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Mech inspiration thread


Thread replies: 34
Thread images: 29

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anyone got any tips for drawing mechs and vehicles? I'm currently grinding my way through scott robertons book and drawing machinery/hard surfaces from life and reference images.

also mech inspiration thread
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>>2510676
if interesting in weeb mech vist
archive-scans
.blogspot.de/
if interested in 3d mech visit
nuthinbutmech
.blogspot.com/
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A long while back an anon said just to study mechanical joints as it really makes or breaks the believability of a mech.
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I have a few albums uploaded you might be interested in.

http://smhtbhfam.imgur.com/
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Peter Han
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>>2510766
Ashley Wood is fucking god tier
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>>2516446
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>>2510972
you could say they really stiffen or unstiffen them
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>>2510963
Based Emerson Tung.

That guy really doesn't get enough love.
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Some personal favorites
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>>2519612
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>>2519613
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>>2519616
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>>2519617
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>>2519619
Sometimes I just like the siloettes
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>>2519620
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>>2519622
And some things just end up looking more organic than mechanical
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>>2519624
There's a hard surfaces blog somewhere, or just search Pinterest for hard surfaces
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>>2519625
Also, I hear that you should balance your mechs 70% surfaces and 30% visible mechanics. Jake Parker keeps a consistent style that is easy for sketching fast mechs.
Thread replies: 34
Thread images: 29
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