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https://twitter.com/icculus/status/ 703414278322262016 https
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You are currently reading a thread in /g/ - Technology

Thread replies: 43
Thread images: 10
https://twitter.com/icculus/status/703414278322262016
https://www.reddit.com/r/linux/comments/4c6z0s/icculus_ryan_c_gordon_on_vulcan_vs_opengl_78/
>Spinning cube: 78 lines for OpenGL vs 2795 lines for Vulcan
RIP Vulcan, we hardly knew you.
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>>53732051
SEMEN DEMON
E
M
E
N

D
E
M
O
N
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>>53732051
>the way her ass squishes on the ground
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This is nothing unexpected. Vulkan is meant to be closer to the hardware and the further down you go the more code you have to write. OpenGL version likely has a lot more going on than you realize but all of those additional details are hidden from the developer.
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>>53732051
Literally perfect
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>>53732051
you gotta source that, op.
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>>53732051
>only one sock
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>>53732051
Is she a chink?
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>>53732346
She's a gook.
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>>53732051
now I want to reproduce
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>>53732281
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>>53732391
Step in the line
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>>53732180
>her
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On the 8th day, God created the perfect being, the Asian woman.
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>>53732051
>@hoserama99 @icculus and how much is hidden in those SDL functions? :)
op is a faggot
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>OpenGL
>Implicit API designed to reduce programmer workload by taking control out of the hands of the programmer and placing it in the hands of the API
>Much of what goes on in the driver is essentially one big black box, specially when it comes to proprietary drivers like those on Windows
>Worked well when the work was simple and graphics hardware was underdeveloped
>Eventually ran into massive issues like crippling driver overhead caused by the implicit nature of the API, issues in debugging because of the implicit nature and the fact that it just wouldn't properly scale onto multiple CPU cores because the people who originally designed it didn't have any idea CPU's of the future would have multiple cores
>What's more, developers actually wanted lower level control of hardware, which isn't possible with higher level API's like OpenGL and Direct3D

>Vulkan
>Created explicitly to fix these problems
>Explicit rather than implicit, not only allowing, but demanding more direct control of hardware
>Hence all the code to take care of things the driver would have taken care of and not allowed the developer to meddle with

Looks like we have another /v/irgin claiming to know shit in our midst. Picture related is about what I'm imagining because this shit is as retarded as complaining about how hard C is compared to Visual Basic.
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>>53732051
top kek
and I was just asking mpv developers to implement vulkan vo
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>>53732630
Evidently you shouldn't be involved in any sort of development whatsoever
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Le reddit guise lol. Le robot mascot
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>Author literally says "This is a deeply unfair comparison"
>Hurr durr... I'm going take this comparison as if there was nothing wrong with it
OP, please go back to /v/...
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>>53732649
Judging by >>53732612 and >>53732656, nether should you.
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>>53732051
>78 lines for OpenGL
are they counting SDL code lines?
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>>53732709
of course they are not.
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>>53732155
She looks like an anorexic emo shit
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>>53732902
>She
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>>53732051
but how many for DX12?
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>>53732902
landwhale roastie detected
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>>53732956
It would probably be similar to Vulkan.
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>>53732902
She does not?

I'm willing to bet money that you're from the USA or England.
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>>53732630
why would they do that
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>>53732612
>>Eventually ran into massive issues like crippling driver overhead caused by the implicit nature of the API, issues in debugging because of the implicit nature and the fact that it just wouldn't properly scale onto multiple CPU cores because the people who originally designed it didn't have any idea CPU's of the future would have multiple cores
you apparently dont know anything about the newest opengl 4.5 functions like nv_command_list that give vulkan like perf
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>>53732051
>>53732155
Elizabeth from Nanatzu no Taizai
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>>53733337
>opengl 4.5
Hardly any GPU supports it though.
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>>53732357
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>>53732612
This is more like replacing Haskell with C and calling it "progress".
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>>53733899
But Haskell is a piece of garbage.
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>>53733899
if the lowest level access to your CPU's instruction set is fucking Haskell then yes, changing it to C is actual progress
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>>53733342
Cosplayer name please? :-)
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>>53732051
https://twitter.com/icculus/status/703416850546302976

Yea but it is also far more powerful and faster and that's what we need
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>>53732051
>PHP is better than C because it's more concise
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>>53733422
>Hardly any GPU supports it though.
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>>53734136
It is. Read Beating the Averages and other writings by Paul Graham.
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>>53732281
Dumb anime poster
Thread replies: 43
Thread images: 10

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