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/kfg/ - Killing Floor General
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I'm on my bloody last legs Edition

Last Thread: >>146576993

>Latest Patch
http://forums.tripwireinteractive.com/showthread.php?t=118307

>KF2 Steam group
http://steamcommunity.com/groups/kf2vg

Memetastic maps by /kfg/:
>KF-Mall http://drive.google.com/file/d/0BywcqXA0Kt4IS3pwMFQ2VVRHZ00/view?pli=1
>KF-ParkingGarage http://steamcommunity.com/sharedfiles/filedetails/?id=642348804
>KF-DanceFloor http://www.moddb.com/games/killing-floor-2/addons/kf-dance-floor-contest
>KF-Fog_Rig http://steamcommunity.com/sharedfiles/filedetails/?id=646654523
>KF-GreenStreet http://steamcommunity.com/sharedfiles/filedetails/?id=646131633
>KF-Antarctic http://steamcommunity.com/sharedfiles/filedetails/?id=644445723
>KF-LetsTryGas http://steamcommunity.com/sharedfiles/filedetails/?id=677201858
>KF-Nuked http://steamcommunity.com/sharedfiles/filedetails/?id=642313451

Mods by /kfg/:
>Anon's weapon skins and modded Soundtracks
http://mega.nz/#F!axEgHD7L!7d-vuxYC5SBMmADi6cMjlA
>""Abandon All"" and ""Abandon All v3"" music for Patriarch
https://mega.nz/#!FEpEBAiC!Zf4NcB6xp8esqmLi421un1qBCzF6xKicZowe0HpVyOA
https://mega.nz/#!EEAQjBoD!vLLLOTS9e0es3VNFVw8wg6pXgB8fMmhL0Fnm-2kQ0qI
>Engraveless 1911 skin
http://kf2.gamebanana.com/skins/143388
>Anon's guide to modding sounds
http://pastebin.com/UTnM0yb8

>Useful console commands for testing or goofing around:
http://steamcommunity.com/sharedfiles/filedetails/?id=424641626

>Spreadsheet with lots of stats about Perks, Damage, Weapons, Etc:
http://docs.google.com/spreadsheets/d/1GDpg2mN1l_86U_RaDug0glFx8cZCuErwxZLiBKl9SyY/

>Grind map for gaining xp fast:
http://kf2.gamebanana.com/maps/187635

>Mapping/modding help, Bugs, Tweaks, Downloads, and extra stuff:
http://pastebin.com/w5jdaGVn

>Old 2015 /kf2g/ pastebin info (old server IPs):
http://pastebin.com/gCA9DkDw

EU servers:
open 85.236.101.21:8077?password=rage
open 51.254.187.123:7777 no password
>>
For healslut!
>>
Just let go, anon.
>>
Will I ever see you faggots again?
>>
>>146914384

Well, it's just an experiment. If it dies, /kfg/ is done for now.
>>
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Memes will save us!
>>
>>146914454
you can join the Steam group
but it's not much more lively than the thread
>>
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>>146914607
sleep tight lad
>>
>>146914673

Doesn't the group spend more time ERPing than playing KF2?
>>
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>>146914798
not anymore
now it's a lot of /pol/ with some video games mixed in.
>>
>>146915179

Well that's better than ERPing at any rate.
>>
>>146915179
Its mainly one guy who spams /pol/ links
>>
>>146915643
yeah, I know who.
Not any worse than Overmeme though.
>>
Regarding the advice on empty pulv being best zerk weapon, how do you keep it empty? Just only reload when engaging a flesh?
>>
KF1 seems dead lately, what about KF2?
>>
>>146916458
Yep. You don't have to reload it until you press the reload key.
>>
>>146916517
Not as dead unless you want to play HoE.
>>
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>>146915703
True
>>
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>>146914240
Do you guys remember /kfg/'s worst enemy?

I think we should have listened him and not buy this dying piece of early access game.

https://www.youtube.com/watch?v=gMAYOoi56IU
>>
>all the anime twinks are gone from chat
Literally why bother anymore
>>
>>146917293
What's the point if they don't share lewd photos.
>>
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>>146917278
>worst enemy
>>
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>>146917278

>/kfg/'s worst enemy

Huh?
>>
>>146917278
>/kfg/'s worst enemy?
Back then we just laughed at him. To say he was our "worst enemy" would be exaggerating. He was just a retard.
He's still a retard, but now people are more inclined to "agree" with him.
I don't agree with him, nothing he really says is true anymore. The game is total shit but not for any reasons he lists.
>>
>>146917465
Cheap thrills
>>
>>146917278
Our worst enemy are neps
He was just regular enemy
>>
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>>146917278
>/kfg/'s worst enemy
>Not John "We're gun nuts!" Gibson
>>
E.Y.E crossover when? I wanna give brouzouf to you lads.

They've already made a crossover larper, they could just make him a cosplayer from Russia or something.
>>
>>146918168
John is our ally and savior, just as Yoshiro is the bringer of fortune
>>
same question

>>146913440
>So kfg, I've just started and I think I want to play berserker because I like slapping shit with a big Meaty weapon.

>Any tips for getting started and doing well?

if you don't mind, I'd also like some reasons for why I should pick weapons or what targets I should prioritize when playing, simply becasue I want to understand some of the game more.

as of writing this post, I'm going to watch this video to get a better grasp of the class im playing
https://www.youtube.com/watch?v=hDCmAoUZQU0
Any thoughts?
>>
>>146918412
I wonder who could be behind this post!
>>
>>146918412
Shouldn't you be in bed, Yoshiro?
>>
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I am depressed by the several year history of this thread dying over and over.
>>
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>>146917726
>1 boss, 3 maps, and 4 perks
>grind fest or using hansrevenge because lol perk reset warning
>steam/TWI forum cocksuckers
>"wait for the final product"
He did his best considering the review was only a week after EA release.
>>
>>146919108
>It's been a year since this webm
>trash zeds and fucking SIRENS still teleport
"Listening to feedback" my ass
>>
>>146918005
wow that's super rude
>>
>>146919407
It makes the game harder, you casual!
I wish players would be teleported to the zeds instead!
>>
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>>146914360
>>
>53% recent score
It's over, lads. Tripwire won. By changing the resistances to be slightly less retarded they suddenly won the fanbase back over.
The good old "fool them into thinking we're retarded then give them what they want" trick always works.
>>
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>>146920278
>still at 79% overall
>people like this are allowed to post reviews at all
>>
Is Alan Wilson even still part of TW?
>>
>>146920963
didn't he die in a car accident like 2 years ago?
>>
>>146920963
He's actually the mastermind behind these patches
>>
>>146922110
i heard he's re-enlisted back in the SAS. apparently he's trying to get his confirmed kills above 25
>>
>>146922968
Just look at how happy he is.

What has Gibson done to TW?
>>
This wall of text just got posted in the forums.

http://forums.tripwireinteractive.com/showthread.php?p=1493800#post1493800

Relevant bit.

>People love recall (doing something you already know) but hate recognition (learning something new) one thing I learned is with the Kf fans people want all weapons to feel extra powerful and kill thing if they hit their target from what they recall as a weak zed. Take for example the stalker. She is actually always meant to be a higher threat then she was even in kf1 we just never nailed it. Heck most the time your shooting and she happens to be in the way of a bullet and dies. In the last update she was more inline to the threat we had pictured way back in kf1 days but the problem was that the players recall is this zed should be super easy to kill and it just didn't click in there minds. Which is totally valid and a great learning lesson for me.

It's not our fault that we made a common enemy an annoying chore to kill, it's the player's fault for not appreciating our vision!

Also, I like how he had to discover that players like their guns to feel powerful and kill shit in a game like Killing Floor 2. Well no fucking shit; that's what the goddamn gore system is there for. People love killing dudes with powerful weapons and watching them explode into pieces, not plink them to death with shit weapons (except for the one weapon that hurts like normal). Any moron could've told you that.

Christ Tripwire is clueless.
>>
>>146926187
I TRY TO HEAR
LEND MY EAR
>>
>>146926187
>posting walls of text well after the work day about how he feels they can go right with KF2
go home Munk you're drunk
>>
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>>146926187
>Heck most the time your shooting and she happens to be in the way of a bullet and dies.
Do people seriously think Stalkers are supposed to be hard to kill or that they are only killed by accident?
They're fucking short, invisible, skinny women. The challenge lies in seeing them and not getting hit in the face by their moves. They're not meant to tank hits like a Fleshpound.
I mean yes the Stalker in KF1 was pretty much a joke but I don't want the Stalker in KF2 to be even more invisible, faster, hit harder, AND be tanky. Fuck off.
>>
>>146926187
>I feel as though Tripwire are forcing teamplay through resistances, new strategies through knockback and new ways to think about the game entirely through PvP. It seems as though there is a goal to make KF2 far more than just a simple co-op horde shooter. All these stats and weak zones / vulnerabilities make it seem as is TWI are trying to create a complex and in-depth meta for the game.

>When it came to kf2 project it was for me a dream project that the team and myself could try to take the concept of kf1 and take it to the next level.
>The hard thing which in ways I wish kf2 wasn't kf2 and its own game is to please kf1 fans that want nothing more then kf1 and still make the project grow and be something new and improved over the first game.

Did Munk just admit that the op was right and they're trying to make kf2 into not killing floor?
>>
>>146926187
Then don't make her a small athletic chick with martial arts. Maker her thiqqer, stronger, give them a pack leader that's more visible that has the others fan out and attack while they're focused on her.

Just don't tell me this 4'2 acrobat is supposed to be a heavy hitter.
>>
was there an update because 1/3 of my rpg shots disappear into nothingness
>>
>>146926306
VOICES
INSIDE
>>
Is the SDK the only way to test out different cosmetics?
>>
>>146926187
How about making Stalkers into glass cannons that can deal alot of damage or make players bleed directly from HPs?
>>
>>146926187
I'd assume that fucking invisibility would be enough.

If they really wanna make them a threat they should make their attacks hurt, not make them survive a blast from a shotty at point blank.
>>
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>>146922110
Witnesses report that a faint "WE'RE GUN NUTS!" was heard fading in the distance.
>>
>>146926187
I've made an account just to tell him that a small little women being a threat by taking bullets to the chest like a wall and not the fact that she's invisible is stupid, did I do a bad?
>>
Did they really nerf dosh gain on long mode?
How bad is it now? I never felt like dosh gain needed a nerf, the ammo change makes it so you need to spend a fuckload on ammo so nerfing dosh means you won't have a whole lot of money to buy extra weapons for the boss wave.

Honestly they need to go back and balance bosses again. Bosses aren't that difficult to beat in practice, they just require you to unload a fuckload of ammo into them and if people start dying the difficulty comes from a battle of attrition rather than an explosive action packed fight.
>>
>>146931872
No. You did good; we must at least try to show them the error of their ways before we must stay tuned forever.
>>
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>>146916805
>tfw haven't played KF-Mall since last year with /kfg/
>>
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>>146935258
>haven't had real fun since InD

Gibson stop fucking the game, Yoshiro stop apologising for him.
>>
So far this cash nerf has been pretty shit.
Can barely afford to keep myself outfitted with Sawed off and M1014 let alone buying AA12
>>
>>146937130

Git good. :')
>>
>>146937130
Then play short or medium length like TWI intended.
>>
>dosh decrease based on medium games

TRIPWIIIIIIIIRE
>>
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>>146920598
>unlimited hours of entertainment
>UNLIMITED
my fucking sides
>>
>>146937905

It's liie something from a As Seen on TV product.
>>
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>Tripwire will never revert the cash nerf because they don't play above medium or hard
>>
What did they do the cash?
>>
>>146928716
ONE LINK
TO JOIN IT
ALL
>>
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>>146938756


But their metrics revealed that people were getting cash too fast, and metrics never lie!
>>
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>>146938901
Could they not just play the fucking game on hoe or sui and see how bad their retarded changes are?
>>
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>>146939131

Why play the game and spec Suicidal and HoE pubs to sse how people actually play when you have NUMBERS FROM METRICS!!!!11 Numbers are perfect, man!!!
>>
>>146938901
>>146939241

SHUT

YOUR

MOUTH
>>
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>signed up for their forums so I could complain about them justifying the stalker being a threat due to the new resistances 2 hours ago
>still haven't gotten the confirmation email so I can't post

I guess I'll just stew on my anger for a little while.
>>
>>146939131
They can't do anything if they're on a cruise ship.
>>
>>146939445

Once you get the confirmation e-mail, mods have to approve of your first few posts.

You see, TWI doesn't want anyone interreupting their hugbox that everything is dandy and the game is heading in a great direction.
>>
>>146938780
TWI's cash flow slowed from bad reviews so they slowed our dosh flow.
>>
>>146938901
I bet they don't filter by fucking map and all the KF-Cube servers are polluting their data

It would explain most things they base off of """""metrics""""""
>>
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>>146939550
>mods have to approve of your first few posts.
So I can't even criticise they're stupid decisions and obtuse logic in a way they'll actually see it without sucking their dick for a week or so?
>>
>>146939721

You've got it.
>>
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>>146939721
That sort of attitude is out of line and uncalled for!
I'm revoking your membership Anonymous.
>>
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>>146939828
Gee, thanks for the info Yoshiro.
>>
>>146939673

You mean filter out a very easy custom map that could skew statistics? That's crazy talk! Our metric system is too advanced to be handicapped by such a thing!
>>
Is it a good idea to get offperk weapon like RPG for berserker? Also what skillbuild do you use for zerk?
>>
>>146940156
Berserker isn't worth playing at the moment, I had to set up an auto-kick to get rid of any zerker players on my HoE server.
>>
>>146940156
No try the Evis it's really good, I usually use all the high damage and the move speed skills.
>>
To anyone that wants to give TWI their two cents on how they're taking Killing Floor 2:

Don't post your thoughts in a thread, as mods will have to approve it, meaning it probably isn't going to go out. Instead, PM Munk directly. I don't think there are any PM restrictions when you first sign up.
>>
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>caring about kf2 now that neptunia v2 comes out next week
lol?
>>
>>146941759

Not all of us play weeb shit.
>>
>>146941534
THIS CAT'S BACK IN THE GAME
>>
>>146940156
First up is movespeed and damage.

Then you have to look at team composition - if your team has someone to take cafe of the big guys, like a sharpshooter or a demo, you can take care of the trash - the Nailgun and Eviscerator make short work of big crowds, and the Evis can even help you with the Big Guys.

If you need to take care of the big zeds, pick another class, Berserker is really awful at the moment. But if you're back is against the wall, you can grab the Pulverizer and try to smash big zed heads with it. Just remember to block occasionally, or you'll die really fast.
>>
>>146942275
wow that's super rude
>>
>>146941759
What the fuck are you even doing here
>>
Is this game good now?

Haven't played it since 12/08/2015.
>>
>>146942704
spreading the joy of good games
>>
>>146942795
No.
>>
>>146942512
Thanks for advice.

>>146942795
Game is plagued with bad decisions on TWI part, the flavor of the week seems to be lack of dosh for long games on higher difficulty, knockback from trash mobs and teleporting sirens.

Its not unplayable and can be fun. Im playing on suicidal.
>>
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>>146940607
How's this? Do I sound offensive or anything? I'm worried I might just get ignored if I don't suck some dick to some degree.

>I think it's great that you're actually responding to people's concerns and feedback and I would love to say this in the thread but I'm worried a mod might not approve of my post. So here goes, the Stalker is a short, invisible, acrobatic women. The challenge she poses to players is seeing them and not getting hit in the face by their moves. They should not be able to take hits like a Fleshpound with their build. While them being more of a threat might be what you were going for, the implementation of her is counterproductive to this and makes it confusing when she is able to take a DBS shot pointblank and be fine.

>If she's meant to be deadlier than giving her MMO tier resistances isn't the way to get that across, up her damage to make her a threat while keeping her the way she is. That way she becomes a legitimate threat without making every weapon but rifles feel like pea shooters.

>To be clear I really love KF2 and I do want others to love the game too, but some of the recent changes, poor community communication with Yoshiro at the helm banning legitimate criticism, and months between updates when the point of EA is to let unpolished aspects of a game release and be tested by players so developers can then polish content may just kill this game. I really want this game to be released and liked because a lot of the developers seem like very nice people that make good games and I look forward to future titles but right now the future seems bleak.
>>
Do you guys think TW even lurks these threads?
I know brood is in the steam group and he joined the chat to play a few times but it doesn't seem like anyone else at TW would care about /kfg/
>>
>>146944107

They come here every time their self-esteem is getting too high and they need some hard truths to moderate it back to levels that are in line with reality.
>>
>>146943232

>>146943232

I'd try to put some emphasis on the idea that nerfing the player's power isn't the best way to make things more fun and challenging. Ask them to try more things related to the enemy's power, like increasing damage, or giving enemies more special attributes related to the enemy's strength, like them being able to do more damage to the play er at a certain angle or whatnot.

Just focusing on the fucked up Stalker balnace in 1035 is tackling a symptom, not the issue.
>>
Is the fastest way to level still to use the gamebanana's map and then put it on HOE?
>>
>>146945320
fastest way is cheat engine.
>>
>>146945361

Is KF2 not hooked into VAC? I always assumed it was so I never wanted to fuck with it.
>>
>>146945386
there's no VAC in solo play, that'd be a really dumb thing to do.
>>
>>146945621

Don't think CE works anymore. inflating the XP just drops down to what it was before alterations again.
>>
>>146946001
it worked in the sharpshooter beta patch.
>>
>>146946143

Yeah, and I'm not using CE wrong either. I'm pretty familiar because of RPG Maker. Not sure why. I set all 3 values for the xp to 6500000, unpaused, shot something, and the xp just resets.
>>
>>146946269
Head to the cheat engine forums and look for the KF2 cheat table, pick that up and use that, you need to change the value for 25(or whatever level you) from 0 to 1, then make sure to checkmark the box on the left of the level otherwise it wont work properly.

It's a bit buggy, but it gets the job done.
>>
>>146946567

Oh my fuck I haven't palyed since demo update. Can you do anything about the fucking AWFUL m14 scope?
>>
>>146946739
another anon already did/is working on it.
>>
Medic > SS > FB > Support > Commando = Gunslinger > Demo > Zerker

Objectively right list.
>>
>>146946981

No, this is the objectively right list:

NOBILITY TIER
Sharpshooter

[POWER GAP]

MINOR NOBILITY TIER
Medic
Gunslinger

[POWER GAP]
[PEASANTRY GAP]

PEASANT TIER
Berserfer
Serfmando
Serfport
Serfbug
Serfolitions
>>
>>146947928

>Not playing Shitterbug just to make people mad
>>
you lot did notice shotgun damage falloff was completely removed back around the sharpshooter update, right?
>>
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>mfw leveling Commando in KF1
I've just hit level 5 and I'm about to shoot myself.
At least with Support you have stupid penetration to rack up about a million damage in a few runs

Commando is just a snail, and the stalker shit is slow as balls
>>
>>146948294
I can't find it in the changelogs so they must've removed it and forgot to tell anyone.
Can't believe they removed the headshot damage falloff finally, maybe they realized it was just as arbitrary as the resistances.
The google docs still say shotguns have damage falloff so someone should tell him to update it.
>>
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>>146939873
>2016
>STILL no Insult Players
>>
>>146948856
You should have learned the nuances of Commando by level 2, just fill out the rest of the perk on a perk leveling map like everyone else
>>
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VS will save KF2!
>>
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gibe more content pls tw.
>>
>>146951351
*removes content*
>>
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>>146951508
T-Thanks John Gibson... How silly of me to ask such a thing, I'll buy another Deluxe Edition right away sir...
>>
>>146951351
Sure lad!

> You can't shoot while in the middle of beeing knocked around time window
> 9mm has infinite ammo now
> Stalkers can teleport even when they are in a plain sight because devs think it fits "agile" theme
> Resistnaces are back, but it is reworked and improved! This time trash zeds have huge perk symbols floating above their head to let you know what kind of weapon you need to shoot them with and which weapon is ineffective.
> Crawlers have such a great fire resistance that firebug heals them.
>>
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>>146952065
>Crawlers have such a great fire resistance that firebug heals them.

The sad part is that TW could actually end up doing that considering their track record of being complete retards.
>>
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>>146952065
>Sirens not only neutralize explosives with their screams, but also bullets now too!
>>
>>146952065
>according to our statistics nobody plays support so we removed him
>we have a new perk in the works to replace it thought so stay tuned!
>>
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>>146948294
>>146949123
You all best not be kidding around with that.
>>146949305
Reported for wanting to bully fellow teammates
>>
>>146953178
Smeghead
>>
>Take for example the stalker. She is actually always meant to be a higher threat then she was even in kf1 we just never nailed it. Heck most the time your shooting and she happens to be in the way of a bullet and dies. In the last update she was more inline to the threat we had pictured way back in kf1 days but the problem was that the players recall is this zed should be super easy to kill and it just didn't click in there minds. Which is totally valid and a great learning lesson for me. In short the only way to make something better is to try and refine or even fail.
>>
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>>146947928
>Berserfer
>>
>>146953350
>trash zeds die to bullets
WOW NEVER KNEW

if they want stalkers to be a special threat make them rare spawns
>>
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>>146952690
>according to our statistics nobody plays support so we removed him

Caught me by surprise.
>>
>>146953178
>You all best not be kidding around with that.
give it a whirl, bloats/siren/husk heads can be blasted just fine at any range you can get the pellets on target, finally

if you wanna really test it, solo, enablecheats, nospread, spawnzed sc
>>
>>146949306
>tfw more than 30k killed stalkers and a bit more than 120k damage with commando weapons
Don't even have 2k hours yet and these stats are FUCKING RAW.
>>
tinyurl z94bsjq

I'm like 75% sure that Rae is John's wife. wtf
>>
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>>146914240
>KF-ParkingGarage http://steamcommunity.com/sharedfiles/filedetails/?id=642348804
Bretty gud map should be made official and not that containment station shit generic map, Its already set in my server map-cycle list pernamently.
>KF-Fog_Rig http://steamcommunity.com/sharedfiles/filedetails/?id=646654523
Sweet theme but everyone camps on the spawn and maps feels kinda small and its easy to get overhelmed from all sides.
>KF-Nuked http://steamcommunity.com/sharedfiles/filedetails/?id=642313451
Bretty gud v2, also added
>>
>>146958818
Don't ever post my waifu along with your retarded opinions ever again.
>>
>>146958867
Can't help it anon, aryan features make me hard.
>>
>>146958818
>>146959490
Such a slut, it's no wonder immigrants raped her. I bet she enjoyed it too.
>>
>>146960323
Don't bully my current waifu
>>
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>>146960592
whatcha gonna do about it buddy
>>
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how do i take off the dress in game
>>
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Remove passwordless yuro server from the next OP, it's coming to its deadline and I'm not gonna keep it up, it's been dead the entire month pretty much.

I just wanted to try friendly fire and nobody really likes it apparently.
>>
>>146963852
i would attribute part of that to retarded game updates
>>
>>146961861
masturbate relentlessly now post sauce
>>
>>146964064
I think it doesn't show in the game's server lists either, because I get like 1 guy popping in every 4 days, which makes no sense for HoE, there aren't that many HoE servers available.
>>
>>146937130
>>146937527
hey guys we're increasing the max ammo for most weapons and we're raising ammo costs while reducing starting ammo for higher tier weapons

hey guys we're making zeds arbitrarily tankier so you'll need to use more ammo to kill almost everything

hey guys we're reducing the amount of money you make so you don't get those neat T3 and T4 weapons so soon
>>
>>146961861
Guess i'll just jerk off a bit
>>
How do I solo scrakes and FPs as a commando on 6p HoE?
>>
>>146965225
Don't forget the bullshit ammo box patch they did months and months ago that made it so you're basically never going to see a box before wave 6.
>>
>>146967553
You do not, you can help do a chunk but unless its a solo thing, its best to leave them to others for the most part.
>>
>>146967553
It's not viable without a huge amount of kiting space and not being interrupted. You'll need about 2 mags of a scar (when using large mags) to kill them on your own.

You're better off assisting whenever you can.

I suppose the method you could use is do a little predamage(makes it slightly more forgiving), reload, then spray into his head, fp rages, let the fp hit you once then bash him to get some space, run back, reload etc, then repeat. You'll need to make sure most of those bullets are headshots too.

If you can get emp or a stun it gets easier.
>>
>>146967553
>>146970506
Here's a vid for demonstration, but it was on older version of the game. should roughly be similar to this.
https://youtu.be/NLc0br3Rm88
>>
>>146970506
That doesn't sound too hot, it's basically pure luck and even more so when playing with pubs.
>>
>>146971212
Kind of the point of the initial sentence. It's very hard to actually do and if you really want to solo big guys you might as well go slinger.
>>
If they really want to make the game harder, why won't they give some zeds special abilities from PvP? When a group of zeds spawn, make one of them an alpha zed, which has more hp and special abilities like: Clot - enrage other zeds, Slasher - can move in real time in zed time, Crawler - long jumps and gas suicide when near player, Stalker - more evasive moves, Gorefast - blocks his head with the blade when he's in slow moving stage. They already have all the animations, scripts or other shit, they only need to apply it to AI Zeds. No need for some stupid resistance system, knockback or reducing earned dosh. They would make the game harder and more fun at the same time.
>>
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>>146949427
>Spamming "ahahahah" like a child after killing someone
>>
>>146967553
You can easily stun SC with M14 and finish it off with SCAR. FP should be left to someone else. And don't forget it's not your job to kill big guys. Even if you're able to solo one, but in the meantime the team will get overrun by trash zeds, it will only mean you're a shitter that should be votekicked.
>>
>>146949427

Can't wait for the VS tournaments! :')
>>
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Why do I keep seeing people in pub games who try to zap things with the microwave gun from ~100 meters away? I've always thought that weapon had a pretty obvious visual cue as to when it's actually hitting a zed, but maybe I was wrong.
>>
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Don't worry guys, any problems with the recent dosh adjustments will appear in the metrics! It's not like people are complaining about it now; the metrics will tell us everything!

https://www.reddit.com/r/killingfloor/comments/4qg6sm/the_dosh_nerf_in_long_games_is_overtuned/d4svidx
>>
>>146976000
>overtuned
I can't stop laughing at this.
What the fuck did you guys do to me
>>
>>146976412

You can't say "unbalanced" or "unfair" because it would hurt TWI's feelings.
>>
>>146953350
How about making her more agile and harder to hit instead of making her and invisible brick wall?
>>
>>146976000
They realizeit a problem. Thing is that they need the metrics to see how much they need to change it to make it just right. Not defending it but if everyone has 4-6k on a long game at the last wave maybe you should tone the dosh gain a bit. Problem is they toned it down way to much.
>>
>>146978067

You don't need to glue your ass to the metrics to see that they made the economy imbalanced, like what the TWI dude is suggesting. If people are complaining about it, fix it, not wait 2 or so weeks to see what TEH METRICS!!!! say.
>>
>>146976000
they keep making the same mistakes over and over

>the metrics
>the metrics
>the metrics

try playing the game instead
the metrics lead them to believe that demo is god tier when it's just a buggy piece of shit that only gets strong at rank 25 and then it's only good when zed time activates

if they just look at the numbers and ignore the reason behind the numbers they'll keep making these stupid decisions
>>
>>146978835
I just dont understand why they rely to much on the fucking metrics when they can play the game themselves. I still remember that time when hans 2 shot people on hard and despite everyone complaining about it for 3 months they only fixed it when they added the metric system in game.
>>
I feel like whoever the team who does balancing for KF2 is literally that fucking jap I see in my chinese cartoons that go full retard when everything isn't going according to plan.
>>
>>146979528

This guy on SA gets it regarding metrics:

"Oh, definitely. As an example, anyone who does web analytics work (and is good at it), for example, knows that you can only observe certain things from analytics and you must do user testing and engage users to really find out what they think and want. Analytics help you shape the questions you want to ask, they don't provide the answers, because they only tell you what happened - they don't tell you anything else. Not why, not what they think, how they felt, none of it. It's the same thing here. Different questions, because video games aren't websites, but the same principles apply.

speaking as someone who's done both web and game beta testing and analytics, I will 100% break out my logical fallacy of argument from authority here and stake the claim that their process is doing it wrong and reaping the fucking results. I will also - again - point at Overkill's skill rebalance (which they learned the hard way, too - they fucked up Crimefest a few months back by the numbers, but they said oops, turned it around, and look at that shit. It's awesome.) "
>>
ded
>>
so is this game good yet
>>
>>146982656

It's okay, but TWI is making terrible decisions regarding balance.
>>
nep nep?
>>
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>>146982764
there's love in the air~
>>
>You will never have a Clot to assfuck whenever you want.
>>
>>146983668
>tfw no dominant cyst bf
>>
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>>146983668
>>
>>146983863

>no clumsy sex with a Cyst.
>>
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>tfw getting kicked out of server for "kill stealing"
>>
Anyone excited for competitive VS tournaments?

Anyone?
>>
>>146985178

Fucking crybabies.
>>
The metrics reveal that this topic is not very active.
>>
>>146985239
what the fuck
>>
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>>146980374
I've had plenty of won games that were a horrible waste of time and games that were eventually lost that were amazing fun while they lasted.

It'd be tacky, but an exit poll of "did you have fun Y/N?" at the end of every round like those servers that asked you if the map you just played was shit in KF1 would be nice to communicate just how much I don't appreciate a win after having to kite hans' wrinkly ass for 15 minutes.
>>
>>146987419

That'd be ncie if there was an optional box that let you write in what you liked or disliked during the match. I'm sure I'd be filled with nonsense, ESL gibberish and "hilarious" joke answers, but they could get some good info out of it.
>>
How would you make the stalker a visual threat while keeping in mind TW always meant for her to be tanky?
>>
>>146988087

'roid her up and make her taller.
>>
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I don't know guys, I'm starting to really have fun again.

If anything, HoE is too easy right now, fps and scs are not a threat.

Stalkers still too tanky kind of... zerk still sorta useless... gorefast maybe makes too much damage...

Fixed firebug apparently, demo seems borderline OP right now, support and mando have respectable firepower, gunslinger misses his cool stumbles but still does massive damage.

It's not bad right now, it really isn't.
>>
>>146988087
Alpha Stalker
Taller, thicker, more visible pack leader. Rushes at most vulnerable while stalkers fan out and go for others.

>>146988780
t.Yoshiro
>>
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>>146988087
Give him two medic pistols.
>>
>>146988628
Stalker hitting the gym with the scrake and fleshpound and starts rocking that linebacker physique.
>>
>>146988087
Let Stalker remain invisible, just give her a ranged attack similar to Husk's that freezes the player for 5 seconds
>>
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>>146989014

Like this?
>>
>>146990029
I want to cum on those girl abs
and armpits
Fuck, I want to cum all over a qt Stalker
>>
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>>146985178
>tfw kicking the guy who runs back and forth in front of everyone to kill zeds instead of defending a side

Two can play at that game anon.
>>
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>>146990029
>>
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>>
>>146990151

Me too.
>>
So I decided to play again after a couple months. Correct me if I'm wrong but from what I can gather Sharpshooter has the highest damage potential in the game?
>>
>>146991352

yes
>>
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>The most optimal way to play Commando is to set all of your skills to the left side now
>>
>>146992532
Hey, atleast the 9mm is useful, sort of
>>
>>146993254
It was plenty useful to Commando before you just kept that skill on for the early stages and never had to buy ammo after exhausting all of your AR-15 ammo which let you get SCAR/AK by Scrake round on Long easily.
Now you may as well keep that skill on at all times because it increases weapon swap speed as well and the Commando's job isn't to stun but wipe out trash so Impact is really only useful for soloing.
>>
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>>146958818
>Bretty gud map should be made official

Appreciate it anon. Honestly thought everyone had forgotten about it at this stage.
>>
>look behind to see nothing there
>go past narrow corridor
>"OH SHIT they're a lot of dudes here let me run back to a more open area"
>run back into narrow corridor
>sixtyNIGGER pack of stalkers was actually waiting behind me
>roided stalkers block me off and I die
This has to be the definition of what the stalker was supposed to do.
>>
>you will never explode all over xenos
Why even live
>>
>>146996182

THE STRUGGLE IS REAL
>>
>>146996506
>x is real
kill you're selfe reddit facebook my man and your circlejerk cult leader as well
>>
>>146996779
x is gonna give it to you anon.
>>
>>146996779

Q_Q
>>
>That guy who plays a ded game and posts in a ded thread

What's his story?
>>
>>146996779
Are you quite alright mate? how are things at the home, your head seems a bit screwed
>>
>>146994737
You can't miss stalkers anymore though, so the game just spawned them there.
>>
Anyway, here's zerkerwall
>>
>>146996779
hi stef
>>
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>>146983668
>>
>>146997051

Or don't talk to me or my Tayla ever again.
>>
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>>146996870
>>146996816
>>146996928
>>146996779
donut fucking reply to me
All me in the above posts though, I don't know why I'm replying to myself three times in a row. Make them four.
>>
>>146997168
but
>>
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>>146996816
>>
>>146997208

You're the one throwing a temper tantrum about social media and forums.
>>
>stef will never kill himself
Cancerous piece of shit is why I left
>>
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>>146972287
Why wouldn't you want to gloat over someone's stupidity? The salt becomes even more tasty in VS

>>146974579
Me too! /kfg/ team when?!?!
>>
https://www.youtube.com/watch?v=4q1A3v_ewoc
>>
>>146997372
explain further, expert of social media slang a.k.a. homosexual
>>
>>146997460
Kito is my waifu
>>
>>146997389

>Implying Tayla isn't a real nigga and the subtle overture that is his next level meeming doesn't just go over your head

Remove Yourself
>>
>>146997446
>salt
>also types in HAHAHA multiple times in chat like a retard
This is /kfg/.
>>
>>146997683
Just do us all a favor and kill yourself already, Everybody hates you stef.
>>
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>>146997691
>Doesn't know laughing at people getting destroyed and pointing out their stupidity riles them up even more

What kind of Zen utopia are you playing from?
>>
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>YWN get a passionate hug from a Clot.
>>
>>146997832
>k-k-k-k-k-k-k-k-k-k-k-k-k-kill y-y-y-y-y-y-y-y-y-yourself
how can normies even compete?
>>
Guys stop bullying stef, she did nothing wrong
>>
>>146998159
>welcome, brother
>>
>>
>>146998489
Edgy
>>
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>>146999827
>Where's Rachel
>WHERE IS SHE
>>
Fucking hell the dosh nerf is absolute ass. Now I can only sell and upgrade my weapons in a way that I can only carry one weapon at a time. Who the fuck thought it was a good idea?

was is the metrics?
>>
>>147000478

Metrics Never Lie (TM).
>>
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>>147000478
>playing unaware of this update
>800 to refill rpg
>>
>>146999827
>SC spots an M14
>>
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>>
>>147002732
Me on the left
>>
>>147001879
They changed how much money you get from kills and shit, not how much ammo costs.
>>
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>>146994587
Not that anon but I was hoping that KF-DanceFloor would make it on to the workshop.
I really liked it since it was so simple even if my FPS wasn't so great.
desu I like all your maps, too bad more servers don't have them available.
>>
>>146997324
I can fucking hear it.
>>
I guess that's it.
>>
>>147005925
I only exist in these people's awareness of my existence. But then where is the real me, after all is said and done? And what about this me that's talking right now? It's me too... isn't it?
Thread replies: 255
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