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Trying to model a cartoonish character for a project I'm
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Trying to model a cartoonish character for a project I'm working on. Did the basic blocking and zbrushed a little but not sure where to go from here. Here's the basic layout.
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And here's my blocking. Zbrush is in progress. Any good tuts on modelling cartoon characters?
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>>513063
show wireframe
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>>513070
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>>513102
smoothed vs unsmoothed
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the head should be more as a "head topology" (eyes mouth etc). The knees are shit. The ankle is shit. Where are the arms?

Perfect topology 10/10.
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>>513061
The head is bad. No cheeks. No eyesbrow. No chin. No ears. The ankles are shit. The knees are shit. You forgot the arms.

10/10. Great project.
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