[[TAMRIEL RISK: SECOND ERA]]
All factions have one pro and one con to them, and they are listed in the following
Daggerfall,Wayrest,Orsinium,Gavaudon: +1 spaces on Western powers (wayrest, orsinium etc), but increased chance of civil war when invading those powers.
The Reach: Disorganized, suffer -1 spaces on all turns, but less chance of rebellion
Forebears: Prone to rebellion when attacking the Crowns, but are a land power and have +1 spaces when in inland territory
Crowns: Prone to rebellion when attacking the Forebears, but are a sea power and have +1 spaces when near the coast
Hist: 0% chance of civil war or rebellion inside Black Marsh, but disorganized having -1 spaces on all attacks
Chorrol: Cuhlecain's petty colovian kingdom, later home to Tiber Septim and the Glorious Third Cyrodiilic Empire. Suffer -2 spaces on all attacks until it has full control of the imperial isle which, then, is renamed the Third Empire and has +3 spaces on all attacks.
Skingrad: A petty Colovian kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.
Cheydinhal: A petty Nibenese kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.
Nibennium: The last remnant of the Akaviri Potentate, this is a failed state clinging on to life. Suffer -2 spaces on all attacks, and no bonus when controlling the Imperial Isle.
Drakelowe: A petty Nibenese kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.
Colovian Estates: A loosely united kingdom of Anvil and Kvatch. It is someone prone to civil war, but has +1 spaces when at war with another Colovian power. (Chorrol, Skingrad, or Sancre Tor.) (continued in next post.))
Skyrim: Winter Resistant, suffers no reduction of spaces during the winter, but is prone to civil war as the Moot convenes every year.
Morrowind: +2 spaces when attacking the Hist, Anequina, or Pelletine but is extremely unstable and prone to civil war as the Great Houses squabble amongst themselves.
Anequina: +1 space when attacking Pelletine but is disorganized and suffers -1 space when attacking anything else.
Pelletine: +1 space when attacking Anequina but is disorganized and suffers -1 space when attacking anything else.
Aldmeri Dominion: +1 space when attacking any Colovian powers (Colovian Estates, Skingrad, Chorrol, and Sancre Tor.), but -2 spaces when attacked by the Cyrodiilic Empire (refers to any cyrodiilic faction that has complete control of the Imperial Isle)
Bravil: A petty Nibenese kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.
Make sure you have a trip on for this game
I'd love to play, but i have to go.
Bumping though
>>61418911
thanks for the bump
bu mp
>>61417118
DAGOTH UR IS THE ONLY GOD, DEATH TO FALSE GODS. INDEPENDENCE DAY FOR MORROWIND. TIME FOR MORRIX, MUH DARK ELF EMPIRE!
>>61424324
if you're going to play get a trip
b u m p
>>61428936
lurk more