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/egg/ - Engineering Games General - Formerly /svgg/
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Deder than ded it self edition

previous ded >>147546048


The thread is dedicated to all games about building machines and systems out of blocks, in space or otherwise:

Corneroids, Space Engineers, Starmade, Avorion, From the Depths, Factorio, REM, Robocraft, Machinecraft, Garry's Mod, Homebrew, Besiege, Infinifactory, Scrap Mechanic, GearBlocks, and anything else welcome. Also, all these games are ded. Only ded games may join, otherwise they must have their own thread.

WebM for retards:
>gitgud.io/nixx/WebMConverter.git

Space Engineers:
>spaceengineersgame.com
>SpEngies for retards: i.imgur.com/IZekrGe

StarMade:
>star-made.org
https://www.youtube.com/watch?v=7YyxsW_2xmo
Server: NASSzone
IP: nasszone.com:4242

Avorion
>https://www.avorion.net/
>/egg/ approved server: 149.202.65.190

From the Depths:
>fromthedepthsgame.com
>/egg/heim idea bin: http://pastebin.com/Tmk14sf2

Factorio:
>http://www.factorio.com/
>http://guide.factorio.com/index.html
>http://steamcommunity.com/groups/eggtorio

REM:
>www.remproject.wordpress.com
>https://www.youtube.com/channel/UCzp2XM98-FcFWAqhFjnxSbg

Robocraft:
>robocraftgame.com

Machinecraft:
>hrpbk2 wix com/machinecraft
>upload/download designs at filescase.com
>TT Mech template: www.mediafire.com/download/0aalnmvvyvm75sq/TT-Mech-Template.rar
>Helpful starter guide: https://www.youtube.com/watch?v=iLVnW5exF3Q

Homebrew - Vehicle Sandbox
>http://store.steampowered.com/app/325420/
>http://www.homebrewgame.com/

Besiege:
>store.steampowered.com/app/346010/
https://www.youtube.com/watch?v=n-aG7E9gTNI

Infinifactory:
>zachtronics.com/infinifactory

Scrap Mechanic:
>http://store.steampowered.com/app/387990/

Robot Arena 2:
>http://gametechmods.com/forums/index.php?action=downloads;sa=view;down=4
>http://gametechmods.com/forums/index.php?action=downloads;sa=view;down=5

KOHCTPYKTOP: Engineer of the People
>http://www.zachtronics.com/kohctpyktop-engineer-of-the-people/
>>
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is everyone busy playing pokemon go or something?
>>
>>147764515
I just went to buy some shit to eat...
And this happen.
>>
>>147764515
it doesn't work for me
even on wifi it sticks on loading so I figure some server or network bullshit
>>
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>>147765621
The servers are going up and down

It is only supposed to be released in a few countries but everyone has the apk now and the servers can't take it.
>>
>>147765905
>>147765621
>playing pokemon past gen 1
>playing pokemon after how nintendo shat on his fanbase in favor of cheap dev cost and full profits
Why?
>>
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>>147766056
because pogeyman

got to get all of them!
>>
>>147765646
We can fix a lot of the problems ourselves, since the game is partially opensource.

The trouble would be distributing it legally.
>>
>>147766323
This is reaching MLP levels of retardness.
>>
>>147764515
Warcucks watching Warframe devs' liestream, since there might be a hint on how fucked are they this time.
>>
>>147766056
what the fuck do you do when there are no good games
I mean seriously
I have played all the games I like so much that they now sit on my shelf and gather dust without even a thought of playing them
>>
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>>147767053
Its that an excuse?
>>
>>147767302
That and my mental issues that mean even when I do take them off the shelf and play them there is no fun to be had
>>
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>>147767480
And within all the options you have...
>inb4 narrow minded in the games i like
And you surely paid for it, and also, as im seing, is allways online, and works like any allways online game at launch.
>>
>>147766056
>playing pokemon ever
I got bored of it very quickly. Way too based on RNG. Crapshoot whether you hit things or find specific pokemon. I guess the story's worth something if you're into that.
>>
>>147769863
Believe or not, im a fan of pokemon.
But after how they fucked everyone leaving the game everyone wanted as:
"break the glass and make this game in case of nintendo is about to die" is pure jewness, and instead we have cheap shit like the gameboy games or even more retarded shit like this one.

I didnt even knew about this new one, but i started to see the shitposting of people with guns and pokemons inserted in phone screenshots mixed with photos.
>search about the new game
>results are about people geting in places they shouldnt to "catch" one, accidents because if they didnt raised their heads to look arround because of normie social media, now its worse because they are like WoWfags waiting for a random quest (yes, those who shat in socks to not abandon the computer), car accidents because some random shit appear in the dash of the car.
>>
>>147770623
I see normies dying as a result of pokemon go or snapchat speed filters as a way of natural selection asserting itself
>>
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>tfw only one bulbasuar in area
>>
>>147770819
That wont do anything.
Nintendrones wont change, and nintendo wont stop being jews.

Also....
Is this a pokemon general in disguise?

Ill let this die again if it is.
>>
who /rust/ here
>>
>>147770819
It's one thing if a retard picks up their retardphone while driving to play pokemon and kills themselves driving off a cliff.

But it's not OK if they drive into oncoming traffic and kill somebody else.
>>
>>147771898
anybody dying is fine
>>
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>>147772000
Trips confirmed for chinise drivers.
Lets play carmageddon IRL
>>
>>147766341
The decision is then between doing it for free or expect them to do something with my money, other than run away with it.

>>147771673
>Is this a pokemon general in disguise?
Never

>>>/vp/
>>
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>>147771771
>rust
>engineering
Nope, try again.
>>
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>>147776921
>>
http://www.hulu.com/watch/956737
>>
>>147780027
>ghost Raptor gets fucked
Yes good
>>
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>search keyword "drift"
>lots of cars and shit
>suddenly this

REMOVE
>>
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>>147780929
They're not even trying anymore.

The guy who stole my Dodge Viper even uses the same name I posted it under. Look up "car dodge viper acr".
>>
Well. now in spengos you cant even build shit on creative.
The game freezes...
MAREEEEEEEEEEK IM GONNA FUCKING MURDER YOU.
>>
mad machinecrafts the lot of you
>>
>>147781103

ha, they did. They just took your car and changed a few things around it. Its got the same dimensions and everything.

>guys name is "rashid"

You can actually report players that copy designs, but hes changed so much little shit I dont know if they'd hassle him about his copy.

Also rename your cars better. Robocrafts shitty search function basically only checks the first word of your robots name.

So if the first word in your robots name is a popular word, or a word thats used alot, you'll be alot more likely to have people find your stuff.

But, then again, Robocucks store is rigged as fuck. The only people whos robots make tons and tons of sales are usually streaming/youtube fags that get tons of 12 year olds to buy their builds, people who just got lucky and got a few sales with good ratings that launched them to the front page where they got more and more sales, and people who just get their friends to buy their robots and give them 5/5 reviews to get on the front page.
>>
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>>147781481
Yep, I just ran into this.
>>
>>147782407
I noticed, which is why I don't think I'll bother with the store much anymore. I just drift around low CPU brackets and upload them if someone asks.

I like how he destroyed the front and removed/replaced the engine. Just like the typical Middle-Eastern car salesmen you get around here.
>>
>>147782440
>on the next update
>all the shit is on dev pass to stable
I think it was 1 month already.
>mfw i bought the game but i will have to pirate it to have a working game because every patch fucks up something.

If thats the case ill post that in their forums, i dont care the warnings or bans.
>>
>>147782903
I'm on stable, too.
>>
>>147782757

The other thing about the robocuck store is that now people can buy peoples builds, and make the out of parts they already have for free.

And since the seller only gets 10% of the buying price when a sale is made, enjoy your big fat payout of 10% of fucking nothing, because they built it for free.
>>
>>147783261
I don't mind the zero income thing as much if it gets more players into doing mad skids.

The problem is them buying my cars, spinning out once and then deciding then and there that drifting is impossible, I think. Haven't run into many other diehard drifters in matches yet, which is kind of disappointing.
>>
>>147783017
Im gonna find the lastest rally working version i remember wich was the 1.134, since then everything went to shit.
I think steam underground forums has almost all versions since planets were released.

>1st was the detaching rotors when locked on blueprints
>then was the rotors not recognizing anything after being locked
>then the entire fucked up in the building system
>now i cant even build a simple shit platform

I also went back to stable, and could do the fall test.
Now with 3 refineries instead of 2, and less assemblers, but with all the slots with modules, but also less cargo space.
>>
>>147783687

This happens with a lot of peoples robots.

Fucking idiots buy it, lose a single match with it because they suck dick, and blame it on your robot and rate it 0/5. Then it never gets any sales again.

If that ever happens just take it off the shop and re-upload it.
>>
>>147783730
And i was right, this guys have all versions since the planets release, the bad thing is... i have to start from 115 (torrent) and update 1 by one untill i reach 134.
But ill do this only 1 time.
Ill post if i have results. so i can recomend to any spengos user to do the same.
Since you bought the licence to the game, you can do whatever the fuck you want with it.
>>
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DALLAS CHIMPOUT

WHAT WILL YOU BUILD TO DEFEND YOURSELF IN THE UPCOMING RACE WAR, /EGG/?
>>
>>147784372
I also dislike how ratings degrade over time.

>>147785439
A Toyota Hilux with rotary cannon.
>>
>>147785439
A turing complete gun
>>
>>147785439
A killdozer styled room to stay in until it goes away.
>>
>>147785439
>caring about chimpouts when ILLUMINATI CONFIRMED

https://a.pomf.cat/bognde.webm
>>
>>147786625
>i cant tell you who wont let me see you something i wont show you because the agency wont let me because "orcon?" wont let me also

KEK, when this happened?
>>
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We might have to resort to Rust and Contraptions soon if we keep decaying at this rate
>>
>>147786625
>>147787737
English is not my first language.

What orcon means?

i hear origin of control but like some drunk said it.
>>
>>147787879
It means we're fucked
>>
>>147788313
I think ive found it.
Originator Controlled (ORCON)
>>
>>147788370
means that agency who detailed that information has complete control over it

what those clowns were saying was that they weren't allowed to provide the congress (government) members that information but were allowed to give it to hillary clinton who leaked it to someone not cleared to receive that info
>>
>>147789047
So, where i can find the leaks?
>>
>>147789187
ask your local friendly mossad agent :^)
>>
>>147789283
Ill make some calls.
>>
>>147789337
well. i found like 3k emails.
>>
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>>147784395
torrented 115 version works ok.
Now patching.
>>
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>>147785439
THIS IS NO AVERAGE CHIMPOUT
>>
>>147793541
Shotgun shells?
Or a shit cannon?
Those sparks.
>>
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>>147791957
And done.
Since i cant remember right, ill start some test in this version, and go from here.

If i dont make the new OP post, someone please post wich version is the actual stable.
>>
>>147793541
>snipers shot officers
Goddamnit, now they're going to come after our "police-killing bolt-action rifles"
fucking assholes.

What is this whole thing about anyway?
>>
>>147794998
Gun-illiterate here
Can bolt action rifles be automatic?
Because that was definitely either semi-auto or full-auto gunfire.
>>
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>4 officers dead in chimpout

Shits about to get real.
>>
>>147795403
>Can bolt action rifles be automatic?
It is classified as an automatic assault rifle if they're painted like military gear and have plastic bits hanging off of them.
>>
>finally make something that handles well in REM
this feeling of satisfaction...
>>
>>147796532
This, american gun laws are totally retarded.

>put a stock in an AR15 "rifle"
>suddently becomes a "high capacity assault rifle"
>>
>>147795403
Nope, they can't. Just saw the video, those sounds can't be from a bolt action (unless you're really fast), sounds like from an AK or AR. Full-auto is VERY difficult to get, unlike what most people pushing for gun control will tell you.

>>147796532
>>147797016
Only in certain states. Notably California and New York.
>>
>>147796994
Good stuff
Pics?
>>
>>147797393
>commiefornia
Fucking retarded, I swear.

>guns with magazines that are removed via button are going to be illegal
>>
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>>147798264
It can take a hella beating too.

AI tourney stream w h e n?
>>
>>147798669
The best part is that before, guns /without/ the button used to be illegal. So they made it a mandatory feature - and are now outlawing it.
>>
ps: REM crashed for the first time for me. I usually maximize my window (not full screen) and have no issues. To try and reduce lag I played with a smaller screen and I crashed upon entering Flight Test. Maybe the problem is based on screen size.
>>
>>147798943
Not to mention how slavshit is exempt in most cases due to a lever release.
>>
>>147799272
Yeah, I found a potential memory leak regarding graphics. been trying to isolate it.
>>
>>147799482
If anything, I prefer my lever release to the AR's I've handled.
>>
>>147783730
You don't have to do that.

A long time ago, I made a version of SE with custom patches. I'll just do it again, and maybe work on a patcher so it's somewhat distributable.
>>
>>147801880
Still, it's a pretty retarded law and just goes to show how much they love commies.
>>
ENGINEERING

GAEMS
>>
Is World of Guns /egg/?
>>
>>147806253
If people could design their own guns it would be. It's just educational otherwise
>>
>>147806253
No, it's just a puzzle game. If you were able to create your own guns it would be /egg/
>>
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You yanks need to organise a day of the rope.
>>
>>147806856
You need a day of the rope a lot more than we do famalam
>>
>>147807106
I live in the UK, we don't really have niggers killing police en masse
>>
>>147807598
>>147807625

>I live in the UK, we don't really have niggers killing police en masse

Kek, you'll have sandniggers doing it soon
>>
>>147807106
I live in the UK, we don't really have niggers killing police en masse
>>
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Bombs away lads :^)
>>
CLANG bringeth death, but he also bringeth life.
>>
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>>147776427
Not this sandwich again.
ffs stop posting this .jpg
>>
>>147802449
already did.
The only downside is that this versions have the havok issue, so i have to change the date.
Otherwise, they work ok.
>>
So, is ftd detection stuff working now? The sub I made is still detectable by everything above water, even without any detectors.
>>
>>147811620
Without destruction, there is no creation.
So, by destroying CLANG it self you will become an engineer, make that your will.
>>
>>147812601
I think that right now, they are just to make more accurate shots and give the AI target prediction than detecting stuff
>>
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Rebuilt my mech, even more reliable now.
At least in TDM.
>>
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How do i make this detach a rotor every 1-2s with only pressing 1 button. Im tired of having to press 11 buttons to drop the bombs.
>>
>>147815423
Timer blocks.
Put an array of timer blocks to release the bombs in sequence.
Put 1 button to start it, and another to stop it all.
>>
>>147815423
Time block
>>
ded
>>
Making exhausts for 3x3 turbocharger engines is a pain. Are inlines better?
>>
>>147771557
Bigman, That really seems like he's a guy for you?
>>
>>147783730
Aren't there mass blocks? In which case it shouldn't be to hard to mass each corner of it along with the center at the bottom of the object.
>>
>>147794638
What kind of bug fixes?

>>147815423
Build the variant that transports baneblades and move that yellow truck.
>>
>>147821856
Its a cheap solution to just add counterweight.
Also, the weight could change depending of the shit i gather.
Both have like 500k in ore and ingots.
In the old version, the ingots and ore are on one side, and the components in the other, so after mining, one side ends up filled and heavy, while the components side has 200 of each, but they arent heavy enough.

Still, the new version have less cargo space, wich i need to rework again, because i cant fit the same amount of cargo.

>>147821959
>bugfixes
>try to build a wall made of 300 blocks
>the game freezes
I dont know, they fucked up everything since that 134 version.

Now im happy because that torrented works more than ok, the only shit is the havok fiasco wich forces me to change the date after i start it, but if that is the only downside, ill take it.
And can build stuff like allways, without issues, make blueprints and if i even want to, have the original game with all its shit.
>>
>>147822290
>>bugfixes
>>try to build a wall made of 300 blocks
>>the game freezes
Yeah. I know that's why i haven't played the game since it was released.
>>
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>>147822914
Kek.
>>
>>147822290
Like i said last night, Just build everything you need then build the shell.

Minor alterations here and there are acceptable when they are out of sight.

Improvements are again acceptable if you can see them are they look better.

Just give it a go, if you don't like it after building the shell on top of it you can always scrap it.
>>
>>147823035
>>147822914
I'm just waiting for the game to run on my PC.

I looked at the forums ages ago and found that the people playing the game had like 50 gbs of ram with 25 being used for the game.

I don't think normal people have that much of a powerful computer. Mine toasts bread and creates dust.

It also plays doom.
>>
>>147823041
I was thinking of leaving it as it is, and start something new, but with this ideas in mind

>big mobile base with antenas and laser antenas
>external ports for intake of ore and another for actual exchange of materials
>space for an entire process unit with everything sorted as it should, but with centered mass
>space for 1 cargo truck, 1 miner, 1 recicler and 1 figher inside
>heliport for 2 ships on the top´

And also i wont be limited in any way trying to keep the shape of the original baseruuner.
>>
>>147823380
Mine reaches 10gb of use, nothing more.
I think those are memory leaks.
>>
>>147823529
They are.
>>
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goddammit keen
>>
>>147823887
>>147823380
You should find a version before planets, or play in a space map without them.
That will reduce the enough.
>>
>>147824187
I was playing long before planets, in space the game was still horrible in sandbox.
>>
>>147798942
SOON
Its perfectly feasible to run two Ai at once, just not right now. I'll have to take turns playing either craft in a round Robin format for the time being. Does any other anon have a vessel they are proud of?
>>
>>147824634
Have you tried empyrion?
Might work better, i dont know really.
Any eggpiryion fag to answer this?
>>
>>147823970
It's Reee House
>>
>>147824715
I don't care for space engineers, I finally concluded with its lack of development it will end as minecraft.

The modders doing more in a day than the developers do in a year.
>>
>>147824849
Worth noting its easier to fix something than it is to create. But their QA is fucking atrocious.
>>
>>147825136
Early access.
Thats the magic catch, its how they fuck with people and use them as betatesters, even paying for the game.
Shame its too late to realize this.
>>
>>147825560
You know the funny thing is, In terms of selling your game.

If you do this, then people won't take it seriously because they expect it to be completed in greenlight.

I did game marketing sometime ago.
>>
>>147825798
At least is not a kickstarter.
Wich is far worse.
>>
ded
>>
>>147828831
then post something interesting
>>
>>147828870
im just bumping to avoid another 404...
>>
>>147825798
>I did game marketing sometime ago.
What's the best way to sell a game like REM then?
>>
>>147829462
well bump interestingly
>>
>>147829530
>make something cool
>do cool things
>make fun trailer
>>
>>147829789
All planned, but I was hoping for something a bit more comprehensive. Like how the fuck do I get REM on twitch? How often should we do streams? Should we take all creative feedback and implement what we can or only take what the most advanced players say?


Or is it really just as easy as not fucking up constantly?
>>
>>147830471
just don't worry and make sure your vision is SUPER TRANSPARENT AND HIGHLIGHTED IN EVERY CORNER and that you FOLLOW IT LIKE A BIBLE

don't let reddit ruin another game
>>
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>>147828831
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>>147830986
>>
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>>147830986
>>
>>147831159
>>
>>147831159
that's a big tren
>>
>>147831502
>>
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>>147831675
>>
>>147830471
>Or is it really just as easy as not fucking up constantly?
Not really.

You have to sell your soul to Reddit.
>>
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>>147831845
>>
>>147830904
>just don't worry and make sure your vision is SUPER TRANSPARENT AND HIGHLIGHTED IN EVERY CORNER and that you FOLLOW IT LIKE A BIBLE
https://trello.com/b/ngOboJgz/the-rem-project
Does this count?

>>147831871
Honestly don't even know how to use reddit properly. I get the basic interface, but I haven't used it in three or four years.
>>
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>>147832000
Has anyone built that nazi moon base from iron sky yet?
>>
>>147830471
>Should we take all creative feedback and implement what we can or only take what the most advanced players say?
If you ever manage to attract a theGreatZamboni-tier super autist, you best follow his every word.
>>
>>147832095
Hey if you guys are still taking suggestions, really consider having a gamemode with "garages"/teams/sponsors when the lobby is getting worked on, sub rosa style
>>
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>>147832168
>>
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>>147832930
I really wish that helgast ship builder would come back here.
>>
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>>147833104
>>
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>>147833319
>>
>>147832730
Always taking suggestions, but I'm about 99% sure we already confirmed that's how its going to to work-

>not in trello

Shows my dumb ass what I know.

I've also updated the trello list to show in order what the priority is for each column.
>>
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Has your ship got a furfly?
>>
>see a license plate "315 NEX"
>immediately think of /egg/

I miss the good times.
>>
>>147834290
how to relight the fire?
>>
>>147834626
https://www.youtube.com/watch?v=_wbqqI0IgY8&index=4&list=WL
Engineer chemicals.
>>
Any recommended mods for Factorio? (preferably works with 13.x)
I currently have RSO, FARL, train tanker, and larger inventory. I'm not really interested in Bob's Mods

Also not ded
>>
>>147833680
not sure you got what i meant

i didn't mean physical garages, i meant "garages" as in Ferrari/Marlboro, Red Bull etc
>>
>>147833680
Here's another suggestion

Rotating a module in the editor should also rotate the grid, so that node locations are consistent with the grid. If you want to connect a beam with a module that's rotated right now you need to disable gridsnap or rely on the overly automatic welding, if you could just rotate the grid to fit the object instead that would be great.
>>
>>147837383
YARM and EvoGUI
>>
>>147837663
The grid remains consistent for a couple reasons, one of them being consistency itself. I'll look into making it an option though. Might not be feasible for now.

>rely on the overly automatic welding
What do you mean specifically by this?

>>147837435
>i didn't mean physical garages, i meant "garages" as in Ferrari/Marlboro, Red Bull etc

Er...
No, that doesn't help. Did you mean sponsors? Or advertisements? We were kinda toying with the idea of having decals for different manufacturers that give a bonus to the winnings and the reputation gain you get. Or perhaps getting sponsored means decals are automagically spammed over a few sections of your vessel like in Nascar or F1. Honestly not a damn clue what you actually meant by garages if its not physically related to garages.

If you meant manufacturers, then we will have at least a few different distinct producers of parts that will have a consistent theme, such as one being more durable but lower performing and another being mostly focused on movement systems and so on.
>>
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>>147833104
Helghast tech is great.
>>
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>>147838485
speaking of the building grid. It would be nice if modules placed down always had their connection points accessible even if you're on a different grid level, would also be nice if you could connect to vertexes when on any grid level.

pic rleated
>>
>>147810173
>warheads on rotors
Why don't you use merge blocks instead?
>infinitely more reliable - essentially CLANGproof
>marginal change in cost
>allows for in-bay welding of new bombs
>>
>>147838485
think subrosa

replace the corporations and mafias with sponsors and garages

that's what i meant
>>
>>147841114
Could you elaborate for us anons not familiar with subrosa?
>>
>>147840156
Some function of auto-snapping within a given distance of the cursor, regardless of grid elevation then? When welding parts is only possible through those connection points, that should be a very good addition.

For everyone that is having problems with the latest build of REM, we're just now testing a version that seems to work flawlessly on a machine we have that it was crashing on pretty reliably before. (AMD phenom II x4 840T with a HD7870 litterally jammed into it, and 12gb of mismatched RAM running windows 10) Hope is that we're going to be able to push that out ASAP.

>>147841114
So more of a company that MAKES the vessels? I've never really been a fan of the whole 'Mafia' thing though, always seemed out of place unless it was built into the main concept like the God Father or, indeed, Sub Rosa. We can, of course, emulate it quite well with black/grey market and underground conglomerates though.
>>
>>147841390
Updated trello with building ideas.

https://trello.com/b/ngOboJgz/the-rem-project
>>
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I made the bomber work now.
>>
>>147844637
webms sempai
>>
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>>147844637
All bombs dropped in a line with a push of a button
>>
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Endless trails of democracy
>>147844789
in time...my fps drops to 20 on planets
>>
>>147844991
You better find a better way to store and drop the bombs, because if not, you will have to stay static to drop them to avoid exploding your own ship
>>
>>147845325
I had a problem with that before, fixed it.
The bombs always drop perfectly (did like 10 bombing runs to test), except if i go over 70-80 they stop dropping for some reason
>>
Is concrete really worth the hassle to make? Stone paths give x1.30 walking speed while concrete paths do x1.40. Is there some other bonus? Doesn't really seem like it'd be worth it.
>>
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>>147845508
It is a feature. Stop being so entitled. :^)
>>
>>147846423
easier to make in bulk than stone brick
>>
>>147846535
How is that? Doesn't stone brick require less resources? I mean, you just need a furnace with some sort of fuel that can be even electricity, no iron whatsoever.
>>
>>147847040
I'm not actually sure either.
Disregard that.
>>
>>147841226
in subrosa, 3 teams (corporations) try to win different mafia/corporate espionage themed missions. each team gets a different objective from the others every mission. for example, grey might have a floppy disk they want to trade to the highest bidder, yellow might have a wad of cash, and black might have the objective to acquire the grey disk at any cost and protect their own black disk

the black company can fake that they have the cash, or go all out and shoot up the other companies HQ, drive bys on the transaction site, intercepting the carriers etc. grey might tell black that yellow told them they have cash, yellow might tell everyone that they actually have a disk, etc

since you don't know what the other companies want or have and have to trust what they tell you (or not) it makes for some very interesting social gameplay. not entirely sure how you'd apply individual team objectives to a sponsor/garage setting though
>>
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>>147839938
It is, I remember there was another version with the coil below the ship and it was better functional wise.
>>
Another question: Is there a way to get rid of paths? Or once I make them, I'm stuck with them forever?
>>
>>147847972
there's a button on the left toolbar that clears any animation paths
>>
>>147846456
What do you suggest?
>>
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Speed module production
>>
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And Rocket Control Unit production
>>
>>147848098
Animation paths? I'm talking about factorio, there is no "left toolbar", only the bottom one(s).
>>
>>147849293
>hold stone brick/concrete
>mine instead of place
>>
>>147849293
how about you say that in your first post next time
>>
>>147847729
I'm still trying to figure out how the fuck you think that's /svgg/ related in any way.
>>
>>147849619
because the backdrop to that game would be REM :^)

read the conversation
>>
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>>
>>147851247
silly japs, you can't eat botes
>>
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>>147852887
sure you can
>>
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>Swimming through flak depth charges
>>
don't die on me!
>>
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>>147855897
Actually functional F-15 jet in REM!

The other guy who made a plane inspired me.
>>
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>>147856621
Works pretty gud
>>
>work in factory all day
>come home
>fiddle around in factory idle a bit
>play factorio for a couple of hours
>watch a couple of how's it made? episodes
>go to sleep

livin the dream
>>
>>147856828
>a fucking box
needs more A E S T H E T I C S
>>
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>>147856828
Would anyone like a webm of a dogfight?

>>147856997
It had all the bumps and shit, but the framerate started to dip because we haven't actually optimised this shit yet.
>>
>>147857116
also needs more discrete guns
>>
>>147857116
post dogfight webm
>>
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>>147857391
Best I could do.

>>147857726
soon(tm)
>>
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>>147857726
Not much of a dogfight, but I've figured out how to make these look good.
>>
>>147859653
neato
>>
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>>147860469
720p For gloy.
>>
>>147860604
needs more BRT
>>
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>>147860706
Gimme a sec
>>
Would OpenTTD be allowed here. Considering Factorio is allowed.
Also is Eggtorio kill
>>
>>147865029
OpenTTD is nothing like factorio though.
>>
>>147865029
I don't think so, its bore of a builder, like Cities, Anno games and so on.
>>
>>147865029
Since /cbg/ is ded and theres no tycoon or RTS general, go for it. It doesn't belong here but nobody wants to have that argument
>>
>>147865374
city builder general is kill
>>147865275
you build trains and rail ways in both :^)
>>
Nick's going to be wrapping up the project I've been working on for the past few months (since I ran into a bug I'm having issues debugging), so I'm back to work on helium. The art assets are done, I'm just updating the branch with trunk, chucking in the new assets, and then going to test it.

This is probably the first time in two months I've had a working build of FTD, so adjusting is going to be fun.
>>
>>147865454
so we are embracing city builders as well? just wondering
>>
http://www.pcworld.com/article/3093412/internet/microsoft-lets-ai-experiments-loose-in-world-of-minecraft.html
>>
>>147865817
>going to be wrapping up the project I've been working on for the past few months
And it was... ?

> so I'm back to work on helium
Neat, keep it up
>>
>>147865849
No, they don't belong

However they are welcome to post autism
>>
>>147865984
Major refactor of the workshop backend code. Ended up being far more complex than I anticipated.
>>
scrap mechanic steam workshop is out
>>
>>147865947
Why did microsoft even buy that poorly optimized piece of shit, when you could literally remake the entire game in no time at all in a way that doesn't completely blow ass
>>
https://www.youtube.com/watch?v=0ZBD2tcKOU4

[WAKING UP IN PROGRESS]
>>
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>>147867912
I
NEED
THOSE
FUCKING
MUSCLES
>>
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>>147867912
Soon
>>
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>>147867912
>>
>>147867772
Even so, they'd still need the IP
>>
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>>147861115
Yeah, this'll do.

>>147867912
A skeleton to surpass metal gear.
>>
>>147867912
THE SKELETON UPRISING IS COMING
SOON THEY WILL NO LONGER NEED YOUR FLESHY BODIES
>>
>>147869080
>skeletons trying to start an uprising
>still need some sort of flesh in order to do anything
>said flesh also can still only be made by humans anyway
wew lade
>>
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>>
I actually want to see these muscles get stupidly cheap so they can just be bought by anyone for anything. Battlebots: The Skeleton Wars.
>>
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>>147869445
Out
fucking
skilled
>>
>>147870078
I would have assumed the recoil would rip the guns off. Did you reduce it?
>>
>>147870282
Yep, down to '200'. For reference, the default recoil is '10000.'
>>
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>>147870078
>WINGS
>IN
>SPACE
REEEEEEEEEEEEEEEEEEEEEEEEEE
>>
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>>147869362
>skeletons using your outdated primitive flesh bodies to build superior mechanical bodies
>you're letting it happen
Just as planned
>>
>>147870369
They're actually pretty useful. Basically spaced armor, and I can use them for melee. A quick roll bounces rounds off no problem. Until I increased the firing rate to 1e+9 over the default of 1.6.
>>
ͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥ◕ͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥͥ
clang
>>
>>147870078
this has potential
>>
>>147875727
*sounds of an angry and afraid lepidobatrachus asper*
>>
when are we going to host another factorio serb?
>>
>>147879000
when you make one
>>
>>147879135
but I don't have any friends to play with
>>
>>147853260
>tfw I have no idea how to make depth charges.
>>
>>147793637
Greentips
>>
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Does this background color seem acceptable? Looks very blueprint, which is good because I like blueprints.
>>
>>147882163
Easier to see what's going on. I would appreciate the change.
>>
>>147882380
Alright, we'll push it with a few tweaks and what we think will fix most crashing tonight.

It was a Dx12 issue, in case anyone was interested. More information in the REMcast later.
>>
>>147882163
>no more having to hunt down black pixel wide lines of armor against a black background
thank fucking god

though if you're going to use blue i'd change the grid to something a bit brighter
>>
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Yellow?
>>
>>147884114
not him, but I think the white is fine.
>>
>>147884306
yeah, something closer to white
>>
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>>147884306
Me too. That white is literally as bright as the slider's gonna go. The background just seems bright in comparison because its light blue. Looks fine when actually using it.
>>
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>>147884114
Alternatively, darken the blue.
Thread replies: 255
Thread images: 207

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