[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Help with Maya

You are currently reading a thread in /3/ - 3DCG

Thread replies: 4
Thread images: 2
File: VertexFailure.jpg (248 KB, 1052x800) Image search: [Google]
VertexFailure.jpg
248 KB, 1052x800
Hi, I was wondering if anyone could help me.
I have this model and I need to join the wrist to the arm.
Problem is the arm has 8 vertex, and the wrist 16.

How can I turn those 16 vertex into 8 without messing it all up because I need 4 sided faces.

Thanks in advance
>>
File: division.jpg (166 KB, 1367x1096) Image search: [Google]
division.jpg
166 KB, 1367x1096
It's best to have the same poly distribution. I personally would just add more poly's to the arm.
>>
Select all faces on the arm go Add divisions to face, select linear and put in 2 for V value and 2 for U value, that should double the number of verts so you can join to the wrist no problem.
>>
>>524155
Thank you, I think I can make this work!

>>524163
That's an interesting option too, but I want as few polygons as possible. Thank you for the answer though, I might try that if I fail doing the other thing
Thread replies: 4
Thread images: 2

[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
If a post contains illegal content, please click on its [Report] button and follow the instructions.
This is a 4chan archive - all of the content originated from them. If you need information for a Poster - you need to contact them.
This website shows only archived content and is not affiliated with 4chan in any way.
If you like this website please support us by donating with Bitcoin at 1XVgDnu36zCj97gLdeSwHMdiJaBkqhtMK