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Mahjong thread
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You are currently reading a thread in /jp/ - Otaku Culture

Thread replies: 255
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Time to add another honba.

arcturus.su – The Wiki
tenhou.net/0/?L7447- 0:0
>>
I fucking love tacos
>>
I haven't really played with you faggots for the past few weeks since I was grinding to 2nd dan, but I was here the whole time. Glad to see mahjong threads active again.
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Do so few people go for chanta that no one even bothers to defend against it? Every single tile thrown out after the riichi was honor or terminal related. Was I not obvious enough?
>>
>>14455869
Chanta is a a pain in the ass to get so I could see why people overlook it or forget about it. Your discards are obvious as fuck though, you have middle tiles from every suit.
>>
>>14455869
Maybe your opponents weren't just that good.
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>>14455939
The guy on the right was a sujibaby who ippatsu'd a tanki wait for me, and the guy on the left went for open tan yao for half of his hands after winning an 11k hand in east 1. I don't think they were the worst though (except that tan yao faggot. I won from skipping his draws out of spite and inadvertently causing a tsumo which killed 4th place.)
>>
>almost all my starting hands are obvious chanta
>stalls out one tile short of tenpai

Every time...
>>
>>14455869
Why are some tiles grey and some light?
That doesn't happen when I play.
>>
>>14456138
He's looking at the record of the match. Greyed out means discarded the tile drawn that turn.
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>>14456153
I see. Thank you.
I think I'll play a game or two in 7447 this morning before I do other things today.
>>
>>14456162
I'll join you.
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>>14456180
And me!
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>>14455794
nice comeback
>>
Close one.
>>
That was a really fun game.
I had some fun and silly hands.
>>
I hate it.
>>
REMATCH
>>
I feel nothing but disgust and sadness.
>>
My bane is that when I'm losing I go full a(utist)ttack mode.
>>
>>14455869
Like some other anon said, chanta is rare, and closed chanta especially. The guy who discarded 7 had a decent hand and 7 was suji, I would have probably done the same.
The other terminals that were discarded (1s,9m,1m) were also suji so it made sense to discard them. Suji > discard pile reading.
>>
>>14456407
People who always rely on suji are people who don't like to think.
>>
>>14456407
Why not just do both? The guy who discarded the 7 also would have been in tenpai if he had discarded the perfectly safe 6.
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>>14456407
Also, this.
>>
R.I.P
>>
Nice.
See you all later~
>>
Good games.
>>
>>14456424
People who don't always rely on suji are people who don't like to win.
Fixed that for you.

>>14456428
He wasn't in tenpai either way, did you mean he would be in isshanten? But you are right, I didn't look at the hand close enough. This would have been a better discard. Maybe he wanted to avoid ending up with a tanki wait so kept his only pair, but it still wasn't the best play possible.

>>14456439
Are you implying this was his mistake? Because the 7 was the safest tile.
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>>14456439
Calling riichi there was mistake imo.
You/that guy had a yaku with iipeikou anyway, so calling riichi was not necessary for ron. And since the wait was crappy and could have been updated easily by drawing 4s, 8s, 2m, or 4m staying silent was the best option in that situation.
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>>14456991
>Are you implying this was his mistake?
Well, I wouldn't call it his finest moment. I bet he wouldn't either. And personally, with his view point, I'd throw the 9 pin.
>>
>>14457099
Oh and with a 2m or 4m you would have also goten pinfu.
>>
>>14457103
Why 9pin? It's just a terminal. Terminals are somewhat safe, but by far not as good as suji and there was nothing else that indicated 9p to be safe as far as I see. IF I would discard anything beside 7pin it would be 8sou. Since the 9sou came out as the first non-honour tile there was agood chance that he didn't have anything around it. 7pin>8sou>1man/9pin would be my discard order in terms of safety there.
>>
>>14457099
>>14457113
I don't disagree, but I honestly kept and threw the 4 pin there specifically because I saw him relying on suji too much and thought that after he cleared his safe tiles away, he would start on suji. Turned out he had no safe tiles, and immediately went with suji, which was fine with me.
>>
>>14457130
Yeah, suji traps are pretty cool. This is also why good players will consider suji tiles around the riichi declare discard as more dangerous than a normal suji tile.
>>
>>14457129
I would do it just on the basis that it's about as safe as the the 7 because most of the 8's are in sight, and it doesn't add tan yao, which would be a simple thought by someone when deciding. If suji traps weren't so common, I'd agree with you.

>Since the 9sou came out as the first non-honor tile there was a good chance that he didn't have anything around it.

Or, just as possible, he has a 6 and 7 sou, and saw that the 9 sou was left over. The 8 sou is the ura-suji, and I would never throw it.
>>
Suji traps are not really THAT common, because by its nature a suji trap usually requires you to not have a ryanmen wait. And you want to have a ryanmen wait, since it's the best non-complex wait.

>Or, just as possible, he has a 6 and 7 sou
Possible of course, but it is something at least, as opposed to the 9pin where the fact that it's a terminal is the sole fact it has going for it. Also a 679 shape isn't that bad, draw an 8 and you can get a nobetan wait. At least better than isolated tiles.

>>14457483
>The 8 sou is the ura-suji, and I would never throw it.
Ura-Suji have been statistically proven to be a myth. They give no or almost no information.
>>
>>14455794
just checked

fukuda would have won if he didn't disconneted
>>
Is chanta actually bad or is it just very situational? Should it really by worth more han?

Also, there is something I don't understand about kan calls.
>5. Otherwise, the last tile from the wall is added to the dead wall, so that the dead wall contains 14 tiles at all times.
What is even the point of making it draw from the dead wall if the tile gets replaced anyway?
>>
>>14458265
Chanta is bad. Don't listen to Akagi, he's a scrub.

The dead wall gets replaced because that way the game keeps the same number of draws.
>>
>>14458361
Then what is the point of drawing from the dead wall at all? Also, the number of melds you can make in a game isn't increased if you get a free draw of a kan, because kantsu are essentially 4 tiles condensed into 3.
>>
>>14458361
>The dead wall gets replaced because that way the game keeps the same number of draws.
He was talking about why not just draw the replacement tile from the live wall in the first place.

And yes, Chanta is bad in most situations. You should only attempt it when your hand is really full of honour tiles/terminals. Usually, if you have just a single taatsu that can't use terminals/honours chanta is already a bad idea.
>>
While we are talking about undervalued hands, there are some that are far worse of then chanta:

San Kantsu is rare than many Yakuman hands yet only worth 2 han
Ryanpeikou is about as rare as the most common yakuman hands yet only worth 3 han
Sanshoku doukou is about as rare as shousangen or honroutou yet only woth 2 han
>>
>the tile you need to call pon/chi for to bring your hand to tenpai is someone's winning tile
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The two players immediately before you both just called riichi one after another. What do you do?
>>
>>14458930

Kan three more times to end the game
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>>14458930
Call riichi then wait for the last player to riichi for the abortive draw. But you can't so just go with it.
>>
>>14458383
Because only you have access to those tiles. The dead wall is like VIP
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>>14459286
But the probability of getting a specific tile doesn't change vs the live wall.
>>
>>14459339
It's not about specific tiles but the fact that you're incorporating a tile that otherwise would have been impossible to get

Captcha ron steglow
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>>14458265

I bet it has to do with flow

When drawing tiles from the live wall, it goes in one direction while when drawing from the dead wall it's from the opposite direction.
>>
My biggest problems seem to be:
-Holding onto non-simples too long
-Trying to go for ittsu.
-Trying to go for seven pairs when ittsu fails.
-Not defending when shit is fucked.
>>
Why isn't this an iipeikou?
>>
>>14459699
Because it's chiitoitsu. You can't have both seven pairs and a double sequence at the same time.
>>
>>14459706
It matters not, for I ANALLY DEVASTATED them with that hand
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2:0
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3:4
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>useless draw after useless draw after useless hand

Mahjong is pretty fucking boring without the flow
>>
>that kan
>>
WHAT
>>
Hacker
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>double riichi
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GOGO
>>
TEN
>>
i don't even know what i was trying to do
>>
What's happening?
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>>14460212
Shit hands and nothingness
>>
I think I tried to go for seven pairs in literally every round that game. It managed to work once and I got 13k off it because of dora.
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>>14460122
>>14460134
>>14460135
>>14460136
>>14460186
>>14460187
>>14460202
Link replay when you're finished please.
>>
3:4
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>>14460276
http://tenhou.net/0/?log=2015120813gm-0009-7447-5e0ded2f
>>
>ending the game with a shitty hand that won't let you GYAKUTEN

If you're losing, aim for a yakuman, geez
>>
Good one, still mad I couldn't finish my third set for the Daisengen or have someone deal the Dora for my Shousangen in the first round though
>>
>claw my way back from death
>victory is but a noten penalty away
>deal a dora into a shit hand
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>>14460509
Did you have any other options?
>>
>>14460536
Rearrange my wait around it. Which had its own issues. Otherwise, no.
>>
Which is the button for a normal East round + South round game? Last one I did just had East.
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>>14460614
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>>14460136
>Double riichi with a ryanmen wait
>Opponents continue to attack
>Call riichi somewehre araound the 10th turn
>Ippatsu
>>
Reading about all these fucking high hands in Tenhou makes me think maybe Mahjong of Walkure isn't that much rigged.
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>>14461321
It happens. Just got this sweet thing.
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>>14461178
>Double riichi on the very first turn of the first game
>ippatsu
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>>14462096
I wonder what it feels like to get a Tenhou
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>>14462096
That's not really good you know.

Cheating, that is, you dick.
>>
Time to play.
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3:12
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>>14463084
I don’t get what this picture is trying to convey.
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>>14463167
I've seen a better version with the idea of "that's just what they want you to think"
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>>14463167
You may be autistic
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>>14455794
that penultimate hand was intese as fuck
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>>14460343
>>14460343
>>14460343
>>
>>14455794
わざ, i was sure you had a daisangen
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My mind telling me no.. but my body..

Was this a good decision to tsumo in hindsight? The dealer was waiting riichi waiting on a 9sou and a haku. My mind honestly blanked I could not read my hand at all, is there a trick to waiting on these type of more complicated waits? I'm stupid I know.
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>>14463595
dora?
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>>14463595
Very rarely is it a good decision to pass up a tsumo. What were the points?
>>
Has there been any serious effort to reevaluate certain yaku?
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>>14463645
You could buy a set and play with your made up rules
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>>14463615
>>14463628
Chun was the dora

The hand ended up being like 2.7k points, which if I knew I would have definitely went for a yakuman, but at the time I was scared of the early riichi and first place had a lead of like 44.3k. I'm a baby that protected my third place ;_;
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>>14463673
No, I can see how much the hand is worth. I'm talking about how many points each player had. Just screenshot the whole table.

And you don't have any yakuman there.
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>>14463673
If second was viable, you should've called riichi with a confident grin on your face, and an unshakeable belief that you would get three ura dora.
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>>14463518
In my fucking dreams. Wish I had that kind of luck.
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>>14455794
so close
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>>14463745
Damn man. Now I feel bad for winning off a kuso hand when I could've witnessed a motherfucking daisangen.
>>
Why do people keep pairs of irrelevant winds?
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>>14463783
Because you can still go for pinfu with a pair of non-seat/non-round winds.
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>>14463783
>>14463812 this and it gives you safe tiles.
>>
>4th south round
>I'm in last place 200 points behind the third
>I'm in tenpai
>3rd place player is dealer and absent
>1st place player calls riichi
>I continue to attack and obviously deal in
Stupidity has to be punished I guess.
>>
>>14463783
pinfu iipeikou chanta honitsu toitoi and that one of all terminals and honours
>>
>>14463812
>>14463922
>>14463992
It's not bad to keep unrelated winds, but I'd usually throw them once I get another isolated pair. Keeping too many pairs slows your hand down and other pairs can develope into more things.
>>
I guess an unshakeable belief in 3 ura dora wasn't enough to complete the comeback. Oh well.
>>
>>14463661
This.
Everyone in this day and age is too afraid to make new games. Game design is valid for games that are not video games, too.
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>>14463745
I was too greedy...
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>>14463661
Being able to figure out how much each yaku SHOULD be worth would require deep knowledge of mahjong, which I do not have. The only thing I know is that chanta apparently sucks.
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>>14455794
>>
>>14464011
Just like in any case it depends on the situation, your current hand and your playstyle.
>>
Why isn't there a Washizu Mahjong option in tenhou?
>>
>>14464131
because washizu mahjong is a meme game
>>
>>14464131
They should just print the stuff on both sides, it's difficult to see through a clear block like that.
>>
>>14464141
Or make it high quality glass instead of murky plastic
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>>14464131

I think Washizu Mahjong only works because your life or something important is on the line.
>>
What is some advice for a new player?
I find it hard to read piles and figure out what a hand a player has.
>>
>>14464201
Don't open you hand

Ever

No matter what
>>
>>14464205
Don't listen to this joker he's trying to stop you from winning. Open your hand as much as possible so you can complete it before anyone else. Remember speed > everything.
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>>14464201
Only scrubs aim for anything less than a haneman

Trust me my dad is fukumoto
>>
>>14464131
Why isn't there a strip mahjong option in tenhou?
>>
>>14464201
Always call riichi as soon as you get into tenpai.
Call on tiles whenever possible, it's basically a free draw of a tile you need, right?
If you're in tenpai, forget defense, because if you win the hand, what everyone else was trying to win with doesn't matter.
No one wait's on the dora after riichi, because no one throws it out. This makes it a safer tile.
One Kokushi Musou can turn the game around, and it isn't that hard to get. Aim for it often.
Kan if you can. the chance at an instant 4 dora is always worth it.
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>>14464224

>No one wait's on the dora after riichi, because no one throws it out. This makes it a safer tile.

This is actually a thing though.
>>
>>14464224
Hold onto honor tiles as long as you can. They are worth more yaku than sequences.
If you have 3 pairs or more aim for 7 pairs.
Don't bother trusting suji because everyone and their dog utilizes suji traps now.
Don't betaori if someone calls riichi. Just finish your hand before they get their winning tile.
Hope this helps.
>>
>>14464224
>>14464268
I have the feeling as along as I do the opposite of this I will do fine.

Thanks anon.
>>
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What did I do here that made faggot on the left think 3man was a dangerous tile?

>>14464131
What exactly is making 3/4 of tiles always revealed suppose to accomplish?
>>
Is there a specific name for when you quickly call together a yaku-less complete hand before the wall runs out?
>>
>>14464291
Are you retarded? Look at your calls and your discards pond, it's clearly pointing to a honitsu. It's not that he kept the 3m alone but he is defending on all of the man tiles and sou tiles as well.
>>
>>14464291
rule of cool
https://www.youtube.com/watch?v=hXDVyD3wEDk
>>
>>14464201
>I find it hard to read piles and figure out what a hand a player has.
If you're new then don't bother, just focus on your own hand.
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>>14464300
It's called being a good player
>>
1:24
>>
>>14464275
Half truths anon. Don't immediately write everything off. Situational circumstances may make some of these actual tips.
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>>14464476
Then for one brief moment today, I actually managed to be a good player.
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>>14464525
Were there seriously that many people playing in 7447 today?
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>>14464762
You missed /jp/'s mahjong tournament.
>>
>>14464341
Did the player on the right do any better than me in regards to setting himself for victory, or did we both play it about equal?
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>>14464775
Three out of four of your last discards were better than the 3 man wait. If you're have kept the haku you could have won through tsumo. He was better for setting himself in a tenpai waiting on 4 possible tiles instead of the 1 possible tile you were waiting on.
>>
>>14464763
Oh I didn't hear anything about that, I was sleeping anyway though.
>>
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Whoa, does this mean I'm the king of Japan now or something?

I'll be taking my free bitches in my room, thank you
>>
>>14464925
>If you're have kept the haku you could have won through tsumo
I had a strategy in mind before that could have lead to this, but I failed to act on it.

In a situation where there is only one of a particular non-simple in the pond and you draw one, is it best to assume that the rest are still in the walls? Or at least just for honors? That is what I'm guessing, but somebody else could just as easily think the same way and lead to you both waiting on each other's discard. In my situation though, I'm guessing it would have been worth it because it's a pair wait.
>>
>on acturus.su

hummm, I wonder what this mahjong message board is like?

>click link
>it's CP

what the fuuuuck...
>>
>>14464959
One question. What did you switch the south tile with? The 1 man discarded before that would have led to a 1-4-7 which also would have led to a win. More suit tiles are nearly always better than wind tiles for hon itsu. They allow more complex waits.
>>
>>14464985
Here's the replay.

http://tenhou.net/0/?log=2015120909gm-0009-0000-576e2829&tw=1

It's the last scene.
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>tfw you claw your way back from 4th and claim the game
>>
>>14464992
You missed 4 potential hon itsu wins. 3 rons had you kept the 1 man, the 9 man, or the haku, and 1 tsumo with the haku as well. When you discarded the 1 it looked like you didn't even consider hon itsu, yet afterwards you chi'd and got rid of the 3 and 4 sou. Why?
>>
>>14465033
>When you discarded the 1 it looked like you didn't even consider hon itsu
That's because I didn't. I don't remember why, I might have forgot that honitsu existed, or I was just focused on building a standard yakuhai and incidentally set myself up for honitsu before I realized it.

And like I said, I thought about keeping terminals and honors because the pond only had 1 of each, but I forgot to use that approach. I was thinking about that earlier today after reviewing my results from seven pair attempts(I kept doing the same thing where I would discard something then draw a second one).
>>
>>14465085
>(I kept doing the same thing where I would discard something then draw a second one)

That's always going to happen. No amount of probability and reasoning will prevent that. Aside from freak second turn tenpais, I don't think I've ever drawn a perfect chi tsu with no wasted tiles. You can't be that fuck from Ten.
>>
>>14465134
But if only one non-simple gets discarded in the early rounds of a game, it means that the rest are likely to be in the wall. I never properly capitalized on that, and instead discarded every tile that somebody else already discarded. I was overshooting.
>>
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These hands always make me panic, and always disappoint me.
>>
>>14465150
That's wrong for multiple reasons. It's quite possible that someone was dealt three of the same honor tile, but a far more likely circumstance is that someone didn't want to open their hand to pon on an honor tile. Then you have people who decide to shoot for a hon itsu or chanta when their hand doesn't support it, and end up hoarding honor tiles for no fucking reason (and sometimes ruining the best chance at Daisengen someone has ever had. I will never forget that bastard.)

Basically, just because you don't see them, doesn't mean they're in the wall. Don't let some past experience you've had that shape the way you expect the game to go in the future.
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>>14465188
One day you may.
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>>14465211
>>
>>14465215
In some rulesets, that'd be a quintuple.
>>
Fuck mahjong

I haven't gotten any better at it since I started. This game does nothing but piss me off.
>>
>>14465302
Why?
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>>14465347
Daisuushi and suuankou tanki are sometimes considered double yakuman, along with pure kokushi and pure chuuren.

>>14465334
Define "since you started".
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>>14465334
Is all you do play? Maybe you should try watching some more experienced players or reading some game theory to give you ideas to improve.

I will say though that I get pretty frustrated as well, it's pretty much a given in games that have a lot of luck involved, sometimes ypu do everything right but it just doesn't come together.
>>
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> there are people who play mahjong without knowing what is dora indicator for
>>
>>14465936
I forget dragon order often.
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>>14465393
cute
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>>14465941
Just play more. And print that PDF sheet. I still keep it because I always forget the rules for honroutou and junchan while playing though I clearly remember them when not playing.
>>
>>14465941
I remember like the American flag, red white and blue (green). Works for me
>>
>>14465941
All you have to do is remember one and you'll know all three. Instead of taking the path of common sense and thinking of a backwards Italian flag, I just remembered a phrase.

"Blood on snow" -> Chun indicates Haku
>>
>>14465936
Wow, so much bad play in just 2 screenshots

>1st screenshot
Inoring dora is not even the worst thing in that pic, 9 pin was suji after all. But that guy had the 100% safe 8sou and still continued to attack with an utter shit hand against a riichi. Never do this.
I wouldn't have called riichi either, though. There were only 2 9pin left. Calling riichi this late in the game with such a crappy wait is not a good idea, especially if the hand is worth a lot anyway.
I see this quite often from new players: Once they are in tenpai they call riichi. This is a pretty bad habit, as a rule of thumb don't call riichi within the last 5 go arounds, or if your hand is worth 8k ore more, unless you really need the additional points. Also don't call riichi if you have another yaku and your wait is crappy and could be updated.

>2nd screenshot
And here we see an example of my last point above. The north wind player had a yaku (tanyao) and still called riichi with a shitty wait, despite the fact that he could have easily updated the wait by drawing 2 or 6 sou.
Discarding 6sou by east wind was also stupid. Why the 6? Even if he wanted to continue to attack (which I would not recommend in that situation) the 8sou was better both in terms of defense and offense.
>>
>>14466035
No wait I take the first part back, I missed the second riichi. 9pin was actually the right choice. Furiten against one player, suji aganist the other.
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>>14465941
I remember it like one of those chinese dragons with a red head, white tummy and green tail
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>>14465941

I just remember that one scene in Akagi where Akagi baits blindnigger into cheating then forcing him to switch the indicator with a chun that would give him enough points through his dora 2 haku to make a comeback.

Then by knowing chun -> haku

I can figure out that

haku -> hatsu and hatsu -> chun
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>>14464972
What the fuck man
>>
http://osamuko.com/pro-player-interview-kawamura-akihiro/
Even some professionals were inspired by Akagi.
>>
>>14466280
>Kawamura defines himself as a digital player, and his field of expertise is “naki maajan.” Because of this, about half of the hands he plays are open.
>Yaku he likes: Riichi.
Uh.
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>>14466300
He was telling the truth. He liked calling, and he liked calling riichi.

Not that it matters now though, RIP.
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>>14466312
If he liked riichi so much why the fuck did he call so damn much?

Also he what?
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>>14455794
3.0
>>
Come play Mahjong of Walkure with me anons, I swear it's not rigged in any way
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>>14466375
Is it me, or the images on tiles are shifted slightly to NW?
>>
Kawamura truly is a pro
>>
That game started and I wasn't there. Sorry
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>>14466413
What happened?
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>>14466399
Not sure what you're talking about. What images on tiles?
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>>14466418
Kawamura won
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That guy was a few levels higher than me and look what he fucking got. Overtook my 10000+ lead in one stroke and bankrupted the poor dude to steal my win.

Please ignore my hand, I was watching a video and I accidentally called on the East in a panic.
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>>14466418
I named myself as Kawamura and called on everything I could and riichi when I couldn't.

And it worked.
>>
>>14465941
Alphabetical order of the colors green>red>white.
g comes before r comes before w.
>>
STOP
>>
The original Pon Palace
>>
>every time I change my single wait it was a mistake
>>
>>14466312
>Deal in rate of 14%
>Tfw mine is far lower
I'm either really good at defending or I just do it too much. I fear it's the later considering he's obviously better than me.
>>
>>14466498
It was a sou, right?
>>
>>14466503
Sou or honor tiles my last waitr was on Yaku
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>>14466505
You should have given up the honitsu to fool us
>>
Haha fags.
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>>14466480
>implying I can remember the alphabet
Nigga whenever I need to figure if a letter comes before another I have to recite the entire thing in my head
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>>14466422
For example.
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>>14466556
Huh, I guess you're right.

Christ, imagine what kind of cheats and tricks you can pull in real-life matches with eyes like that.
>>
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>>14466532
> American education
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>>14466559
I think no, because IRL tiles don’t try so hard to be perfect, and lightning alone will make greater flaws unnoticeable, provided that the quality of tile printing was decent. It’s damn shadows from 90’s that made me spot it.
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>>14466569
I mean lighting.
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>>14466569
I meant your eyesight in general, not the markings.

But maybe marking the back of some tiles would make sense.
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>>14466569
Train yourself and you'll be the real deal
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>>14466573
>But maybe marking the back of some tiles would make sense
Quit trying to scam kids Ginji
>>
2:0
>>
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First game Tenhou, not too bad I think.
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>>14466790
He hates it.
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>>14466790
I'm glad my suffering has made a nice first game for you
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>>14466790
It's called Beginner's Luck
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>>14466821
Damn I thought it was the FLOW.
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>>14466790
Nice hand, but you shouldn't have called riichi.
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>>14466847
It was last hand, without riichi I wouldn't enough points to win.
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>>14466843
did he call kan right after you declared riichi?
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>>14466851
not really: you were the dealer and that alone is 18000 point hand
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>>14466857
oh wait, i'm retarded: 2 are just from the ura-dora. Sorry you are right
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>>14466861
Well I could have gone for toitoi honitsu with both dragon sets and it would have been 6 han, but dont really know if that would have been better.
>>
>>14466854
yea
>>
>4 人

I know you're there.
>>
>>14466851
The hand was mangan at least, which is worth 12k points as dealer. If would have been enough without riichi.
>>
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>>14466790
They give honitsu with chiitoi?
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>>14466903
Why wouldn't they?
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>>14466903
Of course.
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>>14466909
Well, chiitoi is a special yaku, with its own fu counting and consisting of no usual mentsu, like a yakuman. I’d expect honitsu to require usual sets like a normal yaku would.
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>>14466790
Whoops. Forgot I was even queued for a game. At least I didn't come in last.
>>
Does haitei not count if you rinshan kaihou? The game I was playing on my phone only gave me hon-itsu & rinshan after I did two promoted kans back to back to win on the game's last tile.
>>
>>14467479
No, Haitei is last tile from the live wall, rinshan is from drawing a tile from the deadwall.
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>>14467497
Thanks. I thought it was probably something like that. Still stings a little.
>>
My anus will never be the same again.

http://tenhou.net/0/?log=2015121008gm-0009-0000-1249e18b&tw=2
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Let's play to commemorate the renaissance of 4chan!

3:0
>>
>>14467759
>3:0
You filthy liar.
>>
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>>14467766
>1:0 + 1:0 + 1:0
>>
waza pls
>>
Damn that was brutal.
>>
>>14467759
3.0 again
>>
>>14467811
Not as brutal as that match on 0000 where I got double ron'd TWICE in one game.
>>
What method do I use to keep track of all my waits when I have a grip full of random number tiles of the same suit?
>>
Would Hiroyuki play mahjong with us?
>>
>>14467727

man you made so many dumb discards
>>
>>14466499
Nah, 14% is a pretty high deal-in rate, but that's only natural considering his playstyle. Most high level players have it much lower, usually somewhere between 11-13%.

>>14467870
Practice with the bamboo Flash game. Same site as the other one.
>>
How do you feel about the idea of mahjong with dominoes? *-0 tiles as the seven honor tiles. The other tiles have one number as their suit and the other as their value, and you choose which is used as which when you make a sequence.
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>>14467976
I feel gay
>>
>>14467976
Gay
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>>14467962
The gamedesign site or the tenhou site? I'm not sure which game you mean.
>>
>>14468048
Gamedesign.
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>>14455794
is there any IRC related to 7447?
>>
3:0
>>
Who's the highest rated player from /jp/ right now? Someone who goes the threads at least.
>>
>>14468093
Gogo
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>>14468093
Me.
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>>14468098
He said highest ranked not highest deal in rate.
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>>14468106
I see the jealousy has overtaken you
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>>14468070
This shit is hard. I was hoping for some kind of trick that helps you sort the shit out in your head instead of just a practice game.
>>
Why does tenhou fake the tile placement? Like, when someone discards a tile it's not taken from where it should. Is it to prevent reading the hands better? That's gay, in real life you'd be able to
>>
>>14468125
You can fake tile placement in real life too
Thread replies: 255
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