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I was having some fun in MudBox. I'm trying to understand Zbrush, but is complicated


Thread replies: 9
Thread images: 2

File: Zealot_Test_MM.webm (2MB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
Zealot_Test_MM.webm
2MB, 1920x1080px
I was having some fun in MudBox. I'm trying to understand Zbrush, but is complicated :P. Watcha' think?
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blobmonster/10
but its ok if youre a first timer
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its my second work in the Sculpting Area, now i'm working on a full body
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>>522266

Divot in the back of the head makes no biological sense even when using the "alien physiology" MacGuffin.
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Yeah, i know. It was so difficult to find some back references, mostly only in videos. So i dicide to "close" that hole.
>>
Keep at it man!
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File: Peach_Test.webm (1MB, 1280x720px) Image search: [Google] [Yandex] [Bing]
Peach_Test.webm
1MB, 1280x720px
Another little test, this time something more easy. In this exercise i try to put more effort on texture and painting.
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>>522564
peaches dont have that sharp of a crease.
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>>522266
learn zbrush, it is worth the effort and it's not as complicated as people make it out to be. mudbox is dead now, it will slowly be integrated into maya/max's modeling tools.take some time and learn zbrush, you will be glad you did.
Thread replies: 9
Thread images: 2
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