[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Specifying vertex positions in 3ds max

You are currently reading a thread in /3/ - 3DCG

Thread replies: 7
Thread images: 3
File: ImVERYnew.png (71 KB, 256x256) Image search: [Google]
ImVERYnew.png
71 KB, 256x256
Im new to 3d modeling and since i'm more of a math oriented person i want to specify exactly where the points are going, i know how to go into editing a shape, but is there a way to just select a vertex and enter xyz coordinates?
>>
You're not going to make it breh :(
>>
window > general editors > component editor
>>
File: vertex.jpg (335 KB, 1366x679) Image search: [Google]
vertex.jpg
335 KB, 1366x679
>>
>>515850
Well that's too bad
>>515852
Thank you
>>
File: uv.png (62 KB, 821x704) Image search: [Google]
uv.png
62 KB, 821x704
On this topic of specifying in max, can you specify a scale on texture unwraps?

For example, I want to scale UVs and you usually use that mouse-based "scale" tool in the UV editor but how do you put in a specific value to scale?

Ive used old ass programs (like milkshape) which have a simple "Scale enter number X&Y and pivot point".
>>
>>515849
In max its very easy.

Down the bottem after you've selected a vertex it has its postion.

In maya its a little different

You bang your head against the desk and then figure out you didn't need to know its position.
Thread replies: 7
Thread images: 3

[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
If a post contains illegal content, please click on its [Report] button and follow the instructions.
This is a 4chan archive - all of the content originated from them. If you need information for a Poster - you need to contact them.
This website shows only archived content and is not affiliated with 4chan in any way.
If you like this website please support us by donating with Bitcoin at 1XVgDnu36zCj97gLdeSwHMdiJaBkqhtMK