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Risk thread
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Thread replies: 19
Thread images: 5
File: Original Europe - Chronoshift.png (393 KB, 2776x1422) Image search: [Google]
Original Europe - Chronoshift.png
393 KB, 2776x1422
If I can get a decent amount of players in 15 minutes I'll host here, otherwise I'll fuck off and someone else can later use this thread to host as not to clog the catalog

Risk, anyone?
>>
Ok
>>
>Orange
>Scotland
>Thalassocratia
>>
>>53230954
>al-Maġrib
>Brown
>Morocco
>>
bamp
>>
File: risk0.jpg (2 MB, 3500x2778) Image search: [Google]
risk0.jpg
2 MB, 3500x2778
can we play this one?
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>>53231832
Never seen this map before
Even if I didn't hate everything about it, which I do, I wouldn't host it, because it's literally impossible
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>>53231832
you can't really OP that with regular paint

nice map though
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>>53230954
lime
aral sea
wapan
>>
File: risk0nogrunge.jpg (1 MB, 3500x2778) Image search: [Google]
risk0nogrunge.jpg
1 MB, 3500x2778
>>53231991
>>
>>53232213
Still a jpg so you still can't OP that with regular paint.
>>
File: risk0PNG.png (777 KB, 3500x2778) Image search: [Google]
risk0PNG.png
777 KB, 3500x2778
>>53232377
>>
>>53232701
regular paint still won't work man
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>>53232762
it should do now, i just tested it
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>>53232815
What paint did you use? Latex? Oil based?
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File: yellowrisk.png (767 KB, 3500x2778) Image search: [Google]
yellowrisk.png
767 KB, 3500x2778
>>53232962
i made it with gimp but i can edit this version in mspaint with no issues. obviously the textured one wont work in mspaint and i didnt realise jpgs dont work. but the png one is fine for me
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>>53232962
shit i just got the joke XD
>>
>Eastern Pygmy WarBoyz
>Indigo
>East of the Caspian Sea


Drop me in Dave
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>>53233186
One of the nicest parts of risk is the fact that each territory is unique, just as in real life. This makes each roll count more, or count less, and on an aesthetic level I feel it makes the game feel a lot nicer and more authentic.

Interested to know what Dave thinks about these maps tb.h being the map man and all
Thread replies: 19
Thread images: 5

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