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/domg/ - Dominions General
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You are currently reading a thread in /vg/ - Video Game Generals

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Hot Underwater Elves Edition

Previous Pantokrator >>144535289

Dominions is a fantasy turn-based strategy game created by two dudes. One of them is a teacher.

The game combines a simple presentation with an extremely wide array of strategic options, including over 2800 units, 800 spells and 300 magic items. Turns are resolved simultaneously, with players planning battles rather than directly controlling them.

It has simplistic graphics but is easily moddable and extremely deep.

Basically, it's an autist’s wet dream of a strategy game.

>Steamgroup
Join the steamgroup for multiplayer
http://steamcommunity.com/groups/vanheimageofvidya

>Group chatroom
steam://friends/joinchat/103582791434709795

>Our work-in-progress wiki
http://dom4.wikia.com/wiki/Dominions_4_Wiki

>Our pastebin
http://pastebin.com/dHdZ1cch

>Dom4 Manual
http://jaffa.illwinter.com/dom4/manual_dom4.pdf

>Dom4 Inspector
This is a community resource that has every unit, spell, and item in the game in an accessible database.
http://larzm42.github.io/dom4inspector/

>Play by email guide:
http://steamcommunity.com/sharedfiles/filedetails/?id=202096551

>Debug Mod:
For testing battle formations and spells
http://dom4archive.kermodebear.org/www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/debug-mod.html

>Where do I get it?
It is available on Gamersgate and Steam. Desura is kill.


>THE BASICS
>Read the manual
>Read the wiki
>Read the pastebin
>Watch some LPs by Maerlande or NuclearMonkee
>Start playing multiplayer games

Submit completed games here:
https://docs.google.com/forms/d/1jHX_ZoJi6zIvDq6ANdp-W1Y89W5_fmShuDyHmAj5qC4/viewform

Results Here:
https://docs.google.com/spreadsheets/d/1dlrvyEqLFYIaXRc49TheMmfdoP8jEh1m5rZJHJAzDWQ/edit?usp=sharing
>>
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>not dying is cooler
Check your privilege, lifefag.
>>
>>144867921
I'll try it out.

Thanks senpai.
>>
First for Ys has the best and cutest elves
>>
nth for ULMISH SUPERIORITY
>>
>>144868309
Ermor pls go and stay go.
>>
>>144868330
I also suggest dropping rainbow armor for bone armor as soul vortex sucks life/fatigue out of enemies for yourself, and cast erf power first as that gives him a reinvig bonus. Finally it's worth noting using grigori as SCs is pretty inefficent when they are your biggest and baddest spell casters. Best to keep your SCing to the melqarts (even if they get shit paths)
>>
>>144867329
The hell sword is not good for this purpose, get rid of that and get a decent shield. Vine shields are generally the way to go if you don't have artifact level shields since normal units get trapped by vines and find it hard to break out of them. A sword like a brand or something else with AoE will do. The boots and amulet of antimagic are fine, as is the regen ring if you don't have an N9 bless. The rainbow armour is fine if you're expecting some MR negates spells to be thrown at you.
Earthquakes are good battlefield clear but they will put you at high fatigue, so maybe only cast one at most, or astral tempest if you really have a huge stack to clear that doesn't have high MR units. I think astral tempest is MR negates so with 25 MR you should be functionally immune to it.
>>
>>144867978
Just a reminder that they are literal traps
>>
>>144870868
If you bury you dick in deep enough, you don't care if it's a trap or not.
>>
>>144871316
don't know why but this made me hard
>>
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>>144872209
Whut
>>
>>144872265
as i said ;)
>>
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>MFW I thought admin would extend turn for those who have to work 8-5 before llama was patched
>mfw he didn't
>>
>>144872548
Jokes on you, he staled as well.
>>
>>144872804
>admin is caelum
this explains things
>>
>>144872874
He's Pan. You're not very quick, are you?
>>
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Game: NoBones
Turn number 1
Next turn due: 11:25 GMT on Thursday June 9th

Arcoscephale 2h file received
Asphodel 2h file received
Bandar Log 2h file received
Caelum 2h file received
Jotunheim 2h file received
Marignon 2h file received
Pangaea Waiting for 2h file
Pelagia 2h file received
R'lyeh 2h file received
T'ien Ch'i 2h file received
>>
>>144872932
>3 stalls
considering I don't have any of their steam info I had a 50/50 chance of being wrong
>>
>>144873361
He mentioned that some time ago.

I think we bullied him a bit too hard.
>>
>>144873478
Or not hard enough.
>>
Murmaider
>>
I'm a beginner on Dominions 4 and, after having won something like 6 games in solo against AI, I've become bored with solo play, but I feel like I'm certainly not ready for multiplayer with random people and fear being bullied, as I still feel like I don't understand most game mechanics and play a bit randomly. What do?
>>
>>144876775
yare yare, your still 6 months of SP too young to defeat me in a fair fight kiddo.
>>
>>144876775
Just play a piss-easy nation like Vanheim or Ulm
>>
>>144876775
Just play fucking MP game, you will learn from one lost game more than you would learn from ten victories over AI. And will have much more fun in the same time.
>>
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>>144876775
There are nooby games every now and then. Or just join a random game. >>144876973 is 100% correct.
>>
>>144742902

So, she can RoS right off the bat.
But uses as is, it won´t be efficient.
Maybe just an ethereal cloak and trapeze her to needed locations?
Any ideas on cheap use of ros with these ladies?
>>
>>144876775
It's not an issue on several counts:
1. There can only be one victor, losing isn't anything weird. Most players in any given match lose just like you might, and even the best players have fairly modest winrates
2. There are several negative feedback mechanisms in play: for example, a large player will often become a target for a coalition. In addition, there's a pretty large degree of randomness involved (you might have a good endgame nation but if you start next to someone who has invested on early game heavily, you're probably going down). And let's not even mention the very asymmetric balance (or lack thereof). All of these factors obfuscate the effects of player skill: if you observe someone carefully, you can of course measure them up, but someone being a newbie isn't obvious for everyone involved. There's a great many reasons someone could remain small or lose early.
3. There's a number of skills that you simply can't practise against AI (pretty much everything but expansion) or that you can't really even practise and your natural aptitude plays a major role (like diplomacy: some players are just naturally good at it while some players don't even bother and play as though it was a no diplomacy house rules game). In addition, there's a number of qualities desirable in a player beyond just their skill level: doing their turns in timely manner and not giving up. A veteran player stalling has a far more disastrous impact on the game than a new player just being shit.

For these reasons mixed skill games are 100% fine, particularly if you steer away from weak or "expert" nations and play something more straightforward instead, especially if there's a guide for the nation available. In addition, from time to time there are games specifically aimed at newbies, and besides playing the game from the start, you could sub for an ongoing game (in which case people are just happy for not having to turn the player AI, no matter how bad you are).
>>
>>144876775
join a MP game in the next days, prefarably with many new players ( look into the steam group too).

just play an easy nation, ask in the thread for pretender suggestions, and practice expansion with it a lot against the AI.

if you join a PBEM you are going to have months to learn your nation, so no big problems.
>>
>>144879161
If you get the E random & are running a n9 bless (good for the communions, too), then I think you've got it figured out.

>Trapeze
>Bless
>RoS
>>
>>144876908
>>144876964
>>144876973
>>144877246
>>144879665
>>144879721
Thank you very much for these useful answers. Also, this raises a few questions in my mind:

What nations should I avoid?

Should I prefer early age, middle age or late age?

What kind of strategy should I prefer as a beginner? For example, should I play a SC or rather focus on the scales?
>>
>>144880564
start with what you think is most fun

If you like communions, for example, pick a nation that has good communion potential and try it out, not to win, but to have fun and learn something specific.

Do you like to have big armies? get scales
Do you like SC/thugs? pick a nation with that
Sacreds? get a nice bless

As of nations to avoid, there are some really annoying, like LA Rlyeh, its dominion kills pop, gives your freespawn that are useless and have upkeep and on top of that makes commanders go mad.
MA Ermor is particularly heavy on the micro-management department.

My advice is to read about the lore of each nation and go from there. Look up for guides, check the inspector. But start with the lore
>>
>>144880564
it's better to reserve your god for scales, bless and crafting and lategame casting rather than mid-game battle spells or mid game SC because those require more game knowledge to pull off.
an Expander god like a Snake is ok for beginners too depending on nation.

Early age's nation are easier to understand in my opinion as they tend to have few but deep magical paths.

i would avoid blood nations and nations with tricky early game like Yomi or bandar log.
>>
>don't be in /vg/ for a while
>threads drop to page 9/10 in 20 minutes

what the fuck happened
>>
>>144885579

All the slow generals are getting pruned. Soon it will be our turn.
>>
>>144881223
I couldn't have said it better myself. Start with the lore.>>144880564
>>
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So I think Xibabla finally killed all my scouts. How are things going on the interesting side of the map?

Also, Mictlan, you gonna get a turn in? Or do I need to extend more?
>>
>>144876775
Also, get into a disciples game, specially with someone with some skills
You learn a lot from friends that want to succed.
Disciples games are specially good because you have to debate about what pretender build, and plan future schemes even before the game starts. It makes you think not only about your nation weakneses and strenghts, but how they interact with others all the while with a helping eye by your side.
>>
>>144887837
It would be nice if it was possible, but none of my friends also happens to be into this game
>>
>>144888672
You can join a disciples game without being friends with anyone in it.

He just meant that you would be friends with the people on your team, and they could teach you a little since they're invested in winning.
>>
>The now-AI Lanka ran a F4E4D10B4 bless.

Now I know this is a newbie game but what.
>>
>>144889621
>D10

For what purpose
>>
>>144889814
Looking into Tartarian endgame comes up as one possible reason that a newbie might have considered
>>
>>144889865
Is there some benefit to it then? I thought tartarian gate only needed D7
>>
>>144890481
Thats what a normal player thinks, and an average player would think D5 is enough.

But maybe a newbie would think "someone told me high death is good for tartarians XD" without even knowing which one is the spell to summon them
>>
Ermor, you're a few hours away from staling.
>>
So?
>>
That's bad.
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>>144892329
rome moves for no man
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>>144892927
Hi Vic.
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>>144892329
Just reminding you. I'll only AI you if you stale 3 times in a row or more.

>>144892486
Come on now, mate.
>>
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Joining ErmorOP as Asphodel.
>>
>>144893903
Shit, Ermor sympathiser detected
>>
>>144893903
Describe this picture without using the word "bone".
>>
>>144894076
Skeletons fucking
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>>144894178
I might have not completely though my plan through.
>>
>>144894076
bones boning
>>
>no one's joined ErmorOP as Pythium yet

dissapointed tbqh
>>
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>>144889621
>D10
>>
>>144894896
I don't know what it is, but it makes me moist and delicious inside.
Europa Universalis? Crusader Kings 2?
>>
>>144842378

That's fine. Go for it.
>>
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>>144895251
left: EU4 right: Dynasty warriors 8
>>
Did ErmorOP ever move on to a scenario map like people were suggesting?
>>
>>144895682
Admin's working on it, IIRC.
>>
>>144887827
I'm very sad that you didn't hold to your end of the nonaggression pact, and attacked well before it was due to be over (that is to say you didn't even make the attack on 110, but attacked just before then).

OTOH I have literally several thousand ghosts in roughly all those forts, with the ability to toss roughly 1-2k birds per turn into them, so it'll be awhile.
>>
>>144895503
And Ib. You have very good tastes in video games, mate.
>>
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>>144896089
I try to have some variety
>>
>>144896458
Shit, now I want to play Dynasty Warrior again.
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>>144896515
stay away from 6/7 if you didn't already know. 8 was good and 5 is considered the best of the "classic" Dynasty warriors
>>
>>144896838
I already have 8 and I enjoyed it so far, through It seems to lack depths to focus on "go here, kill that guy".

But a game where I can fight with a BOAT can't be bad.
>>
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>>144896968
that's what I mean sorta. 8 has the most fun combat when it comes to killing the mooks IMO, while Dynasty warriors 5 still makes you feel like "by doing this my allies and my mooks actually fight better and can take out officers on their own"
>>
>>144897383
Ha, yeah. I mean, 8 has some nice counter attack mechanism, but most often, I have no idea what I'm doing. Even Hyrule Warriors looked more interesting, with castles and outposts that you could capture to makes it easier for you.
>>
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>>144897785
DW8 Empires elevates some of those issues, but you lose out on the story mode which was actually very enjoyable, especially doing Lu bu's and turning the tide

except shu's story, that shit was persona: ancient china edition
>>
>>144898058
Frankly, I don't like Lu Bu.
Personality wise, he's an arrogant piece of shit who scorns everyone else, and yet he's ready to betray anyone for just a fucking horse or a woman.
>>
>>144898058
>that shit was persona: ancient china edition
That's what makes it so good.
>>
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>>144898529
>IF WE JUST HAVE EACH OTHER WE CAN DEFEAT ANY KINGDOM! YEEEAH

>>144898478
yeah he was a scumbag, but his pure badassery is what makes him iconic. Wei had best story overall though. Cao Cao is one charismatic mofo
>>
Dead game.
>>
>>144898780
I don't understand why Lu Bu is always depicted as a hero despite being a scumbag, a turncoat, and a traitor.
>>
>>144902476
I'm pretty sure he's counted as a "hero" in terms of power level and being a main character in the book, he canonically is captured after ALL his soldiers and servants desert in the night, taking Red Mare as well, so he then gets captured and executed by Shu.
>>
>>144902961
I still have more respect for Boromir than him.
>>
>>144903238
Well, Boromir though arrogant was well meaning, he'd spent his life defending Gondor against Mordor.
Lu Bu just was strong, and therefore used that to get whaetever he wanted till that attitude killed him.
>>
>>144905517
Boromir is a real hero.
>>
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>>144906050
>>
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Take turns reeeeeeeeeeeeee
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>>144895976

Honestly I couldn't remember which turn it was, and I didn't want to give away the game by asking again.

I was gonna wait a couple more turns, but I got bored. So have at you!
>>
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>>144908319
You do understand that this is going to be a huge slap fight involving winds of death, rains of stone, and wizard's tower, where we check the DPS of Flames from the Sky vs Call of the Winds.

If you're looking for intel elsewhere, the war between Patala and Xibalba seems to have fully begun, with this.
>>
>>144908051
that's an extremely quiet ree.
It's like youre not even trying.
>>
What happens if I put so much worthless chafff on the field I break my opponent's game when they try to open the battle? Does that count as a win? This is starting to seem like a valid meta-strategy as time goes on in Memegeddon.
>>
>>144909397
Well, llamaserver will still process the turn, and they can look at the casulty report.
>>
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>>144909276
It's not like making it any louder will make it more likely that people will take their turns
>>
>>144910205
>no turns for three days

when will ermorOP start pls
>>
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>>144908932
>666 ozelotls
>>
>>144908932

Oh I understand. But I really can't get to anyone else, and I consider you a bigger threat than Mictlan at the moment.
>>
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>>144910205
Not with that mentality, you despicable failure at life!
NOW REE LIKE YOU MEAN IT, SOLDIER!

>>144910752
I must request your snek album, good snek.
>>
>>144910752
If Bats roll through Patala, I want peace though, regardless of the circumstances currently occurring in our war. The balance of power must be maintained after all.
>>
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>>144910903
rEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>144909397
They can just watch the battle with no particle effects. Considering some of the times C'tis and I have rammed into one another, that usually works.
>>
>>144911153

Oh yeah. If I suddenly have Xibalban borders all hostility between us us off.

Hopefully, though, Patala will be able to contain the flood.
>>
>>144911728
I don't think you understand how much worthless chaff I'm talking here.

I can pretty effortless spam literally tens of thousands of bodies using just one of my methods, and we're ''only'' on turn forty.
>>
>>144912070
Won't work. By the time somebody receives the turn, the calculations have already been done, so it's just a matter of displaying all the sprites and replaying the battle. It essentially becomes a static animation, barring extreme edge cases.

At best, you hope he has a computer from the 90s that can't display all the sprites.
>>
>>144912821
Dang. I'll figure out some way to metameme.
>>
>>144912070

As >>144912821 notes, being able to actually watch the battle does not in any way affect the outcome, it already took place.

and I don't think you can actually spam enough shit to make the calculations fuck up, considering some old Ermor vs. ___ screenshots I've seen.
>>
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>>144913000

I've done fights with tens of thousands per side. The sprites don't crash Dominions, the particle effects do. So if you drop Relief or some other battlefield buff you'll crash the game. But like >>144911728 said they can just disable the effects.

>>144910903
My Snek album is pretty modest, though it's growing the longer I play Flatus. Anything in particular you're looking for? I don't really have it uploaded anywhere.
>>
>>144891427
Ah shit yeah thanks. I've been asleep/working since Llamaserver updated.

Other loser isn't me.
>>
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Astral corruption is still up
Please help
>>
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>>144915748
no
>>
>>144915748
It's really simple.

Just kill R'yleh.
>>
>>144909616
>Well, llamaserver will still process the turn
That sounds like a challenge.
>>
>>144915748
Lol
>>
>>144916753
I have long since lost track of how long that global has been up. I think it will have been up for more than 1/2 the game pretty soon.
>>
>>144917425
How many of your no-doubt ridiculously horror-marked immortals are getting chewed up each turn now?
>>
>>144917592
They rarely get horrormarked, since the horrors generally just 1 shot them (often by ripping their poor heads off, thus feebleminding them for a turn or three).

The only real casualty had been my god, who is totally worthless. Thankfully I have a base S9 Lemur, so that's fun.
>>
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>>144916387
>>144916459
Eventually

>>144916753
meme games don't count
>>
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Since StallPan was upset over no posting here is something to wet his whistle
>>
>>144918539
Yep, that definitely looks like a standard pythium battle even with the tartarians and faery queens.
>>
>>144918539
Why does Pythium have so few troops?

And why did you cut out part of your own troop lineup?
>>
Sauro, just letting you know that I do intend to go for Lanka's capital.

Also hello Mictlan, am I your first neighbour?
>>
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Sorry R'lyeh but I need a way out of my prison and you are the easiest route.
>>
>>144918874
screen was too big to show it all. Trust me it's all there
>>
>>144921562
Nope, you're missing all the Ulmite troops I saw you have in that fight.
>>
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>>144921678
oh your right. Here you go
>>
>>144918539
What you cast to clear him out?
>>
Are massed Agartha ancients doable now they are 10g cheaper? Give them a good attacking bless.
>>
ey rotp pan get in chat my man
>>
>>144924030
>size 4 trash
>low protection
>low def
>low attack density
>national mages are on the expensive side to begin with and you get quality frontline summons that aren't sacred
>worth any kind of bless at all

Fomoria, Hinnom, Nifelheim have actual reasons to use their giants, Agartha is stuck eating penises.
>>
>>144924030
Eh, they're still really shit at fighting even if they're now cheaper sacks of hp. If they're against decent troops they're going to get murdered pretty quickly.
>>
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>>144925919
>>144925858
>>
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>>144926416
THERE'S A REASON YOUR RACE DIED OUT
>>
what's the property key for healer?
>>
>>144926892
autohealer, according to the bishop of the sacred shroud.
>>
>>144926965
ok thank
>>
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twiceborn
>>
*muffled "it's a kind of magic* starts playing in the distance*
The kind of magic cancer.
>>
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The worst kind of bullying.
>>
>>144932607
>killed his dog
that's cruel bro, at least I can take my sunglasses off finally
>>
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>Check out the new faction
>Underwater bless rush nation with no national spells
>>
>>144933078
>check out new post
>just another shit posters

it's losers like you that got theodoro nerfed into oblivion
>>
Its not like Ys is impressing anyone with the giant breadlines that extend through its capital as everyone holds their ticket waiting to be the next cap-only unit recruited with scarce underwater resources or anything.
>>
>>144930982
Good thing I got another 3k gold off of events. A little below average for this game desu.
>>
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You can do it Man, stay strong! 65 turns in and 0 stales total between all remaining players.
>>
>>144935403
Still going strong.
>>
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Play your turns
>>
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>>144940370
Just did.

Hoping to make MA Agartha bless rush a reality
>>
>>144933295
It's not a balance issue (too soon to comment on that), they're just boring.

They have two non-cap mages, and you can only recruit one of them in any given fort. Their cap-only mages don't have any better variety since everyone will have the A3 on repeat.

The majority of their troops are basically standard humans too.
>>
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____ _______
>>
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why the hell don't we host games for specific timezone groups? the extra time it would take for a game to fill would be much shorter in the long run than the time lost waiting for fuckin papua new guineans to wake up. you could probably end up consistently taking two or even three turns in a day on weekends.

this has to have been tried before?
>>
>>144946147
Turns take too long for that rate of play if you're not willing to sit at your computer for most of the day. Especially if you're in multiple games.

Outside of earlygame, I don't think you'd see much of an improvement. Definitely not enough to justify the extra effort involved or the additional difficulty filling the game.
>>
>>144946379
i don't know, the motivation itself could dictate the game speed if the players put their minds to expedience
the benefits would be less pronounced the later in game it is but i think it'd be longer than you might think so before you really had to squint to see an improvement
>>
which age has the best waifus? EA, MA, or LA?
>>
>>144949293
EA, with Airya Seraphine, eternally loli Dis Mater and other such waifus
>>
>>144947673
I don't see a few hours per turn less being a big deal, and I feel that even getting that much of a benefit is unlikely. Even within the same timezone people aren't always available at the same time, either from work or doing stuff which isn't dominions.

If you're requiring that players want a quick-paced game as well as being in the same timezone, you're cutting your pool of potential players down pretty thin.

>>144949293
Oreiads and Seraphines are pretty good, so I'll go with EA.
>>
Flying skeletal wasp spiders
>>
>>144949293
EA, magical girls > other girls
>>
Did 4chan stop shitting itself yet?
>>
My new mouse pad finally arrived. :3
>>
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>ask for no bones
>get bones anyway
>>
>>144942338
Page Report
>>
Hah, there's a dominions reference in dungeons of dredmor, wasn't expecting that
>>
>>144955458
oh?
>>
>>144955458
proof
>>
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>>144955491
>>144955596
proofs, unless ulm is something in real life I've blanked on
>>
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>>144955807
Or maybe I should post the non shit version
>>
>>144955807
Ulm is a town in Germany but that doesn't matter since you managed to crop out half of your image somehow
>>
>>144955807
https://en.wikipedia.org/wiki/Ulm
>>
>>144956036
Nope https://en.wikipedia.org/wiki/Free_Imperial_City_of_Ulm
>>
>>144955924
>>144956036
If I remember right, there's blacksteel armor in dredmor too.
>>
>>144956036
>>144956150
Either way I don't think they have a forge lord
>>
>>144934198
It is actually a proof of concept.
If they didnt have modded capital but only the regular castle they have, they would pump 0.5 knights/turn (dramatic rounding)
>>
>>144955921
>>144955924
>>144956036
>>144956150
This is a Dominions reference though. The devs even make sporadic references to Dominions in the development blog of their new game, Clockwork Empires.
>>
>>144941901
A3 and A2 cap-only
Both thugs (one being StR) are cap-only
Sacreds have glamour but no stealth

Where the ¨Elves Thunderstrike bless rush¨?

How much more boring can we get?
At least we can buff swans to no end
>>
>>144956457
This is true, relatively recently one of the guys from gaslamp games was in a podcast, and on it he said they're dominions nerds and they run inhouse matches and tournaments pretty often

gaslamp games are pretty based
>>
>>144956373
yeah that custom cap is cool
>>
"what's the next step of your master plan"
"ascending to godhood"
>>
>>144957620
With no survivors!
>>
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ULM STRONG GAS THE REPHAITES
>>
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friendly reminder that ulmposts are bestposts
>>
post your GUI mod

I dont have any, so show me only the best

Links welcome
>>
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>>144963248
Best one I made myself from Dom3 interface base. It's all in the in different colors pastebin.

https://mega.nz/#F!slcSECKR!3w21BNllKxxEZOXgC--41g
>>
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Atlantis this is your warning. If you Stall this turn and the next i'm gonna find someone else to play you or AI you
>>
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>>144935403
>>144937492
And they come through!
By the way is the 72 hour turn limit still working for everyone? I'm in a position now where I'm comfortable moving it up to 48 if this is too slow for a lot of people.
>>
Horrorfuckers, come the fuck on.
>>
>>144964857
Excellent . . . .
>>
>>144967216
stay above the panhandle
>>
>>144967417
Hey, can we talk in the steam chat?
>>
I hope all LatePartyMen are aware that we need to kill Ragha first.
>>
>>144968403
>how to spot the lemuria player
>>
>>144968492
Lemuria just sits on its fort doing jack shit (although if anyone can, remove them too) while ragha beats the shit out of everyone with their OP sacreds. And this isn't even a summod game, so REMOVE GRIFFINS.
>>
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ADMINS ASSEMBLE FOR:
fattenedcalf
memegeddoniii
ediblegloves
send me a message on steam pls, I need an email change: ratepe
>>
>>144969749
GET IN THE STEAM CHAT THEN
>>
ded
>>
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>>144971921
>>
I'm wondering what Illwinter's idea with giving flying, no supply freespawn to Ys was aside from bringing 2000 ghosts in a fort to MA
>>
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>>144969864
Phone can't into.

Does someone have the awfulgame map? My sub needs it.
>>
>>144972940
Nigga looks like Cloyster.
>>
>>144972970
You only get 2 swans per turn from swanherds
>>
>>144978145
10 swan heards=20 swans a turn
>>
>>144978294
woah, I never thought of it like that!
Wait, check this: 100 swan herds = 200 swans per turn!
>>
>>144978476
amazing right? so stop being facetious. Swans are the future of fort defense
>>
>>144978715
They're alive though. Just cast Leprosy on them.
>>
I'M ALMOST THERE
I CAN FEEL IT

THEN COMES WATER AND CAVE PROVINCES AAAAAAAAAA
>>
>>144978852
how about I cast leprosy on ur face
>>
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>>144979080
FORGOT PIC BECAUSE I'M RETARDED
>>
>>144979276
I'm at half chub from that map.
>>
>No-one looked at the sail size

All the Movarchs have sailsz 3, sailmaxsz 6. This means as units, regardless of their size, they take up 0 sailsz when under a sailing commander, but also that any Movarch wearing an Amulet of Giants CANNOT sail.
>>
>>144979098
And then a skeleton popped out!
>>
>>144964857
and I here hoping they would help in my war...
>>
>>144968403
already happening
>>
4chan is kill
>>
>>144980836
it just keeps adding...
the heroines become normal recruits when above water
>>
>>144979276
So how do you guys come up with the graphics for the map? Are their programs y'all use or are they drawn from scratch?
>>
>>144982442
That's something special
>>
>>144982598
I made it from scratch. Originally it was just the eastern continent, recycled from an old tabletop setting I used to DM.

Dom4 doesn't add the provinces, I have to draw those out and then specify where the forts go, where their connections are, and so on.

But basically, I just used an old sketched map, scanned and vectored it, then imported it into photoshop at an absurd resolution and went from there.
>>
>>144983126
Oh sweet, thanks for filling me. It looks great.
>>
>>144979276
>>144979080
Solution: Fuck UW no one likes it. And fuck sailing.
>>
Just posting to thank the autist who added 50 or so goon games to the spreadsheet
>>
Machaka now 0/55

seems good
>>
>>144982442
I'm afraid I don't follow you there. There are no ladies recruitable above the waves.
>>
>>144980836
The morac'h knights having sailing is intentional, since their flaming horses can walk on the surface of the sea.
>>
>>144984036
HOL UP
>>
>>144984223
Sorry
I mean, the heroines, when they go to land, shapechange into a morgen princess. Their equips change and in the battle report, they appear as reagular morgen princess, the ones you recruit.

did my writing get better?
>>
>>144984345
U SAYAN............
>>
I'm just glad that Thed's winrate isn't obnoxious anymore. It was one player figured out how to play them, did well with them, and then they got nerfed into uselessness so that no one eve bothers using them anymore. Since they remained unused, they would have sat at an unreasonable winrate for a while.
>>
How do y'all feel about B9 EA Agartha now?
>>
>>144984908
Huh, looking at the winrate seems like Lanka's fallen off quite a bit (at least, fallen away from the batman. They used to be neck and neck, now Lanka's winrate is closer to Fomoria's than Xibalba's).
>>
>>144986892
BATS STRONG
>>
>>144986289
Seems like a memetastic bless but it could hardly be worse than most other bless options for EA Agartha given that you're never going to be using ancient ones anyway
>>
>>144983416
I like your idea but I would like having a complete map a bit more.
>>
>>144986892
That's because bats are marginally more hilariously OP than Lanka.

But Illfraud will never nerf them, too busy nerfing anything elf or skeleton-like to oblivion
>>
>>144987996
What's even funnier is LA Xibalba has surpassed even Ragha in raw win %.

Clearly they need to be nerfed. I propose we turn all the bats into frogs.
>>
2h postponement please. Turn creeping into my work day.
>>
>>144987654
I mean, they have a lot of HP / gold now and are recruitable in any fort. I figure that you can use them for evo lures that hurt the casters back
>>
>>144990480
>work day
>>
>>144990494
The problem is that decent units won't have much trouble cutting them down even with buffs due to , and B9 is preferable with units that are either hard to kill with troops or have a ton of fairly cheap ones, and ancient ones don't fit either of those categories. A whopping 9 base attack and defense is hard to work with on a size 4 unit.
>>
>>144990494
Fort PD also has them
>>
>>144984036
I'm fixin' to change that in the next few months. Watch out for a win.
>>
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>>144993657
Ganbatte, senpai!
>>
>>144988140
Give beast bats a high chance for desertion.
>>
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>>144993657
>>
Can someone clarify something for me?

I want to seduce a commander. I understand there are three possibilities: successful seduction, failure but no assassination, or failure with assassination.

I understand that 'fleeing from an assassination results in being killed'. Does this apply to the assassin too? In other words, if I attempt a seduction and it fails, then results in an assassination, can I script my seducer/assassin to retreat or will they die?
>>
>>144995753
This applies to the asassin as well, running from a failled seduction will kill the attempted seducer.
>>
>>144996007

Fug

Welp, time to see how many women I can get killed just because I want this fucking indie commander.
>>
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I've been toying with an idea of a "The Lost World" mod nation featuring ancestral predator lizards (the C'tis slaves) having evolved into something akin to pterosaurs (fliers of a variety of sizes, ranging from size 1 "flying markata" to size 4-5 Azhdarchid elites) but I've been unable to come up with a compelling mythological backdrop. Any ideas/possible sources for inspiration?
>>
>>144993657
GL Moggers. I'm still chasing a MA Marignon win too.
>>
>>144997993
Some of us still chase the biggest dream of all. EA R'lyeh.
>>
https://www.youtube.com/watch?v=YO6z3U9WZAE
>>
>>144998045
EA R'yleh is easy to win with, it just needs the right map.

70%+ UW Map when?
>>
>>144998045
1 win. BoT on turn 21. SomethingAwful game.
What.
>>
>>144998358
SA tends to go AI and drop fast. It's the reason why so many games are played so often.
>>
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>>144998045
I"m gonna make it happen. It'll be the biggest meme you ever seen
>>
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>>144998341
Let me tell you two things.
1. One Age
2. All UW map
>>
>>144998645
MA Pelagia can finally field armies of that great aquatic heavy infantry that it's got.
>>
>>144998984
Actually I'm thinking some islands would be good for those UW nations with coast recs. Beware Ys' Island of Infinite Swans.
>>
Eyo what if we had an almost-all UW map with a few islands and a modded 'GM nation' type thing that put up a nigh-undispellable Thetis Blessing so that everyone can fight underwater
>>
>>144999649
Some1 get this anon a job at NASA.
>>
rotp pan get in chat bruh
Thread replies: 255
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