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/ovg/ - Australia is the best country in the world edition
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Welcome to Auto Vidya General. The place to discuss racing and driving games on /o/!

Previous thread >>14238872
New thread will be made at the bump limit (310 replies).

Our Official Wiki Page is our home away from home, offering downloads, tweaks, tips, and essential third party add-ons for all relevant racing games!
>http://get-good.net

We have a mumble server, drop by and introduce yourself!
>Mumble IP: mumble.get-good.net
>Port: 64738

Join the /ovg/ group on Steam!
>http://steamcommunity.com/groups/ovgonsteam

Join the /ovg/ club in GT6!
>https://www.gran-turismo.com/ie/gt6/user/#!/clubid/1053805/

We have an UNO channel!
>#ovg on irc.rizon.net

We're racing in a multitude of different sims and mods on Friday Nights and Weekends, consult our official GoogleDoc for sign-up information.
>https://docs.google.com/spreadsheets/d/1R3KWTJsrlS9X2EZUNXY8KbHfsHD-t3_EU_A1n6wBBQc

Legends Sunday series is starting on 24th of February at 8pm GMT, you can start sending your skins to [email protected].

Trackpack: https://mega.nz/#!NUNQUK6J!e8QaxWHgsSAve5zA2IK0w0_38zjENA17ZS0TZfcFCrg
Legends mod:https://mega.nz/#!EEMVCIqD!5uzQllm5UNOXLDHIucctIY3Hwqg1FAepcqSFGvPPyWQ
>>
bumping this

>>14255733
>>
Put the turnleft server back up pls
>>
>>14255757
Yes local yellows cause von does not want to do safecars for just spins even though he should.
>>
>>14255833
you're either someone who's never raced with /ovg/ for turnleft or a retard, we get enough FCY for real incidents without having to have one for every spin
>>
>>14255835
>>14255833
Yesterday was perfect in relation to safety cars, and while the spin I had by squeezing larguu maybe should have caused an FCY, it was far better for the racing that it didn't I'm sure
>>
>>14255835
>we get enough FCY for real incidents without having to have one for every spin
Seeing how von is restricting entrys to only people who know how to race ovals, we are not going to see that much. Imo at least a competition caution would be nice to see. Keeps the racing close.
>>
>>14255859

oh man the memes are starting to get dank in here
>>
>>14255913
ivan pls go
>>
>>14255859

We need to use slower cars on smaller ovals otherwise it's going to be a shitfest
>>
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>>14255931

step it up
>>
>>14255931
FUCK OFF SHADOW GOVERNMENT
>>
>>14255931
No we don't. Maybe on the road courses where the seaman thinks it is a great idea to let anyone show up.
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Srt confirmed for Chris Harris sim
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>>14256162

Good to know that arcade games are bringing full sized cabinets back
>>
Gt6 eventos today at What hour?
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Reminder that today's /ovgGT6/ 'Murrican Muscle test event takes place in the CLUB LOBBY with the room opening at 20:00 UTC and quali scheduled to start at 20:30 UTC.

All are invited to attend and give feedback, especially if you would prefer some other formula - we're trying to please as many people as possible.

>Technical regs
Model: American, 1979 or earlier
PP: 535
Max power: 530 hp (538 PS)
Min weight: 1285 kg

https://www.gran-turismo.com/ie/gt6/user/#!/clubid/1053805/event/1061784/

>>14256416
>>
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>It's the definitive rFactor 2 mod, I swear!

It's fucking old tire model from IRacing.
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>>14256498
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>>14256498
Are they bad like the NR2003 cars?
>>
>>14256498
dude fight me desu you won't but really fight me because your wrong. Did you know mike campbell is watching football right now?
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>>14256498
>>
>>14256498
https://www.youtube.com/watch?v=tMtwSVO0PQk
i have to ask this dude to make a video about you
>>
>>14256498
>It is fornicating old tire model from iRacing
You're a bit """"special"""", aren't you?
>>
>>14256515
cheers tomthy
>>
>>14256498
how can you know "the physics are inaccurate" if you have never driven the car? just because in a video from a professional driver isn't sliding,doesn't mean its "inaccurate"
>>
>This is one of the worst, most unrealistic cars available for rFactor 2.

this is how i know you havent tried many of the lesser known rf2 mods
>>
>>14256416
2:30 CST in the U.S.
>>
>>14256542
lmao this denial
>>
>>14256498
happy birthday Michelle Obama!
>>
tougay today? what hour?
>>
>>14256498
>Doesn't know how to setup his FFB in rF2 properly
>Tries to claim it's not realistic despite having zero knowledge of the car
>Compares what his sim Flat 6 is doing against a real one on a different track layout from a video where you can't see the real car's speedo
>Cries about it on his blog but when nobody agrees with him comes to 4chan to shitpost about it
>The racing is really really fun but that doesn't matter because the physics aren't exactly what I think they should be
You're a fucking faggot.
>>
>>14256572
8pm gmt
>>
>>14256498
Wow james, great moves, keep it up, proud of you ;)
>>
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>>14256577
>Doesn't know how to setup his FFB in rF2 properly

Ahahaha great meme, "only certain wheels can feel the car properly." Yeah, okay then. That's why all of the fast guys were driving this thing sideways to turn a competitive lap.

>Tries to claim it's not realistic despite having zero knowledge of the car

Sev refused to drive it.

>Compares what his sim Flat 6 is doing against a real one on a different track layout from a video where you can't see the real car's speedo

The corners compared are the exact same. Just because you're running the chicane versus no chicane, turn one at mid-ohio is the exact same. Seriously how dense can you be? One turn on the track is added/subtracted, suddenly that changes how you drive the entire circuit? LMFAO shut the fuck up valrys.

>The racing is really really fun but that doesn't matter because the physics aren't exactly what I think they should be

The point of a simulator is to be as accurate as possible.
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Who else has a major boner for the Buick GNX? It's pretty much the only "American" American car I'd buy
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>>14256605
>>
>>14256605
>The point of a simulator is to be as accurate as possible.
You said the bes cars and eec cars where good. Those are not accurate what so ever.

>Sev refused to drive it.
He was only offered to drive it, never actually drove it. He has never even driven any race cars close to a cup car.
>>
>>14256605
>The point of a simulator is to be as accurate as possible.
Then show us your actual data sheets of the car compared to the physics files of the car. If you can't do that or at least open up the car and tell us whats specifically wrong and give evidence beyond muh wishy washy bullshit. Then piss off.
>>
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>>14256646
>point out the car has obvious flaws because you have to drift like iRacing's old tire model to be fast
>if you can't point out what's specifically wrong by opening up physics files, piss off

lmfao
>>
>>14256605
>That's why all of the fast guys were driving this thing sideways to turn a competitive lap.
Enjoy killing your tyres because sliding the Flat 6 shreds the rears. And the fact is that the car doesn't float around in a straight line if you have your FFB setup right.

>Sev refused to drive it.
Ze German has experience driving Flat 6s in a competitive environment? News to me

>Words words words
Makes lap time comparisons pointless. And not being able to see the speed at which the real car is taking the bends means you have no idea whether you're sideways at real life speed because bad physics or you're sideways at a faster speed than real life because you're exploiting the simulation and not afraid to wreck your expensive car by pushing too hard. Fact of the matter is that I beat that guys irl lap time within 2 or 3 laps of trying, so either Mid Ohio is inaccurate or the mod is too fast - and I wasn't sideways or always countersteering to achieve it, in fact my movements of the wheel I found to be remarkably similar to what the real guy was doing. The physics are probably okay, just the fast simracers are able to exploit them.

>The point of a simulator is to be as accurate as possible.
True, but when 90% of your users have never driven the car in question how the fuck can they judge whether it's accurate or not? The Flat 6 mod is excellent work by some guys in their basements working with what information they had, it was never going to be a 1:1 representation of the real thing and stomping your foot and whining about how the fun (and they are extremely fun to drive and race, this is the consensus except apparently you and Ze German because you insist on being faggots) is ruined because they don't meet your personal accuracy standard is just pure, undiluted autism.
>>
>>14256605
>The point of a simulator is to be as accurate as possible.

And they often aren't.
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>>14256162
>>14256333
>you will never get to play Ridge Racer with a whole Miata
>>
>>14256605
SJ has returned nice to see you again <3
>>
What's the go to game for online simracing these days? I haven't bothered with a lot of online events since rFacto1+mods were the norm. I am aware of most of what's out, just don't see a need to buy them all and I'm not worried about which is 0.5% more realistic. Just what's popular and not a pay-per-month and/or microtransaction piece of shit.
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>>14256652
>Enjoy killing your tyres because sliding the Flat 6 shreds the rears.

Yeah except it didn't. In race trim, I was the fastest car on the track. For 45 minutes. Only reason I didn't win is because the leader was ALSO fast as fuck.

Setups have been shared publicly. You're looking for a 1:21.0xx in Qualifying, and a 1:21.7xx in Race trim.

>The Flat 6 mod is excellent work by some guys in their basements. Stomping your foot and whining about how the fun is ruined because they don't meet your personal accuracy standard is just pure, undiluted autism.

Oh I see, I have to feel bad for the developers for some reason. I'm not allowed to point out how shitty a mod is because that's "autism." Fuck off.
>>
>>14256680
>Oh I see, I have to feel bad for the developers for some reason. I'm not allowed to point out how shitty a mod is because that's "autism." Fuck off.
>Everything anybody ever does must be absolutely perfect otherwise it's shit and not worth my time and I am justified in being a massive faggot bitch about how it's awful
Isn't black-and-white thinking a big sign of BPD?
>>
>>14256678
You can always have online races in AC (despite what people here will whine about for hours) as long as you have a reasonable ping on the server you join - and again not every damn server is GTs on Spa despite what people say. I recommend the Toyota GT86 and Fiat Abarth servers for fun, close racing

A lot of servers DO require DLC, but unlockers are posted here quite often if you don't wanna play

Project CARS also has an active online community, though I do not own that title, and have no ideas what the status of bugs are

rFactor2 is good for racing with ovg, check get-good.net for how to get it

race07 still has an online racing community on weekend nights

Dirt Rally has online leagues and rally cross multiplayer, never tried the RX though
>>
james is a fucking idiot
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>got to try Live For Speed with a DK2 yesterday
It was so amazing. Man, I don't wanna play games with a normal monitor anymore.
>>
>>14256694
>The Flat 6 mod is excellent work by some guys in their basements.

You immediately trying to state how the mod was made proves my point. HURR gotta feel bad for the devs, making things is hard, show appreciation shitlord!

>>14256704
>hank hill

lel
>>
>>14256698
Cheers, I do have most of those to try, I assumed I would have to purchase one for online racing. My ping will always be shit due to Ausfagedness.
>>
>>14256714
still no asnwer
>>14256542
>>
>>14256714
Do you think I am a fucking idiot? hmm?
>>
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ONE HOUR UNTIL THE ROMANIAN DEATH RACE
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>>14256714
>>You immediately trying to state how the mod was made proves my point. HURR gotta feel bad for the devs, making things is hard, show appreciation shitlord!
>I'm getting something for free and because it's not perfect I'm going to whine and bitch and shitpost despite apparently enjoying racing it
There's only one shitlord here m8
>>
>>14256714
why do you play around in that mod if you dont like it ?
>>
>>14256730
>I'm getting something for free and because it's not perfect I'm going to whine and bitch and shitpost despite apparently enjoying racing it

Have you ever returned or exchanged a Christmas gift?
>>
>>14256680
>Oh I see, I have to feel bad for the developers for some reason. I'm not allowed to point out how shitty a mod is because that's "autism." Fuck off.

Well, don't point it out to us, point it out to the developers. Explain them what you feel is wrong with the driving physics, ask them why they did it that way (in this case: the tire physics) and maybe you can get a discussion started with them that might result in the mod being changed.

Ofcourse, this is a highly unlikely scenario, but it's still a better solution than just telling random users not to download a mod because you don't like it
>>
>>14256728
Fuck man, I haven't spit coke out my nose in years.
>>
>>14256740
>telling random users not to download a mod because you don't like it

What's the point of vidya reviews then?
>>
>>14256737
No, actually.

>>14256751
To help guide you in spending your money. Flat 6 (and most mods) are completely free and made by people working F O R F R E E
>>
>>14256751
the point of vidya reviews is to analyse the mod, state what is wrong with it, what it does wrong, what it does right and maybe in the end make a small paragraph with your conclusion in it. The readers form their own opinion. Forcing your own opinion onto your readers is just fucking 6th grade essay level
>>
>>14256757
>there is no monetary value attached to it, so you can't criticize it

lel
>>
>>14256740
>Explain them what you feel is wrong with the driving physics, ask them why they did it that way (in this case: the tire physics) and maybe you can get a discussion started with them that might result in the mod being changed.

kek

KEK

these are the same people who said that mod groups stop shitting anything out because people decrypt their mas files
>>
Excuse my absence yesterday, I was very ill. I'm sure you all missed me very much. Anyway, due to the general chaos and fuck-ups, the race yesterday is being scrubbed from the records and is being considered a test race. Sorry about that.

Anyway, due to this, this means we've re-evaluated and are changing a few things:
1) Qualifying will now be private to prevent 15 cars all diving for the pit exit to do their one flying lap and fucking each other up
2) First points scoring round is now next Saturday at 8pm GMT, and will be at Oran Park (I am using v1.1 of this from RaceDepartment I HAVE NOT DRIVEN the 0.6 version on the wiki if there is a reason we should be using that one as well please do tell)
3) Malaysia South Loop is out, Croft is in for Round 2
4) Due to some silly people showing up to the wrong race in the wrong car and deliberately fucking people up instead of driving around politely like they'd been asked to, I may get quite liberal with the Kick Player function until certain people get the message. Starting from next Saturday, if you deliberately fuck someone up by driving the wrong car in the wrong race you will be DQ'd from the remainder of the season
5) Yes, the Miata physics are a bit weird. But RBDK and myself are both of the opinion that it drives fine for the purpose we want it for. If you hate it that much, skip the Miata races (we will do the Skippy races first from now on I think) and you will merely be classified behind everyone who did all the races but will still receive a finishing position and points.

I think that's everything for now. Check the doc for any changes (wiki is now outdated)
>>
What's the best game to grab if one wanted to run custom liveries on his car, either in game or preferably with oldschool .dds editing?
>>
>>14256819
For Singleplayer:
Pretty much everything

For Multiplayer:
Everything except Assetto Corsa
>>
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>>14256819
flat 6 series in rf2 soon, get that so
>>
>>14256847
But rF2 has the most retarded sales tactic I have ever seen. And I've seen iRacing.
>>
>>14256855
Not the same anon, but...

>Yearly pay for rfactor multi renewal: 10 euros
>Yearly pay for iRacing subscription renewal: 70+ euros

I fail to see your point dude.
>>
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>>14256855
thats why you belive in /ovg/ our lord and savior
>>
>>14256475
What tyres senpai?
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>>14256855
>paying for rf2
Have you checked the wiki?
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>>14256879
No, please tell me we can play online as easily as we did back with rf1!
>>
>>14256892
We can, and when skin transfers work even more easily since the server downloads skins from users, then uploads them for everyone else
>>
>>14256872
source?!?!?!?!?!?!?!1?11!?!?!?
>>
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>>14256613
Gr8 taste m8
>>
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>>14256905
>>
>>14256903
Well fuck, didn't think to actually click the specific RF2 link in the wiki. (assumed it was a link to the official one)

Gonna set my wheel up and throw in some practice laps on the outdated version I have now while this downloads.
>>
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>>14256873
Sports hard
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noice
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>>14256912
PLLEPELASE?"?""?!??!?
>>
>>14256938
yes
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>>14256938
oh man, I love those pit stops in single player! it's perfect for offline endurance racing!
>>
>>14256938
quite good car in rf2 at least
>>
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>>14256989
It's tail happy as fuck in AC
>>
>>14256938
proper hybrid in AC when

The TS040 should be coming, right?
>>
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>>14257001
This mod is kinda good, feels better than the LMP1H we used in OVGEC

But yes the TS040 should come in a dreampack according to their 2016 new year blog post
>>
>>14256605
>The point of a simulator is to be as accurate as possible.
the point of a simulator is to recreate a real environment in a separate contained environment
>>
>>14257024
i dont see how those two facts conflict with each other
>>
https://www.youtube.com/watch?v=KtZc4BVM-d4

The Honda HSV-010 is fun https://mega.nz/#!lFIykCSC!E5m2m_mtO_GMthpfw9d8H1Q9Rmg8cZMAYVMoAxxrk50

And those autistic about physics can head over to PRC where no fun is allowed
>>
>>14257174
accuracy isn't a part of the definition what a simulation is
"accuracy" in itself is a vague term and requires context
>>
>>14257302
that still doesn't necessarily mean that those two statements conflict.

As you said, the point of a simulator is to recreate a real environment in a contained one, however the more accurate a simulator is, the better it is rated, therefore you could argue that the whole point of creating a simulator is to make it as accurate as possible.
>>
>>14256640
He meant I refuse to drive the mod car because it's that bad, pham. I know I've never driven it, but I know people who have and they don't drive the car sideways to be fast.
>>
Next week will be the final Touge race, Will be back on the usual format and probably on Myogi or Akagi

Someone did express interest in taking over so the series might not be dead yet
>>
http://www.share-online dot biz/dl/LP28821OL1

http://ul dot to/g3g54kjb

URD AC PX1
>>
>>14257302
are you the guy that tries to spin that rally2k is a better rally sim than RBR/DIrt Rally? Fuck off
>>
>>14257337
>hurr it makes it better
more detailed graphics make everything better too, so I guess simulators also require top-tier graphics

stop shoehorning your subjective opinions into definitions
>>
>>14257353
do you also belive that the earth is flat, just because someone said so ?
>>
>>14256731
A particularly virulent form of autism.
>>
>>14257434
how did we go from an actually good and respectable discussion about sims to hurr and greentexting
>>
>>14257435
>pro race drivers say the you dont drive the car sideways
>it's somehow made-up bullshit
okay then
>>
>>14256997
Play with the diff settings a bit.
>>
>>14257456
>pro race drivers say
links
>>
>>14257434
>>14257454
also im not james btw
>>
>>14257478
https://www.youtube.com/watch?v=rupaohuKIUw

watch this video and tell me he *drifts* the car through corners
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>>14257512
im a girl btw
>>
>>14257454
when the "my opinions are facts" fallacy kicks in, a discussion has no meaningful course to go

anyway, the conflict is that the two definitions are not synonymous, so you can't freely replace one with the other, or add one to another and claim it's still the same definition
>>
>>14257523
stop kidding yourself valrys
>>
>>14257530
was this his fastest lap ?
was this the fastest lap on nordschlife?
every time he countersteers, the car is drifting
>>
This track is awesome
>>
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>>14257549
this tells me you have no clue what you are talking about
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>>14257556
>that shitty grass
>>
>>14254494
Here's about a minute-worth of the start, compared to the few onboard videos I've watched, it's alright, if a bit dead visually.
>>
>>14257530
But that's the thing, you are arguing about it what the definition of simulator is, and i completely agree with you on it, however definition does not mean goal of a simulator.

When you're trying to recreate something, you want it to be as accurate as possible, and yeah accurate is a vague term, you can include physics, graphics, whatever under it, but the point still remains that being accurate is the goal of sims.


Just for the record i love the flat6 mod
>>
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>>14257585
>>
>>14257517
10/10 sound
Especially on speakers
>>
>>14257517
lmao, not even the same car, 991 cup cars have much more df than the 911 cup cars regardless.

This "drifting" through corners thing, thats all dependent on driving style. You don't do that of course in real life cause tires, same shit in rf2. Just like with other cars, being aggressive with the tires is going to be faster but it is just going to wear them out.
>>
>>14257717
You're retarded.
Drifting is slow, period.

Anyone who has even a little bit of racing experience learns this on day one.
7 year olds know that smooth is fast.
>>
>>14257740
>being THIS retarded

look up optimum slip angles
>>
>>14257740
In GRID 2 you get faster around corners by drifting.

Also, there was a guy last year who participated in World of Speed closed alpha or beta test, are you still there and are game files still on your HDD?
>>
>>14257740
it's not drifting per se, more like a little bit of slippage, but it is faster than going smooth
>>
>>14257761
yeah, but optimum slip angles are something like ~3-5% which require no countersteering
>>
>>14257761
Yeah, I'm retarded despite having countless hours actual track time. Enjoy your video games.

>optimum slip angles
6-10 degrees.
>>
>>14257789
the car is still drifting
>>
>>14257791
>Enjoy your video games.

I'm trying to, but all of you fucking autists won't stop being faggots over nothing.

If you don't like it just don't play it. Holy shit.
>>
>>14257791
>10 degrees
u
fucking
wot
>>
>>14257797
>Drifting is a driving technique where the driver intentionally oversteers, causing loss of traction in the rear wheels or all tires, while maintaining control from entry to exit of a corner. A car is drifting when the rear slip angle is greater than the front slip angle, to such an extent that often the front wheels are pointing in the opposite direction to the turn (e.g. car is turning left, wheels are pointed right or vice versa, also known as opposite lock or counter-steering).
https://en.wikipedia.org/wiki/Drifting_(motorsport)
>>
>>14257791
Try more like 15 degrees
>>
>>14257808
>>14257791

To be clear, I'm not just saying you need to shut the fuck up. James needs to have his lips sewn shut and his hands cut off, but so does everybody still being retarded enough to feed his mental diseases by arguing with him.
>>
>>14257808
but if something is touted as a sim it shouldn't reward unrealistic driving and unrealistic car setups.
>>
>>14257813
you just quoted a MOTORSPORT where you go beyond those "optimum slip angles" and where other factors are counted in, not just the time it takes from start to finish
>>
>>14257843
i literally quoted you the definition of drifting and you still dont accept the fact you were wrong. holy shit
>>
>>14257833
>If you don't like it just don't play it.

You're not saving the world by exposing some huge conspiracy or whatever the fuck "reasoning" you're using to convince yourself that writing huge posts and articles isn't just a massive fucking waste of time.

Bye asshole.
>>
>>14257859
drifting as a MOTORSPORT
it's like you are saying that drifting outside of a specified competition is not drifting
>>
>>14257859
> copy pasting Wikipedia
> thinks it's fact
No
>>
>>14257879
you can't be this retarded
https://en.wikipedia.org/wiki/Drifting
>>
>>14257879
it isn't. in actual motosports it's called being slow.
>>
>>14257791
3-7 roughly with open wheelers at the lower end.
>>
>>14257408
ty based urd anon
>>
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whelp, fuckin Detroit auto show was packed so I didn't get to try any of those tailored driving sims as the lines were long as fuck for all of them

I got up close and peronsal with snek though, sat in an ND miata and touched a couple racing cars, only real disappointment there was fucking Porsche didn't bring the 918
>>
>>14257517
>Hurrdurrring
>Mid-Ohio

hmmm...
>>
>>14258122
a certain race car doesn't have track-specific ways how it's supposed to be driven. there is not a single car that you drift on one track and drive normally on another.
>>
>>14258146
If we assume that Mid-Ohio is accurate, you do not need to drift the Flat 6 to make it achieve laptimes that match real life.

It's only alien sim racers pushing it way beyond that who are actually drifting it around the place. Of course that means the mod isn't quite right, but it's not as bad as you're making out
>>
>>14258117
rip snek :(
>>
Muscle Cars for GT6 seems good even if I just span all over the place in that Nova. Just gotta get gud I guess.
>>
>>14256711
LFS+DK2 is my go-to combination when I just want to drive something. and it's even better now that Rockingham's been released.

>>14258117
I test drove a ND miats a few months ago, it's pretty awesome
>>
>>14256801
>First points scoring round is now next Saturday at 8pm GMT
>was only able to get to this one by shifting my schedule, won't be able to experience the next
well rip
>>
>>14258267
If you couldn't make it to anything other than the first round, I don't think scoring points there would have made much difference desu
>>
>>14258292
i just wanted some proof that i was there for a race, y'dig
>>
>>14258259
The problem with LFS is that the car interiors are really low-poly, and the virtual steering wheel movement doesn't correspond to what you're actually doing. I'd rather have tried AC with the DK2 but it was awesome nonetheless.
>>
>>14258346
>having the steering wheel on
>>
>>14258379
The steering wheel or the hands? Because I probably wouldn't find it nearly as amusing to drive a car that doesn't have a steering wheel inside, that sounds like it'd be shit
>>
>>14258430
what about the one in your hands, in real life?
assuming you aren't using a pad (or a mouse/keyboard) you shouldn't need to see one on the sceen
>>
>>14258430
Why would you need a steering wheel in the car? You've got one in your hands
>>
>>14258443
>>14258446
They're talking about VR you sillies.
>>
>>14258443
>>14258446
muh shift lights
>>
>>14258449
oh, sorry, disregard what I said then
>>
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Nice racing, lads. Any comments on the formula? Would anyone like to run a Classics Claim Race test event or is everyone happy to run 'Murrican Muscle for the next series?
>>
>>14258443
>>14258446
even outside VR though, my monitor rests quite above my wheel, so I still like having a virtual wheel except in games where the wheel motion doesn't match to the IRL wheel motion
>>
>>14258479
I'd say run a test race for classics claim anyway but muscle is pretty decent
>>
>>14258346
>car interiors are really low-poly
True, but some are acceptable (FBM) whereas others are more or less non-existent (UF1)
>virtual steering wheel movement doesn't correspond to what you're actually doing
It does if it's set up correctly (the defaults are fine on my G27)
>I'd rather have tried AC with the DK2
There are a few drawbacks in AC like no HUD (which means no setup changes) and no low persistence mode like LFS so there's more ghosting. Also now that I've updated the oculus runtime to 0.8.0.0 (which LFS 0.6K requires), it's broken rift support in AC.

That said, driving AC's laserscanned Nords with the DK2 is brilliant and the closest thing to actually going there.
>>
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Rainbow Road 0.97 for rF2 by SJ

todo:
-make better cameras
-fix fucky walls
-fix random crashes

https://mega.nz/#!E4gjkJwI!a-SPuviPUZukyMDkon49IWarxW7szcKowAPY-fLslG8
>>
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>let's enjoy some AC online this evening
>wrecked on T1 in all 3 races I took part in
>>
>>14257386
Had the most disgusting pinple on my butt cheek. Some black shit came out so gross. Anyway good idea Paul.

>>14258722
yea that happens in public lobbies.
>>
>>14258722
>AC online
>ever good
>>
hill climbs are fun :3
>>
>>14258696
I drove the not-FC in LFS. And apparently they hadn't set up the wheel setting correctly then.
>>
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>>
i have driven a real life car on a real life touge and streamed it live on mumble.

keeping the above in mind, i can say on good authority that the flat 6 mod is good.
>>
>>14259581
can't you say "an uphill/downhill road" like a normal human bean ?
>>
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lel
>>
>>14260177
good job enduracers
>>
>>14259590
do you also say "japanese animation" instead of "anime"
>>
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>>14260177
>>
>>14260177
le escaped from the loony bin man
>>
>>14256906

Fake GNX is fake.
>>
>>14260177

Where is the funny
>>
https://www.youtube.com/watch?v=9kvDkNXLrn4
>>
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>being this mad people are uploading your conversions
>>
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this might sound like a dumb question, but is there a difference between the normal Ferrucio and Stage 1?
It sucks how nerfed the GTE version is compared to the road version. It's got the best handling but I wish it had more top speed. but that's more of a problem with the SRO regulations not the mod I think.
>>
>watching dubai 24H
It's only a matter of time before all the games gotta update with the new 488 and other GT cars. I don't mind racing the GTE and GT3 cars together. I can't believe GT racing has evolved so quickly, all the manufacturers making new cars.
>>
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https://www.youtube.com/watch?v=91JoW4mSiZo
>>
>>14261681
>GTE
>SRO

cumon matey
>>
Apron passes best passes
>>
>banning people from mumble for joining a channel you're in by yourself instead of disconnecting or mute and deafening

autism AND admin abuse
>>
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>>14261756
how autistic do you have to be
>>
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>>14261756
>>14261761
Literally this,
but to be this asspained you literally have take it in the ass.
>>
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The longest lap ever.
I felt obligated to do it since it was unique that Kunos had a laser scanned version of the endurance layout, but over 8 mins a lap is too long. I'd rather stick to the regular Nordschleife. The part with the GP circuit is probably the easiest part too.
>>
starking, you really need to leave.

you think everything is going to fail because it's ovg

you only associate with like 5people who rarely partake in actual events

you are literally the next james
>>
SAIDO BY SAIDO
>>
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>>14261716
I totally meant ACO.
I only noticed a difference with darker rims on the default skins. I hope I'm not accidentally picking some weaker b.o.p. version.
>>
>
>>
>>14261708
>>14261597
can you not?
>>
>everyone moves up high during the last caution lap
>move back down when the race actually restarts
For what purpose?
>>
https://www.youtube.com/watch?v=LGi1iI4uZOE
>>
Secret line only for pro drivers
>>
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Those Trackday 25H events are annoying.
the minimum in career mode is 2 hours.
It would've been much more enjoyable to do Mount Panorama or Nurburgring in a proper racing car. but it's supposed to be a "Trackday" event so you're restricted to road legal cars.
>>
>arca brakes
>>
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>>14261860
>>
>>14261823
DINDU NUFFIN
>>
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>>14261875
I tried some indy500 on rf2 but why does the steering always pull to the left even on the straights? I end up having to turn right and over-correct. Is oval racing supposed to be that way? The straights end up being the hardest parts because the car wants to keep turning towards the infield.

I checked my controller settings, I changed the caster, the weight jacker, i put all the weight to the right side and to the front nose of the car and nothing seemed to help. I need more practice. If it had more "neutral" steering and wasn't always pulling to the left it would be a lot easier.
>>
>>14261961
That's how all turnleft cars are, dont try to tune it out, just learn to deal with it
>>
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I tried to beat Rosenqvist's 2:10.425
the GT race is the real main event of Macau anyways.
>>
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>>14261961
>this entire post
you are an ultra pleb
>>
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>>14262015
I've spent too much time in Europe & Asia.
This turnleft concept is new over here.
liking nascar makes you a rebel in this society.
>>
>>14256844
>just bought AC.
fug
>>
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>>14256844
>your hotlap simulator
getting up to 200 mph is the easy part. stopping is the hard part.
>>14262015
I just wanted to do the indy500 like my hero Nigel Mansell.
>>
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https://www.youtube.com/watch?v=ac8o3yRoFIo

https://www.youtube.com/watch?v=EXbdcdxv93c
>>
>>14261961
They pull to the left because they have an asymmetrical design i.e. the left and right wishbones have different lengths, the springs and shocks are different between the left and right of the car, the tire pressures are lower on the left side and the weight is heavily biased to the left side. This is all done intentionally so that the car is stable and balanced through the corner. This is why you can brake and accelerate while turning on an oval.

If the car was setup "neutral" as you say, the car would understeer like a pig through the corner and be unstable as fuck under braking and accelerating.
>>
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>>14261975
Oval racing is the only time I'd rather have a steering wheel. It'd be a lot easier to roll through the corners with a wheel. I've been getting by up until now with a controller.
>>
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I gotta man up and get good.
Once I get the hang of the steering I'll fucking destroy Nigel Mansell.
>>
>>14262305
Why is the AI using that aero package?
>>
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Kunos need to add more Ferrari.
There's so many models missing from the Ferrari line. They are one of the few games that actually have the copyright permission to use Ferrari so they should take advantage of it.
>>
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>>14262339
ferrari a shit
needs more alfa
>>
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>>14262336
You're right they shouldn't be.
Do I have to manually select it for them separately? I made sure I clicked the Indy package when selecting my car, and then did a practice session.
>>
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>>14262362
the good ol' outside-inside trick. worked since karting.
>>
>>14262362
I have no idea dude, I was just asking since I know they use almost no aero for ovals
>>
>>14261838
>laying back that far
Rude
>>
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are there any good Super GT mods/content?
or just stick to Gran Turismo 4?
The modern SuperGT cars are fucking awesome, you would think they would be more popular in games. like rfactor has Formula Nippon mods but no good SuperGT mods? and URD were supposed to be working on one too.
>>
>>14262524
GT4 or GT6, GT6 lacks in a lot of GT300 cars but it's got most the GT500.
>>
>>14262524
>>14262545
Oh and pCars has a decent amount of cars which are about GT300 spec.
>>
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>>14262596
>this lamp has seen half the shadow government bump uglies
>>
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>>
>>14262626
hellaslow logo at the front looks better in white imo
>>
>>14262626
mikey!!!!!!
>>
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https://d.maxfile.ro/baqfkvyrbh.webm
>>
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>>14262730
https://www.youtube.com/watch?v=t_bibcaccL4

Eat your heart out Lewis.
Never let Ben Collins tell you when to pit.
How dare those butt buddies screw over the Tiger Woods of F1 like that.
>>
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the most stressful part of the track.
and you can't wuss out because of the barrier.
>>
>>14262730
>that bald autist
>>
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>>14262550
in pCars I thought the Scion FRS Rocket Bunny and GT86 Rocket Bunny edition would be the same thing. Like the FRS/GT86 in real life. But then I noticed later that they are different categories. I think the FRS is setup like a drift car, and the GT86 is a proper racecar.
One of the best parts about GT4 was winning SuperGT in a GT300. Apparently both classes used to be closer together back then in SuperGT and GT300s could actually get the overall win. and I would always try to use one of the overpowered GT500 cars for the Nurb 24H.
I wonder what's going to happen with that DTM VS SuperGT showdown. Last I heard it got cancelled. So now the Japanese manufacturers are thinking about not sharing the DTM monocoque anymore. The Germans got scared and backed out. They didn't want the superior Japanese to embarrass them.
>>
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The Japanese Update pack was fucking awesome. Adding the option and medium tire now to Formula A makes a huge difference. So much better.
and when the Toyota LMP1 was good and almost won Le Mans it wasn't in any games, and now this year when they are shit now they make it into the game.
>>
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>>14262550
SuperGT is one of the most exciting categories of motorsport out there right now, it really needs to be represented in more games. Maybe Gran Turismo have a copyright lockdown on all of the Super GT stuff. But we can't wait on Polyphony Digital to get off their lazy asses and make a new game.
>>
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https://steamcommunity.com/sharedfiles/filedetails/?id=443499370

This setup guide helped me a lot.
It does a better job explaining what tweaking everything does to the car than the in-game descriptions. It helped me better understand setups for all games not just pCars. I'm still not a suspension guru. I don't really mess with the bump stop/rebound that much. and maybe I'll touch the packers if I'm trying to go extra low on the ride height.

Now I feel like an asshat for using default setups before the Japanese update and having all of my brake ducts and radiators wide ass open because I was nervous about cooling.
>>
>>14262936
>Expecting PCars to be accurate enough that real life suspension tuning tips will work
>>
>>14262835
Yeah the difference between classes is pretty slim as it is, the restrictions on the GT500s means that it's entirely possible for GT300s to race fairly against them. pCars GT86 feels like a proper race car from some online GT4 races, pretty nice to drive and it'd be good to see something like it in other games to be honest.

>>14262879
Yeah, criminally under represented really. GT300 is mainly modified road cars which is the bizarre thing, you could definitely get a decent line up of them if you combined a few games rosters. GT500 maybe, don't exactly see many GT500 cars popping up in any game. Even Gran Turismo has an abysmal selection for GT300, it's just got about 10 teams worth of one or two cars.
>>
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>>14262941
as long as it has night racing, rain and pit stops I'm happy.
>>
>>14262941
It still uses suspension/chassis solver from GTR2 or rFactor (ISImotor). Why would you say it is not accurate?
>>
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I don't like how Monza in pCars has the new paved parabolica. They should have kept the previous version with the gravel trap.
>>
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>at Monza
>it starts raining
Dammit it's supposed to be the Temple of Speed. Now how am I supposed to go 350 kph and brake as late as possible?
>>
TURNLEFT TEST RACE 3

The third (and hopefully final) test race for turnleft will be this weekend at Eagle Creek. See the image for details.

GET MORE SKINS TO ME! I have quite a few as it is, but if you're working on one and haven't sent it in, try to get it to me by this saturday so I can get it into the mod.
>>
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>>14263014
>>14263056
Do you know what this fucking red marker with the red arrow is?
I can't understand if it wants to tell you when the car is on bumpstops or is scraping the ground because it seems to activate on both when those two things happen and also when they don't.
And I don't understand why they put it only on the front left suspension
>>
>>14262008
that's not an F3 though, the Formula Abarth is more similar to a Formula Renault 2.0 which should be at least 5sec/lap slower at Macau than an F3
>>
daily reminder

>renegades
>>
What's must be changed to Full Course Yellow work in rF2? I will play in R2P Jacksonville, but they said FCY dont work in this track. But I think something wrong in server. http://www.race2play.com/schedule/show_event/19368#prerace
>>
>>14263087

When this race will happen?
>>
>>14263204
read the fucking post before posting
>>
>>14263087
fuck why do i have to be a normie and be invited to a birthday party AGAIN
>>
>>14263212
Because your compatriots are feverishly trying to find reasons to celebrate something...anything... to take their minds off all the raping?
>>
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>>14263111
Sorry man I have no idea.
Now that you mention it I had seen that meter before but I don't know what it does. Mine are usually yellow. It's kind of hard to see in the heat of the action. iirc i think there might be one of those markers for each 4 wheels? but I'm not sure.
>>14263114
Yeah it's the Abarth with a F3 skin.
The formula abarth doesn't have the top speed for the straights in the first sector. and I was too lazy to look for a F3 mod.
>>
>>14263287
yeah, the abarth is down like 40-50hp and has smaller tires and less downforce than an F3
>>
>>14263287
It shows up when braking hard or going on high curbs, it's red and it only comes up on the front left suspension on every car for me.

Rising the ride height stops it from showing when braking (so it is somehow height-related), but I don't really understand it.

Sometimes it shows when scraping, sometimes it shows when riding on bumpstops, sometimes it shows even thought the car is neither scraping nor hitting bumpstops.
It also looks like it is triggered when any part of the car is too low, not just the front left corner.

I don't really understand what the hell it is supposed to warn me from
>>
>>14263307
maybe ask in the pcars forum? should get better answers than here
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