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Think of writing a novel that serves as a literary deconstruction
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Think of writing a novel that serves as a literary deconstruction of the 'Legend of Zelda' series; essentially I would explore the metaphysics of having three people (Link, Zelda and Gannon) continually reincarnated to undergo the same struggles. My twist is that the Link-analog would be a sociopath, the Ganon-analog would be actually quite a decent guy, and the Zelda-analog will either be a massive slut or hamstrung by a male-oriented culture (i've not decided yet). I'd hope to explore the blurring of lines between good and evil, with a dash of realpolitik.

Would anyone read this? Give me tips, suggestions etc
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>>8176129
>deconstruction

Fuck off.
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Why not explore how the series uniquely uses the interactivity of its medium to enable storytelling techniques that are otherwise impossible instead?
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>>8176143
care to elaborate?
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>>8176143

Interesting, but that defies the idea of the novel...
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>>8176129
Let's go through the "cooped up in the basement too long" checklist:

>video games
Check.

>sociopathic character, probably going to be charming with a wicked sense of humour
Check.

>pure person turn bad (corruption boner?)
Check.

>bad person turned good (did nothing wrong)
Check.

>realpolitik, pragmatism, or straight out moral questioning
Check.

I'm sorry friend, but unless you are some masterful writer or can engage with these themes at Dostoevsky level, you are just going to sound like someone writing about something they have no clue about, and has most likely decided to write about them after being broiled in the basement for too long.

There does not seem any reason to read this; there is no salvation, and I don't see any chance of feeling good after reading this. I'm not going to feel any different about video games or political philosophy, and I don't need to hear that shit is fucked.

And with the sociopath thing, 7 Psychopaths said it best: aren't you a bit tired of them?

If you disconnected it from video games, it may be a bit more appealing, or at least have more room for profundity.
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>>8176129
I'm sorry anon, but this sounds like a poorly contrived and desperately bad premise.
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>>8176129
Sounds pretty terrible, but execution is everything.
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You frequent /v/ and shitpost on /a/ don't you
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>>8176143
does it really? most of the zelda games are completely linear and tell the story through cutscenes (which don't allow interactivity at all)
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>>8176129
>My twist is that the Link-analog would be a sociopath, the Ganon-analog would be actually quite a decent guy, and the Zelda-analog will either be a massive slut or hamstrung by a male-oriented culture (i've not decided yet).
How is that your twist? Did you not notice that Sheik was a massive slut and Zelda dominated by male culture btw?
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