seen too much discussion among experienced players about using them.
>>
So, /tg/, looking into starting Malifaux. The masters I'm interested in are Lynch, Leveticus, Brewmaster, and Tara. Leve and Tara are both Outcasts, and Lynch are Brewie are both ten thunders, so I'm a little thankful for that, but I was wondering if anyone could provide advice for where I could/should expand to after buying each one's crew box?
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>>43691791
I'm most familiar with Outcasts, so I'll advise for them.

For those two sets, good single models to pick up are Bishop, Killjoy, Hans, and Johan. If you want to pick up a third box, Hired Guns has the Trapper and Librarian, who can be used effectively in the vast majority of lists. The rest of the Freikorps aren't slouches either.
>>
>>43691791
Lynch and Brewmaster have very little overlap, and the best you can hope for is the general 10T mindset; use any unit that might help toward a strategy, synergy be damned.

For that, Katanaka snipers, Yin, and Sensei Yu are really key. Toshiro if you want your crew to rely on the Illuminated some more
>>
>>43691791

Lazarus and Ashes & Dust for Levi. The latter is getting a plastic release soon, which you could buy in the Black Friday sale.
>>
On a similar note, Lynch in Neverborn. Are there any "pressing" buys outside of his thematic crew? Beckoners, Depleted, Mr Graves and Tannen. They seem pretty self-sufficient.
>>
>>43693689
Stitched Together might be useful as they have the "darkened" characteristic.
>>
What's your opinion on Collodi's crew box? I'm starting Malifaux and thinking of getting him since I like his model.
>>
>>43694241

It's basically good, though in terms of optimization there's better puppets than the Wicked Dolls.

I don't mean to discourage you at all, but be prepared for Collodi to be a fairly complex to learn the game. If you like him that shouldn't matter though.
>>
>>43694300

Thanks for your input. In your opinion, what would be some good puppets for him?
>>
>>43694367

He's a fan of the Effigies, particularly Arcane and Brutal. Mannequins and Coryphees are useful for a variety of purposes. Don't be afraid to start slow with your collection, and *definitely* don't hesitate to use non-Puppets with Collodi.
>>
fuggit. I want to jump in with Ressers. What box(es) should I nab first as a jumping off point?
>>
>>43694503

I've heard Seamus is considered a good starting point as he's pretty resilient and isn't so focused on summoning.

Conversely, Nicodem's probably a bad starting point since he's THE most focused on summoning and gets better the more of the faction you own.
>>
>>43694545
I've heard that too. But I'd rather start on a less whore-reliant master, to be honest. Trying to get some people into the game with me, and they might be put off.
>>
>>43694545
>>43694647

Try McMourning then.

His poison gimmick is pretty effective and he's not super focused on summoning outside of Expunging enemy models into Flesh Constructs.

Plus a lot of Resser models have Infect triggers, so expanding from there is pretty easy.

Nurses area also pretty amazing by themselves.
>>
>>43694647

Understandable. I personally loathe Seamus and his theme. Maybe take a look at McMourning and/or Kirai? They both have resilience and strong gameplans. Not a lot of model synergy between the two if you were to try and start your collection with them both though.
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>>43694687
>>43694690
McMourning it is then. Kirai looks fun, but I like my plastic models. Thanks friends
>>
>>43691791
Lynch relies on the brilliance synergy and he can play most of the models he likes regardless of faction. I´d go for beckoners and depleted. If you want a very themed crew, you can add Mr. Graves and Mr. Tannen
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>>43691791
On top of this, new plastic gators are coming out and I fucking love gators.
Any goblin master make better use of them than another or can they fit anywhere as brawlers?
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>>43695867

Could go Swampfiend-heavy with Zoraida, especially once McTavish is out.
>>
Anyone getting the alt colors for black friday?
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>>43697042
Thinking about getting one of the Lynch boxes. Haven't decided between transparent and dayglow though.
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>>43697042

I find them pointless.
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>>43695867

Somer's big thing is controlling the suites of his entire crew, which can really benefit the gators by setting up Swallow Wholes and paralysis on Drag Under.

Lenny can also guarantee positive damage twists just by being near them.
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Which faction has the most crossover between which models masters can use?
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>>43698050

Ten Thunders play in every other faction.
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>>43698050

Ressers and Ten Thunders probably have the most, while Neverborn has the least.

Ressers reward you having a large variety of dudes, probably more so than any other faction. Check out >>43664707 just to get a slight taste of the in faction synergy their masters have to play with.

Ten Thunders is sort of similar, but instead of having masters that rely on having a lot of variety, you have non-master models that are solid enough that you can fit them pretty much in most of their lists and be fine to some degree.
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>>43698157
Dayum, e has a point. Tara is a cute
Is she any good as a resser?
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>>43698217
Resser Tara can put Killjoy with Decaying Aura within charging distance of your opponent's deployment zone at the bottom of turn 1.
>>
So if I spend $300 on Black Friday I get that adorable alt. McMourning. Is this a good time to start Ressers?
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>>43698304
Killjoy AND Betty.
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>>43698217
Tara is cute, but Alyce is best girl. That said, I'm still working on an Outcast Tara list that uses Alyce and Taelor. Tentatively named "Girls Night Out".
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>>43698304
>>43698381
Unf
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>>43698396

I really need to start reading the fluff more. I read Taelor's bit in Shifting Loyalties and I really started digging it.

I know Wyrd does a podcast of some of their stories. Are those any good?
>>
>>43698323
What do you mean good time?
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>>43698524
Breachside Broadcast? It's just a reading of the old 1e fluff, but it's solid. I enjoy it a lot.
>>
what's all this about a red Bete Noir?
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>>43698756
If you buy 60 bucks of malifaux stuff at your LGS, you can send the receipt with a form to Wyrd and get a free Red Bete Noire. Link is here:

http://www.wyrd-games.net/where-to-buy
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>>43698779
Damn. My LGS isn't into Malifaux
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>>43698840
See if you can talk them into placing a special order for you and charging you for it now, then use that receipt.
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>>43693689
Motherfucking Terror Tots.
Lynch's ability to put any ace you flip (or cheat) during a friendly activation into your hand means that its very likely that at some point you'll be holding the ace of masks- that means every terror tot moves 20 inches a turn with their sprint, no matter what. Also that ace in the hole ability makes going defensive have pretty much no downside (and makes you re-evaluate minis with flurry or other discard-based abilities)
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>>43672617
>>43674973
>>43684424
>>43693455
>>43699188

Anon(s), calm your tits.

Malifaux threads are normally a bit slower, and on the off chance they fall off page 10 it's not a big deal. There's no reason to bump if you're not adding anything to the thread.
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>>43699205

Roger that. I'll hold off until I pick up Lilith's crew though.
>>
How are the Crossroads Seven models?
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>>43699686
Lust and Greed are the best of the bunch, but they're all pretty good within their respective factions. As a single crew... it remains to be seen but it would seem they're comparatively underpowered
>>
Kinda wish I could get ahold of Johana, but that was before I even got into Malifaux. I imagine any that turn up for sale are pricey.
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>>43676086
Do they paint as well as most models?
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What was the Powder Wars?

Also Molly best girl.
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>>43698396
What about Evil Hannah, or whoever that Tara cosplayer in Freikorps is?
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>>43702267

Anna's pricey but I hear she's considered pretty good, if that's what you were asking.
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>>43702337
Was wondering both if she was good and whether the guy planning an all girl list had considered her
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>>43702228
Which book mentions the Powder Wars?
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>>43703221
Pretty sure it's mentioned in passing by the basic rulebook and TTB one. It's just some Earthside event. Possibly their timeline version of napoleonic wars?
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>>43701516
yeah
>>
Can't decide if I want to go gremlins or Arcanists.

Ophelia box + Som'er box sounds so fun.

But so does Rasputina + December Acolytes

Help me decide fa/tg/uys.
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>>43702365
I had, but she's expensive and I don't think she adds too much that I don't already get in that list. Taking two 10 cost henchmen is already putting me pretty far in the activation hole.
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>>43704652

Are there any other Arcanist masters you like?

Gotta keep in mind that you'll probably get at least one other master at some point.
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>>43706092
or just collect specific masters from each faction. It's bit less(lot less) intuitive ,but no less fun.
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Anyone have experience with Tuco? On paper he looks really confused about what he wants to be doing, but I've seen people liking him with Lilith.
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>>43706092

I also like the Ramos and Ironsides boxes.
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>>43707813
He's useful in that he gives you ranged options in pure neph list and -1 Wp aura when damaged. Could be used to pair with adult nephilim. Also, he can push enemy models, which is always nice.
>>
How would you lot start a 10T collection as a new player?
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>>43709780
Required to play is one master so you'll need one box atleast.
While most master have a thematic core crew they don't really need to field them to excel, but fielding the thematic Crew makes it easier to find synergy for your master.
Furthermore each TT can field models from other factions something interesting for later expansions.
Lucas McCabe can give away artifact and reactivate to support minions but can to make a single beatstick insanely good. He himself fights with slowing the enemy and charging when needed. Due to his Infiltration he can field Guild Guardsmen,. For him I say Samurai's, Guild Pathfinder or Snipers are good.
Mei Feng is a Kung Fu master. She hits hard, uses her construct to move around and gains bonuses from burning people (as does her Crew). With her Infiltration she can get Metal Gamin and the Rail Golem who help set people on fire and then beat them to death. While TT doesn't have many constructs, they are a bunch of things in the faction making her strike harder, I'll recommend High River (Shenlong box) or the Dawn Serpent.
Shen Long is the monk Character and master of conditions. He Plays around with conditions, change style when needed and help his people focus and defend. He can Support good (Archer, Sniper and borther benefit from that) and gains from conditions (Oirans, Rail Crew) also worth mentioning are monks.
Misaki is the Outlaw and Ninja Crew. She uses her speed to assassinate her targets. She can Infiltrate Last Blossom but this will only come as an Outcast. She is not really a support model and does't really need support herself.
Further for expansion Yamaziko and Oiran are both thematic, she grant engagment range, a fighter and utility while oiran grants lure.
Outsode of theme, Sensei has some great mobility shenanigans and can further help her Ninjas to get the buffs they need (works best alone and one in the crowd).
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>>43710011
What I forgotten to mentioned that these expansion advice are only models who can be shared between the other TT masters. As you play you'll realize you could also hire non-TT.

Lynch is dual faction with TT, a casino owner with a drug pushing demon hanging over his shoulder.
His playstyle is one based on synergy and card draw, letting him mulligan his Hand, draw more cards and prepare his thematic crew to kill.
His second half is a giant, free Henchman who can force enemies to do his bidding, heal himself up or once again prepare the thematic Crew.
Thematic Expansion would be more of the Casino staff, but do mind these are out-of TT faction except tannen and graves, otherwise he can make everyone work but likes TT brothers and people with flurry.

Yan Lo is the Resser one. He supports, grows stronger and can switch positions. He can always take Retainers (Onryo in Kirai box and Ashigaru in his are RESSER ONLY). Furthermore he has one upgrade which can resummon killed ancestor.
For him I say getting an Ancestor is a great idea (Izumi for threat and damage, Daiymo for Support and more katanas (also unlocking great Punk Zombies) and Yin for fear) otherwise some melee fighter who can benefit from his teleportation shenanigans are good.

Don't think that this recommendation are exclusive. For example Izumi will be a heavy melee beatstick with an insane range even without Yan Lo.
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>>43710162
Some more general statement and synergy.
Fuhatsu has a minigun, a great model, some pushing and is a great carrier for blot the sky,
The Archers have an great weapon and Trigger, can shoot into melee and become wickedly fun with their upgrade.
Oiran have lure an ability which can be used defensefly and aggressivly by pushing People around.
Ama-something-somethingelse is a Oni Mercenary. She hits hard, flies around, is scary and can actually eat people.
The Daiymo buffs all melee minion attacks, so he'll work with pretty much any Crew (Unless you go full gunline with Lucas McCabe and Rifleman). His other buffs can only target minions so take that into consideration when making your Crew.
Izumi is a melee beast, wading into combat, tanking hits with his armor and kill People in a six Inch bubble, so he works fine alone.
Yin is not so straight Forward. She can slow and poison her target, keep People within 8 Inch unable to move and make People vulnurable against CA and WP. (Also she can make the Oni eat People faster with her terrifying and order)
For each master I can find a good reason why one might field each so I would say yes. (Under McCabe Izumi can get Nimble making him cover ground faster and negating his rather slow Speed.)
Lastly the last swordman is a killer, choose a target and it will die (Otherwise he'll Seppuku himself). Also with his push he can actually plant two schemes for Line in the Sand. (Plant-push-plant)
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>>43710011
>>43710188
>>43710162
Thanks for the in-depth answer. So would Yan Lo box, Lynch box, and Izumi/Daimyo be a solid start to a collection?
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>>43710266
It'll be enough to play beginner sized at 35.
For 50 Yan Lo will struggle to make it sadly.
Gameplaywise you will have two different playstyle.
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>>43710370
Struggle to make it pointwise i meant
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>>43710266
Id say Yan Lo and lynch's crews don't compliment each other much. Personally Id go with either Yan or Lynch (whichever you prefer) and follow up with Shenlong. Sensei Yu is a model that fits with almost every TT crew and helps you boost and speed up your otherwise slow beatsticks.

If picking Yan lo Id perhaps go for Yin before any other big models you'd want - I personally prefer Izamu over Toshiro but that's all up to you. If you go for McCabe you might do well getting the Dawn Serpent and Toshiro.

Also, get the Katanaka Snipers regardless of which masters you're getting. Archers are quite good too but snipers are just that little bit more versatile. They offset your heavy beaters and keep the enemy under pressure while you're moving your pieces into position.
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>>43710266
If going with Yan Lo and Lynch think about Yin the pentagalan.
Both likes using Yin and can have some fun tricks with her, most importantly two models with obey and horror.
But ky foremost advice is to first go with what you like the look of .
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>>43704652
Somer is a lot of fun to play, but gremlins models were designed by a sadist
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>>43711989
Not just gremlins.
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>>43710266
>>43711000

Yan Lo has better synergy with Resser models than he does with TT, so if you aren't planning on going Resser I'd stick with Lynch.

The Illumuniated are pretty solid minions, so paring Lynch with someone like McCabe would be a solid choice.
>>
Dual-Faction Masters are so damn evil, lol.

"Well I already have <X>, it'd only require me to buy a few models..."
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>>43717871
Them and the ones with themes that pick heavily from other factions.
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>>43716392
Yan Lo is as good in TT as he is Ressers.
In TT he will mostly lightning dance around setting up your sniper, komaniou and lone swordman for murder.
Otherwise his crew doesn't look so different having 1-3 ancestors, a bunch of scheme runner and ashigarus.

Not related: While I know you are using it in a starting sense I rather dislike using pairing as malifaux uses Adhoc listbuilding and using pairing can make people think you really need to prepare your buying prder for something.
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>>43711989
What models do you find hard to put together?

I just assembled a steamtrunk. Never. Again.
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>>43718769

hahaha, oh man that fucking steam trunk. I hadn't realized you could assemble the wheels incorrectly until it was too late.
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>>43718866
Same problem here.
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>>43718866
Seriously. I put that shit on a base and glued the wheels under it to resemble a wreck.
Fuck that thing.

Is there anything that level of headache inducing?
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Going for a Gremlins crew. Based off of what I've seen in this thread, I'm thiking:

The Kin - Ophelia Box
Bayou Boss - Som'er Box
Slop Haulers

Now, what do you guys think about the following:

Pigapult
Whiskey Golum
Gracie

Thanks muh familia
>>
>>43719048

I've assembled a number of other things that have irritated me, but nothing that got me cussing aloud at it like the Steam Trunk.
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>>43719092

Gracie's awesome, as is Burt.

Whiskey is hit or miss. He isn't as tanky as you might suspect and needs some support.

Pigapult is one of the best models in the faction. You'll need to build some of the list around it though.
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>>43719133

I'm seeing Whiskey is best off with Brewmaster, who isn't apart of my plans right now, so scratch that.

I'll keep Gracie and Burt in mind.

Does the Pigapult not work well with Bayou box?
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>>43719176

It can work with the Bayou box fine, though you may want to grab a box of Piglets. Lenny can spawn more for the 'pult to use as actual ammo.
>>
>>43719231

Do the piglets act how the stuffed piglets did in the previous edition of the game?
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>>43719256

Launching a pig gets you a very powerful, accurate, and long-ranged shot. Using a stuffed piglet specifically gets blasts.
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>>43719305

Have they updated the stuffed piglets to 2E? I can't seem to locate them anywhere.
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>>43719484

Stats are (Crossroads, I think?), but their plastics aren't out yet.
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>>43719515

Gotcha. Thanks.
>>
>>43719515
>>43719528

With that being said, I'll probably hold out on the Pigapult.

Go for Kin, Bayou, and Slop Haulers to start.

Anything else recommended with those?
>>
Soo I'm liking the design of Dark Debts and the box will be sold in translucent purple on black friday, but the question comes don to how does it play? I'm used to the Sonia box and I'm learning how to use the old Rasputina box( need to find a windigo which it didn't find).
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>>43719576
It's pretty good, Lynch has a lot of card manipulation tricks, Huggy can either be functionally immortal or hit like a truck, and Illuminated are some of the best 7ss monions in the game.
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>>43719540

If Old Cranky has a model yet I'd pick him up.

For a generic totem he has a lot of good abilities and can easily refund his cost in free soulstones. His gun is pretty hard hiring for a totem as well.
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>>43676837
Does it bother anyone else the "coryphee" are basically just dark carnival mannequins being carried by flying monkeys.
>>
>>43723028
You misspelled literally.
And no, considering regular coryphees are just extra-stabby mannequins
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>>43711000
Is Shenlong's box out? I can't seem to find it
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>>43724655

Yes, it's out.
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I still can't get over this shit.
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>>43725871
There's a reason you only really see new hamelin without the cloud modeled.
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>>43725871
Holy shit Hamelin what are you even doing?

The GMorts unboxing says its not as bad as it seems. I'll never know that's an outcast problem.

>This piece looks far more formidable to assemble than it actually is. Most parts can only comfortably fit into one location on the main body and the instructions themselves are clear as well as having reference numbers for the parts as they appear on the sprue.
>>
>>43726087

It's not build difficulty to me but the sheer number of pieces to something that's not even a goddamn unit lol
>>
>>43725871
Meh, it is easier than it looks. I mean, it has friggin numbers!

I glued mine on a 40mm base. Free rat king.
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>>43725871
I don't play Malifaux, but that thing looks rather neat, what's your problem with it?
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Bushwhackers instructions are among the poorest written ever. You see those funny cameoflage leaves? They need on the back. Whose slots they don't show. Good luck.
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>>43726201

Just the number of pieces devoted to something not even a playable model. It just seems a nice example of how crazy plastic Malifaux can be. I have no strong feelings either way about the design itself.
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>>43726201
Most fancy base filler ever.

Faux models are usually pretty nice once completed, but there are a lot of tiny fiddly bits.
>>
Probably a stupid question, but will the Black Friday Sale have any discounts? Was just wondering if I should buy now or wait for the sale.
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>>43728492
Not on their website. Miniature Market usually has some sort of discount for Malif.
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>>43728566

Gotcha, thanks man.
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>>43728492
Wyrds black Friday sale. Is a pre-release sale, not a discount sale. Though there are free limited edition models to be had at certain purchase total thresholds.
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>>43682064
>Yes, you can get a poor spread on your stats, but you get post-chargen stat points to even those out a bit

Emphasis on 'a bit.' You have 8 stats, and have the potential to gain 5 stat points. Someone who is at -2 or -3 is going to have to lose the majority of their stat gains to dig themselves out of that hole, just so they can be as all around decent as the guy who's got a stat spread of no greater than +1/-1.

And that's before you realize that you only get a stat up when you complete part of your fate can happen as often as every session, or can take 10+ sessions, depending on whether the GM manages to bullshit some of the events as being part of your fate, or if he'll just do another party member because it fits better. Stat gain is out of the player's hands.

How Unplayable a character is depends on how willing a GM is to softball challenges at the party. Given that pretty much all starting characters are going to default to minimums on combat stats and many will be stuck at those minimums for some time, you have to baby the party or only throw challenges at them that play to their strengths. I can think of several characters with no real way to gain more than the default minimums in combat stats at all.

>>43681966
Randomgen is a fine idea, but TtB makes it the be all and end all. There is no non-randomgen in the book at all, because Mack Martin refused to contemplate a way to gen characters that wasn't entirely random.

This is great when you just throw shit together and see what happens, but when you want to run a themed campaign that's about Guild Guardsmen, or Union soulstone smugglers or something, it is irritating as fuck.

There are good things in the book - but an astounding level of irritating shit for a published game. Badly balanced rules, talents, & equipment. soulstones being 'you found one! Now retire because you are rich as fuck.' Weapons that just don't serve a purpose.
>>
>>43728815
Negative stats are not the worst things that can happen to you. There are amazing talents tied to having negative stats. In addition, it's fairly easy to pick one or two stats you don't give a fuck about and put your low negatives there.
>>
>>43728884
Low negatives aren't a problem. -1 is a fine stat. -2 or -3 is annoying as fuck, because you have to dump skill gains into the relevant combat skill several times before it starts being anything other than total shit. In some cases, it's 5+ skill gains before you have anything but the minimum for defense.

My group is considering hacking the system to have skill counts up to 10 instead of 5, and using the stats as twists related to their relevant skill. Might help, might not, but allows you to compensate for bad stats with extensive prep (or Focus abuse if you don't fix that nonsense).

Honestly my biggest gripes with the system aren't do do with how gimped characters are, it's how abusable the system is. But if you patch all the abusable holes, then you end up with gimped characters with no recourse.
>>
I've heard one of the available origins has you kidnapped as a child by Nephilim. How does that play out, and how does it even work when it's only been five years since the breach?
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>>43730324
5 years since -this- breach...
>>
I was considering running a shifting loyalties campaign with some friends and have no idea what to make for my neverborn crew!

Anyone have any tips?
>>
>>43732675
What do you have?
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>>43728815

> soulstones being 'you found one! Now retire because you are rich as fuck.'

That is something I've run into in the game I'm in.

I'm the only PC with Use Soulstone. I've had it since the start of the game but there simply isn't USE for it as the GM can't reasonably hand out soulstone without my PC skyrocketing in power/it being better to just sell the thing.
>>
>>43728884

Actually, I got really pissed off trying to make a character due to those negative stat talents.

My character was strong and bloody smart. A hands on inventor. However the best talent for being a smart inventor requires you to be weak. So I ended up the worse engineer in an Arcanist group because I was too strong to be a good inventor. Seriously, +1/2 int, rounded up, to all rolls using a toolkit is fucking insane.
>>
>>43733018
Liliths Box, Jakob Lynch's box, Dreamer's Box, Teddy, Mr Graves and a box of depleted. I'm willing to get other stuff if you have recommendations.
>>
Did the card flip character generation to see what it was like. Here's my results:

Station: 5 of Crows
Graverobber, Skill: Necromancy, Fate: and the noose will snap like thunder

Northern: 3 of Masks
3,2,1,1,1,1 (Skills), Fate: as the living wither from your grasp

Eastern: Ace of Rams
-3/0/0/+3 (Mental), Fate: you will make dust of the ram's horns

Western: 4 of Rams
-2/-1/+1/+2 (Physical), Fate: Then, the ravens bless your children

Seems like a weird mix.
>>
>>43733307
You forgot your southern card.
>>
>>43733307
>>43734776

Haha, whoops. c/p error

Southern: 3 of Tomes
3,2,1,1,1,1 (Skills), Fate: If you refuse the hero’s call
Thread replies: 255
Thread images: 12

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