Hey /biz/ indie dev from /g/ here.
What do you guys think will be the next big thing in gaming when the crafting fad dies down?
>inb4 vr
It'll be short lived based on its gimmicks alone and will eventually need real content.
AAA games: ??? Good question. I'm pretty sure they will try to tap that VR market.
Indie: low-polygon style (think PS1/Sega Saturn) & simulators
>>1276223
go look on newgrounds at some "style" of game thats being done kind of a lot but not executed properly, before angry birds they had dozens of the exact same game (except it was always catapults and buildings ro something instead of birds and pigs)
you just need a game with a mechanic that hooks people in
>inb4 vr
>It'll be short lived based on its gimmicks alone and will eventually need real content
>need real content
you just answered your own question
>>1276223
Crafting fad is already dead. VR tries to be the next big thing, but as you say it's too gimmicky. It's not skyrocketing as hard as it wanted to and I doubt it'll last long unless there's some sudden innovation.
The market now is quite plain. Nothing big popping up. There's a bunch of card games coming in now, but I get the feeling the market for those is already taken and anybody starting now has no chances.
We'll have to see what manages to get attention next. Right now there's no clear "next big thing" anywhere in sight.
>>1278005
Card games are boring as shit. I can't believe how many companies are piling into that genre.
.io games are picking up steam. I'm working on one myself.