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How are my cogs /3/?
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You are currently reading a thread in /3/ - 3DCG

Thread replies: 5
Thread images: 1
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cogs.png
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How are my cogs /3/?
>>
>>523919

Chamfer the edges to create better specular highlights.
>>
>>523925
you forgot to mention to chamfer them with a radius, a circular chamfer
>>
>>523919
>not using Cinema 4d R17's superior Cogwheel engine.

0/10
>>
>>523919
Aren't the tines supposed to grip inside the surface between them, like doesn't that need to be flat?

Not that it really matters; anyway the model looks fine but it would benefit from more detail / beveling / a nice light setup / material, etc
Thread replies: 5
Thread images: 1

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