[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
>its the final battle >the main character launches in his
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /m/ - Mecha

Thread replies: 117
Thread images: 37
File: Lancefighter.jpg (80 KB, 1248x848) Image search: [Google]
Lancefighter.jpg
80 KB, 1248x848
>its the final battle
>the main character launches in his mech to take out the big bad
>in the middle of the engagement, allied forces start getting reports of a new, super fast enemy prototype weapon shooting down friendlies left and right
>everyone freaking out about how they've never seen anything like it
>its headed towards the main character
>its a space fighter

how would you react
>>
>>13981915
the idea of a space-plane with some guns bolted on being revolutionary to any kind of advanced society is fucking ridiculous.
>>
File: wing blueprints 1.jpg (62 KB, 704x528) Image search: [Google]
wing blueprints 1.jpg
62 KB, 704x528
>>
>>13981935

not for a society that eschews ceremony over function, E.G. people using giant robots in space for some reason :))))
>>
File: ep30a.jpg (24 KB, 215x150) Image search: [Google]
ep30a.jpg
24 KB, 215x150
>>13981915
It dies.
>>
>>13981941
>randing gear
>it's the shitty bird claws
>>
File: hayguys5wd7fg.jpg (146 KB, 775x600) Image search: [Google]
hayguys5wd7fg.jpg
146 KB, 775x600
>it's another "anon pretends to be witty by pointing out how unrealistic giant robots are" thread
>>
>>13981915
I would laugh, then wink, and shitpost on /m/.
>>
>>13981915

i guess it'd get points for originality
>>
File: 1453611025636.jpg (444 KB, 1508x1493) Image search: [Google]
1453611025636.jpg
444 KB, 1508x1493
>>13981952
>E.G.
>:))))
>>
>>13981915
Space fighters make less sense than giant robots to be honest. At least limbs can be used for AMBAC but wings are absolutely useless in a vacuum.
>>
>>13981915
>jet zooms past gundam
>gundam just turns around and shoots it in the back

Alternatively

>gundam just transforms into a jet
>>
>>13981915
Not at all. The G-fighter and Core booster were also space fighters with fairly good records in Sayla's hands.
>>
>space fighter is outmanoeuvred by the gundam due to having wings for no reason
>gundam pilot destroys it because mobile armours literally never win
>>
>>13982192
You need radiators though.
>>
>>13982295
>mobile armours literally never win
Denobrium says hello
>>
File: Gummi_Ship_KHII.png (67 KB, 438x424) Image search: [Google]
Gummi_Ship_KHII.png
67 KB, 438x424
>>13982293
>tacking on a whole bunch of wings at random magically makes a mobile suit more maneuverable
If it works for pic related...
>>
>>13982308
>>
File: 1438679224070.jpg (542 KB, 1500x684) Image search: [Google]
1438679224070.jpg
542 KB, 1500x684
Better yet:

>climactic space battle
>protagonist goes out in his mech to join the fight
>suddenly reports over the space radio of our team's mecha being blasted to space dust by some new enemy weapon
>nobody can stand up to it
>it's closing on the protagonist
>he gains sight of it
>it's a tank
>>
>>13982307
I distinctly remember the dendrobium orchis being destroyed by the solar system II anon
The dendrobium is actually a mobile container anyway
>>
>>13982202
>jet zooms past Gundam, uses RCS to spin around, takes shots as it passes
[STARFURY INTENSIFIES
>>
>>13981915
>>13981935
>>13981952
https://youtu.be/55olVGj345Y
>>
>>13982417
>gundam moves its arm around and shoots the jet
Woah nice design there mate
>>
>>13981935
It makes more sense than having a mech with legs in space.
>>
It worked for Star Fox, having less mass, a smaller target profile and greater speed can more than make up for AMBAC but they need to job, otherwise we wouldn't have an excuse to have giant robots
>>
File: 1421791119908.png (576 KB, 640x955) Image search: [Google]
1421791119908.png
576 KB, 640x955
>>13982448
Go away zeon engineer
>>
>>13982459
>Char says it doesn't have any legs
>He means he can't kick if it doesn't have legs
Oh my god it all makes sense now. If Char had a mobile suit with legs he could have beat Amuro and won the battle of A Baoa Qu single footedly.
>>
>>13982448
Not at all.

90% of the reason for the design of a plane are rendered moot in space. It's useless. You basically have a rocket with a bunch of flimsy shit attached to it.

Meanwhile a humanoid design can more easily maneuver in a zero g environment able to make finer, more minute adjustments that the rigid design of a plane would be incapable of making.

Which leads to the absolute truth.

The ball is the greatest, most efficient design for space.
>>
>>13982389
>The dendrobium is actually a mobile container anyway

it's a technicality. Mobile containers like the Orchis and Neo Zeong are just mobile armors controlled via a mobile suit.
>>
>>13982466
>Meanwhile a humanoid design can more easily maneuver in a zero g environment able to make finer, more minute adjustments that the rigid design of a plane would be incapable of making.

That is a totally groundless assumption without basis or proof of concept.

Most "space plane" designs don't have a reason to have aerofoils (unless they're for atmospheric re-entry) and their "wings" are really just there to mount weapons or thrusters.
>>
>>13982474
>That is a totally groundless assumption without basis or proof of concept.

It's not really a "baseless assumption". Limbs can still move in space just fine, while the maneuvers that allow a fighter to quickly turn around in the air just can't work in space.
>>
>>13981915
Isn't that pretty much the finale to Dunbine?
>>
>>13982489

Again, nothing but conjectural speculation.

What makes you think that space craft couldn't turn just as quickly? Because it doesn't have limbs? What do limbs have to do with turning?

A space fighter wouldn't have need for aerofoils so it wouldn't move through zero-g vacuum the same way an airplane does.
>>
File: MTB_102_(Motor_Torpedo_Boat).jpg (498 KB, 2359x1470) Image search: [Google]
MTB_102_(Motor_Torpedo_Boat).jpg
498 KB, 2359x1470
>its the final battle
>the main character launches in his mech to take out the big bad
>in the middle of the engagement, allied forces start getting reports of a new, super fast enemy prototype weapon shooting down friendlies left and right
>everyone freaking out about how they've never seen anything like it
>its headed towards the main character
>its a torpedo patrol boat
>>
File: images.jpg (22 KB, 466x316) Image search: [Google]
images.jpg
22 KB, 466x316
>>13981952

A giant robot makesmore sense than the OP fighter. At least the mecha has AMBAC.

Now, a pure space fighter like the Starfury is a whole nother story.
>>
>>13982530
>its the final battle
>the main character launches in his mech to take out the big bad
>in the middle of the engagement, allied forces start getting reports of a new, super fast enemy prototype weapon shooting down friendlies left and right
>everyone freaking out about how they've never seen anything like it
>its headed towards the main character
>its a 86!

this is fun
>>
>>13982521

Even astronauts can turn around in zero G without making physical contact with anything. Questioning that part is just odd.

http://space.stackexchange.com/questions/2954/how-do-astronauts-turn-in-space

By "space fighter", I mean the classic model with airplane-like wings and back thruster focus. That design wouldn't be able to turn around in space without first coming to a complete stop.

Obviously, if we're actually talking about something much less derivative of an airplane, with maybe movable parts around a "core" unit you could get something more efficient than mimicking human limbs, but by then we wouldn't be talking about something like the space fighter in the op's pic but a completely different design.
>>
File: star-trek-enterprise-discover.png (3 MB, 1920x1080) Image search: [Google]
star-trek-enterprise-discover.png
3 MB, 1920x1080
>>13982536
>its the final battle
>the main character launches in his mech to take out the big bad
>in the middle of the engagement, allied forces start getting reports of a new, super fast enemy prototype weapon shooting down friendlies left and right
>everyone freaking out about how they've never seen anything like it
>its headed towards the main character
>its a torpedo patrol boat

>ddle of the engagement, allied forces start getting reports of a new, super fast enemy prototype weapon shooting down friendlies left and right
>everyone freaking out about how they've never seen anything like it
>its headed towards the main character
>its the Enterprise from Star Trek
>>
>>13982545
>that fuck up of a post
Well, I'll hang myself now.
>>
>>13982532
>A giant robot makesmore sense than the OP fighter. At least the mecha has AMBAC.

Not really. The OP still has more sense in space. Mecha limbs are just to silly to use due to so many points of failure.
>>
>>13982536
You can do it Takumi!
https://www.youtube.com/watch?v=oIuNuOcUwG8
>>
File: MPSeTSq.gif (35 KB, 449x405) Image search: [Google]
MPSeTSq.gif
35 KB, 449x405
>>13982538
You don't need limbs for angular momentum, bro. Something like a gyroscope would be more theoretically more useful for maneuvering a spacecraft than big lanky limbs.
>>
>>13982584

Even if you can make the space fighter spin around, in space it won't lose the momentum it had before. The lack of moving appendages would also make it necessary to turn it around completely every time you wanted to change direction of the target.

Although limbs can be used to make the body spin, they can also aim and point at things by themselves, without needing to turn the entire thing around - which is why a model that isn't limited by human emulating human physiology likely would have an advantage over both human-like robot and airplane-like fighter.
>>
File: f_22_raptor_mobius_1.jpg (72 KB, 1600x473) Image search: [Google]
f_22_raptor_mobius_1.jpg
72 KB, 1600x473
>>13982536
>its the final battle
>the main character launches in his mech to take out the big bad
>in the middle of the engagement, allied forces start getting reports of a new, super fast enemy prototype weapon shooting down friendlies left and right
>everyone freaking out about how they've never seen anything like it
>its headed towards the main character
>its a fighter with a ribbon emblem
>>
File: 1436520376545.jpg (32 KB, 350x475) Image search: [Google]
1436520376545.jpg
32 KB, 350x475
>>13982595
Again, you are assuming that you need big lanky limbs to vector your thrust when a small nozzle will do just fine.

Designing a space craft that doesn't have thrust vectoring is just dumb especially since we already have a space shuttle design that have such feature.
>>
>>13982465

What if Zeon built a mobile suit that was ONLY A LEG? And it was red.
>>
>>13982601
I'm not talking about thrust vector though. That can help with turns, but it doesn't change the fact that the momentum would still need to be negated, making fancy aerial-like maneuvers impossible. And, like I mentioned above, limbs not only help with tuns, but in some occasions just make them unnecessary since they can change their aim without any turning of the actual body.

Also, you seem to repetitively reference limbs as inefficient. We're both talking about sci-fi here, but currently a full turn with gyros can take more than an hour. If you consider limbs inefficient for that I don't see why you're bringing gyros as some superior alternative.
>>
>>13982597
>its the final battle
>the main character launches in his mech to take out the big bad
>in the middle of the engagement, allied forces start getting reports of a new, super fast enemy prototype weapon shooting down friendlies left and right
>everyone freaking out about how they've never seen anything like it
>its headed towards the main character
>its a golf cart with a handgun in the cup holder
>>
>>13982652
>its the final battle
>the main character launches in his mech to take out the big bad
>in the middle of the engagement, allied forces start getting reports of a new, super fast enemy prototype weapon shooting down friendlies left and right
>everyone freaking out about how they've never seen anything like it
>its headed towards the main character
>It's a loli with a rocket hammer
>>
>>13981915
If wing are that important in space, why astronaut don't have X-Wing on their backs?
Checkmate fuckers
WingFaggot: 0
Humanoid Mecha Master Race: 1
>>
>>13982636
I still don't see how you think a mech with limbs would be able to pull off crazy acrobatic maneuvers that space fighter can't.

As far as aiming and moving, a mounted turret is an simple solution that exists already like the chain gun on an Apache helicopter.

Gyroscope/reaction wheel-like device conserves angular momentum better than big obtrusive limb. I have no idea where you got the notion that it takes an hour when we already have devices that can do it much quicker:
>https://www.youtube.com/watch?v=FidvWCDA_8w
...But that's beside the point. Having an internal device that can fit inside the space frame is better than limbs sticking out of the main body which just means that the mech will be just a bigger target in combat. Should those limbs be blown off you've not only would you have lost the ability to retaliate, but you also greatly lose the the ability to turn around.
>>
>>13982799

This guy:
>>13982532

Has the right idea. The starfury is a fantastic design that has even been complemented by NASA.

The "wings" are nothing more than pylons for multidirectional thrusters.

The combat in Babylon 5 was actually pretty awesome, even if the CG itself is dated.
>>
>>13982702

> If wing are that important in space, why astronaut don't have X-Wing on their backs?

The space backpacks in Gundam, both for humans and mechs, do. Even in real life, astronauts don't turn quickly using limbs on EVAs and instead have backpacks with gins and thrusters on them - especially for the untethered walks NASA did in the 70's.
>>
File: 1436520376545.jpg (61 KB, 400x400) Image search: [Google]
1436520376545.jpg
61 KB, 400x400
>>13982532
>At least the mecha has AMBAC.

AMBAC in the Gundam universe was first used on an experimental spacepod. It looked nothing like a humanoid giant robot.
>>
>>13982843

Probably beat an MS in space, but of limited use in a colony/on a planet.
>>
>>13982850

The spacepod was just a prototype built by Zeonic to test bed for proof of concept. It wasn't really built to "beat" and MS.

Also, colonies have no real gravity, so it doesn't need airfoils to fly.
>>
>>13981915

I like Mobile Armors, too.
>>
>>13981953

How did Athrun do so well with any weapon except guns?

Or anyone who didn't use to be on his side?
>>
Wouldn't a sphere be a good design for a pure space fighter? Since they have a lot of surface area.
>>
File: spider ball is awesome.jpg (53 KB, 639x480) Image search: [Google]
spider ball is awesome.jpg
53 KB, 639x480
>>13982896

No one has thought of that, anon.
>>
>>13982896

Not without a lot of thruster nozzles on it's body since it'd have no way to turn. Which are usually put on a wing, fin or vane of some kind to keep them away from the main body.
>>
I hate realismfags

If you can't suspend your disbelief about humanoid robots making good war machines, what the fuck are you doing browsing /m/?
>>
File: index.png (241 KB, 600x340) Image search: [Google]
index.png
241 KB, 600x340
>>13982923
>If you can't suspend your disbelief about humanoid robots making good war machines, what the fuck are you doing browsing /m/?

To get you to post replies about how mad realismfags make you.
>>
>>13982965
>>13982923
It's funny when you realize that some artists answer the problem of
>how can we put fighters IN SPACE?!
with
>Meh, add attitude thrusters on the nose, wingtips and stern
>>
>>13981915
I roll my eyes at someone trying to be anal about realism in a giant robot thing
>>
>>13982660
>its the final battle
>the main character launches in his mech to take out the big bad
>in the middle of the engagement, allied forces start getting reports of a new, super fast enemy prototype weapon shooting down friendlies left and right
>everyone freaking out about how they've never seen anything like it
>its headed towards the main character
>It's my peenus weenus of course
>>
File: ozma custom.jpg (22 KB, 409x450) Image search: [Google]
ozma custom.jpg
22 KB, 409x450
>>13981915

I transform into plane mode and proceed to do battle on his own terms.
>>
File: omega starfury.jpg (64 KB, 550x550) Image search: [Google]
omega starfury.jpg
64 KB, 550x550
>>13982426

I think that, if you look again, you will find that your Gundam has no arms with which to shoot.
>>
File: rand-paul.jpg (122 KB, 652x367) Image search: [Google]
rand-paul.jpg
122 KB, 652x367
>>13981941

>randing gear
>>
>>13982652
Ahh, Mazingolfer Z... truly our greatest savior.
>>
File: david-cheong-hw2-hgn-corvette.jpg (73 KB, 1000x674) Image search: [Google]
david-cheong-hw2-hgn-corvette.jpg
73 KB, 1000x674
>>13982595

>Although limbs can be used to make the body spin, they can also aim and point at things by themselves, without needing to turn the entire thing around - which is why a model that isn't limited by human emulating human physiology likely would have an advantage over both human-like robot and airplane-like fighter.

If only there was some kind of commonly used, far more practical way to point guns at targets without turning the whole vehicle?

The ideal form for a combat spacecraft in a world where everybody fights within visual range is probably something like a squat slab with a turret on either side, and thrusters plastered on everywhere in some kind of balance between weight, efficiency, and power. Maybe throw some reaction wheels somewhere inside the box, if the math says that's worthwhile. Honestly I'm not convinced the AMBAC concept is worthwhile except for things like satellites and probes which need to make tiny adjustments every once in a while over the course of many years.

With such a small sillohutte from the front, you could actually get some decent frontal armor protection on the thing. Then it can dodge around with side thrusters, while pointing the front towards wherever it thinks it'll be shot at from, while firing at whatever.

But nobody wants to watch the adventures of double-sided space tank.
>>
>>13984202
Kentucky wazzup son
>>
>>13982652
>it seems that against all odds, the main character has the new weapon against the ropes after a heart pounding battle
>the enemy pilot just pulls out another handgun
>>
>its the final battle
>the main character launches in his mech to take out the big bad
>in the middle of the engagement, allied forces start getting reports of a new, super fast enemy prototype weapon shooting down friendlies left and right
>everyone freaking out about how they've never seen anything like it
>its headed towards the main character
IT'S A GUNDUM. A GUNDAAM
>>
File: 1285705184852.jpg (252 KB, 850x1236) Image search: [Google]
1285705184852.jpg
252 KB, 850x1236
>its the final battle
>the main character launches in his mech to take out the big bad
>in the middle of the engagement, allied forces start getting reports of a new, super fast enemy prototype weapon shooting down friendlies left and right
>everyone freaking out about how they've never seen anything like it
>its headed towards the main character
>its a teenage girl with a magical staff

>>13983986

I sometimes wonder if all the extra thrusters and stuff can actually compensate for all the bulk even though it is only for space use (?)
>>
>>13981915
i'd think it's crazy im living in the crazy greentext of a /k/ autist
>>
>>13982530
New pasta?
>>
>>13984525
you knowyourmeme r/4chan faggots are fucking desperate
>>
File: HMS_Havock_(1893).jpg (64 KB, 1094x629) Image search: [Google]
HMS_Havock_(1893).jpg
64 KB, 1094x629
>>13982530

My god. To counter this terrifying new threat, we'll need a new weapon. Some kind of... Torpedo Boat Destroyer.
>>
File: BLOODY SEA DEVILS!!!.png (73 KB, 1101x798) Image search: [Google]
BLOODY SEA DEVILS!!!.png
73 KB, 1101x798
>>13984570
RN please, you can't stop the DEVIL DOGS
>>
>>13984610

A weapon to surpass Metal Gear!
>>
File: His smile and optism, gone.png (57 KB, 725x1030) Image search: [Google]
His smile and optism, gone.png
57 KB, 725x1030
>>13984628
Correction, WEAPONS.
There's around 50 of them right now
>>
>>13982923


There's difference between liking mecha and insisting that giant humanoid robots is a more functional design.
>>
>>13982597
*muffled Megalith-AgnusDei plays in the background*
>>
>>13984985
>SkyEye here, all units report in.
>Skull Squadron standing by.
>White Dingoes checking in.
>White Base team reporting in.
>Preparations are complete, ready for battle. All units, follow Mobius 1.
>>
>>13981935
>>13982466
>>13982521
>>13982532
>>13982538
>>13982584
>>13982595
>>13982636
>>13982799
>>13982817
>>13982843
>>13982965
>>13984230
I wish I had paid more attention to mechanics inn high school,but then I was decent in electro-magnetism and end up being an electrical and electronics engineer,and feel like an illiterate .
Wish I had taken mechanical engineering
>>
>>13985091
Nah, nigga. Mech Eng is plebe tier compared to something like electrical, chemical, etc.. Electro magnetism is basically witchcraft by comparison.
>>
>>13984230
yeah, those turrets that can also be used to manuever in 0G, right?
>>
>>13985177
Theoretically, yes, but they'd be horribly inefficient as they were probably not designed to be used in that manner.
>>
>>13982595

>
Although limbs can be used to make the body spin, they can also aim and point at things by themselves, without needing to turn the entire thing around

Isn't this a contradiction? If arms are used to affect balance and orientation, then wouldn't using your arms for other sudden sweeps and movements mid-combat send you spiraling out of control unless the entire rest of your mecha seemingly spasmed and flopped around in order to maintain your 'stability'? Otherwise you see an enemy approaching, jerk your arm towards it to point your gun at them, and then turn into a spinning top who isn't aiming at shit.

You can't have it both ways. Either the limbs impact orientation control, or they do not.
>>
File: 1457594061374.jpg (40 KB, 353x357) Image search: [Google]
1457594061374.jpg
40 KB, 353x357
>>13985251
Not the person you were arguing with originally, but yes that's right. However you also have other limbs so it would be less of an issue than it would initially seem.

I don't personally believe that MS designs are the most efficient, but I still think that many people overstate how inefficient they would be. For the world that was built around them where they have very powerful motors or actuators exist and Gundanium alloy exists and visual range combat is required MSs could work.
>>
>>13985251
>spinning top who isn't aiming at shit.
With all the QUALITY in the original MSG I'm really surprised there WASN'T a scene where Amuro does exactly that, expect instead of not aiming he's just spinning and shooting and hitting all the Zakus around him cause Gundam.
>>
All this posting and not one person has mentioned that mobile suits have legs because Zeon wanted a ground vehicle to quickly seize colonies in addition to a gunship that eats Federation warships all day.
>>
File: vf-25f-fullarmor-fighter.jpg (123 KB, 800x738) Image search: [Google]
vf-25f-fullarmor-fighter.jpg
123 KB, 800x738
>>13984308
With the amount of thrust and how fast they can swing the thrusters around, its more than enough.

Flying a VF is more about pilot skill anyway.
>>
File: donkey punch.gif (126 KB, 320x230) Image search: [Google]
donkey punch.gif
126 KB, 320x230
>>13985177

In practical terms, every bit as well as a pair of humanoid arms.

Sit in an office chair with a good swivel bearing on it. Extend an arm. Swing it to one side. You'll move a little while your arm is moving, then come to rest when you reach the end of your arm's travel. Swing it back and you'll return to your starting position.

How far will your body have been turned by shifting the mass of your arm? About 2 fucking degrees.

A turret can turn all the way around on it's primary axis, and thus rotate the craft to any direction along that axis.

If your arms allow full shoulder rotation, you could, I suppose, windmill both arms around like Donkey Kong charging his punch attack for a minute or two, and orient your mech that way, but it would be fucking stupid.
>>
>>13985461

Seems to me that, since colonies get their artificial gravity from rotation, all's you'd need to do is take your space gunship in through the central docking port, move to the central compartment, and stick to the middle of the colony, and you'd just be floating there, only needing fuel to counter wind pushing you around.

Then you can shoot the top of any motherfucker standing on the "ground"


The real issue would be edjumacting your pilots on how to fly in that sort of environment, because a driving around the middle of a rotating cylinder without yourself rotating along with it, and the interactions with the Coriolis effect, etc. really fuck with human instincts. Nothing behaves quite intuitively.
>>
>>13985551
That's basically the same thing as air power. Air power, as effective as it is, cannot occupy and control land unless it's actually on the land. Otherwise it's just shooting down at the land. Can't conquer and hold territory with air power alone. There have to be some form of "boots on the ground" to take territory.
>>
>>13985561

>Can't conquer and hold territory with air power alone.

This is because aircraft need to fly around at 200+ mph at all times and can only stick around for like 20 minutes before heading home for like 12 hours of maintenance.

If an airplane could just sit around in the air days at a time without refueling, hovering there like a helicopter gunship, you bet your fucking ass airplanes could hold territory.

it's not some axiom of the universe, or law of war that you have to be touching the ground to count as "holding ground", it's the fact that for the entire history of military aviation, aside from various dirigible airships, any armed aircraft's contribution to any ground battle is to show up, dump everything it has as fast as possible, and GTFO back to base before it falls out of the fucking sky.

and well, zeppelins have their own problems.
>>
>>13985551

Except that just makes you target sitting in the open and forced to contend with the possibilities of hostiles in a 360 degree sphere around you and you won't know because they're in cover. You can see this happen in 0080.

You now have a craft with a shitty loiter time whose primary defensive measure seems to be hoping no one notices.
>>
>>13985623
Even if you had a continuous rotation of combat aircraft including CAS and ground interdiction and missile drones circling overhead, that still wouldn't count as holding ground.
>>
>>13985461
>not one person has mentioned that mobile suits have legs because Zeon wanted a ground vehicle

Nobody mentioned it because nobody is talking about landing on the ground.

Now that you mention it, you don't even need legs for that. You can get around with a good set of wheels/treads. Besides, it's not like the colonies in Gundam have real gravity. You could literally float around inside.
>>
>>13985848
>Nobody mentioned it because nobody is talking about landing on the ground.

Probably the most plausible reason though.

>Now that you mention it, you don't even need legs for that. You can get around with a good set of wheels/treads.

However those ARE completely useless dead weight for space travel.

>Besides, it's not like the colonies in Gundam have real gravity. You could literally float around inside.

But it's real enough to pull you to the ground if you get close enough.

You can just have a separate gunship and ground vehicle, but that seems a bit silly to me since that comes with logistical issues and the fact that in this setting the technology to not have to do that is practically just sitting on your couch saying "Build Me".
>>
>>13985879

>But it's real enough to pull you to the ground if you get close enough.

No, it doesn't work like that, or at least, not exactly. Floating around inside the colony just means you're sitting still in space while this giant tube spins on it's axis around you. If you're towards the middle, it'll look like everything is just kind of lazily turning about at, I dunno, 1RPM.

Towards the surface, you'll still be floating fine, but everything will be zipping fast at whatever the tangential velocity is at that radius from the center at that RPM. if there's no air in there, then all you have to worry about is hitting trees or whatever if you get too close.

If there's air, it's going to get pulled along with the surface through some complicated fluid dynamics bullshit, and you'll have to use some thrust to counter that, or be given a tangential acceleration that will kind of push you towards the surface as it curves into the way of your straight-line travel.

Essentially: to "fly" against the direction of rotation in a colony, all you need is an engine, no wings. needed. Because you won't be flying.

To fly the other direction, you'll need wings, and it will be incredibly difficult because the faster you go, the harder you'll be "pulled towards the ground"

Anyway, if you're putting craft inside the colony, the colony already lost, you're just formalizing that by showing them that they are now zeon's bitch. The time to put up a serious resistance was when your shit was on the OUTSIDE of their fragile little soap bubble in space.

Just carry a couple of electric ducted fans in your space carrier to stick on your space gunships for when they are needed to operate in a pressurized environment.
>>
>>13981915

i always thought it would be interesting if the enemies final ace unit was a super fighter instead of a one off MS
>>
>>13985879
>However those ARE completely useless dead weight for space travel.

And legs aren't???

You are putting up a double standard here.

>But it's real enough to pull you to the ground if you get close enough.
You literally have to be touching the ground enough for surface friction to alter your vector. Or you get hit by building or something that drags you along with it.

>You can just have a separate gunship and ground vehicle, but that seems a bit silly
It actually makes sense since that's what military forces do. Multiple vehicles that are specialized for 1 or 2 specific roles often gets better results than one thing that doesn't do anything particularly well.
>>
>>13985977

Wasn't that literally what happened in MS gundam, with Zeong?

And then later with Neue Zeal?
>>
>Anyway, if you're putting craft inside the colony, the colony already lost, you're just formalizing that by showing them that they are now zeon's bitch. The time to put up a serious resistance was when your shit was on the OUTSIDE of their fragile little soap bubble in space.

If only it actually worked like that.

>And legs aren't???

Technically no. AMBAC aside, they can also magnetically attach to metal hulls (The outside of a colony/ships) or anchor into rock (Like an asteroid).

>It actually makes sense since that's what military forces do. Multiple vehicles that are specialized for 1 or 2 specific roles often gets better results than one thing that doesn't do anything particularly well.

For conventional vehicles it would be physically impossible to have most vehicles try and do more than one job. A mobile suit doesn't seem to suffer the same limitations thanks to a common FCS and the ability to swap weapons with casual ease.
>>
>>13988539

If you have the technology for magnet boots for robots, you can make magnetic treads, too. Insisting on bipedal design offers no practical advantages that can't be done with wheels/treads or other such conventional landing gear for surface locomotion.

Also, if the enemy has already breached your defenses and started boarding, there isn't a whole lot you more you can do without endangering the whole vessel.
>>
File: Neue Ziel.jpg (3 MB, 1468x3730) Image search: [Google]
Neue Ziel.jpg
3 MB, 1468x3730
>>13985982
Zeong wasn't a fighter, it was a legless mobile suit. Neue Ziel is similar but even less humanoid with arms that stay hidden most of the time, but still not much like a (heavy) fighter craft. When in motion and even when still, it has an "upright" pose rather than having a long body lengthwise.
>>
>>13988755
>When in motion and even when still, it has an "upright" pose rather than having a long body lengthwise.

Why would that matter in space?
>>
>>13985982

In order to be a super fighter, it would have to be a Space Dopp/Super Oggo instead of an MS/MA.
>>
>>13988867
Fuck if I know. When "upright", the suit has beam emitters that mostly face forward.
>>
>>13988897 (You)
And when Gato was speeding off to the Solar System II's control ship to take it out as quickly as he could, it's still sort of upright but at an angle.

It's just more aesthetics than anything else, really.
>>
>>13985000
*Rex Tremendae intensifies.*

https://www.youtube.com/watch?v=d0zW7H8CIxU
>>
>>13982601
The point of AMBAC is fuel efficiency. It takes fewer resources for an electric motor to swing a limbs and move a unit that it does to use fuel in controlled thruster bursts. The leaves fuel for other uses.
>>
File: MPSeTSq.gif (2 MB, 640x360) Image search: [Google]
MPSeTSq.gif
2 MB, 640x360
>>13990167
Don't see why you can't apply AMBAC principles to a non-mecha design. Especially since we already have spacecraft that make use of reaction wheels in real life. Even in the Gundam universe, AMBAC was first applied on a non-humanoid spacepod.
>>
>>13990250
Don't the Core Boosters and, for a non-gundam example, Valkyries utilise some sort of AMBAC when in space with their mini-verniers?
Thread replies: 117
Thread images: 37

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.