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Stat me /tg/
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Stat me /tg/
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19/11
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>>43626482
Underrated post
>>
>>43626458
Autopistol
Range: 12", S3 AP- Pistol
>>
>>43626458

Class: Pistol, Range: 30m, S/2/-, 1d10+3 I, Pen 0, Clip 8, Reload Full, Reliable
>>
Damage: stoppin' powah

Ammo: more than enough bullets to kill a man
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>>43626458
Short Range 0-8 / +2
Long Range 8-16 / -
Str / Damage 3 / 1
Save Mod -
Ammo roll 4+
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>>43626482
/thread
>>
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>>43626458
1d6, range 50, move action to reload after 6 shots.
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>45. Caliber pistol
>all these low damage rankings
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>>43626458
>9mm handgun of Negrobane
>+3 to peace of mind to WASPs whenever they have to interact with non-WASPs
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>>43627011
>6
I think you mean 7, 8 if you carry with one in the chamber.
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>>43627060
>9mm

Triggered.
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>>43626458
Colt M1911 A1
Ammo: .45 ACP
Mag. capacity: 7
Damage: Light
CON req: none
Armor piercing points: 2
Special rules: Reliable
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>>43626458
Gun: You may attack with this weapon up to 100 feet, or 300 feet with disadvantage. Add your Agility rather than your Might to damage with this weapon. When you roll a 6 on your damage dice, roll again and add your result to the total damage. Repeat as necessary.

Exploding dice has worked pretty well for guns in the past. Other than that they're pretty much just better bows.
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>>43627060
>handgun of Negrobane

Does it glow blue when black people are near?
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>>43626458
Type: Sidearm
Rarity: Common
Attack: 280
Impact: 8
Range: 35
Aim: 85
Stability: 90
Recoil: 65
Magazine: 7-15
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>>43626458
>A young and extremely idealistic rookie police woman is senselessly murdered in the line of duty.

>Her body is looted of anything valuable, including her service weapon, which is quickly pawned off.

>A young no-name hood buys or steals the gun from pawnshop, intending on using it in a robbery.

>To his surprise and shock, the gun is inhabited by the soul of the idealistic young police woman.

>She insists that her gun only be used for noble purposes and to defend those who can't defend themselves.
>>
Colt 1911A1
Caliber: .45 ACP ()
Magazine Size, Cost, and Type:
>7:1 WP
>8:1 WP
>1911 Box
Upgrade Points: Frame, Barrel
Range: 30 ft.
Rate of Fire: SA
Wt.: 39 oz.
WP Cost: 25
Error Range: 0%
Restriction: Licensed
Standard Equipment: Empty Firearm with one 7 round magazine
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>>43627448
Spirit of the Gun
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>>43627463
Fuck, forgot the damage. .45 ACP does 3d4+2
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>>43626458
I got you, senpai.
>>
(One-Handed Exotic Weapon)
1d12 Damage
19-20 x4 Crit
+2 to hit and damage
Counts as Masterwork
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>>43626458
Thought that it was the Jackal/10
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>>43627060

>9mm
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>>43627040
only the largest calibur handguns even approach the stopping power of longarms
and .45ACP is barely within that range, if at all
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>>43628936
7.62 handgun can have plenty of stopping power
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>>43626458
Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate forests
Organization: Solitary, pair, or pack (3-8)
Challenge Rating: 4
Treasure: None
Alignment: Always neutral
Advancement: 6-8 HD (Large); 9-15 HD (Huge)
Level Adjustment: —
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>>43627060
>9mm
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>>43626458
>mormon racial proficiency bonus
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>>43628336
>2d+2 pi

is this what I think it is?
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>>43629721
forget its piercing
not (2d6 +2) *3.14
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>>43629229
What
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>>43629817
Browning a Mormon made the 1911 thats the joke
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>>43629817
>By the rivers of Babylon, there we sat down, yea, we wept, when we remembered Zion. Remember, O Lord, the Children of Edom in the day of Jerusalem who said, 'Raze it, raze it, even to the Foundation.' O daughter of Babylon, who art to be destroyed. Happy shall he be, that rewardeth thee as thou hast served us. Happy shall he be, that taketh and dasheth thy little ones, against the stones." Do you know what it means?
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>>43630137
b-b-burned man?
Caesar said you were dead!
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>>43629787

so much cringe
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>>43626682
>clip
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>>43630482
clip is actually less wrong here than it might be in many other uses. still not right, but you know, less likely to cause rageboner induced fatalities over on /k/
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>>43630482
>>43630752

My old gaming group thought I was some kind of fun-hating autist for bringing up "clip" is Hollywood nonsense and no one who carries a gun uses that term.

Seriously though, not to /k/ out here but calling a magazine a clip is like calling a car a gomobile.
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>>43631146

THIS
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>>43630752
No, not at all. Clip is even less accurate.
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>>43632026
>No, not at all. Clip is even less accurate.

This man is correct. In one picture, the relationship explained.
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>>43626458
CQC compatible.
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>>43632159
This honestly hurts to look at
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Hit class: 3d7 + 6, -1 per 10 feet
Pierce hard, pierce soft, ignore evasion when distance>10 feet

Though maybe a triple wound is a bit much. It's the same max potential damage as a sword, but the hit class is so much higher that it can easily bypass the flesh and score a triple wound on the vitals.
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>>43626682

>30m

LOL

>"Clip" "8"

It's a magazine, and it's 7 + 1 you fucking pleb.
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>>43626458

The fudd-o-matic

Capacity, outdated
Damage, muh Stoppn POWHA
Weight, American

Specials, Fudd Rage

> 9mm causes -1 damage
> glocks explode
> magazines seize unless unloaded

Feel free to add more if frequent /k/
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>>43634349

Price treefiddy

And I'm out of ideas
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>>43627060
>9mm
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>>43634096
Hey, don't blame me, it's called that in Dark Heresy and it's off shoots. Also, It's basically a stub-pistol with the reliable trait. So yeah.
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>>43627060
>>
>>43628378
underrated post
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>>43630160
>This type of .45 Automatic pistol was designed by one of my tribe almost four hundred years ago. Learning its use is a New Canaanite rite of passage.
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>>43626682
>clip 8
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>>43629817
JMB (John Moses Browning) made the original 1911, Browning Hi-Power, BAR and a shitload of other guns while also being a Mormon.
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>>43630752
Quiet you mong.
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>>43627379
holy shit, my sides!
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>>43634096
>>43638145
>they don't use mecgar magazines
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12/24/48, 2d6+1, Magazine 7, AP 1, Semi-Auto
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>>43638331
>Not fully semi automatic

It's Single Action.
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>>43629787
>twice the impact, half the recoil of nine millimeter rounds
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>>43628336
Man, I hate how shit the mauser is. It was always a favorite of mine, but damn it's awful in GURPS.
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>>43638840
>3d-1 pi- (8 average damage halved to 4 for being minor piercing)
>acc 2
>1/2 Damage 180/ max range 2000
>ROF 3, recoil 2
>10 shots w/ 3 seconds to reload
Besides the damage, it's not that bad.
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>>43638684

It DOES have greater inertia and less recoil than 9mm, but "twice and half" was clearly chosen for writing reasons, not factual ones - it "sounds" better. Even a /k/fag like me can excuse a little artistic license at times.
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>>43638419
Semi-auto is a special rule in Savage Worlds that allows for sweet, sweet double-tapping.
Also go be autistic elsewhere
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Colt Model 1911
Caliber: .45 ACP
Capacity: 7+1
Damage: 5
Penetration: x4/Nil
Range: GF/CQB
Rate of Fire: S
Speed: 1/2/4
Recoil: 7
Bulk: 1
Weight: 1.1 kg
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Colt M1911
Type: Medium Pistol
Weapon Accuracy: +1
Conceal: Jacket
Availability: Excellent
Damage(Caliber): 2d6+2 (.45 ACP Cased)
Capacity: 7
Rate of Fire: 2
Reliability: VR
Range: 50m
Cost: 200eb
>>
How many of these posts are homebrew?
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>>43642135

>>43627463
>>43627486
at least is from Ops and Taactics
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>>43627040
.45 has the same energy and stopping power as 9mm. It does the same fucking wound cavities in ball.

If I was statting it in Shadowrun, players should be fucking thankful I don't give it taser range to account for its slow ass subsonic ammo.
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>>43626458
Colt .45 semi-auto pistol (4,1)
2d6 blunt, AS 3.5
Launcher (+3) (ballistic, t2)
Mag: (8/AP) 2 spare mag
Firing Rate: (Semi)
Close prox: (+4)
Far prox: (+0)
Weight: 39 oz
Dur: 115/120
Special: "+3 to intimidation"
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>>43626458
Heavy Semi-Automatic Pistol
+0, 4D6+2, Clip 8, Conceilability Low, Very Reliable
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>>43642841
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>>43629041
Underrated post
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>>43646080
Literally the only reason the US army picked .45 over 9mm in the early 20th century is that their entire experience with handguns up to that point had been with blackpowder crap and so they assumed .45 ACP must be more powerful (despite evidence to the contrary) because the old blackpowder .45 long colt was more powerful than the .38 used by the navy (it was also shorter, slower, and had less powder, but asking advanced understanding of this shit from cavalry jocks is expecting miracles).
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>>43631146
I kind of want to start calling cars gomobiles now.
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>>43632871
Fine.
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>>43631146
Most people in the military don't give a shit, it's literally just autist /k/ommandos
>>
Pistol.
Firearm; medium; single-handed.
Semi-automatic; requires a relatively simple slight-of-hand check to reload after every seventh shot. Not difficult, but consumes part of your turn time.
Ranged weapon; range immediate to medium-long.
Attack is done by calling target, including any specifics about the target, and then rolling a Offensive Perception check. Depending on the target's awareness and ability to act, they may attempt to dodge through a medium difficulty Defensive Agility check (difficulty varying by distance etc.), block using a relatively simple Defensive Agility check followed by a relatively simple Defensive Strength check, or tank the hit using a relatively difficult Defensive Endurance check (to which they have a slight advantage if they're taking the hit on purpose). Success neutralises the shot in the former two and minimises the damage in the latter, whilst failure takes the shot to the called area. Borderline successes are not Weapon Locks, and are dictated by the GM to their exact nature (eg. a borderline Dodge could be a graze or hit to a non-essential extremity).
This weapon requires ammunition; it must be kept track of by the player.
"A heavy pistol from a future or alternate age. Fires prepacked shot that have small gunpowder containers on the back, seven of which can be fed from a device put into the handle before it requires reloading. Powerful and penetrating on single targets, and accurate to the range of a standard shortbow.
Weapons like this have occasionally trickled through the aether into our reality, leaving the dwarves flummoxed and the elves terrified. It is rumoured that a small colony of gnomish and koboldian tinkerers are on the verge of successfully reverse-engineering them, but in the meantime, their ammunition is as scarce as they are."
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>>43648343
Quick note - these rules aren't comprehensive. There's also rules for countering and the like which would apply.
>>
>>43631146
>what are stripper clips
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