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/mcg/ - Minecraft General - Autism Wars
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Previous thread: >>146794882

We discuss Minecraft, Minecraft packs, projects, seeds, building ideas...
Share server stories and keep the screenshots coming, we want to see more builds!
If you develop mods or anything Minecraft related, keep us updated so we can give feedback.
Don't spam your server or discord here; use the list from the link below to advertise it.

>==[Links]==<
OP text (use it to contribute news and info for the next thread!): http://piratepad.net/DWWLxyOdll
Maidcraft FAQ and resources:
?
Modding FAQ: https://public.etherpad-mozilla.org/p/mcg-modfaq
Server list: http://docs.google.com/spreadsheet/ccc?key=0AiZ4nkhea5nXdERzVXFWVFp1SEN5SjM2WnNwVjZPUEE&usp=sheets_web#gid=0
/mcg/ IRC circlejerk channel: #/mcg/ on Rizon
Skype Maidiary: https://join.skype.com/xEyegIrtgwMO

>==[News]==<
First snapshot for Minecraft 1.10, polar bears are here and no one cares!
Minecraft for Windows 10 beta released, coded in C++.
FyberOptic ported the modloader "Meddle" to 1.10 snapshots.
1.9 has been released, and it's buggy as all hell. Contains The End revamp, beets, YMMV new combat, witch sounds and other features. Check the wiki for more info.
An anon released a "diet" Natura fork: https://github.com/Rukachan/Nature
BetterWithMods 0.6.2 beta released: https://boards.fireden.net/vg/thread/138191219#138373675
Grimoire of Gaia revamped, changlog here: http://the-grimoire-of-gaia.wikia.com/wiki/Changelog
Some anon has been working on a Traincraft clone: https://github.com/xenoswift/puretrainport
Thaumcraft Golems retextured as Maids soon.
>>
Speaking of autism, anyone know if the Traincraft clone is ded?
>>
Second for ____AE2___ A SHIT
>>
>>147085401
Last commit was 5 months ago so yes, it's as dead as that anon that wanted to fork forge. I think the main reason these die is because the anons that start them here except them to be community forks when there's only like five people here that can code.
>>
>two threads
>both gregtech OP images
nth for gregmind
>>
Is there a mod for 1.9 that adds an expensive endgame item, maybe using the Elytra as a crafting ingredient, that allows for decent flight?
>>
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>fuck around in creatibe testing shit
>afraid to click on images in the thread fearing i'll break them since i'm in creative
Do i need sleep or what
>>
>>147086172
>Is there a mod for 1.9
No
>>
live
>>
Are there any grief-friendly servers that DON'T have a queue of 370 people?
>>
please don't die i love you.
>>
>people shilling Tesla in /r/ftb
>>
>>147093992
What's so bad about Tesla?
>>
>>147094471
>directly tied with Forge
It's like socialism, but with mods.
>>
Forestry for Minecraft?
>>
Just finished getting the low-tier stuff sorted, so I've got the Tinkers tables and chests, resources etc obtained. Before I start on the actual IE machines or BR reactors, I'm debating what to build my land out of.

I'm on a small collection of tiny, hilly islands (two main ones, a load of 5x10ish smaller ones). How should I go about terraforming and building on this? Anyone got some inspiration for me?

I'm totally stuck for materials as well. I used up all my iron for the Tinkers tables, maybe I can use a mix of the catwalk mod with chisel factory blocks when I finally find some iron though.
>>
>>147096231
what about it
>>
>>147096357
How is it? Is it shit?
>>
>>147096419
i like it, but then again, i am an autist who enjoys breeding both bees and trees
>>
>>147096338
Pics?
>>
>>147096338
If they're close enough, build a big wall around all the islands, drain the water, and make a comfy plateau between the hills.
>>
Been absent from MC modding and MC in general for 3 months. What did I miss?
>>
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Daily reminder that FTB Utilities downloads a list of special people every time you load the game, and then downloads special badges of people in that list, which render on anyone logged into any server using that mod.
>>
>>147097879
>1.10 released
>still no decent mods for 1.9
>mods for 1.8.9 still pretty shit with few (debatable) exceptions
>Vazkii or Vazkii's stalker keep shitposting /mcg/
>>
>>147099062
So, not much. Don't know who Vazkii is. Do I want to know?
>>
>>147099470
Vazkii is reddit famous for making Botania and being trans or something. 30% of /mcg/ is Botania or Vazkii related shitposting.
>>
>>147099470
A modder who's quit at least three different projects so far.
>>
>>147099470
>>147099705
>>147099773
>conversation turns to modder drama
>thread suddenly dies
>>
>>147099705
>>147099773
So, no one relevant. Alright.
>>
>>147100589
So you're saying that the other people are too immature to handle reading things they don't like? You have to be 18 to post here.
>>
>>147100914
Take your (You) and get back to your corner, sperglord.
>>
Been away from MC for a little while. There's already a 1.9 AND 1.10?

Let me guess, both are junk and also managed to fuck the modding community?
>>
>>147101475
Both are junk. Just like 1.7.10 is junk. But non-autists are using 1.10.2.
>>
Sure is a lot more quiet compared to the last time I was here.

Dead game, dead thread?
>>
>>147102735
The drama trigger was supposed to keep us alive, but it's killing the discussion even further.
>>
>>147105163
>implying it's the drama that causes minecraft to be a dead game
>>
>>147106120
No shits given to the game itself.
What about the very people posting in /mcg/?
I haven't seen that many build posts that are not the Broville guy or the chunk build guy.
>>
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>>147106504
I'm currently stuck trying to find a way to make this look good inside and out when it's finished. The way I was raising each buttress as I moved up the stairway also means that one side of this arch *should* technically be a block higher. :(
>>
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[Wewing in the distance]
>>
Someone tell the /int/craft nerds to open their yugoslav server
>>
>>147107602
Just stick to the same height for the buttresses.
I was also considering a change of material, but it is better to stick to stone in builds like those. Go for darker woods for the ceiling.
>>
i just want a simple faction / vanilla server where i can build a village with people and shitpost
is that so hard to ask
>>
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Anybody know any active multiplayer servers that use Lentesbrieje's Earth map? I can't find any and I want to play on an earth map server.
>>
does broville have an industrial sector with factories and shit?
>>
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>>147108090
if they are the same height then I would be using the ceiling height for the top of the staircase all the way down, it'd be absurdly tall at the bottom. The roofing material is nether brick.

it turned out pretty ok in the end.
>>
>>147106504
Tbh I think people dont even try anymore to post builds or start different than the same discussions because it gets unreplied so theres no point on doing so
>>
>>147111925
This. When I try to ask a question or ask for suggestions about something, I get either meme replies or rude shitposts as my only answers, and after that the post is ignored for the rest of the thread.
>>
>>147110031
bump
>>
>>147111925
There are people who do try.

>>147110579
Welp, I mean same heights for each buttress, not same height for the entire thing. I see that you're gonna build a second floor based on the equal heights for the pillars, by the way.

Nether brick is a nice touch.
>>
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Cloudbase Alpha progress shot. Scaffolding looks so fucking cool.
>>
>think about joining hoboserb
>don't because fear of rejection
never ever gonna be normal
>>
>>147110031
I want to know this as well
>>
>>147113970
join
>>
>>147114089
But i might get bullied so never ever ever
>>
>>147114621
join
it's comfy
>>
>>147114695
Ok, in 2 hours when people forget about this post.
>>
>>147113970
>think about joining hoboserb
>don't because social anxiety, and hate having to start over and setup shit like thaumcraft
That makes two of us
>>
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287038-traincraft-4-2-1?page=166
>All this drama

When are we going to just abandon the notion of traincraft ever coming to 1.7.10 and focus on getting more carts for railcraft?
>>
>>147116904
What kind of carts, though?
>>
>>147117179
traincarts
>>
>>147117179
Diesel locomotives would be good, for one.
>>
>>147117179
>Carts that show wood/ores/pumpkins/etc
>More variety in tank carts
>train carts that run on diesel or oil

railcraft has the right idea, and railcraft cosmetics is taking steps in the right direction, but it needs more variety.
>>
>>147117179
Box carts instead of chest carts
Flatbed carts that you can put logs and things on
Tank carts that actually look like tank carts, rather than just a glass cube in a vanilla cart
Carts that are 2 blocks long in general would be a nice addition
>>
Fun fact, TC golems getting into Extra Trees breweries and distilleries does a few interesting things, namely disconnecting clients and eventually killing servers.
>>
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>first time playing again in 5 years
>go all in with ftb
>created pulverizers, redstone furnaces, induction furnaces
>also blast furnaces, have been using my coke ovens so long i dont know what to do with all the creosote
>also sawmills running 24/7
>all of it automated, I just dump my inventory into a big diamond chest and it all sorts itself
>all of this hooked up to my natural power station on a mountain
>power station has an advanced windmill and a 3 water wheels
>everything looks dope, using wire coils instead of fluxducts so everything has an awesome power station aesthetic

Everything is going amazing, no power issues until

>begin building things to make diesel fuel
>hook up the fermenter and a few other machines, about to go hook up my auto farm
>power runs out
>mfw

Time to build some dynamos
I'm surprised I got 20 fucking hours in on just renewable resources
>>
>>147118261
just spam windmills on top of windmills until your fps dips below 10
then you should move them all a thousand blocks away, chunkload them and hook them up to a tesseract
>>
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>>147112747
my plan is a path to the end, where I will have a belltower or something similar. It's not really large enough for anything major.

Image of the lower staircase, leading to where I will build my mausoleum/blood magic setup.
>>
>>147118628
Pretty nice so far, but lacks the "mausoleum" feel because it's completely bright.
>>
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>>147118085
Pic related, didling in SP to see what fucks
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>>147118926
I had my brightness jacked up to max since with daytime glare in my room I can't see SHIT in the nether. Image of regular settings pending minecraft starting up (I play on +50% usually anyway).

In the meantime have another exterior shot
>>
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>>147119228
>>147119228
and I think I found it
>>
>>147110579
Now that's a pretty cozy little design.
>>
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Much better on Moody brightness, even +50% was significantly better looking.
>>
>>147119646
Yep, that's more like it.
>>
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>>147119597
Thanks. Also have a front view.

Right now I am looking into modifying that big round space. It was going to be a tower but when I put in the roofing for the staircase I realised it was going to overlap into the tower, so I guess I will split it into an outer, outdoors ring, and an inner actual structure ring. Might also figure out what I'm even building in there somewhere along the way.
>>
>ProfessorProspector is still madly shilling for 1.10 and Tesla, and shitting on people who like 1.7.10
>even the ProjectE dev is now shilling for 1.10
Well fuck
>>
>>147116904
it takes a special kind of retard to wait three years to port a huge mod to 1.7.10
>>
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>>147120067
A better overview of the current dilemma.

Just realised I could turn it into a garden with a big central tree, the tiered farm path leading to the tower was going to have flowers but I realised I needed basically all the room for crops due to Spice Of Life, at least until I find a place/time/design for a proper farm somewhere in the surrounding countryside. When I do that I can tear out those crops and do a pretty little garden.

I'm sad because the server owner installed BoP but NONE OF THE FLOWERS ARE GENERATING. I WANT MY CLOVERS AND ANEMONES GODDAMNIT.
>>
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>>147112894
Aesthetics complete. Dreading the prospect of doing all the wiring.
>>
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>>147120737
Another view. Just couldn't resist the urge to toss in some technical blocks.
>>
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>tfw fixed
Soon.
Re-adding recipes and new textures are last things left
>>
>>147120946
Doing god's work anon
>>
>>147120946
What's all this about?
>>
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>>147120924
What's the RF/t look like up there?

image; the surrounding countryside I have to work with for a town/farms/etc. Someone has claimed the roguelike dungeon as their base.
>>
Way to go on that image, OP. That totally resembles Minecraft.
>>
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>>147121128
>What's the RF/t look like up there?
It's...not great.

I'm experiencing a very strange mix of emotions right now.
>>
>>147121363
but it does, greg is the only true visionary of minecraft
>>
>>147121109
There was a critical bug on the previous version where if you brought up the debug chart, it would crash the game. I had to start from scratch to fix it, since all I'm doing is editing code, not writing it.
Bauble box is now part of the mod (because I fucked up and deleted the source by accident. Old version is still safe to use though.), as well as the Fire ring rod (Rod of the Hells > Inferno Sceptre) and the divining rod (Rod of the Plentiful Mantle > Staff of the Core. Particles are single colour now instead of rainbow spew).
If I can figure out how to override the HUD render code for the wand, I want the hourglass as its own thing, since it looks nice and is really simple
>>
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>>147121543
Took it up to damn near close to the build limit and it's still only 50 RF/t. That floating block in the background is at the build limit if you need scale.

I'm a little heartbroken to be honest guys. I was expecting at least 200 for all this effort. So far I have 6 windmills built up here, but if all they give is 50 each, I'll need at least 75 more just to power 1 excavator.
>>
>>147121558
>tried making a Gregpack out of curiosity
>didn't even manage to make a world because toaster
>couldn't be assed to cut away even more mods from my usual pack
Well fuck
>>
>>147120946
was ist das
>>
>>147122973
an anon did a fork of shitania with just the baubles
it had bugs
he's redoing it
>>
Chisel is a decent mod.
>>
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>>147122153
>remember that windmills give extra RF in rainstorms
>/weather rain
>RF/t jumps up to a whoppin' 67
>mfw
>>
>>147122153
nigga you're getting free energy settle the fuck down and build waterwheels instead
>>
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>The Work of Notch
>>
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>>147125665
what did they mean by this
>>
>>147125737
Was it safe to say Notch was the reason Minecraft was enjoyable?
>>
>>147128259
eh.
it's not really minecraft or notch, it's sort of the style of game.

for example, terraria is comfy as fuck on its own, but it has a shit community and babby tier mods to expand on gameplay, so it's game cycle is
>play vanilla
>beat game
>get bored
>quit for 5 months

Verses minecraft
>play vanilla for tons of time because you can't "beat" anything
>play babby tier mods > play more complex mods
>use premade large modpack
>make own small modpack
>make own large modpack
>config large large modpack
>cut down large modpack to specific theme
>config large modpack further
>config it even further with minetweaker
>it's time for a new version so you just begin again

This plus the fact people not even related to mojang really shilled for kids to play it.
>>
>>147128259
Notch was the only reason Minecraft was enjoyable. He took Infiniminer, a game nobody cared about, turned it into a sensation, and then it died when he left.
>>
>>147128259
I miss Notch.
>>
>if your timing is good enough, you can hover almost indefinitely with any sword from Slashblade (even the wooden one)
>applying enchantments to a Slashblade using the katana stand counts towards making it bewitched, so you don't need an enchantment table
This mod is broken as fuck but holy shit I'm having so much fun
>>
>>147128725
>This plus the fact people not even related to mojang really shilled for kids to play it.
Anyone in particular? I think that's when the game turned for the worse.
>>
>>147130505
I think it was mostly politicians.
Trying to "gamify" education.
>>
>>147128779
>a game nobody cared about
I loved that game when it was out and /v/ was playing together.
>>
anyone know what mod adds some sort of nether biome in the overworld? I don't really like it so I wanted to disable it.
>>
>>147130556
Why Minecraft? They could have gone with Pokemon or anything else, why Minecraft? Did /b/ do something that got Fox News on board? I had no internet from summer 2009 to around April 2010.
>>
>>147131067
"Legos"
>>
>>147131059
Really helps if you also post your modlist
>>
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Damn I really wanna play but there are so many people on, Someone might bully me!
>>
>>147131464
you'll get bullied if you don't.
there are waifus.
watch out for GoG.
>>
>>147131067
All the fucking Lego games out there and they flock to Minecraft.
https://www.youtube.com/watch?v=976E3gd0PIc
>>
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>>147131252
Here ya go
>>
>>147131567
Meant for
>>147131117
>>
>>147131632
I'd assume it's biome id conflict with add inferos and something else.
>>
>>147131834
Weird. I have the Anti ID conflict mod so I thought that any ID conflicts would just make the game crash at the start.
>>
>>147132023
check it's config folder, it prints any conflicting ids there.
>>
>>147132206
It's telling me I have no 0 conflicted IDs. Maybe ad infernos is messed up or something and I'll just have to remove it.
>>
>try resource pack out
>it changes all grass color for no reason
>>
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how far is too far
>>
>>147133697
MAX_INT, MAX_INT, MAX_INT
>>
>>147133697
If it's more than 3k between landmasses, it's too far.
>>
>>147133810
I already forgot the spawn cords. Its night, I found land but its shit so i guess ill move more when its day.
>>
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Does anyone have any idea what this is?
>>
>>147133974
>forgot spawn coords
>has a fucking minimap
???

>>147135086
It appears to be some kind of spoopy eye watching you.
>>
>>147135086
the void, reaching out
>>
>>147099062
>only one person is allowed to dislike Vazkii
fuck off vazkii, don't you have to go begging for money on twitter because you dropped out of college a month in 8 months ago?
>>
>>147135517
I like bullying vazkii as much as the next guy, but isn't the meme that it makes shit mods due to being a typical reddit sperglord and being a kikesque faggot when it comes to muh feefees? Or is it also a shit coder.
Not like reika, who is bullied for being legitimately retarded and a furfag.
>>
>>147132347
Checked ad inferos configs already for list of biomes if it adds any? Your list doesn't to seem to add any biomes to nether. And what kind if biome is that?
>>
>>147135086
If you're seeing that anon, it's already too late.
>>
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>>147135705
I shitpost about Vazkii because he's a neo-modder, i.e.:
>wasn't around in humbler days of modding (he recently turned 18)
>someone who was okay and even supported Steam's paid mods fiasco
>someone who thinks the modding community exists to benefit the modders and other "content creators" (even FTB's shitty pack makers), benefiting players (with entertainment) is a side-effect at the very best
>someone who thinks his playbase is disposable cattle meant to support him via adflypennies and/or patreonbucks, so he thinks shitting on them is perfectly fine
These people are cancer for the future of modding, and those kinds of modders taking over is exactly what companies like Steam and Bethesda want so they can start putting paywalls behind pieces of software that are produced unprofessionally, with no guarantee of support or even working at all.

I don't like his "muh pronouns are IMPORTANT", being a reddit-tier (and sometimes facebook-tier) memelord shit, or having a bunch of asslickers around who still refer to him as "she" either, but I don't think it matters anywhere as much as the above. Doesn't prevent other shitposters from using it as ammo and making it more personal while avoiding (what I think are) the real issues, though.
>>
>>147136683
I lump most of that cancer into being reddit-tier desu.
>>
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bumping with goo
>>
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>making a village and a dungeon right next to an oil spout
>>
>>147136683
>wasn't around in humbler days of modding (he recently turned 18)
Vazkii has been modding since beta 1.8, actually, though the serious mods only came in around 1.4.7.

>what companies like Steam and Bethesda want so they can start putting paywalls behind pieces of software that are produced unprofessionally, with no guarantee of support or even working at all.
Question I ask people sometimes: Would you be okay with selling mods if the selling would only be allowed if the modder(s) in question effectively become employees for the company producing the game and thus be required to support and be liable for their mods? In essence, turning unofficial mods into official expansion packs with the same level of quality and support you'd expect from the proper game.

>I don't like his "muh pronouns are IMPORTANT"
Everyone else's. Vazkii gave up on it at least a year ago.
>>
>>147142367
For the beta 1.8 claim, see the dates on http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1275823-1-4-4-5-forge-vazkiis-mods-wooo-1-4-5-last
>>
>>147142367
>Would you be okay with selling mods if the selling would only be allowed if the modder(s) in question effectively become employees for the company producing the game and thus be required to support and be liable for their mods? In essence, turning unofficial mods into official expansion packs with the same level of quality and support you'd expect from the proper game.
that is literally, non-memedly, impossible.
like communism, or an african space program.
>>
>>147142367
>Question I ask people sometimes: Would you be okay with selling mods if the selling would only be allowed if the modder(s) in question effectively become employees for the company producing the game and thus be required to support and be liable for their mods? In essence, turning unofficial mods into official expansion packs with the same level of quality and support you'd expect from the proper game.
so, kind of like final doom ? i guess.
but yeah, with how minecraft is made that'd probably be impossible
>>
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>>147142491
now I would intercept for a second to say that communism is possible, but it would require things that are considered inhumane to achieve at which point the point of communism is invalidated so it is impossible
>>
>>147142491
Sure it is. DrZhark was commissioned by Mojang to help them create the horses in the 1.6 update. Also, Ark: Survival Evolved is apparently doing something similar (that is, legitimizing mods), according to a quick Google and https://www.engadget.com/2016/04/24/ark-survival-evolved-mod-program/
>>
>>147142602
>Inhumane
that's exactly why communism isn't possible.
omnivorous species are incompatible with sharing things or doing things for the sake of the common good when viewed as a society.

>>147142609
That was on a very small scale and a 1:1 level.
>>
>>147142716
>>147142716
I never said there's going to be hundreds of mods using that - hiring modders and paying them money already implies being small-scale. Obviously, only the best/highest-quality mods would ever get to be there - but then, would anyone really buy any mods but the best/highest-quality ones?
>>
>>147142787
You'd be surprised how easy it is to trick children into buying literal shit.
>>
>>147142830
Depends on who your target audience is here. You can always sell skins as DLC, I guess.
>>
>>147142367
>Vazkii has been modding since beta 1.8, actually, though the serious mods only came in around 1.4.7.

>modding only exists in Minecraft
Stop posting.
>>
>>147143219
>the humbler days of moddng
I assumed that you mean Minecraft modding by the context of the channel. If not, then hardly anyone in the community was around for them - most modders are in university at best.
>>
p10
>>
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>>147096338
>>147097124
I'm thinking of getting some walkways going on, low on resources though.

>>147097667
Big undertaking, but it could be fun to try. I'd probably need an automated wall builder and then something to remove the water en masse. Might work on building platforms around the islands first.

>tfw no realistic water physics mod so a catastrophic reactor explosion wouldn't cause the flooding of the drained area
>>
>have a few ideas of mods to make
>but absolutely zero willingness to learn Java or how to fuck around with Forge
>and even less to be an idea man
>>
>>147147941

anon, i have some bad news
>>
>>147147941
At least share the few ideas you have so that maybe you can inspire someone who isn't a lazy lardass to make them reality.
>>
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p10
>>
>>147148579
not the same anon, but after last thread's eldritch/lovecraft mod hunt I really want to see someone make an addon for Thaumcraft that actually takes the implications made by it's Eldritch tab (the outer realms being used as a testing ground of sorts and the Eldritch living elsewhere) and runs with it, making a home dimension for the Eldritch only accessible through primordial pearls, with the option to either fight them or join them.
Also figuring out the 7th primal
>>
>>147149818
talking about thaumcraft, i really wish someone would add an useless Null "aspect" to everything that doesn't have an aspect, just as a sign that you scanned this item already [and so that it has nothing of interest]
>>
>>147150017
nah what we need is a community managed project to assign aspects to every item from every mod out there
>>
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>>147110031
pls answer

bump
>>
>>147150729
I don't even know what that is m8
sorry.
like 5 or 6 people here play vanilla, if that
we lost a lot of posters randomly a few weeks back iirc
>>
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FUCK

two people on magic serb are wearing Void Robes or something like that, and they make nearby people crash (they don't)

this is getting unplayable guys
>>
$ apt-get remove pulseaudio
feels good. after setting up alsa to output to jack everything is working fine

fuck starting minecraft after a S3 cycle and not having sound because pulse can't even reconnect its jack sink seamlessly after timing out when you resume
>>
>>147149818
>7th primal
It should be praecantatio, acting as the hidden aspect that fuels the world but is unknown to you, but the whole aspect system is retarded imo. Like, why can I break down primal aspects in a crucible and get something composed of two different aspects (vitium)?
>>
>>147151525
no, Praecantatio isn't a primal because it's made up of compound aspects (potentia and vacuos)
>>
Just getting started with mods. Does anyone know an easy way to sort items from BC Quarry?

I don't want to use diamond pipes, because that would require placing a pipe for each ore from every mod, if I understood it correctly.
>>
>>147151623
>magic is empty power

DEEPEST LORE
>>
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>>147151669
>>
>>147151669
Wouldn't it be "power that comes from nothing"?
>>
>>147151661
easiest way will probably be TE or EIO
>>
>>147151661
diamond pipes have a fuckton of filters m8.
8 for each direction iirc.
>>
>>147151623
I know, but I think the system needs reworking to begin with. See my vitium example above, but the whole thing is obtuse. I can't really think of a better way that doesn't devolved into "minechem but ~~~magic~~~", though.

Should at least bring back that old fungi aspect from an earlier TC. They're not plants ffs.
>>
>>147151661
As >>147152218 mentioned, diamond pipes can filter heaps, and if that still isn't enough, there's also Lists in BC, which filter things even more specifically, and can be put into diamond pipe filters, and even each other.
>>
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FEED, MY CHILDREN, FEEEED!
BRING ME YOUR STRENGTH!
>>
>>147153279
>cobblecube
>>
>>147153389
yeah yeah it's temporary while I make a proper room for this shit in my actual base
>>
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>>
>>147153279
>it's temporary

Famous last words before the next abomination of cobble and autism
>>
>>147153787
or until he has nothing left to do but build and gets bored and moves to something else
>>
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They see me slowly fallin', they hatin'...

Speaking of slow, is anyone else's captcha's taking almost 20 seconds to load?
>>
>>147154463
it must be ivan again hiroshima should bane them
>>
>>147154463
Hi Agadar. Thanks for continuing development.
>>
>>147155153
Hey, no problem. If you're interested in Archmagus: I'm currently testing a new feature I implemented 3 months ago but didn't get around to testing and pushing to curseforge yet.
>>
>>147085241
post yfw >gregtech
>>
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>>147155768
really it's cool though.
currently getting bob's mods for the new factorio update for some MAJOR 2D autism
>>
>>147151669
>so empty that it doesn't even exist in TC5 anymore
way to go Azanor
>>
Village expansion is going okay. I don't like to alter the landscape too much. Can biomes be terraformed if you say, destroy all of a forest's trees?
>>
>>147158708
If you mean changing grass color no
>>
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>>147146415
I forgot to ask

What the hell is the black obelisk on the left side of the main island in the image? It seems to be turning everything around it dark, but what worries me more is that I can't be sure as to whether it will cause taint to start spreading across the islands? Should I just move now or should I look into Thaumcraft stuff to remove the obelisk?
>>
>>147159562
The aura node in the obelisk is just converting the biome around it to Eerie. The worst bit about that is the drastic change in sky colour when walking across it. It's harmless otherwise. The node however, may spawn zombies, and the obelisk might spawn guardians.

You can just break it all with a pick if you want, but you'll need to get into TC/other magic/tech mod a little bit if you want to change the biome back
>>
>Make iron golem for village
>Attacks faun nearby
erm...
>>
>>147159884
That's not too bad, I guess. Does it have any other real function?
>>
>>147085241
Archmagus 1.0.0 is out, featuring some small stuff I made 3 months ago but didn't test and publish until today. Up to OP to decide whether that is 'news'-worthy.
>>
>>147161062
Obelisks become portals to the TC dungeon dimension once you get towards lategame.
Or you can just use the gadomancy portal which is much better, and the portals aren't hard linked to a certain maze
>>
>>147161030
And he just died.
Why can't you recruit the neutrals in GoG? They're more efficient than the golems.
>>
>all these tesla mods showing up

universal power is a joke. look at RF. mods should make their own power if they want and just use converters.
>>
>>147161558
As long as there's no power>steam converter.
>>
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I'll post a build: A hillfort I made yesterday.
I also made a twitter recently, who should I follow?
>>
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>>147163427
The interior of the hall...
>>
>>147163828
Could use some furniture and such, other than that, pretty gud lad.
>>
>>147163427
isn't this larger than 16x16? Branching out are you?
>>
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>>147163427
This is me just shilling for my /pol/andcraft faction. Anyone who likes spooky stuff and banter is welcome.

>bls respond ;_;
>>
>>147164368
/mcg/ too dead, you must wait 6 hours for responses
>>
>https://github.com/KryptonCaptain/BMB
It's nearly fucking 4am here, but I'm finished. I hope. If it crashes, let me know. Should be compatible with the old version, so you can update without losing all your gear.
Still learning github, so don't panic if I delete the repo

There's also a build of TCon up that fixes some compatibility with Battlegear slots. It's lazy as fuck, but it works.
>>
>>147164276
Im expanding my horizons. I have 4 plots left to finish on the (final) chunk world, but I wont post any spoilers for it anymore.

>>147164528
Just log on (polandcraft.tk) and say hello to Steven_pinker for me :3
>>
finally some good gregtech love.

HOW THE FUCK DO I FIND PLATINUM FOR THE ELECTROLYZER HOLY SHIT I WANT TO MAKE ALUMINIUM SHIT GREG WHY DO I NEED PLATINUM
>>
A shame Chisel isn't compatable with Et Futurum. Granite, Andersite and Diorite could benefit from some of those variations.
>>
>>147166709
chisel comes with its own re-implementation of 1.8's shitstones, it has nothing to do with Et Futurum
>>
>>147166973
All I said was that they could benefit from the variations. All the other compatible mods out there made me type that post.
>>
>>147165581

no really, how
>>
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hey guys need little bit of a help on a problem. Yesterday I watched videos on finding your spawn chunk, and I used single hopper method to extend the spawn chunks to my place (not that far, but far enough to not be loaded) and that is not working, I tried the dispense arrow into half slab method, and still doesn't work. Any methods I can use in 1.7.10 to keep chunks loaded so my farm can grow, and I can have my pigs grow, too?
>>
>>147168327
Yeah, install Dimensional Anchors.
>>
>forestry now tesla

one more reason to not use forestry
>>
>>147161171
link/infos?
>>
>>147168327
Did you put a single item in the hoppers
Are they facing the right direction

Also you need at least 9*9 chunks hopper loaded to have ONE entity processing chunk in the middle
>>
>>147169027
Sorry, Im a faggot I meant without using mods.
>>
>>147161558
>Tesla is literally just RF with float instead of int
I guess people just really really wanted their engines to produce 43.7 energy units/tick. So much for that universal and simple power thing that RF is.
>>
>>147169365
>Also you need at least 9*9 chunks hopper loaded to have ONE entity processing chunk in the middle

you mean I need hoppers in a 9x9 around the middle of where I want entity chunks to be loaded. Oh jesus thats alot..
>>
>>147167137
the issue is that Et doesn't use the oredict at all
with a bit of luck just adding the stones to the right dictionary entry will be enough, else you'll have to use modtweaker and add them to chisel's lists
>>
>>147169590
Yes but if you have more around then you get a 3*3 loaded and so on.

Check the ultimate vanilla chunkloader video
>>
>>147169590
>>147169670
Sorry I was imprecise.

You need a double stripe of chunks around your entity processing chunk.
Anything in the middle is entity processing

Like this

XXXXXXX
XXXXXXX
XXOOOXX
XXOOOXX
XXOOOXX
XXXXXXX
XXXXXXX
>>
>>147169507
Tesla uses longs, not floats. Or at least did back when I was looking into it.
>>
>>147169441
Well first thing you'll want to do is stop being a faggot. Then, install Dimensional Anchors.

You probably have a really good reason as to not want to use mods but I just can't find it in me to give a shit about it.
>>
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p9
>>
>>147173170
Delete your account.
>>
>>147173404
What about THE EMAILS
>>
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>>147173613
>>
>>147170768
so every power packet is at least twice as large as RF

say goodbye to your server bandwidth
>>
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>mechanists' wand caps + ethereal shard = world corruption
>>
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>hostman has been away doing fun things
>server I play on is still kill
Reminder kids, magic and alcohol don't mix.

I hope the last backup isn't from too long before I broke serb.
>>
>>147178704
>MAWPCing
meanwhile I am playing on an empty Infitech 2 serb...
>>
>>147177152
Remember anon, always make backups.
>>
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>>147179009
I'm literally doing science in SP creative to see how fucked golems and vodka are. The save is literally titled "asscience"

While the golem cis carrying fermented wheat, it fucks the rendering of multiple things
And I'm pretty sure that is what murdered the server. Golems can carry vodka just fine.
>>
>>147176891
>at least twice as large
>server bandwidth
Power data is only sent in GUIs and when they're open, really; also, Minecraft adds sufficiently high amounts of wrapping to the packets (remember every single mod packet includes a string-based channel name!) that the real impact will be tiny.
>>
>>147179969
how the fuck does someone mess up that badly that it breaks an entire render?
>>
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>>147180193
I don't even know at this point
>>
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>>147180426
>>
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>>147179969
>>147180426
reminds me of the bone bow shitting all over rendering anything that wasn'ta block
azanor is really fucking good at breaking rendering
>>
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One island deforested.
>>
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>>147180942
>upside-down altar
>>
>>147120946
>baubles

Oh hey, it's you. I've got a bug to report:

> at vazkii.b_baubles.api.BotaniaAPI.isItemBlacklistedFromMagnet(BotaniaAPI.java:82)
> at vazkii.b_baubles.api.BotaniaAPI.isItemBlacklistedFromMagnet(BotaniaAPI.java:82)
> at vazkii.b_baubles.api.BotaniaAPI.isItemBlacklistedFromMagnet(BotaniaAPI.java:82)

It's a stack overflow error. For some fucking reason, Cerd's serb has both B-B and Botania installed, and I was reckless enough to wear your Magnet Ring near a dropped Mana Tablet.

Here's the relevant word from Vaz.

https://github.com/Vazkii/Botania/commit/3b6ebcae1e023bc5974cff329b47bd047b3583e6
>>
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>>147180942
That Ed skin standing there is strangely fitting.
>>
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>>147180942
>upsidedown altar
BUT HOW DO YOU FUCK SOMETHING THIS BADLY
>>
>>147181436
he fixed that one already m8, he's rewriting the whole thing, instead of just cutting out functions that cause crashes, because of other bugs.
>>
>>147181702
In which version is this fixed, and where do I get it?
>>
https://www.youtube.com/watch?v=47rjc6uTo_w

the end has begun lads.
>>
>>147181805
either 1.02 or 1.01, I think it was 1.02.
https://www.dropbox.com/s/vgzio03jafavbul/Baubles-Botania-1.02-[1.7.10].jar?dl=0
you're lucky I don't clear my history.
>>
>>147180942
Man, I wish TC4 let me have upside down altars.
>>
>>147182030
>OBEY is a meme
if it's an ironic one, it's still pretty shitty
"oh look at me buying this shirt which is making fun of capitalism telling people to buy things from ads!"
>>
>>147182213
I think it's an /s4s/ pseudo meme.
It's been a while since I checked up on that nuthouse.
>>
>>147180942
LIFE HAS MANY BUGS ED BOY
>>
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>>147182030
Pure, distilled unfunny.
>>
>>147182048
Well thanks, but I can't connect to the server now because of a version mismatch. Whatever, guess I'll wait for someone to pick up the mana tablet, and then throw my magnet ring in the trash.

Actually what I'll do is try to recompile the mod and fix the bug myself.
>>
>>147180159
>only sent in GUIs

lol wat, how the hell do you think machines even work? it's sending power packets nonstop.
>>
>>147182030
who do i kill to stop this
>>
>>147180942
remember when the jetpack would make the whole world a disco
>>
What is the most autistic general besides mcg?
>>
>>147184136
which brand of autism we talkin here m8?
/Egg/ has been, is, and will be the king of the /comfy/ autism
I think /rs07g/ takes the cake for cancerous autism.
I'm too tired to think of other kinds of autism now.
>>
>>147184136
I just noticed there was a sonic the hedgehog general, so I will go with that. Sonicfags are the absolute worst.
>>
>>147183145
To where? From the server to the client? Do you think network bandwidth is utilized in pipes?
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