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I have a question. There are loads of online "strategy"
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I have a question.
There are loads of online "strategy" games, browser ones (Like Ikariam, Travian, Forge of Empires, Ogame, you know the drill). In my country, there's literally not a single one and one with my country's theme would work great. I have thought of marketing, the main themes, etc, but I'm wondering how much would it cost me to create the game?
I'm not a programmer, so can't do it on my own.
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it would cost a lot of money
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>>1067175
even not so advanced one?
How many people does it need to be created?
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>>1067178
so much more than you would expect as an outsider to programming
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>>1067156
I know a bit of software and one of those games would be a fucking huge beast. Not to deter you though, if you got a good business model and idea and get someone that knows the software/web side of things to tick off then you might be able to get some capital and move forward.
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>>1067178
I'm going to school for computer science. It obviously depends on the skill levels of the programmers but its not easy at all, and programmers are extremely expensive. Unless you want to steal another games engine and then work off of that. Then you need graphics, and someone to set up the net framework.
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>>1067179
>>1067182
>>1067192
hmm, i guess I need someone that won't be hired, but will have % of the profits.
Where do I find someone like that?

stealing stuff won't be a problem, copyright laws in my country are almost non-existant
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Just find someone who's willing to help you out with the concept art, launch a kickstarter, and hire a programmer once funded.
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>>1067211
>won't be hired, but will have % of the profits.
hahahahahahahahaha
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