[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
/srwg/ Super Robot Wars General #874
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /m/ - Mecha

Thread replies: 255
Thread images: 39
File: 18560213.jpg (429 KB, 768x1024) Image search: [Google]
18560213.jpg
429 KB, 768x1024
Previous Thread:
>>14012645


If you need help with any game try checking Akurasu for help:
http://akurasu.net/wiki/Super_Robot_Wars

Current status of the games availability in the English language as of the end of August 2014:
http://pastebin.com/Y1ND2asB

Detailed Version of Game Availability in English as of Late August 2015:
http://pastebin.com/crZFqXVk

Music Pastebin:
http://pastebin.com/sBUG6USX

Bring Stabity's Quick Guide to Katakana:
http://pastebin.com/x6FmxFGk

Game Modification Pastebin
http://pastebin.com/BpnabbiH

Translated Plot Pastebin
http://pastebin.com/mXTM5K5z

Art Pastebin
http://pastebin.com/FpW9zx0P

SRC Pastebin:
http://pastebin.com/NcDjhZjG

Make your own SRW character Pastebin
http://pastebin.com/DBj6Nknk

If you wish to help with the SRW fan game they are always in need of more musicians and artists
Please contact the following e-mail: [email protected]
You may also reach them in IRC at #SRWEternity on Rizon.

You can also visit their website at: http://srw.eternitychan.org/

Moon Dwellers PV English Sub:
https://www.youtube.com/watch?v=6AJdzboXmso
>>
File: Majestic Prince - 07 - Large 34.jpg (93 KB, 1280x720) Image search: [Google]
Majestic Prince - 07 - Large 34.jpg
93 KB, 1280x720
>>14016993

make it happen Banpresto
>>
>wrorg
>>
make it happen Banpresto
>>
>>14017041

Oh

fuck that anime to hell.

It wasn't right. They shouldn't have done that. ;_;
>>
>>14017044
That's what happens when you get a guy from Nitroplus to write your mecha story.
>>
>>14017046
How would it even work in SRW, anyway? No regular health bar, instead the health bar belongs to the pilot?
>>
>>14017001
I WANT IZURU AND KEI TO GET TOGETHER IS THAT SO WRONG?
>>
File: majesitc prince hot for.jpg (94 KB, 1280x720) Image search: [Google]
majesitc prince hot for.jpg
94 KB, 1280x720
>>14017072

if it is, I don't want to be right.
>>
>>14017072
They'll get past their mutual spaghetti eventually.
They should watch that porn video together
>>
man you can't just tease us with hand holding in the end and then not carry through
>>
>>14017046
Nitro+'s biggest name on that project was Ni0
He did a fantastic job. Evil Bushido Gunbusterbane is the sickest shit.
The other two people credited under Nitro+ are freelancers, so I'm guessing Nitro+ just outsourced the roles to them.
There's also Makoto Ishiwata, but he's designs have always been sorta rubbish to me.
>>
>>14017077

The one that kind of looks like Rin Rin?
>>
my pizza is taking a long time

just like the PV
>>
>>14017050
Just have the first form be an EN draining whore that upgrades in its debut stage into a 7 movement, 115 base mobility, MAP spamming, 2L tank with two pilots, one having access to Zeal and another having access to Accel.
>>
File: grungust time.jpg (233 KB, 1280x720) Image search: [Google]
grungust time.jpg
233 KB, 1280x720
It's always time for Grungust
>>
>>14017091
My pizza was here in 21 minutes.
>>
>>14017122
But it's a very big plot point that it shifts all damage dealt to it onto its pilot(s). Unless SRW tends to ignore inconvenient bits like that for gameplay's sake.
>>
File: 3 - lune.jpg (58 KB, 480x595) Image search: [Google]
3 - lune.jpg
58 KB, 480x595
I gave into despair while playing Compact 2 because fuck Norris and his bullshit.
Anyway have a Lune
>>
>>14017134
Well it's never come up as a major problem for the Evas
>>
>>14017138
Sync rate is generally not an issue unless they get really close to 100%. Below that they'll feel the pain but won't actually suffer the effects of it. And other very strange things happen when sync rate gets too high anyway, like getting absorbed by your Eva.
>>
>>14017134
Fafners have no problem
EVA units have no problem
Macross and Gargantia's "use this and you'll die" attacks have no problem
>>
>>14017145
Sync rate is a gameplay mechanic every time the Evas are in SRW though
>>
File: heart_cut_3.jpg (44 KB, 389x550) Image search: [Google]
heart_cut_3.jpg
44 KB, 389x550
>>
>tfw just watched the Arbalest poke a Puru to death over a period of like three minutes

That was glorious.
>>
>>14017158
you monster
>>
>>14016993
no ttgl no hope
>>
>>14017091
What about your Soldato J?
>>
Didn't figure trying to force a unit into SRC Dungeon would be a simple task. Ah, well. If that anon who was able to push custom units in while he was making them pops in, mind sharing your secrets?
>>
>>14016848
You sure told me that I told him 14 hours later and now I'm sure telling you nearly 2 hours later in a different thread
>>
>>14017252
Use my customs files as a base (the new SRC version also added some example text files in the ローカル)

1) Go to the data\ローカル folder, put the unit and pilot in the Robot.txt and pilot.txt respectively

(For Plus/Cross mode)
2) Open eve\CustomUnits.eve, find the big chunk of text where it goes

>Unit UNITNAME 味方ランク
>Pilot PILOTNAME 平均レベル
>Ride PILOTNAME

and add in an additional 3 lines corresponding to your new units

(For original mode you want to look at include\ローカル出現.eve)

If the unit/pilot defines its own special abilities that isn't in the base game, you'll have to make sure you correct them for SRC standards.
>>
I'm up at 2AM, eating cold broccoli, watching Taiwanese puppet shows, and playing L.
And I'm suffering from forgetting to upgrade Linebarrel.

I just need to hurry up and commit suicide.
>>
>>14017289
Could be worse, you could also be posting on 4cha-

uh.

wait.
>>
>>14017290
could be worse. Could be going insane trying to get a rare drop from a gatcha machine
>>
>>14017297
Oh yeah, that's the WORST. I guess. Never really tried that.

But since we're going on about "please send help", I watched all of what's out of Tri in the last few days, and my mind was automatically trying to make it fit in the context of a SRW help me please oh god I can't stop now.
>>
>>14017297
Man I lucked out with the event gacha, not one but TWO Puru's. I am never gonna be this lucky when I need it. Like an SSR Tauburn
>>
>>14017305
Might as well make the Omnimon Pilot and Unit sheet.
>>
>>14017305
to be fair it's a virtual gatcha machine.

Has 30 drops but I got 29 after spending like 200,000 Yen on it.

fucking メタルガルルモンX抗体 medal
>>
>>14016666
You know, this whole time I've assumed that angular thing at the rear of the Barrellion was part of its leg assembly, but now that I see a higher quality pic of it it looks like I was wrong. What is that for?
>>
>>14017309
I have three. Probably all I'll get, but who knows? It's still the second best shooter I have in terms of potential with just that.

>>14017310
Omegamon, hmm? I can pull that.

...after I reconstruct my "create a SRW unit" sheet. It kind of was lost when the archives blew up. Let me go grab that. I might do a bonus Heraklekabuterimon because they're putting it in Ep 3 and my hype is as max as my boner
>>
>>14017312
Probably just a stabilizer.
If not that, possibly a thruster of some variety or just a piece put in there because lolmechanical designers.
>>
File: Heroman test.png (225 KB, 933x672) Image search: [Google]
Heroman test.png
225 KB, 933x672
>>14017273
After a lot of goofing it up, I managed to get that done. Pity it can't be done so easily for the regular game, but I guess it's a lot more complicated than it looks. Probably why SRC Dungeon hasn't updated with a lot of new series yet.

Ah, well, kudos for the assist there. I was just going to use the information to do dumb stuff anyway when bored.
>>
File: 30615673.jpg (383 KB, 1200x729) Image search: [Google]
30615673.jpg
383 KB, 1200x729
>>
>>14017270
No, Seed.

G was probably terribly done too but honestly I didn't pay it much attention. At the very least G didn't force the entire game's plot to warp around it like Seed does.
>>
https://www.youtube.com/watch?v=Bv1CPi4VJ3Q
>>
>>14017297
Could be worse, could be spending 8 hours on MonHun without even realizing it.
God damn I hate this game but I can't stop playing it.
>>
>>14017372
>God damn I hate this game but I can't stop playing it.

I say the same thing every time I wake up in the morning.
>>
>>14017312
The triangle? It looks like either extra thrusters or some sort of claw that maybe opens to to shoot a beam.
>>
Alright, basic attempt using only Tri and the two Diablomon movies.

Omegamon

8000 HP
200 EN
6 Movement Range
Air and Land movement
130 Mobility
150 Accuracy
1500 Armor
AACA terrains
M Size

Parry, Shield, EN Regen (M)

WEAPONS:

Dash Grey Sword: Melee, Post-Movement, 3600-4000-4850-6100, 1-5 range, +20 Hit Rate, +10 Crit, AABA terrains, costs 10 EN.
Grey Sword: Melee, Post-Movement, 4500-4900-5750-7000 power, 1-3 range, +30 hit, +30 crit, AABA terrains, costs 15 EN
Garuru Cannon: Range, ALL, Beam (?), 5200-5600-6450-7800 power, 2-8 range, +10 hit, +0 crit, AABA terrains, requires 110 will, costs 30 EN.
Grey Sword Combo: Melee, 6800-7200-8050-10000 power, 1-2 range, +20 hit, +10 crit, AABA terrians, requires 130 will, costs 40 EN. (Yes, it ends with that pointblank Garuru Cannon, as in Diablomon's Counterattack and Ep 1 of Tri.)


PILOT: Agumon, Gabumon (works off the higher of their two stats a la Mazinkaiser SKL), Taichi, Yamato

Will Type: Super Strong

Spirits:

Agumon:

Invincible (1)
Strike (1)
Explode (15)
Yell (30)
Hot Blood (42)

Gabumon:

Focus (1)
Sense (1)
Snipe (17)
Assault (34)
Hot Blood (43)

Taichi:

Guts (1)
Trust (1)
Accel (13)
Zeal (40)
Courage (50)

Yamato:

Vigor (1)
Attune (1)
Guard (16)
Fighting Spirit (30)
Friendship (41)

Abilities:

Agumon:

Prevail (1, 6, 16, 23, 33, 39, 47, maxes at LV8 at 52)
Guard
Blocking
Support Attack (1, 30)
Support Defend (24)
Infight (1, 10, 18, 31, maxes at LV5 at 40)
Supporter

Gabumon:

Prevail (1, 7, 18, 26, 34, 44, maxes at LV7 at 51)
Predict
Blocking
Support Attack (27)
Support Defend (1, 32)
Gunfight (1, 11, 20, 29, maxes at LV5 at 38)
Distance Penalty Negate
>>
>>14017385
Now hold up here.

Have ChoRyuJin or GekiRyuJin ever had two spirit pools?
>>
>>14017385
Digimon in SRW. Make it happen Banpresto.
>>
>>14017385
May as well have Garuru Cannon have a status effect along the lines of Movement and Mobility fuckery or stun.
>>
>>14017387
Was there a game where they didn't?

Seriously, unless they only have 1 pool in Alpha 2 and 3, I'm sure they have both pools from W onwards
>>
>>14017404
Only one pool in W.
>>
>>14017404
Just the one pool in BX and Alpha 3.
Not sure about Alpha 2.
>>
>>14017404
>>14017408
1 pool in BX as well.
>>
>>14017408
>>14017410
>>14017415
I must be thinking of weird decombine tricks in W then.
>>
>>14017322
That was one unit I was planning on adding to the pack if I could find a pilot/unit graphics
>>
File: SRWHOPE_DIGIMON.png (833 KB, 836x666) Image search: [Google]
SRWHOPE_DIGIMON.png
833 KB, 836x666
>>14017385
>>
File: 1457912601891.png (97 KB, 326x312) Image search: [Google]
1457912601891.png
97 KB, 326x312
>>14017297
>Could be going insane trying to get a rare drop from a gatcha machine
Stop reminding me, fuck.
>>
File: Foririne.png (1 MB, 640x960) Image search: [Google]
Foririne.png
1 MB, 640x960
>>14017297
Or could be like me,stuck at 499/500 medals on Cyber Sleuth,1 medal away from Plat.
3 days of savescumming and still nothing,fucking blk agumon.I have more luck in mobage than this.
Even got an chiyoko the other day.
>>
>>14017385

Digifags are a special kind of autistic.

Not as bad as Ranger fags or Adult Poke fags

but still pretty bad
>>
Rocket Slime in SRW when?!
>>
>>14017446
What a cutie.
>>
>>14017625
I don't like the fox ears, they are weird.
Makes her scary and weird.
>>
>>14017634

to this day I still don't completely GET the animal ear thing Japan seems to love so much
>>
>>14017649
They just love animals.
>>
>>14017427
What the fuck.
>>
With a combination attack, are the stats of the other units used in the damage calculation or just the ones of the unit using the attack?

Or does it depends of the game?
>>
>>14017879
Usually weapon upgrades of the other units factor into the combo attack's base power (a specific attack in the games with both combo attacks and individual weapon upgrading like OG), but past that it only uses the attacker's stats.
>>
>>14017149
>>14017145
I seem to remember theoretically in @3 because of the Sync Rate multiplier if you can max it out EVA-01 actually ends up the highest damaging unit in the game.
>>
>>14017879
Always depends on the game.

It's always based on the weapon upgrades but it differs from game to game whether it only uses the attackers weapons or all participants combined average weapon upgrades.
>>
>>14017898
>>14017913
Ok. So even if the other pilot has poor stats, as long as its unit's weapons are upgraded it wont be detrimental to the combined attack?
>>
>>14017923
Yeah should be the case.
>>
>>14017909
Even stronger than THE GUN?
>>
>>14017324
Its obvious that you didn't pay attention to J's plot at all considering that the bulk of the focus was on Nadesico and Layzner.

Not to mention that G's on a whole is pretty much self contained and can be removed from the plot with little to no repercussions which is bad for something that's supposed to contribute to a crossover.
>>
>>14017909
That would be fine and dandy, but do any of the pilots even have stuff like Attacker, Revenge or whatever increases damage while countering?
Not counting the obligatory Soul, of course.
>>
>>14017909
It was EVA-02 because of Asuka's Revenge style leader bonus.
>>
>>14017991
>Its obvious that you didn't pay attention to J's plot at all considering that the bulk of the focus was on Nadesico and Layzner.

If you completely ignore the Archangel routes, or any time SEED stuff happens on the combined routes, sure.

And even then, Layzner didn't feel nearly as important as Nadesico or SEED.
>>
Don't forget.

My sahib engine is always at maximum.
>>
>>14018009
>The archangel routes
1. Desert Tiger, Blade getting Pegasus, Eiji accidentally killing Gale, Brain Powered intro
2. Zeorymer Episode 2, Brain Powered, Combattler having one of the rare moments of plot and Voltes losing to Namazungo
3. Last part of Zeorymer Episode 4
4. Freedom debut
5. One of the episodes from SEED's last quarter and Tekkaman blade's finale
6. Those last few episodes before SEED's finale.

And its funny that you whine about the combined routes when if you don't take the first SEED split, there's no SEED focused stage until like the early 30s.

Tell me how SEED's stealing the focus of the plot from the other series again?
>>
>>14017322
Is Musashi Lord in the game yet? That show would be a nice fit with Iron Leaguer. On a related note, guess who's doing the show: http://z8.invisionfree.com/mSubs/index.php?showtopic=780&view=getnewpost
>>
>>14017946
Ideon actually loses out to a lot of things, because while its base power is huge, it has jack shit for damage multipliers beyond Hot Blood.

Barring synch rate shenanigans, I think the highest damage in @3 actually belongs to Cobray.
>>
>>14018031
>if you don't take the first SEED split, there's no SEED focused stage until like the early 30s
Bullshit, stages 6-10 all have SEED things going on, and it's the main focus in all of those except Blade's debut. Hell, stages 6 and 7 are literally nothing but SEED plot.

I'm pretty sure I recall it getting the spotlight for a stage or two in the late 20s as well.
>>
>>14018130
Nope, if you don't take the first SEED split, the first SEED focused stage after that is right after the FMP finale early up the 30s when Nicol dies.

The SEED choice you're remembering is in the Vital Net operation event from Brain Powered where they make you choose which ship you want for the water stage.
>>
>This unit is pretty shitty, but it makes up for it with its strong combo attack!

I want this gimmick to leave.
>>
>>14018173
I don't see the problem unless the combination attack really isn't that strong (Fairlions), it screws you out of other attacks (L/UX/BX twin system), or it's only usable on player phase.
>>
>>14018177
If they're shitty outside of their combo attack it basically just kind of delegates them as a unit you have to skirt around the edge picking off scabs for Morale and then delegate to boss killing though...

... which might work if SRW actually tried to do player units with distinct strength and weaknesses nowadays but it really doesn't cut it when 90% of your team is probably going to be general OP ass-kickers
>>
>>14018177
> it screws you out of other attacks (L/UX/BX twin system)

This is why I'm bitching about it.

Also it becomes more useless as NG+ and 15 upgrade mode comes into play. At which point you won't need that combo attack at all.
>>
>>14018110
That is actually true, Cobray does indeed have the highest damage in the game far as the originals go, even within the entire cast he is in the top 5.

I also remember some weird things with the top end damage values in @3 like Tallgeese just being stronger than Wing Zero and Dairaioh/GGGG actually being pretty weak? Though the latter still retains the title of the highest event damage in the game series.

>>14017992
>>14017946
>>14017994
I'm pretty sure it is EVA-01 because not sure why but it had a unique higher synchro rate, though stupidly they made it a hidden stat so you can't check easily. Thing with synch rate is it pretty much works like a Winkysoft era Morale modifier on top of Shinji having Soul so it actually isn't that surprising he'd have the single strongest attack in the game.
>>
>>14018177
Thing is however combo attacks were horrifically overpowered in BX.

Like we are talking almost every single one breaking the 9999 power barrier to various extents and actually going into the realm of just straight up the top echelons of strongest attacks in the game series.
>>
>>14018188
If it's anything like the other games with Eva, Shinji's synchro rate probably has a higher initial value on deployment, but all three generally cap at the same value. So they end up with all the same numbers, except that Asuka can stack one extra damage multiplier on top of everything else.
>>
>>14018188
No, it was Asuka using Dance like you want to win, on a THE POWER stage. Backed by Soul and some other shit.

Because it set her Will and Sync levels to stupid high levels which combined with Soul and Revenge punched her up to astronomical levels.
>>
>>14018177
It pigeonholes you into using shitty units, when they'll only be hitting the boss once because by the time you've got their Will high enough you'll have already surrounded the boss with good enough squads that do more damage as a collective than the combo attack could ever do.

Raising their Will is even worse because their strongest attacks generally have a base AP of 4000 or less.
>>
>>14018198
But again entirely situational and ultimately useless as you're better served putting your money into the units who are actually good and will be able to still outdamage the combo attacks by virtue of being the better pilot with the better machine. Investing in the better pilot and the better machine, which you'll likely be doing under normal play, will trump the OP combo attack any day of the week.
>>
>>14018198
I'm aware. But in the other games that share its version of the twin system, you pretty much had to pair your combo attackers with support units or grunt-killers to make combos worthwhile. L wasn't really an issue in that regard since plenty of those units were worth bringing to the finale, but UX wasn't quite so kind about it.

In particular, L gave you an excuse to bring all the minor Linebarrel units. UX didn't have Final Phase, and also gave most of the Linebarrel cast proper finishers. So you couldn't just bring all the Machina as combo squad filler.
>>
>>14018202
>they'll only be hitting the boss
But most things that fall into the "shitty unit with good combo" category tend to have spammable combos with low will requirements, so you can get the combo up and running early in the stage and use it for grunt-killing.

Double Gekigan Flare is the kind of bullshit that wipes entire stages, anon.
>>
File: bullseye.webm (3 MB, 1280x718) Image search: [Google]
bullseye.webm
3 MB, 1280x718
When
>>
>>14018209
>So you couldn't just bring all the Machina as combo squad filler.
Yes, you brought them as things to kill enemies and hit bosses. What a tragedy!
>>
>>14018208
>Investing in the better pilot and the better machine, which you'll likely be doing under normal play, will trump the OP combo attack any day of the week.
You what? Haave you never used Final Jigoku Special or something? Shit's bonkers, it's practically like having an HTB Cannon. The various combos Bilbine gets are really strong, and so is the AGE combo.
>>
>>14018362
And yet SKL and Mazinger with their individual finishers will pull out more damage combined than the combo attack would.
>>
>>14018327
> Just sliced the pilot in half
Gruesome.
>>
> Choosing attacks based on which is strongest rather than which looks coolest
>>
>>14018369
The hell are you smoking? You do know they don't have to be in the same pair to use a combo, right? You can use ot twice in a turn. Or like 20 times, with enough Zeal spam.
>>
>>14018362
The post is talking about putting money into things worth putting money into. Literally everything you mentioned is worth putting money into because they don't have to use the combo attack as their only source of viable damage.
Meanwhile you have the rest of the Dunbine units and the Fafner units not named Mark Sein.
>>
>>14018391
At this point I think he's just being retarded, judging by>>14018369
>>
>>14018385
Putting Zeal and Valor on separate characters who share skillparts is broken as fuck. They probably didn't think that through or they just assumed players wouldn't exploit the hell out of it.
>>
>>14018408
Even without Zeal, two uses of the combo sure as hell out-damages Big Bang Punch + SKL's motorcycle.
>>
>>14018417
Well, yeah. They upscaled combo attack damage like crazy in BX. In UX they weren't worth sacrificing the second unit's attack unless you were paired with one of the four Valorless characters. And even then, I'd rather just pair Yuuki with Lyras/R-Daigun and then retreat her after Wingcross.
>>
>>14018396
I don't care whether or not that anon is or isn't mentally impaired.

All I care about is Mark Dreizhen having a 4200 base power finisher and how mad that makes me.
>>
>>14018432
Too bad no one cares about Fafner
>>
>>14018431
She's worth keeping on the field for Tailwind.
>>
>>14018442
Across 12 playthroughs, I might've used that, and not hers, maybe four times.
>>
>>14018440
That isn't relevant to the conversation at hand in the slightest.
>>
>>14018384
>watching the animation
>>
>>14018452
For what purpose?
>>
>>14018457
Because most of the time I ferry my units across half the map in the battleship, and it's one with Accel.
>>
_________

______________________
_____________________
__________________________
__________________________
_________________________
____________________________
_________________________
____PV when?________________
_______________________
______________________________

_______________________
_____________________________
____________________________
_____________________________
>>
>>14017446
>3 days of savescumming and still nothing,fucking blk agumon.I have more luck in mobage than this

You are going to hate yourself but the Black Agumon medal can only be obtained from a "Black Augmon's Property" quest
>>
>>14018480
When you bring me a challenge worth fighting.
>>
>>14018467
Many, if not all, of your units should be faster than a battleship.
>>
>>14018512
Have you ever done an all-girls run of SRW?
>>
>>14018512
A brute fights for a challenge. A champion fights for a cause.

You still have much to learn should you hope to earn The Title.
>>
>>14018530
It's easier for me, due to whatever the hell set of bizarre quirks that passes for my personality, to most of the time shove everyone into the battleship, pull the enemies towards that one focal point, and then deploy outward.
>>
>>14018535
Is that even possible in pre-Z games? All girl run in Alpha would basically be a Gundam run (featuring Sayaka from Mazinger Z)
>>
>>14018554
I did that with Valguard in W after slapping all of my Boosters on it for giggles, but doing that in any other game just seems impractical.
>>
>>14018541
Clearly my class is berserker and my noble phantasm is ne plus ultra.
>>
>>14018455
>playing SRW
>>
>>14018565
Is that even possible in pre-Z games?
I've done it in @3 and OGG, both of which predate Z. And in @3 it was a pretty loose interpretation since it was just "female squad leaders".
>>
>>14018565
It's pretty doable in any game that has both Z and ZZ with their full casts. But yeah, it does tend to get Gundam-centric. It's a lot easier in games that let you have a female MC since the MC is always overpowered.
I've done this sort of run in SRW64 and it went pretty well. The hit/dodge ratios are pretty harsh in that game, which favors the usage of reals over supers, so it's just as well that you have to rely on Gundams anyway. You can get Cecily and the F91 right away by connecting with that Game Boy game, which is very useful. And Maria is actually the best Mazinger pilot in it because of her overpowered ESP skill, even in a normal run you definitely want to put her in Great Mazinger and bench Tetsuya forever. The same skill also makes Ginrei Robo one of the best units in the game.
I've also done this run in Alpha Gaiden, but the way the cast gets scattered forced me to solo a lot of stages with Jun in Great. Four, Purus and Xabungle girls were useful later on.
>>
>>14018369
They won't, I tested. Mazinger and SKL were doing something along the lines of 15000 with their Hot Blood boosted finishers, and were doing more than 30000 with their combo.

The only unit I've found where the two or more combo-involved unit finishers outdo their combo MIGHT be Triple Generation, because Flit outdamages his version with the nuke - but he has less uses of the nuke than he does his combo, and AGE-2 probably more than reverses it on its own.

>>14018442
Well, but you can stick her in a battleship to still get that.

>>14018565
In Alpha 1? Easy.

>Kouryuoh, maybe the Huckebein Gunner
>Gunbuster
>Sizzler Black
>Kakizaki's Valk featuring Milia (albeit this one is rather lategame)
>Gran Garan and Goraon are your battleships
>Evangelion Unit 02
>Sayaka and/or Jun in Mazinkaiser/Powered Mazinger and Great
>Marvel in Bilbine
>R-Gun Powered
>Valsione R

And then you mentioned the Gundams so you'd have the Purus, Four, Cecily, Quess, Roux, maybe Marbet in the good Gundam units too. And Noin can take up a Wing EW unit.
>>
>>14018566
I do it on the DS, 3DS, and PSP games, Z3, and occasionally 2nd OGs. It works for me, but I don't really think it'll work for anyone else unless you're somewhere in my neighborhood of crazy.
>>
File: Ultra Magnus.png (248 KB, 931x672) Image search: [Google]
Ultra Magnus.png
248 KB, 931x672
>>
>>14018734
Oh, and Ginrei and one of the girls in the Bluegar.

...I'm not too thrilled with the Jinrei Robo myself since it LOSES ITS P RANGE UPON UPGRADING (less of a threat in 64 where 2 was a transformation), but I suppose that if you were only using your money on it, it might become good.
>>
>>14018721
Ginrei is Psychic!?!?!?
>>
>>14018009
>>14018031
>>14018130
>>14018135
I was happy with the focus SEED got.

Please don't bully me.
>>
>>14018568
sahib
Class: Berserker
Alignment: Neutral good
Strength: E Defence: C++
Agility: D Magic: C++
Luck: C+ Noble Phantasm: C++

Personal skills:
Evil eye
Independent action

>Noble Phantasm: C++
>>
>>14018789
She has 超能力 skill in the game. As does Maria and the Godmars characters.

In the OVA she could teleport or some shit, I guess that's why.
>>
>>14018848
Does Akira have it, or a different skill?

...Raideen IS in 64, isn't it?
>>
>>14017545
At least adult pokefags aren't trying to shoehorn pokemon into SRW. Or at least I haven't heard of it.
>>
>>14018009
Ignoring Archangel routes is the canon route.
>>
>>14018849
Nope.
>>
>>14018852
https://www.youtube.com/watch?v=SF5chFwLzcY
>>
>>14018535
Aren't girls haram?
>>
>>14018855
Haha, what a story anon.
>>
>>14018849
Akira has what psychodrivers have, but he's not in 64.
>>
>>14018858
>>14018907
Huh. He's in so many early games that I thought he'd be in 64. That's interesting.
>>
>>14018934
And now he's back in the club of "was in a lot of early games, now unlikely to ever return." Same club that L-Gaim is in (if you don't count OE) and that Dunbine only recently got out of.
>>
>>14018943
At least he's not in the "made one appearance and that's it" club.
>>
>>14018955
Or the "why won't you go away?!" club? Inhabited mostly by Macross F and SEED Destiny, I assume, with Endless Waltz only just leaving recently..
>>
>>14018955
Isn't it sad, Sasuraiger/Baxinger/Daiohja? (not the only examples, but the first I thought of)
>>
>>14018965
I really don't want to see Nova a while either.
>>
>>14018971
Well tough, it's gonna come back.
>>
>>14018990
It wasn't in BX
>>
>>14018995
Got replaced by Nadesico.

You can't win this battle. Over saturation will occur one way or another.
>>
>>14019012
Nadesico hadn't been in SRW for a longass time before BX.
>>
>>14019012
This brings a question to mind. Folks, what different series would you like to see become the next over-saturated entry, or that you think you'd never get tired of seeing in SRW?
>>
>>14018943
Also Gundam F91 if you don't count HD. Maybe 0083?

Part of the reason I think they haven't put the newer series in is they want to do it with Brave Raideen, but without Akira Kamiya they're not going to get the proper DOUBLE GOD ARROW going.

>>14018968
At least Sasu and Bax have a chance of breaking out with Jinraiger going to be a thing (You people are going nuts over the lack of SRW PVs, fuck that, I've been waiting for more Jinraiger info for two fucking years and it's supposed to come out in this one!). Daiohja's last chance was OE, and they got rid of it.

>>14018995
Or OE.

>>14019021
Honestly I haven't really minded any one series for being in too many SRWs. I'm sure that if I did, any modern series would pale in comparison to what they were doing in the old days of the franchise.
>>
File: mkr_wd_translation_6.jpg (45 KB, 637x478) Image search: [Google]
mkr_wd_translation_6.jpg
45 KB, 637x478
>>14019026
>>
File: Jinraiger Cannon.jpg (53 KB, 435x621) Image search: [Google]
Jinraiger Cannon.jpg
53 KB, 435x621
>>14019026
>I've been waiting for more Jinraiger info for two fucking years and it's supposed to come out in this one!

You're not alone
>>
>>14019018
It was in W
>>
>>14019054
Which came out eight years before BX
>>
>>14018566
it's great in SRW 3 early on when you need to rush and finish stages early if you want to unlock Shu's stage
>>
>>14018721
the early SRW games that featured Maria tend to make her the best Mazinger pilot, or at least one of the best

I really wish they'd do more silly stuff like that in SRW again
>>
>>14019018
The last game it was in was Gakuen, which was seven years ago.
The last standalone game it was in W, which was eight years ago. If you count AP, it would be seven years.
It has been absent from 18 games sense Gakuen.
It has been absent from 9 games if you exclude OG titles.
It has been absent from 4 standalone titles since W.
It has been absent from 9 titles, including both Standalone and Series titles.

Take from that what you will.
>>
>>14019085
On top of that, if you look at past franchise things, Nadesico was - assuming you count remakes - in 7 games. A, AP, Gakuen, W, J, R, Impact. If you count the sequel movie, you can add 2 more, MX and MXP. Ok, so that's 9, over a period of 8 years (September 2001 to August 2009)

Gundam Zeta was, from the period of 8 years from March 1995 to March 2003, in: 4, 4S, 2G, Complete Box, F, Final, Compact 1, Compact 2-1, C2-2, C2-3, 64, Link Battler, Alpha 1, Alpha Gaiden, Alpha 1 DC, Impact, A, R, Compact Color, and Alpha 2. That's 20 games and ports, and I probably missed one or two. Since you totally counted side games and sequels though, I'm allowed to count Shin - which has CCA and Victory - and Shooting, putting it at 22.

Yelling at Nadesico for oversaturation is fucking dumb.
>>
>>14019085
>Gakuen

sequel when? Bonus points if it play like Shuffle Battle
>>
>>14019112
Don't even get me started on Macross F being in the same amount of games as Evangelion, in half the time
>>
>>14019123
Well if you're to be TECHNICAL, Gakuen itself is a sequel of XO's multiplayer function, but this is a time to not be technical.

If they're going to do it, it'll be after a 3DS game or two more, when they have standardized graphics. BX next to L is going to look even odder than K next to J did.
>>
>>14019133
If we're going to get another 3DS SRW, I wonder when we can expect to hear about it. BX wasn't really that long ago, and the gap between it and UX was...two years? Just guessing.

And if it goes like the DS games did, half the cast will be recycled and enhanced from earlier entries, so let's be ready to see Dunbine, SKL, and Macross F again.

In fact, if we follow this dumb logic I'm spouting out of boredom, I predict the next 3DS game's repeats will be Dunbine with Sirbine, SKL, Macross F, Linebarrel, Trailblazer, GaoGaiGar, and Gorg. The new-to-3DS entries will be GGG Final, Shin vs. Neo Getter, Godannar, and it'll add God Mazinger and a Brave.
>>
>>14019171
I certainly hope your predictions for the next 3DS game do not come true.
>>
>>14019130
Or how about everything I just said about Zeta and its sequels also applies to Getter? Or how Mazinger Z was just flat out in all those games itself as well as in Super Robot Spirits, putting it at 23?

Early franchise was DUMB about that shit.

(also with the Macross thing, you're counting that as both Eva and the movies, yeah? Because otherwise you shouldn't count Macross F and its movies. The math sounds right to me though.)

>>14019171
I did a fake "RX" cast list a while ago. Spent a good bit of time on it, in fact. Unfortunately I was expecting to have the archive remain. It took from all the patterns I know of SRWs moving onto their next game - tried to figure out what the red herrings that wouldn't be copied and the series that would be and would get expanded on were.

I remember it had:

>Fafner
>Fafner HaE
>Fafner Exodus
>I think Right of Left?
>Gundam 00 (NOT A Wakening. I was banking on an A>R>D situation)
>SD Gundam Sangokuden BBW
>Gaogaigar
>Gaogaigar FINAL
>one other Brave, Dagwon or Goldran or Might Gaine IIRC
>Albegas (they have to have one surprise series from the 80s, may as well)
>Wings of Rean
>New Dunbine (last two games were WoR with Dunbine support and Dunbine with Neo Byston Well support, this one is New Dunbine with WoR support)

But then I can't remember what filled it to 16.
>>
>>14019171
I would be okay with that if it meant the return of Getter to handheld Nintendo SRW.
>>
>>14019198
Eh if they give use New Byston Well with actual plot then it'll pretty much automatically validate the game by sheer virtue of it being the first game since C3 where that happened.
>>
>>14019198
Why do you hate fun, anon?

>>14019221
Shin vs. Neo needs another outing, I'd say. Either that or putting in Armageddon again but in handheld form.

That or New Getter, but how likely is that to ever come back after Neo? Armageddon's the new hotness when it comes to Getter.
>>
>>14019267
I'd like New Getter again, but it makes sense that they keep using Armageddon. It has the most usable units aside from Toei Getter.
>>
>>14018995
That's because they're saving it for the next HD title.
>>
>>14019267
Nothing fun about retreading 7 plots already available in prior games.
>>
>>14019112
The people doing the whining probably think Gundam is "good" or something.
>>
>>14019267
For a certain degree of new. What can they even do with Getter anymore? It hasn't gotten any new animated entries since the mid-00s, and BB Studio/Banpresto is strangely allergic to adapting Getter manga.
>>
>>14019328
So basically what we need to do is put in Getter Arc. Or maybe just make up a plot for Dino Getter. Something Something GETTER RAYS
>>
>>14019328
i've always wanted them to bring shin vs neo back and then expand into armageddon's story or meld the two OVAs plots together with the SVN cast
>>
>>14019219
Unless one of the missing series is Demonbane, you may as well put the Fafner units into L class.
>>
>>14019366
Oh right, I think Demonbane and Manga Linebarrel were in.

Then the other two were new series maybe? I dunno.

>>14019341
They'd have to come up with voice actors for everyone.
>>
>>14019328
Well, they could premiere that other unused anime. Getter Go, I believe, somewhere in the late 80s, generally forgotten?

>>14019355
Funny enough, there's a SRC scenario doing that and more, turning Armageddon into a sequel to the original comic Getter, putting Shin vs. Neo in with a little bit of Go's weaponry involved, Getter Emperor is involved somewhere, etc.
>>
>>14019375
1991. They'd have to get a new VA for Gai, but it'd be doable.

The thing is that there's a large number of people who would fucking hate Banpresto for no reason if they used Getter Go.
>>
>>14019373
Have SRW games ever done that before? Given voices to things that didn't have them originally? I know Crossbone doesn't count because G-Gen beat them to that by a couple years, but I guess Manga Linebarrels counts with Deus Ex Machina, but I can't think of any others off the top of my head.
>>
>>14019389
>The thing is that there's a large number of people who would fucking hate Banpresto for no reason if they used Getter Go.
Why?
>>
>>14019373
Alright, working with

>Fafner
>Fafner HaE
>Fafner Exodus
>Right of Left
>Gundam 00
>SD Gundam Sangokuden BBW
>Gaogaigar
>Gaogaigar FINAL
>one other Brave, Dagwon or Goldran or Might Gaine IIRC
>Albegas
>Wings of Rean
>New Dunbine
>Demonbane
>Manga Linebarrel

What kind of backstory and crossover elements could we have in here?
>>
>>14019389
Oh, and they'd have to get a new VA for Rando as well.

>>14019395
>but I guess Manga Linebarrels counts with Deus Ex Machina

That and Ankoku Daishogun in BX, but he's just transplanting one Great General Of Darkness VA to another.

>>14019400
Irrational hatred of a series a lot of people haven't watched. I've seen it thrown at Getter Go TV before.
>>
New ep,guest Okamoto Nobuhiko
>>
>>14019415
That's silly. Everything should get a chance to shine at some point, even if they weren't all that great. Look at Tobikage and Machine Robo. Might as well let SRW at least try to use stuff like Getter Go, G Dangaioh, TV Psybuster, and...I dunno, whatever's generally regarded as the worst of the non-GGG Braves.
>>
Man, now I want IBO in SRW after the last episode.
>>
>>14019487
>yfw Graze Ein secret if you talk to him with Setsuna
>>
>>14019487
Is it good now?
>>
>>14019401
If Linebarrels is involved, Might Gaine could work out the best, due to the plot twist involved. Plus Maito's company could provide funding for Celestial Being behind his own back.

>>14019481
I still think they'll eventually run out of old stuff to use and have to scrape the bottom of the barrel.
>whatever's generally regarded as the worst of the non-GGG Braves.
Exkaiser or Goldran, depending on who you ask.
>>
>>14019433
neat
>>
>>14019481
>TV Psybuster

Noooooooooooo
NOOOOOOOOOOOOOOOOOOOOOOOO

No
>>
Is there a story translation anywhere for og 2.5 in OGs? I found one for OGG on gamefaqs but the author skips over most of what was covered in OGs
>>
File: CIYHepxUcAALgwG.jpg large.jpg (106 KB, 768x1024) Image search: [Google]
CIYHepxUcAALgwG.jpg large.jpg
106 KB, 768x1024
>>
>>14019481
Machine Robo as a show isn't great, but Rom was always amazing.
>>
>>14019505
It got gooder.
>>
>>14019505
Not really.
>>
>>14019560
So it's still crap? Gotcha
They better not pull an S2 outta their asses
>>
>>14019507
I'm torn, because I think Exkaiser himself is really cool, but a lot of the MotD designs are kind of bland, and a lot of the episodes are kind of nonsensical.

Dinogeist is cool though, I'd love to see him get away with stealing Axis or something.
>>
>>14019571
That was already confirmed, I thought.
>>
I just want a UX2
>>
>>14019481
>Might as well let SRW at least try to use stuff like Getter Go, G Dangaioh
>G Dangaioh
Fuck that.
Some things just belong in the fucking pits of mediocrity and obscurity.
>>
>>14019606
Oh no
Source?
>>
>>14019606
Nope, just baseless rumors. A bunch of idiots really want it to happen for some reason though.
>>
>>14019612
Me too. In glorious HD

What series should they add to UX?
>>
>>14019634
As far as building from what they already have,
Build off of the Vocaloid-Virtual-On cast.
Kishin Hishou Demonbane
Sangokuden Manga continuiation
Fafner Exodus

They could probably remove Macross F and the Dunbine/WoR cast the easiest.
>>
>>14019654
>Sangokuden Manga continuiation

I'm fairly certain Sangokuden BBW doesn't have a continuation. It is, however, an adaptation of BB Senshi Sangokden, which is a much longer thing and covers a lot more of RotTK.
>>
>>14019481
>TV Psybuster
That would be pretty useful for the aforementioned girls only run, if nothing else.

The MC's imouto was fucking adorable.
>>
>>14019654
>Vocaloid-Virtual-On cast
What's the deal with this anyway?
I'll never get this
>>
>>14019789
SEGA owns Virtual-On
SEGA owns the Project DIVA series
SEGA asked if it would blend
SEGA found it that it would in fact blend and create the Hatsune Miku version of Fei-Yen
>>
>>14019839
Didn't Fei Yen HD come before Project Diva?
>>
>>14019481
>whatever's generally regarded as the worst of the non-GGG Braves.

Exkaiser, or NOTHING FUCKING HAPPENS THE SHOW

30-odd episodes in and literally no character development
>>
>>14019861
HD came out in 2011, I think.
Project Diva was '09.
>>
>>14019603
>Dinogeist is cool though, I'd love to see him get away with stealing Axis or something.

would fucking love Dinogeist in SRW stealing everyone's shit, sassing other villains etc
>>
>>14019789
What, it being made in the first place or it being in UX?

If the former, I imagine it was a money thing, they could do it for cheap and it sold well. If the latter, I dunno, because they felt like it.
>>
>>14019679
I'm sure they could adapt some of the plot
>>
>>14019603
I could easily see him get an attack animation event that consists of him and Exkaiser having their famous final duel.
>>
>>14019906
Well, I mean, before going into other material, maybe adapt fucking SD Gundam Sangokuden BBW properly first.

>>14019907
If Exkaiser's finisher isn't just the final fight between him and Dino Geist turned into an attack, I would be annoyed.
>>
File: 1453987190707.jpg (36 KB, 191x283) Image search: [Google]
1453987190707.jpg
36 KB, 191x283
There needs to be a combination attack for all the Rocket Punch-styled moves in the OG-verse. Boost Knuckles, Dynamic Knuckle, Spiral Knuckle, Tiger Knuckle, there's gotta be a lot more than just those ones from the top of my head.
>>
>>14019925
Genbu-kobu Dan aka Black Warrior
>>
File: eureka.jpg (36 KB, 400x240) Image search: [Google]
eureka.jpg
36 KB, 400x240
>>
>>14019948
>Genbu-kobu Dan
Genbu Kongoudan.
>>
>>14019992
close enough
>>
>>14019925
Soul Saber has one IIRC, so that's another on the pile. Garmraid's OM NOM FIST as well.

...Does the Seize Anchor shot at the start of Gigante Ungiha count? It's sort of a chain rocket punch, but also sort of not.
>>
>>14020138
That needs to be available as a separate attack.
>>
>>14018859
This... looks more like a chinese hack.
>>
>>14019401
Might be a little late on this but if you're doing GGG backstory you might want to put Betterman in along with early Fafnr for that "Our mechs are shit and the enemy is to powerful" feeling Right of Left has.
>>
>Reiji and Xiaomu are married
So when are the OG Kyosuke and Excellen going to get married?
>>
>>14020196
>Reiji and Xiaomu are married

What, when did this happen?
>>
>>14020196
Never.
Excellen succumbs to space cancer and Kyosuke settles for Arriere.
>>
>>14020204
end of PxZ2
>>
>>14020204
End of PXZ2, if I'm not mistaken.
>>
>>14020204
At the end of PxZ2
>>
>>14020210
>>14020213
>>14020215
Son of a bitch I need to finish the game now.

How many stages are there in total so I have an idea of how much I got left
>>
>>14020157
It is. Same guys who made SRW X, which a few of you might remember was being played by an anon here like a year or two back.

>>14020174
>only RoL battle is the last one
>the only two pilots left are about to die
>BETTERMAN OUT OF NOWHERE TO SAVE THE DAY
>the scenario is "let the ally NPC clean the stage up for you while you try to sneak in a few kills on the leftovers"
>>
>>14020225
>BETTERMAN OUT OF NOWHERE TO SAVE THE DAY

More like Betterman there to job for time before the kids assimilate.

I'd say somehting about Dualkinds being able to resist Festum mindrape
>>
>>14020223
42
>>
>>14020225
which one is X?

because I played one that had some weird ass shit:
MC is Axel in the Ashsaber (who can't even get to the final boss due to no flight)
Getter Robo only has 1 form and 1 spirit command
You gain EXP from dodging attacks
Neo Granzon is the final boss
>>
Since we're talking about hacks now, I sae some screenshots once of a DBZ hack of one of the GBA SRWs, but couldn't find any more info on it. Anyone know anything about this?
>>
>>14020196
Oh boy, to be a fly on the wall when the OG staff hears about this.

>>14020207
>implying that protag OGs can die permanently
Then again, I'm not sure if they'll also go as far as killing Psychodrivers like Aya.
>>
>>14020267
That one, yes.

>>14020326
DBZ hack of a SRW game? Now, that I don't know about. DBZ hack of a Pokémon game, though.
>>
>>14019925
Still surprised that the SRX out of all units don't have one yet. It could send out a hand with Aya controlling it and fire Finger Launchers freely and ends with a T-Link punch.
>>
>>14020207
>settles
she has her own stake
she don't need no 2nd place prize
>>
>>14018859
>FRY IN THE SKY
>GETTER ROBO
>>
>>14020480
Well, it's a 2G hack after all.
>>
>>14020399
Rai and Aya won't let it happen so Ryusei doesn't die of all his blood going to his erection in the middle of battle.
>>
File: bridexiaomu.gif (953 KB, 400x240) Image search: [Google]
bridexiaomu.gif
953 KB, 400x240
>>14020196
>>
>>14020587
She's had that since EFE
>>
Hey its April soon

Wheres the PV
>>
>>14020650
It's right here
*unzips katana*
Thread replies: 255
Thread images: 39

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.