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Tamriel 2nd Era RISK
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[[TAMRIEL RISK: SECOND ERA]]

All factions have one pro and one con to them, and they are listed in the following


Daggerfall,Wayrest,Orsinium,Gavaudon: +1 spaces on Western powers (wayrest, orsinium etc), but increased chance of civil war when invading those powers.

The Reach: Disorganized, suffer -1 spaces on all turns, but less chance of rebellion

Forebears: Prone to rebellion when attacking the Crowns, but are a land power and have +1 spaces when in inland territory

Crowns: Prone to rebellion when attacking the Forebears, but are a sea power and have +1 spaces when near the coast

Hist: 0% chance of civil war or rebellion inside Black Marsh, but disorganized having -1 spaces on all attacks

Chorrol: Cuhlecain's petty colovian kingdom, later home to Tiber Septim and the Glorious Third Cyrodiilic Empire. Suffer -2 spaces on all attacks until it has full control of the imperial isle which, then, is renamed the Third Empire and has +3 spaces on all attacks.

Skingrad: A petty Colovian kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.

Cheydinhal: A petty Nibenese kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.

Nibennium: The last remnant of the Akaviri Potentate, this is a failed state clinging on to life. Suffer -2 spaces on all attacks, and no bonus when controlling the Imperial Isle.

Drakelowe: A petty Nibenese kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.

Colovian Estates: A loosely united kingdom of Anvil and Kvatch. It is someone prone to civil war, but has +1 spaces when at war with another Colovian power. (Chorrol, Skingrad, or Sancre Tor.) (continued in next post.))
>>
Skyrim: Winter Resistant, suffers no reduction of spaces during the winter, but is prone to civil war as the Moot convenes every year.

Morrowind: +2 spaces when attacking the Hist, Anequina, or Pelletine but is extremely unstable and prone to civil war as the Great Houses squabble amongst themselves.

Anequina: +1 space when attacking Pelletine but is disorganized and suffers -1 space when attacking anything else.

Pelletine: +1 space when attacking Anequina but is disorganized and suffers -1 space when attacking anything else.

Aldmeri Dominion: +1 space when attacking any Colovian powers (Colovian Estates, Skingrad, Chorrol, and Sancre Tor.), but -2 spaces when attacked by the Cyrodiilic Empire (refers to any cyrodiilic faction that has complete control of the Imperial Isle)

Bravil: A petty Nibenese kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.


Make sure you have a trip on for this game
>>
I'd love to play, but i have to go.
Bumping though
>>
>>61418911
thanks for the bump
>>
bu mp
>>
>>61417118
DAGOTH UR IS THE ONLY GOD, DEATH TO FALSE GODS. INDEPENDENCE DAY FOR MORROWIND. TIME FOR MORRIX, MUH DARK ELF EMPIRE!
>>
>>61424324
if you're going to play get a trip
>>
b u m p
>>
>>>/v/
>>>/tg/
not int
>>
>>61428936
lurk more
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