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Naval Warfare / Game


Thread replies: 14
Thread images: 3

File: image.png (668KB, 2048x1536px) Image search: [Google] [Yandex] [Bing]
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You are a naval commander, guarding a coast.
You see this beast coming at you @ 125 knots, with a whole areal attack being launched.

What do?
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>>30050352
4 AA guns, plus 4 ballistic missiles.

Pls explain the effectiveness of nukes in the ocean.
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>>30050355
Not a nuke.

http://www.navyrecognition.com/index.php?option=com_content&task=view&id=1423
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Holy shit I used to play this game all the time, whats it called?
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>>30050386
Warship craft
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>>30050339
Send the SEALs to raid it while distracting it with surface/submarine/aerial warfare.
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>>30050339
The coast would be it's death nigguh.
Howitzers would take it out immediatly.
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That ugly square is going 125 knots? Probably make a half decent tsunami when those waves hit shore.
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File: Ss_13.jpg (686KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
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>>30050399
How does it stack up to From The Depths?
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>>30050453
Comparing to 'from the depths', it obviously lacks content seeming it is under 200mb and it is a mobile game. But it's good in its own format, as it's a arcade game not really taking physics seriously.

It's like world of tanks and war thunder really.
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>>30050453
-mobile game so obviously it doesn't have as much content
-more fast paced
-simplistic designing that doesn't really rely on physics, but still has simple principles in boat physics, so it allows you to build more vivid


If you think about it, it is comparing world of tanks to war thunder
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>>30050467
>>30050469
Sorry, thought post didn't show up at first.
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>>30050339
I die of laughter and launch my gliders. Seriously >>>/qst/
Thread replies: 14
Thread images: 3
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