How to model this in Blender ?
I have roughly 300 hours in this program
>>516835
No you don't
>>516835
>>516835
>300
what were you doing jacking off to your shitty models?
>>516835
I got you, senpai.
Try adding and moving vertices, vertexes, and faces until they resemble this picture.
>>516835
it's all relative, what's your budget for that piece? it would be easier to sculpt in zbrush and retopo
>>516950
also, what is it for? is it an static piece, or something that will need facial animation?
>>516888
How'd I do?
I'd just sculpt it in 3D coat because I haven't learned ZBrush yet and like voxels, but you'd probs want to sculpt it in something like that. I usually use blender or maya just for box modelling.
>>516835
Start with a sphere then begin modeling it.