How are you guys going to get better at /3/? What are your goals?
I need to get inspired in 2016
>>507544
I want to make rigs with advanced deformations, including that of bones and contracted muscles, altough I'm not sure if there's a place for that in the industry.
Make a serious attempt at a scene and submit it to 3DWorld
make at least few good sculpts at 2016
>>507544
I want to get a job in the industry.
A bit of inspiration but mostly I want the self discipline to stick to something. No more getting caught up on detail and rage quitting. Or not even starting at all because I'm scared of the quality.
My goal is to take a game I made as a portfolio piece, bring up to a professional standard, and sell it on steam or w/e
>>507553
Same. That's my goal for 2017. 2016: reach professional level, build work-ready portfolio.
>>507569
Fuck you, I'll get there first.
I have faith in all of you homos.
Go out there and make 3D great again.
>>507571
We're both working/studying on New Year's day, right? That way we leave half the competition behind us already.
Build a good foundation in all the other disciplines of cg that come after modelling.
Actually finish my porn game
get a job or get into college. Finish something instead of just nuking my progress everytime when I get disapointed with the results
Not getting caught up in any one part of personal projects so i can actually see them through to the finish. Then progressively building the quality of each step with each new project, so i can build a series of finished pieces that demonstrate my progression.
Continue the debate in my head as to whether keep making stuff in 2d animation or start to do more in 3d.
>>507618
Do both. Incorperate your 3d stuff into your 2d or the other way.
>>507610
Hey we have the same resolution! Can I see some of your work, please?
>>507981
I've posted it around here and in /aco/. Hoping to finish it :3
>>508012
incredibly bad anatomy and moonface / pigface
are you even trying?
>>508013
> still mad
/aco/ loved it, no matter how hard you try, I won't change what they want.
>>508014
why are you here?
>>508012
how did you do the hair ? nice butt btw
>>508016
Thanks. It just uses an alpha fresnel to smooth out the edges.
Not hate every single thing I do. And less tutorials.
>>508012
when are you going to use it for sex faggot
- Get a digitaltutors subscription (thoughts on better alternatives?)
- Learn to model in c4d and create all those piece of shit placeholder models
- finally making my game with MonoGame
>>508099
Try gnomon workshop. There's a reason for the price. I am fully comfortable with zbrush now after their most recent tutorial.
I POSTED THIS IN ANOTHER THREAD BUT FUCK IT
I'M GONNA GET OFF MY ASS AND FINISH THAT FUCKING TANK
make this damn thing look good
Make some serious progress with my Mech rifle for a college animation.
> Learn to draw much better, both from reference and from the mind
> Learn to sculpt simple characters in Zbrush, texture, and rig in... Cinema 4D
> Learn the basics of Unity to make a platform game
> Get a relevant part time job within 2D/3D animation