So /g/entoomen, what's more important when streaming (twitch)? GPU or CPU?
I get the impression that it's a CPU intensive task to encode h264. I know that some Nvidia cards have some proprietary technology for this (Shadowplay) but I don't know if that is preferable to CPU.
Reason I'm asking is that I (together with some friends) want to do something nice for a friend who is in a bad spot and enjoys streaming Overwatch. I don't think his gear is up to snuff though (from what he's told me).
Rough current speccs (as I remember them):
- Intel Core i5 4670K
- 16GB DDR3 RAM
- Nvidia GTX970
- Asus Z-whatever-chipset-was-best-in-2013
- 144Hz monitor
I'm thinking of getting him a Z170 motherboard, a skylake i7 6700k and 32gig of DDR4 RAM while keeping his current GPU.
Or is it better to invest in something else? (X99 and 2011 socket processor perhaps?)
I had something like this in mind:
http://pcpartpicker.com/p/sqLbJx
>>54425724
Serious streamers have two PCs anyway. One to stream from and one to game from. If the game crashes or BSODs or whatever you aren't totally fucked.
>>54425848
This would certainly be an option, to use a second PC with a capture card. Not sure what amount of GPU power is needed on the second machine though.
>>54425724
Nvidia has nvenc, AMD has vce, Intel has quicksync. Any software can make use of them, and most serious streamers do.
(Shadowplay is the name of a feature that records your gameplay in the background using nvenc)
>>54425904
Any modern Intel CPU supports QuickSync, you don't even need external GPU. x264 will offer better quality, though.
>>54425724
Soundcard