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>1 year of development >team of industry experts >&
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>1 year of development
>team of industry experts
>"the father of castlevania"
>10 MILLION DOLLARS
>and this is the result

https://www.youtube.com/watch?v=6VKfthxb4t8
>>
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These men are charged with using nostaligia to run a confidence game to earn millions. Please report these men immediately to the authorities if you ever see them.
>>
I like the way that looks.

Demo is out during E3 and I will make a judgement then, not based on just a video imo.
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>>340707735
THANK YOU CONMEN
>>
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What the fuck are you people expecting? Lords of Shadow?

At least there's no Pepperoni explosions.
>>
what's the issue
>>
>>340707640

Iga isn't the father of castlevania and he never claimed to be.

Also the stuff shown looks good except for the lighting so I don't get your point.
>>
I've seen this exact same thread with minor changes to the post 4 times in the last 24 hours
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>>340707990
just baiting/ blatant shitposting
>>
>>340707640
I don't think it looks bad.
>>
>>340707990

The issue is there's a group of desperate shitposters always looking for the next thing to shit on in a pointless attempt to make others feel as miserable as they are.
>>
>it's another /v/ is full of underage users who don't understand how expensive game development can be thread or that games were designed with a smaller budget in mind before the stretch goals and that more money doesn't mean an overhaul of the original design scheme
>>
What? I like it. I think the background needs a bit more color contrast to match the shaders that they're using on the character model, and maybe an outline on the main character so she stands out more, but this is pre-alpha footage and already looks much better than the final version of MN9.
>>
Iga is creating this game from scratch; of course it's going to take time.
>>
>>340707640
It's fucking Castlevania. What did you expect this to be?
>>
I like her standing pose.
>>
so wait, the one on the right was promised but we got the one on the left?
>>
>>340707640
What's wrong with it, nigger faggot?
>>
>>340707640

if anything the jumping and movement overall looks floaty as shit

needs sharper movement and the rest looks ok

take OoE as an example of movement done right

https://www.youtube.com/watch?v=LY1Q1wOcM9I&t=1h19m01s
>>
>>340707990
>what's the issue

bland looking. looks like a ps2 game in pcsx2. lacking lighting or colors. animations seem to be a 1:1 copy. rehash with no creativity.

would expect more polish considering the budget.
>>
>>340707640
I like how it looks the final shader, at least they can move past that point.

>>340708338
No, left is old shader right is new and definitive.
>>
Do you fund awesome things that are totally awesome?
>>
>>340708338
Something about shaders and they let community decide which one.
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>>340708386
If you need me to tell you you shouldn't be playing video games...
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>>340707851
>I like the way that looks.
>>340708076
>I don't think it looks bad.

I assume you mean the backgrounds?
No transitions between most animations, not even blending, and she actually clips through the platforms she jumps through...
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>>340707990

OP trying to invoke the "/v/ will hate anything" meme, without realizing that /v/'s hate isn't quite as blind as he thinks it is.
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>>340708338
No. The model on the left has no custom shaders, and backers were able to vote on the shaders used on the model, with the cel-shaded look on the right winning by a landslide.
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>>340708031
>Iga isn't the father of castlevania and he never claimed to be.

Everyone thinks he was the man behind Symphony, which is why they're funding this.
>>
>>340708480
>and she actually clips through the platforms she jumps through
You always went throught the platforms in Castlevania.
>>
>>340708516
So wait, what's the fucking problem?
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>>340708395
6 million is actually a little less than the average PS2 game's budget.
PS2 games cost around 8-10 million.
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>>340707640
it looks good....
what's the problem?
>>
the music is garbage
>>
It is too much anime'ish'.. fuck this..... Symphony of the Night 4 evah !
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>>340707640
What the fuck do you want nigga? Do you really think this is the release version or some shit? It's still in development. Ever heard of WIP?
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>>340708542
Maybe he wasn't the man behind Symphony, but he actually worked on it and was behind the other Metroid-style Castlevania games.
That gives him the benefit of the dout.
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>>340708628
I'm clearly talking about the model clipping, not a gameplay mechanic.
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>>340708392

Order plays and looks the best. Shame so many of the levels are boring hallways. A bit more platforming would do wonders.

I was shocked to see the bonus levels that had great platforming. That should have been in the main game.
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>>340708640
OP just wants to discuss the game and thinks (probably correctly) that calling it a piece of shit will generate more replies.
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>>340708707
What the fuck is a WIP? Are you just making shit up and trying to defend garbage from scammers?
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>>340708640
The fact they even showed the left should make you doubt these idiots know what they're doing designing a video game.
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>>340708395
>what is a game in progress?
do people seriously still not understand this isn't even close to the final product. if this was MN9 I'd agree with you cause it comes out this year. Bloodstained still has at least a year to go
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>>340708803
Get a fucking job.
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>>340708437
>Do you fund awesome things that are totally awesome?

Someone please make a MN9-style trailer based on Bloodstained.
>>
>>340708803
Work in progress, fagtron
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>>340707990
mn9 backers trying to shitpost about other kickstarted games
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>>340707640

This isn't a trailer or gameplay video. It's literally just a development update showcasing that they have movement systems and basic platforming elements in place.

I think it looks phenomenal.
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>>340708395
>looks like a ps2 game
I unironically hate this meme
>>
>>340708480
I did mean the backgrounds, I'm not to worried about how the animation looks just yet, if this was like a week from launch maybe.
>>
>>340708813
>A crowdfunding project allows said crown to make choices regarding said project

What's wrong about that?
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>>340707640
>it's an OP IS a faggot thread
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>>340708993
>I-I-I-it's just an alpha!
Fuck off and die.
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>>340708707

>It's an alpha!
>It's a beta!
>They'll patch it!
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>>340707640
>There are people who voted for the left shader
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>>340709131
>>340709182
But this time it is an alpha.
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>>340709182
I work in software engineering. You're seriously retarded if a showcase of kinematics has got you this rustled.
>>
that hip sway idle animation. mmmm
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>>340709131

But it ACTUALLY is. Normally you don't get to see games this early in development but they're trying to be transparent with their backers so they can see the progress.

Even so, it looks great. I'm hype as fuck.
>>
With enemies romping about and Miriam whipping/slicing them to bits it'll look a lot more refined. The music sample here is pretty awful, though. I wonder if Michiru Yamane is losing her touch.
>>
>>340707640
Looks great, bro.
I don't see the problem.
>>
>>340707640
>walking from side to side
>no enemies
>jump physics look shitty
>one environment

BRAVO
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>>340709289

Truth. They need to improve the running animation but the idle, dash and attacking animations are looking good.
>>
>>340709324
>The music sample here is pretty awful, though.

It sounds like rather generic Castelvania music. Not bad, but I swear I've heard it before.
>>
>>340709182
But it's not even an alpha, it's pre-alpha development footage to show backers progress is being made with their money.
>>
>>340707640
It looks good though, a little rough here and there but it's fine so far.
>>
You really think one year is enough time to actually make a videogame? Maybe if it were a mobile card battle game.
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>>340709324
>>340709395

I liked what they had for the video showing off the Miriam model.

https://www.youtube.com/watch?v=djiqVFnS30g

It might just be a particularly generic sounding track.

Also, dat model. I really hope they don't give in to the five people telling them to bring down her bust size.
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When backers get the demo is it okay to stream the game and record webms?
I haven't heard anything about an NDA yet.
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It doesn't look bad at all for something that's probably pre-alpha. Quit trying to turn every upcoming game into the next Tortanic.
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>>340707640

Looks good. Not sure what the issue is.
>>
>>340708689
>calls this "too anime"
>praises SOTN which is the first of the anime-style Castlevanias

Do you people ever think about what you type before you post it?
>>
>>340709372
Of course there isn't any enemies or varied environments in a demo of the engine and character animations made so far.
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>>340709507
I imagine it will be in the email giving us the codes if they didn't want people to see it.
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>>340709395

Portrait of Ruin has a theme which uses a similar chord progression.

https://www.youtube.com/watch?v=-vC2wIz5f50

At about 0:12.

It's used a lot when composers don't know what to do with a piece, I notice.
>>
>>340707640
Is she a fucking cow?
>>
>>340709585
Do you ever think people might be taking you for a ruse?
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>>340709585
Rondo of Blood is also anime style. It resembles a different era of anime though.
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>>340709498
>It might just be a particularly generic sounding track.

I figured it out. It sounds like a re-arrangement of Dracula's Entrance.

https://www.youtube.com/watch?v=_zB1HelWFNw

Also it's best to not have ONE eperson do the score, but several. Doing great/perfect music is hard.
>>
>>340707640
are you going making this thread every day now?
>>
>>340709507
I have yet to see a kickstarter game have an NDA on "Private" demos.
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>>340708542
and yet hagihara never did anything since, and iga did 15 billion castleania games
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>>340707640
but it looks great
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>>340709585

Uh, anon...

At most, SotN embraced the androgyny common in anime of the time but the style overall was much more gothic.
>>
>>340708813

The fuck are you on about?

Even without the shaders, the model on the left still looks really good.
>>
>>340709708
I've never backed one before so I had no idea about how they generally work.
That's comforting to hear though.
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>>340709585

Rondo is anime style.
Symphony is not. It has bishonen, but has a unique art style.
>>
>tfw only kickstarted 2 games
>One is set to release next month, the other just had a big update to the beta

Could be worse I guess.

https://www.youtube.com/watch?v=1INKH_iBak8
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>>340709617
She's a literal Semen Demon.
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>>340707640
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>>340708480
>No transitions between most animations, not even blending, and she actually clips through the platforms she jumps through...

yes this is why it's called "pre-alpha"

you guys realize this game isnt coming out until mid 2017 right
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>MN9 falseflagging already


Well, you can tell this is E3 season
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>>340707640

>This thread again

And once more, everyone interested in the game is quite happy with the way the kickstarter is playing out.
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>>340709728
>and yet hagihara never did anything since, and iga did 15 billion castleania games

Hagihara left the industry since it's hard work for low pay. You can make the best game ever but get treated like shit. Game industry treats directors like low lives. It's why they keep leaving the industry.
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>>340709498
the tit size is clearly smaller in the newest video, bruh.

sorry, but a girl with 32F tits in an action role looks stupid to me.
>>
>>340707640

>i backed mighty no 9

ftfy op
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>>340707640
Looks great; they really got the Castlevania movement down so they clearly know what they're doing
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>looks like psp dracula x but with grill richter
I see no problems here.
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>>340709728
Hagihara made the 2 best castlevania games and Iga just wrote on 2 more after SOTN and produced a shitload of great to bad games. I expect he knows how to produce what we want though and I hope for it to be good.
>>
>>340709825
Don't worry, they'll spin with

>D-Delayed
>2 years for game development
>Alpha = Finished product
>>
Your face when you realize that a lot of that was the blank empty map he showed off in Dev 3 back in April and it has come that far since then.

https://www.youtube.com/watch?v=jLpMwEAiw7Q

18 s on from Dev 4 is the map from 3 from 40s on
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>>340709825
>and she actually clips through the platforms she jumps through...

I see that as not knowing how to portray that movement in 3D. In 2D it looks normal. But how do you do this in 3D? What is she actually doing? I always saw it as them going AROUND the platforms, rather than through them. So they should portray this.
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>>340709791
>has a unique art style.

kind of.
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>>340707640
WHERE'S BACKFLIP
>>
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>>340709798

Only games I wish I'd backed that I didn't are this and Battle Chasers. I love Darksiders so I'm sad I won't get the Chaoseater and the game actually looks fun as shit.

https://www.youtube.com/watch?v=Wz2MRHAJiyE
>>
>>340708996
Yeah, Bloodstained's backgrounds would look a lot more blocky on PS2. Some of the effects would look worse or not exist at all too.
>>
>>340707640
Fuck off MN9 cuck
>>
>>340707640
Looks pretty good. Can't wait to see the final product.
>>
>>340710025
>made

do you know his exact contributions? because i've never seen a video game that was "made" just by one guy, on a huge team.

I wonder who was really responsible for all the things that made sotn sotn. Peanuts, height increasing boots, the confessional booth, etc
>>
>>340710072

Did Vampire Hunter D start the "half-demon/vampire who hunts evil" storyline?
>>
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>That sound when running in the rain

That doesn't sound like boots on rainslicked wood. That sounds like something else entirely.
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>>340710074
That looks pretty good. I like the character designs.
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>>340707640
>classic, dracula x style
>no modernvania movement
>slower pace, but still a lot of movement involved
Oh baby
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>>340710071
How can they portray it?
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>>340710072

Amano and Kojima have very different styles. They both utilize androgyny but Kojima is generally very heavy and uses a lot of texture in her work, while Amano is usually very etherial and uses wispy lines and pale palettes.
>>
>>340710071
how many times can it fly over your head?

do you understand what a "pre-alpha" is and that they're not working on things like that?

talking to anyone here about anything is such a fucking chore anymore

this is pretty much the best run game kickstarter of all time, everyones happy with how its going, and a legion of 14 year olds are just sitting here fapping away telling me how bad everyhting is. like fuck yourself kid, just go away. go somewhere else.

remember when we used to talk about video games here, without everything having to be "tortanic"?
>>
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>yfw you backed Bloodstained
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>>340710275
Shouldn't she just be in front of them when falling/jumping? That seems like the obvious solution. Hell that's how it works in 2D; though I suppose it might look a little odd in 3D.
>>
>>340709791
It's definitely 90's anime style, comparable to something like Berserk and Vampire Hunter D.
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>>340708395
>looks like a PS2 game
I love how every time this is said it's by a person who obviously has never seen a PS2 game in their life. Honestly, "looks like a PS2 game" should just be an auto ban for underage posting.
>>
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>>340710072
Ayami Kojima's style is very different than Amano's. In many of her large paintings we can seeing the thick brush strokes in the background and such. The frail, pale looking characters aside, the art is vastly different.
>>
>>340710295
amano isn't responsible for the actual design and animation of the movie, to which i was referring. not the cover art.

sotn clearly borrows heavily from multiple elements of it
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>>340707640
>and this is the result
*and this is the work in progress

Honestly.
>>
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>>340709791
>>340709743
>>340709667
This is still quite anime style.
>>
>>340707640

That's a big ship.
>>
https://www.youtube.com/watch?v=9Uss8rRuxpk

Dracula X looks far worse than Bloodstained, jaggies & blocky
>>
>>340710295
i really love how they draw
>>
>>340710072
Feels like a nice mixture of gothic and tradirional japanese art.

Ia the manga worth a read?
>>
>>340709182
So I'm curious, how do you think games are made? Do you think they just push a couple of buttons and a completed game pops out of their computer?
>>
>character in the center of the screen when running to the right
shit game. day one pirate.
>>
You have no one to blame, but yourselves for bringing Hollywood culture into video games. Video games are made by a studio, a whole fucking team. Chances are, literally everything you loved about a classic game is made by a faceless nobody that never got the credit he deserved.
>>
>>340707640
literally only problem is that the character is a shitty 3d model.
>>
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>>340710462

But you (or that anon) said that SotN STARTED it, which isn't remotely true.

And while it's clearly Japanese and not realistic, I wouldn't call it anime personally.
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>>340710382

I'm quite pleased. The monthly updates are very informative. Iga and his team are very open to community suggestion and development seems to be moving at a good pace.

Can't wait to see the alternative box art Kojima cooks up.
>>
>>340710462
That's definitely not anime, but I'm not sure what I'd actually call it.
>>
>>340710581
Remember, it's okay to like a newschool blizzard game that is basically just a skinner box where you have a 50% chance to win any given match, there's no skill, and you unlock items and watch numbers go up

but

it's not okay to like a game with 32-bit type gameplay and side scrolling platforming fun.

it's almost like people here are very young, and have bad opinions
>>
You made this exact thread earlier. What is wrong with you?
>>
>>340710387
It would look very weird, considering she could have to go from standing in the middle of the platform to suddenly being in front of it.

The perspective of the game makes it very hard to hide that she's clipping through platforms.
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>it's an the same annoying faggot keeps trying to make Bloodstained the new tortainic episode
>>
>>340709791
Symphony of the Night is anime as hell. It veers more towards shoujo/josei where everyone is incredibly pretty and androgynous with heavy gothic influences; it's not the stereotypical "anime" style fucking plebs think of per se but it is definitely anime.
>>
>>340710682
that's anime style, it's not arguable whatsoever, i'm not sure how you could try to defend against it, especialyl when using the art of someone who went on to become a fucking animator and used the EXACT SAME STYLE IN ANIME LOL
>>
>>340710716
>liking a game that is fun is bad
Why do I keep coming here?
>>
>>340710507

They wasted their money on a remake. That annoys me. Rondo was fine.

Dracula X should have been a new game. It looks pretty good. But I can't help comparing it to Rondo, which is pretty much perfect.

I like the new art style and character portraits. Gameplay and graphics look fine.
>>
Post yfw you didn't back MN9.
>>
>>340710445

You talking about the 1985 film? Because Bloodlust came out after SotN.
>>
>>340710716
I like both.
>>
>>340710382
>>
>>340707640
the shader on the right is so goddamn amazing I want to put it on fucking everything
>>
>>340710361
So many children on this board here to meme about vidya on 4chan for a few hours while feeling cool for not falling for the hype or being tricked into having fun by games with flaws, it's every topic now.
>>
>>340710519

They're both amazing artists. I wish I were a fraction so talented.
>>
>>340707640
OP you're a faggot.
>>
>>340710819
They remade Rondo because Americans were asking for it for ages due to not coming out here. It helps America was Castlevania's biggest audience.
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>>340710819
Yeah, Dracula X Chronicles is a fun remake but Rondo was perfect and it could only ever be inferior.
>>
It's a shame it's not sprite-based, 2.5d platformers never look good.
>>
>>340710809

Kojima became an animator? What did she work on?
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>>340710932
Me too
>>
>>340710643
>Chances are, literally everything you loved about a classic game is made by a faceless nobody that never got the credit he deserved.

Kitamura planned to have Mega Man have a symbol on his head each time he changed weapons. It wasn't working though. He couldn't think of a solution. Then programmer Nobuyuki Matsushima came to him with a solution: change Mega Man's color for each power.

Things like that happen all the time. People have a problem, and it's someone else on the team fixes it.
>>
>>340710924
It's funny how summer has never really been a big thing to me before, yes it exists

but this year i watched post quality on /v/ fall off a fuckign cliff at the end of may. never seen anything like it.

4 fucking overwatch threads on front page at all times, mods don't delete them. gee, it's almost like blizzard has their hands in this site now. that would never happen, right? especially not after a change in ownership
>>
>>340710643
you are too young to remember that large grandiose games in the past were made by a maximum of 15 people. large games like rpgs were made with very few people.
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>>340710881

This post has the proprieties of gum and rubber.
>>
>>340711073
>can't tell the difference between two completely different artists with completely different styles

wow
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>>340707640
made me feel a little seasick to watch.

looks interesting. i'll check it out.
>>
>>340711014

My solution:

Dracula X

Includes Rondo and Symphony as bonuses. Main focus is a third Dracula X game, with new levels and story.
>>
wtf you don't even fight monsters in it?
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>>340710382
>>340710828
>>
>>340709424
>alpha used to mean "In development"
>beta used to mean "Pre-release"
>released used to mean "Complete game"

>now alpha means available for purchase
>now beta means release week 1
>now released means "Buy the season pass goy"
Where'd it all go so wrong.
>>
>>340711293

No, I'm saying that the anon was saying SotN uses an anime style and that it can't be argued because the artist went on to animate.

What did she end up animating? Unless maybe I misunderstood what he was saying.
>>
>>340711456
Nope, that's the final version, you just hold forward and jump.
>>
>>340711581
Except that's not what alpha or beta ever meant

alpha means you're still adding features to the game engine. beta means the engine is complete and you're finishing the content. never had anything to do with anything being released.

if the options existed to buy snes games in development we would've done it in a heartbeat.
>>
>>340707735
>Keiji Inafun

Always got the impression he was more of a manager then developer. Hence why I didn't back ( that and not really care about mega man desu).

I think Koji Igarashi actually has more of a claim to be the father of Castlevania however.
>>
>>340711581

Not sure what your post has to do with what that anon was saying. Pre-Alpha is when you're just getting the systems in place. Alpha is a game in development after the groundwork has been laid.

They're still laying the groundwork. What are you confused about?
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>>340710382
>yfw you backed Bloodstained $2000
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>>340707640
This is the best looking kick starter game outside of Pathologic and Star Citizen
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>>340711704
>I think Koji Igarashi actually has more of a claim to be the father of Castlevania however.

He never heard of the series before Rondo.
>>
>>340711581
Lol, Alpha has always meant development done before actual game testing was ready to be done, Beta is a complete unpolished game.
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>>340708395
The lighting is actually quite nice, look at the shadows on the jumps
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>>340711456
Yes this is the 100% finalized level.
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>>340711704
>pointless blathering: the post

so many kids come here just to hear themselves talk...yes you "always got the impression" that he was a manager because you read a fucking tweet that was posted here. do you think we don't remember that or something, and this was your opinion?

you have no idea what you're talking about, leave

im sick of fucking little kids here. this is an 18+ site.
>>
I like the environment itself but they DRASTICALLY need to improve lighting. It just looks so bland, the lighting and shadows need to be much more stark and visible.
>>
>>340711785
>He never heard of the series before Rondo.
But he stated his favorite is Castlevania 3.
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>>340710382
$60 and I just got a job that pays $15 an hour too so I can upgrade my pledge and get that sweet artbook.
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>>340708542
And he did every game since that
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>>340711682
>>340711713
>>340711805
I have never seen three people be simultaneously retarded

Who am I to argue with a software engineer though.
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>>340710382
>>
>>340711893

You do realize he probably played it after Rondo right?
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>>340711925
>And he did every game since that

PRODUCER

PRODUCERS ARE NOT DIRECTORS

WHY DO GAMERS NOT KNOW THIS?!
>>
>people backed the sole person for the stagnation and decline of the castlevania series
I will never understand this
>>
>>340712001
How do you know he never heard of it before Rondo? I was basing my impression of him with the series by his favorite game.
>>
>>340711943
>Software engineer
>hamster girl

nice try
>>
>>340709182
You don't understand how that meme works.

That was said about TOR, which had serious fucking design problems that the entire game was built off which couldn't be changed without rebuilding the entire game.
This is literally a rough demonstration of the movement system and art style. There isn't a game built around it.
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>you didn't back mn9
>you backed this instead
feels good my boys
>>
>>340712148
They tried 64 and Lords of Shadow without Iga and they sucked WORSE than Iga's own 3D attempts which says a lot because they all suck.
>>
>>340712148
pre iga castlevania games were never good with the exception of rondo.

The vast, vast majority of you never played them when they came out so you are not free to have your own opinions on this. The series is "legendary" so your opinion was formed for you and you regurgitate what you think is correct.

I am 34. Castlevania was not good. Every other good side scroller outclassed it. CV2 was better. CV3 was not good. Super CV4 was not good.

and then SoTN is the best single player game ever made. Some "downfall"
>>
>>340712148
He's responsible for the decline how? By being the producer of a bunch of great Castlevania games both of the Metroidvania and Classicvania styles and a couple of shitty spinoffs?
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>>340712273

The 3D Castlevanias are almost good. They're so close. They just need people more familliar with 3D action games. A good director could have turne dthose around.
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>>340712301
>pre iga castlevania games were never good with the exception of rondo.
>>
>>340712148
Hideo Kojima?
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>>340711943
That is literally the definition of those terms, if you care to contest the common usage of them that's up to you but that is what they have been used to describe since I can remember.
>>
>>340712301
>CV2 was better. CV3 was not good. Super CV4 was not good.

Thats some shit taste old man.
>>
>>340712301
So what made Rondo good that wasn't in any of the other Classicvania games? The bland platforming, lazy graphics and an overabundance of elite enemies?
>>
>>340712557
I always found it funny how people worshipped him as the only good guy at Konami, when lords of shadow usurping the IGAvania games was entirely his idea.
>>
>>340712541
What was your first interaction with castlevania? Someone telling you how legendary the series was?

Probably. And that's why you don't get an opinion.

I was there. It sucked.

Oh boy, can't wait to get knocked in the water again by the fish guys and have to replay 4 hours of gameplay! Such fun.

Hey, did you play castlevania? did you use save states? Oh, yeah, that makes sense, you cheated, so you don't actually know how the game plays. The shit. Sucked.

Want a good early castlevania game? It's called magician lord on neo geo
>>
>>340712301
>CV2 was better. CV3 was not good.
There's a thing called Subjective opinions, but you might just be factually incorrect.
Just because you're 34 doesn't make your opinion any better than anyone elses. The old castlevania games were constantly celebrated in almost every gaming mag. Some people enjoy the mastering of muscle memory and figuring out enemy patterns, classicvania appeals to them in a way IGA castlevanias never could.
>>
>>340709825
You do know there is a difference between "not final" and "not changed in months", right?
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wait am I supposed to not like what I see here?
because... I really like what I see here

do any of you people even like the games that you post about let alone play them?
>>
>>340712675
>lazy graphics
What the fuck?
>>
Who /backerEOG JKBDFLBDFLBDFLBDFLBDFLBDFLBDFLBDFLBDFLBDFLNYVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV;VVVVVVVVVVVVVVVV;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;BX
>>
>>340712675
It was one of the easiest so more people were able to finish it.
>>
>>340712675
I dunno, I never played it at that time. I'm riding on the opinions that I respect most out of the era. It was the "best game that I never got to play" as a kid in the 90s. Pretty sure it scored like 36 in famitsu, in those days that mean the game was amazing period. Every single time, without fail. Famitsu scores in the high 30s used to be the only really meaningful game scores of all time.
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>>340707640
Right side looks better.
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If that guy who was asking for the Jojo version of OPs pic a few days back is here then here it is.
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>>340710361
>"do you understand what a "pre-alpha" is

Yes. Do you understand what "Footage we're showing to the public" is? The background is incredibly fucking polished, the animations are finished, character looks gorgeous. This is one area of the game that they've spent gratuitous amounts of time finishing first so they could use it to display to their backers the work they've been doing. Anything they're showing here is pretty much the final product.

That being said, I think the animation is fine as is. Just sick of this "B-b-but pre-alpha" bullshit.
>>
>>340710275

The best way to portray it would be to have an animation of crouch>grab edge>drop or jump>grab edge>flip up. The only problem is that an animation like that would look out of place when judged against the other animations.
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>>340712739
>The old castlevania games were constantly celebrated in almost every gaming mag

no they weren't. what a pointless thing to say. you aren't from the era of reading 90s video game magazines, sorry

>muscle memory enemy patterns blah blah

my point is that there were a shitload of games who did these things better.
>>
>>340712827
Had the best art up until then and the best bosses and combat in general in the entire series even still.
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>>340712810
Look at any level past the intro, they look like shit. Endlessly repeating bricks as backgrounds everywhere
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>https://www.youtube.com/watch?v=6VKfthxb4t8
>4000 likes
>70 dislikes

what's your problem OP?
>>
>>340712968
>Anything they're showing here is pretty much the final product.

okay anon it's true because you said it, this clearly isn't just a pre alpha test area

can you also say that i have lots of money and a 1 inch longer dick please (only 1 inch please i am pretty happy with it)
>>
>>340712989
That would play like shit though.

It's like God Hand's clipping camera. It's ugly as fuck, but it's the only way to make the game work
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>>340712968
This isn't typical footage shown to the public at E3 or something though, this is like what you would show your investors at a meeting in a way.
>>
>>340712991
Read Nintendo Power every day at my neighbors. But keep using a strawman fallacy to argue.
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>>340713169
you read nintendo power every day? what kept you going, since the issues were about 60 pages long, and mostly fluff?

A top games list isn't "constantly celebrating" castlevania. that means shit in every issue. top games lists are once a year

do you understand what "constnatly" means? maybe you shouldn't be hyperbolic in conversation if you want to be understood and have a conversation.
>>
>>340713014
How the hell does it have the best combat? The game has a downright offensive amount of instances where all your progress is halted just so you can fight some "impressive" tanky enemy. You do have a point when it comes to the boss fights though, that's the only truly great thing about Rondo that the other games fail to live up to
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>>340713049
lol, Rondo is full of beautiful art, especially for the time period.
>>
>>340712889
So you're a bandwagon riding retard with no actual knowledge of what the fuck you're talking to? Someone incapable of forming or defending his own opinions? I mean it's obvious from the first post, but I didn't expect you to proudly confirm it yourself.
>>
>>340707640
I wasn't interested in this game, but it looks pretty cool. Thanks faggot.
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>>340713301
What the fuck is wrong with stopping the walk forward for a duel with an enemy? None of the enemies are obnoxiously tanky.
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>>340707640
10 million dollars is NOTHING!
Industry experts are EXPENSIVE.
Each of those experts will demand 100k a year.
100k will afford you 100 employees for ONE YEAR.
Or 20 employees for 5 years, less employees means lowered cost which means longer time to develop, but that also means taking a much longer time to develop.
Also, that's not including start up costs like computers to make the damn game, or an office building, or desks, chairs, microwaves, plumping, prostitutes and shit like that.

So yeah, 1 year of development and I say that's 20 guys worth of work.
>>
>>340713403
>bandwagon riding
lol
>Someone incapable of forming or defending his own opinions?
lol

we've now gone full circle where you are accusing me of the things i accused you of to start the train of thought

hilarious

you see, there used to be a time where certain reviewers in certain magazines were worth listening to. This was before the age when publishers simply paid the reviewers off (they didn't have enough money to, gaming was smaller)

I don't need to play a game with an early 90s famitsu score in the high 30s to know that game is a great game. I really don't. Because I was there in that era, and I understand it...You? You're an argumentative 4chan kid.
>>
>>340713350
Fuck no, you want beautiful art? Check out Capcom games from the time period like Super Ghouls n Ghosts or Demon's Crest. Rondo of Blood looks half finished where the environments look like they're arranged out of toy blocks.
>>
>>340713105

Yeah, I meant to write "look/feel out of place."

The only way around this without taking control away from the player and still looking alright would be to add a wallkick, but then it's basically every other 2.5d game.
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>>340707640
I'm torn. The left is nice and smooth but the right has an illustration look to it.
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>>340713268
Not the same guy, but they had pretty awesome guides, the fuck you're on nigger? I still have the mario bros 3 and megaman 3 ones intact
>>
>>340713562
Except the difference is that it actually applies to you. You know, someone who neither forms his own opinions by playing the game he's talking about, nor is capable of defending them. The only argument you have is that the game got a good famitsu score and that you're stupid enough to blindly trust it without actually playing the game and doing a comparison.
>>
>>340713636
>around this

how about this: she just drops through the platform like sotn

you guys want to spend fucking 1000 hours of development time on the least significant thing you could possibly find
>>
>>340712301
>pre iga castlevania games were never good with the exception of rondo.
CV1, Belmont's Revenge, Akumajou Densetsu, Super CV4 and Bloodlines bitch, you're wrong as FUCK.

>The vast, vast majority of you never played them when they came out so you are not free to have your own opinions on this.
Bloodlines was my first CV when I was a kid and I loved it. I went back to play the rest when I was around 20, and they were all fantastic barring a few (Simon's Quest, Adventure and Legends, but romhacks make them actually good... except Legends and especially Simon's Quest is still pretty awful.)

>I am 34. Castlevania was not good. Every other good side scroller outclassed it. CV2 was better. CV3 was not good. Super CV4 was not good.
I've never seen anyone so wrong unless you're intentionally trolling. CV has always had perfect balance, hard but fair and enough unique weapons and cool gothic themes to keep everything exciting. Ghosts n' Goblins/Ghouls is also great but straight up unfair when it comes to balance.

>SoTN is the best single player game ever made.
It's up there but I find it weird how it warped your perspective on the rest of the series. It's only enriched by the rest of the series that preceded it.
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>>340713268
You re-read a lot as a kid without other hobbies.

You know, you caught me. Maybe constantly wasn't the best word choice. But when a Castlevania game came out it generally got high reviews in all the major gaming magazines, and up until post-IV it's sales were on par with the Mega Man series.
>>
>>340713431
The fact that it slows down the pace of the levels for the sake of showing off some cool enemy sprites. In Castlevania 1 and 3 there are very few instances where you had to stop moving forward if you time things well. Rondo relies too much on novelty and it gets very predictable
>>
>>340713749
okie dokie. But once again, you can't form opinions on early castlevania games because you read your opinions before you had a chance to form them.

This is exactly the same for anyone in life, of any age, of any era, regarding anything. If you are told something is a legend, you will regard it as a legend. This is literally why religion exists.

Your opinions on games that came out a significant time before you were actively playing and receiving new releases are null and void. You did not form them.

Meanwhile-- you're trying to drill me into the ground for having the confidence to say I trust multiple sources, like the editors of GameFan magazine (which you've never heard of).

Yes, I am confident, absolutely, in my opinion. Rondo was constantly cited as having great gameplay by people I trusted most, who were pretty much never wrong during the era. Except about earthworm jim. Everyone loved that too
>>
>there are people who somehow expect or care about AAA hyper realistic graphics from games with a budget of only <10 million
these people are one of the biggest cancers in the industry
>>
>>340712301

>If you played an old game after some arbitrary date, you can't form your own opinion on it! Why? Because I've decided that you're a lemming before even hearing what you have to say, merely on account of when you played it!

This is the dumbest shit.

Honestly, from my experiences, people who care enough to go back and play older games that are either before their time or that they missed back in the day tend to actually have pretty decent opinions on games. Playing old games that they didn't play as a kid is a rare activity for a lemming.

You're also discarding the possibility that he's old enough to remember the NES era. I am. I'll also say that the odds of him being biased are quite a lot higher in this case.
>>
>>340713759

Which is what happens currently. Also we're discussing a hypothetical change, not like anyone here reports to Iga.
>>
This thread is a good amalgamation of some of the worst parts of /v/.
>>
Why are people trying to force this as the next MN9 style shitfest?
>>
>>340710708
Wait they managed to get Kojima to do the illustrations too ??
>>
>>340713854
>But when a Castlevania game came out it generally got high reviews in all the major gaming magazines

*of course* they did. You have no idea the quality of games that came out during this period of time that you *haven't heard of*

do you understand why your perspective doesn't matter now?

Becuase CV2 probably had a 2 million dollar budget. While 90 other games that came out that year had 20,000 dollar budgets. OF COURSE castlevania games scored high. OF COURSE they were better than many other games.

But were they better than Megaman? Never. Contra? nope. Kabuki? Nah. Power fist? No. Power blade? No. Metal storm? No.
>>
>>340713049
There's power in simplicity

https://www.youtube.com/watch?v=EtoWsnX-Ktw
>>
>>340713941
>But once again, you can't form opinions on early castlevania games because you read your opinions before you had a chance to form them.

Says who? I first played a bootleg russian copy of it as a kid while knowing quite literally nothing about the game. There aren't even any equivalents of Famitsu or Nintendo Power where I live, and I had no access to the internet. But that's irrelevant still. Even if I did play it just yesterday, my view on it would be far more valid than yours because I could explain to you exactly what I like it, why I like it, how it compares to the other games in the series or the genre. All you have is the confidence to proudly admit that you're an idiot who cannot defend his opinions (if you even have any that is) when asked.
>>
>>340707640

Well OP I agree with you
>>
>>340707640
This is actually coming along quite well, unlike MN9.
>>
>>340714094
I guess she found time.

Personally, if Kojima couldn't do it I would have loved to see the artist who did Ecclesia take over.
>>
>>340714023
>Honestly, from my experiences, people who care enough to go back and play older games that are either before their time or that they missed back in the day tend to actually have pretty decent opinions on games

From my experiences they "love" every single game they talk about. I never hear ANYONE talk about how they went back and played some NES game and it sucked.

Because they say the thing that they think is right to say, and will be regarded as correct here

Please think about that-- have you ever heard a single person here other than me say the NES CV games were bad? No? Probably not.

But yeah, my brother didn't like CV either and neither did a couple of my friends. It was not some universal legendary amazing game that everyone loved. We were fucking 20 times more hype about ANY game that came out with a capcom logo, and practically any other game that came out with a konami logo. CV was not even a top tier type game to people i knew
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>>340714092
Tortanic effect.

Every game must be a blunder.
>>
>>340714092
People who think /v/ is only fun when it's shitting on something and laying epic bait instead of discussing video games.

>>340714167
Do you really get that mad when anonymous people say they like Classicvania more than Mega Man?
Do subjective opinions physically hurt you?
>>
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>>340714321
I always thought Kojima was on board for OoE
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>>340708542
IGA was more involved than you're giving him credit for. HAgihara's game was a more traditional castlevania, but he had a nervous breakdown early in the development cycle. IGA was given control of the project and decided that he wanted the game to be more open-ended. I read about this in EGM years ago in a feature they wrote about Harmony of dissonance. Should be common knowledge.

That IGA's name isn't top billing is a testament to Japanese corporate culture.
>>
>>340713920
You could almost say every battle in SOTN is just showing off enemy sprites even more so, since unlike in Rondo battles don't require any real skill or knowledge of the enemies moveset until some bosses in the inverted castle, but I am not a complete retard who reduces things to that degree.
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