ITT: We decide the roll numbers and nation colors for this new risk map I just made.
Spent hours on this thing, say hello to Pangaea!
I think there should be up to 10 colors, the six of the rainbow and 4 more.
Roll numbers:
1,2,3, - 5 t
3,4,5 - 10 t
6,7,8, -15 t
9,0, 69, 420, pali - 20 t
dubs, trips, quads, etc. - that roll times the number of repetition (i.e., 2x for dubs, 3x for trips, etc.)
Just some thoughts.
Dont know if youre still here after half an hour, but if so:
An interesting new map OP. I like it. Only time will tell how it goes, but it looks decent man.
The rolls/colours proposed seem pretty standard and fit fine.
Drop me in too if that's alright.
>Southern tip on the west side of the supercontinent
>Dark Red
>South-Pangean WarBoyz
cheers
>>53345269
yehhh 69
kek
desu though, the Ts trigger the old autism a great deal. Very strangely done.
On the verge of being interesting and cool but kind of broken somehow.
hmm
ah well OP get the fuck back anyway, host your thread.
Is there any sticky to risk instructions?
>>53343860
do i need a t-code
>>53345762
if this thread actually happens, then yes. But right now, fuck all is happening man.
>>53343860
just messing about in MS paint
>no bonus
>no capitals
>just "who roll high numbers win"
seriously OP?
>>53346352
RARE FLAG dominican rep
Some maps dont have this anyway, but it works fine with Europe and others. This, I agree, should have bonuses and capitals, especially due to the vast clusters which appear out of nowhere.
>>53346487
maps without some kind of bonus are annoying af
pic related this is god tier risk map
>>53346736
To be fair, that is a pretty god-tier map. Might host that myself some time.
>>53346736
Bonuses just make big empires overpowered. With no bonuses anything is possible
>>53348769
wallllll
wallopp.