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Anonymous
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2015-12-11 20:37:06 Post No. 51992262
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help with English
Anonymous
2015-12-11 20:37:06
Post No. 51992262
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>generally, be careful about trying to replicate the OnLive model. it's *really really* hard to get all the game licenses to make your product successful. the OnLive model really broke down because they didn't have the games people really wanted. with Steam, you could argue you have no control over what your customers install and stream over steam. this opens a lot more doors. plus there's still lots you could do to prep a machine for streaming easily with steam. not just anyone will want to create an AWS instance to play something. **automating that will bring a lot of value on its own.**
What does he mean by this?
>automating that will bring a lot of value on its own.
Why not "automatization"?