>1 year of development
>team of industry experts
>"the father of castlevania"
>10 MILLION DOLLARS
>and this is the result
https://www.youtube.com/watch?v=6VKfthxb4t8
These men are charged with using nostaligia to run a confidence game to earn millions. Please report these men immediately to the authorities if you ever see them.
I like the way that looks.
Demo is out during E3 and I will make a judgement then, not based on just a video imo.
>>340707735
THANK YOU CONMEN
What the fuck are you people expecting? Lords of Shadow?
At least there's no Pepperoni explosions.
what's the issue
>>340707640
Iga isn't the father of castlevania and he never claimed to be.
Also the stuff shown looks good except for the lighting so I don't get your point.
I've seen this exact same thread with minor changes to the post 4 times in the last 24 hours
>>340707990
just baiting/ blatant shitposting
>>340707640
I don't think it looks bad.
>>340707990
The issue is there's a group of desperate shitposters always looking for the next thing to shit on in a pointless attempt to make others feel as miserable as they are.
>it's another /v/ is full of underage users who don't understand how expensive game development can be thread or that games were designed with a smaller budget in mind before the stretch goals and that more money doesn't mean an overhaul of the original design scheme
What? I like it. I think the background needs a bit more color contrast to match the shaders that they're using on the character model, and maybe an outline on the main character so she stands out more, but this is pre-alpha footage and already looks much better than the final version of MN9.
Iga is creating this game from scratch; of course it's going to take time.
>>340707640
It's fucking Castlevania. What did you expect this to be?
I like her standing pose.
so wait, the one on the right was promised but we got the one on the left?
>>340707640
What's wrong with it, nigger faggot?
>>340707640
if anything the jumping and movement overall looks floaty as shit
needs sharper movement and the rest looks ok
take OoE as an example of movement done right
https://www.youtube.com/watch?v=LY1Q1wOcM9I&t=1h19m01s
>>340707990
>what's the issue
bland looking. looks like a ps2 game in pcsx2. lacking lighting or colors. animations seem to be a 1:1 copy. rehash with no creativity.
would expect more polish considering the budget.
>>340707640
I like how it looks the final shader, at least they can move past that point.
>>340708338
No, left is old shader right is new and definitive.
Do you fund awesome things that are totally awesome?
>>340708338
Something about shaders and they let community decide which one.
>>340708386
If you need me to tell you you shouldn't be playing video games...
>>340707851
>I like the way that looks.
>>340708076
>I don't think it looks bad.
I assume you mean the backgrounds?
No transitions between most animations, not even blending, and she actually clips through the platforms she jumps through...
>>340707990
OP trying to invoke the "/v/ will hate anything" meme, without realizing that /v/'s hate isn't quite as blind as he thinks it is.
>>340708338
No. The model on the left has no custom shaders, and backers were able to vote on the shaders used on the model, with the cel-shaded look on the right winning by a landslide.
>>340708031
>Iga isn't the father of castlevania and he never claimed to be.
Everyone thinks he was the man behind Symphony, which is why they're funding this.
>>340708480
>and she actually clips through the platforms she jumps through
You always went throught the platforms in Castlevania.
>>340708516
So wait, what's the fucking problem?
>>340708395
6 million is actually a little less than the average PS2 game's budget.
PS2 games cost around 8-10 million.
>>340707640
it looks good....
what's the problem?
the music is garbage
It is too much anime'ish'.. fuck this..... Symphony of the Night 4 evah !
>>340707640
What the fuck do you want nigga? Do you really think this is the release version or some shit? It's still in development. Ever heard of WIP?
>>340708542
Maybe he wasn't the man behind Symphony, but he actually worked on it and was behind the other Metroid-style Castlevania games.
That gives him the benefit of the dout.
>>340708628
I'm clearly talking about the model clipping, not a gameplay mechanic.
>>340708392
Order plays and looks the best. Shame so many of the levels are boring hallways. A bit more platforming would do wonders.
I was shocked to see the bonus levels that had great platforming. That should have been in the main game.
>>340708640
OP just wants to discuss the game and thinks (probably correctly) that calling it a piece of shit will generate more replies.
>>340708707
What the fuck is a WIP? Are you just making shit up and trying to defend garbage from scammers?
>>340708640
The fact they even showed the left should make you doubt these idiots know what they're doing designing a video game.
>>340708395
>what is a game in progress?
do people seriously still not understand this isn't even close to the final product. if this was MN9 I'd agree with you cause it comes out this year. Bloodstained still has at least a year to go
>>340708803
Get a fucking job.
>>340708437
>Do you fund awesome things that are totally awesome?
Someone please make a MN9-style trailer based on Bloodstained.
>>340708803
Work in progress, fagtron
>>340707990
mn9 backers trying to shitpost about other kickstarted games
>>340707640
This isn't a trailer or gameplay video. It's literally just a development update showcasing that they have movement systems and basic platforming elements in place.
I think it looks phenomenal.
>>340708395
>looks like a ps2 game
I unironically hate this meme
>>340708480
I did mean the backgrounds, I'm not to worried about how the animation looks just yet, if this was like a week from launch maybe.
>>340708813
>A crowdfunding project allows said crown to make choices regarding said project
What's wrong about that?
>>340707640
>it's an OP IS a faggot thread
>>340708993
>I-I-I-it's just an alpha!
Fuck off and die.
>>340708707
>It's an alpha!
>It's a beta!
>They'll patch it!
>>340707640
>There are people who voted for the left shader
>>340709131
>>340709182
But this time it is an alpha.
>>340709182
I work in software engineering. You're seriously retarded if a showcase of kinematics has got you this rustled.
that hip sway idle animation. mmmm
>>340709131
But it ACTUALLY is. Normally you don't get to see games this early in development but they're trying to be transparent with their backers so they can see the progress.
Even so, it looks great. I'm hype as fuck.
With enemies romping about and Miriam whipping/slicing them to bits it'll look a lot more refined. The music sample here is pretty awful, though. I wonder if Michiru Yamane is losing her touch.
>>340707640
Looks great, bro.
I don't see the problem.
>>340707640
>walking from side to side
>no enemies
>jump physics look shitty
>one environment
BRAVO
>>340709289
Truth. They need to improve the running animation but the idle, dash and attacking animations are looking good.
>>340709324
>The music sample here is pretty awful, though.
It sounds like rather generic Castelvania music. Not bad, but I swear I've heard it before.
>>340709182
But it's not even an alpha, it's pre-alpha development footage to show backers progress is being made with their money.
>>340707640
It looks good though, a little rough here and there but it's fine so far.
You really think one year is enough time to actually make a videogame? Maybe if it were a mobile card battle game.
>>340709324
>>340709395
I liked what they had for the video showing off the Miriam model.
https://www.youtube.com/watch?v=djiqVFnS30g
It might just be a particularly generic sounding track.
Also, dat model. I really hope they don't give in to the five people telling them to bring down her bust size.
When backers get the demo is it okay to stream the game and record webms?
I haven't heard anything about an NDA yet.
It doesn't look bad at all for something that's probably pre-alpha. Quit trying to turn every upcoming game into the next Tortanic.
>>340707640
Looks good. Not sure what the issue is.
>>340708689
>calls this "too anime"
>praises SOTN which is the first of the anime-style Castlevanias
Do you people ever think about what you type before you post it?
>>340709372
Of course there isn't any enemies or varied environments in a demo of the engine and character animations made so far.
>>340709507
I imagine it will be in the email giving us the codes if they didn't want people to see it.
>>340709395
Portrait of Ruin has a theme which uses a similar chord progression.
https://www.youtube.com/watch?v=-vC2wIz5f50
At about 0:12.
It's used a lot when composers don't know what to do with a piece, I notice.
>>340707640
Is she a fucking cow?
>>340709585
Do you ever think people might be taking you for a ruse?
>>340709585
Rondo of Blood is also anime style. It resembles a different era of anime though.
>>340709498
>It might just be a particularly generic sounding track.
I figured it out. It sounds like a re-arrangement of Dracula's Entrance.
https://www.youtube.com/watch?v=_zB1HelWFNw
Also it's best to not have ONE eperson do the score, but several. Doing great/perfect music is hard.
>>340707640
are you going making this thread every day now?
>>340709507
I have yet to see a kickstarter game have an NDA on "Private" demos.
>>340708542
and yet hagihara never did anything since, and iga did 15 billion castleania games
>>340707640
but it looks great
>>340709585
Uh, anon...
At most, SotN embraced the androgyny common in anime of the time but the style overall was much more gothic.
>>340708813
The fuck are you on about?
Even without the shaders, the model on the left still looks really good.
>>340709708
I've never backed one before so I had no idea about how they generally work.
That's comforting to hear though.
>>340709585
Rondo is anime style.
Symphony is not. It has bishonen, but has a unique art style.
>tfw only kickstarted 2 games
>One is set to release next month, the other just had a big update to the beta
Could be worse I guess.
https://www.youtube.com/watch?v=1INKH_iBak8
>>340709617
She's a literal Semen Demon.
>>340708480
>No transitions between most animations, not even blending, and she actually clips through the platforms she jumps through...
yes this is why it's called "pre-alpha"
you guys realize this game isnt coming out until mid 2017 right
>MN9 falseflagging already
Well, you can tell this is E3 season
>>340707640
>This thread again
And once more, everyone interested in the game is quite happy with the way the kickstarter is playing out.
>>340709728
>and yet hagihara never did anything since, and iga did 15 billion castleania games
Hagihara left the industry since it's hard work for low pay. You can make the best game ever but get treated like shit. Game industry treats directors like low lives. It's why they keep leaving the industry.
>>340709498
the tit size is clearly smaller in the newest video, bruh.
sorry, but a girl with 32F tits in an action role looks stupid to me.
>>340707640
>i backed mighty no 9
ftfy op
>>340707640
Looks great; they really got the Castlevania movement down so they clearly know what they're doing
>looks like psp dracula x but with grill richter
I see no problems here.
>>340709728
Hagihara made the 2 best castlevania games and Iga just wrote on 2 more after SOTN and produced a shitload of great to bad games. I expect he knows how to produce what we want though and I hope for it to be good.
>>340709825
Don't worry, they'll spin with
>D-Delayed
>2 years for game development
>Alpha = Finished product
Your face when you realize that a lot of that was the blank empty map he showed off in Dev 3 back in April and it has come that far since then.
https://www.youtube.com/watch?v=jLpMwEAiw7Q
18 s on from Dev 4 is the map from 3 from 40s on
>>340709825
>and she actually clips through the platforms she jumps through...
I see that as not knowing how to portray that movement in 3D. In 2D it looks normal. But how do you do this in 3D? What is she actually doing? I always saw it as them going AROUND the platforms, rather than through them. So they should portray this.
>>340709791
>has a unique art style.
kind of.
>>340707640
WHERE'S BACKFLIP
>>340709798
Only games I wish I'd backed that I didn't are this and Battle Chasers. I love Darksiders so I'm sad I won't get the Chaoseater and the game actually looks fun as shit.
https://www.youtube.com/watch?v=Wz2MRHAJiyE
>>340708996
Yeah, Bloodstained's backgrounds would look a lot more blocky on PS2. Some of the effects would look worse or not exist at all too.
>>340707640
Fuck off MN9 cuck
>>340707640
Looks pretty good. Can't wait to see the final product.
>>340710025
>made
do you know his exact contributions? because i've never seen a video game that was "made" just by one guy, on a huge team.
I wonder who was really responsible for all the things that made sotn sotn. Peanuts, height increasing boots, the confessional booth, etc
>>340710072
Did Vampire Hunter D start the "half-demon/vampire who hunts evil" storyline?
>That sound when running in the rain
That doesn't sound like boots on rainslicked wood. That sounds like something else entirely.
>>340710074
That looks pretty good. I like the character designs.
>>340707640
>classic, dracula x style
>no modernvania movement
>slower pace, but still a lot of movement involved
Oh baby
>>340710071
How can they portray it?
>>340710072
Amano and Kojima have very different styles. They both utilize androgyny but Kojima is generally very heavy and uses a lot of texture in her work, while Amano is usually very etherial and uses wispy lines and pale palettes.
>>340710071
how many times can it fly over your head?
do you understand what a "pre-alpha" is and that they're not working on things like that?
talking to anyone here about anything is such a fucking chore anymore
this is pretty much the best run game kickstarter of all time, everyones happy with how its going, and a legion of 14 year olds are just sitting here fapping away telling me how bad everyhting is. like fuck yourself kid, just go away. go somewhere else.
remember when we used to talk about video games here, without everything having to be "tortanic"?
>yfw you backed Bloodstained
>>340710275
Shouldn't she just be in front of them when falling/jumping? That seems like the obvious solution. Hell that's how it works in 2D; though I suppose it might look a little odd in 3D.
>>340709791
It's definitely 90's anime style, comparable to something like Berserk and Vampire Hunter D.
>>340708395
>looks like a PS2 game
I love how every time this is said it's by a person who obviously has never seen a PS2 game in their life. Honestly, "looks like a PS2 game" should just be an auto ban for underage posting.
>>340710072
Ayami Kojima's style is very different than Amano's. In many of her large paintings we can seeing the thick brush strokes in the background and such. The frail, pale looking characters aside, the art is vastly different.
>>340710295
amano isn't responsible for the actual design and animation of the movie, to which i was referring. not the cover art.
sotn clearly borrows heavily from multiple elements of it
>>340707640
>and this is the result
*and this is the work in progress
Honestly.
>>340709791
>>340709743
>>340709667
This is still quite anime style.
>>340707640
That's a big ship.
https://www.youtube.com/watch?v=9Uss8rRuxpk
Dracula X looks far worse than Bloodstained, jaggies & blocky
>>340710295
i really love how they draw
>>340710072
Feels like a nice mixture of gothic and tradirional japanese art.
Ia the manga worth a read?
>>340709182
So I'm curious, how do you think games are made? Do you think they just push a couple of buttons and a completed game pops out of their computer?
>character in the center of the screen when running to the right
shit game. day one pirate.
You have no one to blame, but yourselves for bringing Hollywood culture into video games. Video games are made by a studio, a whole fucking team. Chances are, literally everything you loved about a classic game is made by a faceless nobody that never got the credit he deserved.
>>340707640
literally only problem is that the character is a shitty 3d model.
>>340710462
But you (or that anon) said that SotN STARTED it, which isn't remotely true.
And while it's clearly Japanese and not realistic, I wouldn't call it anime personally.
>>340710382
I'm quite pleased. The monthly updates are very informative. Iga and his team are very open to community suggestion and development seems to be moving at a good pace.
Can't wait to see the alternative box art Kojima cooks up.
>>340710462
That's definitely not anime, but I'm not sure what I'd actually call it.
>>340710581
Remember, it's okay to like a newschool blizzard game that is basically just a skinner box where you have a 50% chance to win any given match, there's no skill, and you unlock items and watch numbers go up
but
it's not okay to like a game with 32-bit type gameplay and side scrolling platforming fun.
it's almost like people here are very young, and have bad opinions
You made this exact thread earlier. What is wrong with you?
>>340710387
It would look very weird, considering she could have to go from standing in the middle of the platform to suddenly being in front of it.
The perspective of the game makes it very hard to hide that she's clipping through platforms.
>it's an the same annoying faggot keeps trying to make Bloodstained the new tortainic episode
>>340709791
Symphony of the Night is anime as hell. It veers more towards shoujo/josei where everyone is incredibly pretty and androgynous with heavy gothic influences; it's not the stereotypical "anime" style fucking plebs think of per se but it is definitely anime.
>>340710682
that's anime style, it's not arguable whatsoever, i'm not sure how you could try to defend against it, especialyl when using the art of someone who went on to become a fucking animator and used the EXACT SAME STYLE IN ANIME LOL
>>340710716
>liking a game that is fun is bad
Why do I keep coming here?
>>340710507
They wasted their money on a remake. That annoys me. Rondo was fine.
Dracula X should have been a new game. It looks pretty good. But I can't help comparing it to Rondo, which is pretty much perfect.
I like the new art style and character portraits. Gameplay and graphics look fine.
Post yfw you didn't back MN9.
>>340710445
You talking about the 1985 film? Because Bloodlust came out after SotN.
>>340710716
I like both.
>>340710382
>>340707640
the shader on the right is so goddamn amazing I want to put it on fucking everything
>>340710361
So many children on this board here to meme about vidya on 4chan for a few hours while feeling cool for not falling for the hype or being tricked into having fun by games with flaws, it's every topic now.
>>340710519
They're both amazing artists. I wish I were a fraction so talented.
>>340707640
OP you're a faggot.
>>340710819
They remade Rondo because Americans were asking for it for ages due to not coming out here. It helps America was Castlevania's biggest audience.
>>340710819
Yeah, Dracula X Chronicles is a fun remake but Rondo was perfect and it could only ever be inferior.
It's a shame it's not sprite-based, 2.5d platformers never look good.
>>340710809
Kojima became an animator? What did she work on?
>>340710932
Me too
>>340710643
>Chances are, literally everything you loved about a classic game is made by a faceless nobody that never got the credit he deserved.
Kitamura planned to have Mega Man have a symbol on his head each time he changed weapons. It wasn't working though. He couldn't think of a solution. Then programmer Nobuyuki Matsushima came to him with a solution: change Mega Man's color for each power.
Things like that happen all the time. People have a problem, and it's someone else on the team fixes it.
>>340710924
It's funny how summer has never really been a big thing to me before, yes it exists
but this year i watched post quality on /v/ fall off a fuckign cliff at the end of may. never seen anything like it.
4 fucking overwatch threads on front page at all times, mods don't delete them. gee, it's almost like blizzard has their hands in this site now. that would never happen, right? especially not after a change in ownership
>>340710643
you are too young to remember that large grandiose games in the past were made by a maximum of 15 people. large games like rpgs were made with very few people.
>>340710881
This post has the proprieties of gum and rubber.
>>340711073
>can't tell the difference between two completely different artists with completely different styles
wow
>>340707640
made me feel a little seasick to watch.
looks interesting. i'll check it out.
>>340711014
My solution:
Dracula X
Includes Rondo and Symphony as bonuses. Main focus is a third Dracula X game, with new levels and story.
wtf you don't even fight monsters in it?
>>340709424
>alpha used to mean "In development"
>beta used to mean "Pre-release"
>released used to mean "Complete game"
>now alpha means available for purchase
>now beta means release week 1
>now released means "Buy the season pass goy"
Where'd it all go so wrong.
>>340711293
No, I'm saying that the anon was saying SotN uses an anime style and that it can't be argued because the artist went on to animate.
What did she end up animating? Unless maybe I misunderstood what he was saying.
>>340711456
Nope, that's the final version, you just hold forward and jump.
>>340711581
Except that's not what alpha or beta ever meant
alpha means you're still adding features to the game engine. beta means the engine is complete and you're finishing the content. never had anything to do with anything being released.
if the options existed to buy snes games in development we would've done it in a heartbeat.
>>340707735
>Keiji Inafun
Always got the impression he was more of a manager then developer. Hence why I didn't back ( that and not really care about mega man desu).
I think Koji Igarashi actually has more of a claim to be the father of Castlevania however.
>>340711581
Not sure what your post has to do with what that anon was saying. Pre-Alpha is when you're just getting the systems in place. Alpha is a game in development after the groundwork has been laid.
They're still laying the groundwork. What are you confused about?
>>340710382
>yfw you backed Bloodstained $2000
>>340707640
This is the best looking kick starter game outside of Pathologic and Star Citizen
>>340711704
>I think Koji Igarashi actually has more of a claim to be the father of Castlevania however.
He never heard of the series before Rondo.
>>340711581
Lol, Alpha has always meant development done before actual game testing was ready to be done, Beta is a complete unpolished game.
>>340708395
The lighting is actually quite nice, look at the shadows on the jumps
>>340711456
Yes this is the 100% finalized level.
>>340711704
>pointless blathering: the post
so many kids come here just to hear themselves talk...yes you "always got the impression" that he was a manager because you read a fucking tweet that was posted here. do you think we don't remember that or something, and this was your opinion?
you have no idea what you're talking about, leave
im sick of fucking little kids here. this is an 18+ site.
I like the environment itself but they DRASTICALLY need to improve lighting. It just looks so bland, the lighting and shadows need to be much more stark and visible.
>>340711785
>He never heard of the series before Rondo.
But he stated his favorite is Castlevania 3.
>>340710382
$60 and I just got a job that pays $15 an hour too so I can upgrade my pledge and get that sweet artbook.
>>340708542
And he did every game since that
>>340711682
>>340711713
>>340711805
I have never seen three people be simultaneously retarded
Who am I to argue with a software engineer though.
>>340711893
You do realize he probably played it after Rondo right?
>>340711925
>And he did every game since that
PRODUCER
PRODUCERS ARE NOT DIRECTORS
WHY DO GAMERS NOT KNOW THIS?!
>people backed the sole person for the stagnation and decline of the castlevania series
I will never understand this
>>340712001
How do you know he never heard of it before Rondo? I was basing my impression of him with the series by his favorite game.
>>340711943
>Software engineer
>hamster girl
nice try
>>340709182
You don't understand how that meme works.
That was said about TOR, which had serious fucking design problems that the entire game was built off which couldn't be changed without rebuilding the entire game.
This is literally a rough demonstration of the movement system and art style. There isn't a game built around it.
>you didn't back mn9
>you backed this instead
feels good my boys
>>340712148
They tried 64 and Lords of Shadow without Iga and they sucked WORSE than Iga's own 3D attempts which says a lot because they all suck.
>>340712148
pre iga castlevania games were never good with the exception of rondo.
The vast, vast majority of you never played them when they came out so you are not free to have your own opinions on this. The series is "legendary" so your opinion was formed for you and you regurgitate what you think is correct.
I am 34. Castlevania was not good. Every other good side scroller outclassed it. CV2 was better. CV3 was not good. Super CV4 was not good.
and then SoTN is the best single player game ever made. Some "downfall"
>>340712148
He's responsible for the decline how? By being the producer of a bunch of great Castlevania games both of the Metroidvania and Classicvania styles and a couple of shitty spinoffs?
>>340712273
The 3D Castlevanias are almost good. They're so close. They just need people more familliar with 3D action games. A good director could have turne dthose around.
>>340712301
>pre iga castlevania games were never good with the exception of rondo.
>>340712148
Hideo Kojima?
>>340711943
That is literally the definition of those terms, if you care to contest the common usage of them that's up to you but that is what they have been used to describe since I can remember.
>>340712301
>CV2 was better. CV3 was not good. Super CV4 was not good.
Thats some shit taste old man.
>>340712301
So what made Rondo good that wasn't in any of the other Classicvania games? The bland platforming, lazy graphics and an overabundance of elite enemies?
>>340712557
I always found it funny how people worshipped him as the only good guy at Konami, when lords of shadow usurping the IGAvania games was entirely his idea.
>>340712541
What was your first interaction with castlevania? Someone telling you how legendary the series was?
Probably. And that's why you don't get an opinion.
I was there. It sucked.
Oh boy, can't wait to get knocked in the water again by the fish guys and have to replay 4 hours of gameplay! Such fun.
Hey, did you play castlevania? did you use save states? Oh, yeah, that makes sense, you cheated, so you don't actually know how the game plays. The shit. Sucked.
Want a good early castlevania game? It's called magician lord on neo geo
>>340712301
>CV2 was better. CV3 was not good.
There's a thing called Subjective opinions, but you might just be factually incorrect.
Just because you're 34 doesn't make your opinion any better than anyone elses. The old castlevania games were constantly celebrated in almost every gaming mag. Some people enjoy the mastering of muscle memory and figuring out enemy patterns, classicvania appeals to them in a way IGA castlevanias never could.
>>340709825
You do know there is a difference between "not final" and "not changed in months", right?
wait am I supposed to not like what I see here?
because... I really like what I see here
do any of you people even like the games that you post about let alone play them?
>>340712675
>lazy graphics
What the fuck?
Who /backerEOG JKBDFLBDFLBDFLBDFLBDFLBDFLBDFLBDFLBDFLBDFLNYVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV;VVVVVVVVVVVVVVVV;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;V;BX
>>340712675It was one of the easiest so more people were able to finish it.
>>340712675
I dunno, I never played it at that time. I'm riding on the opinions that I respect most out of the era. It was the "best game that I never got to play" as a kid in the 90s. Pretty sure it scored like 36 in famitsu, in those days that mean the game was amazing period. Every single time, without fail. Famitsu scores in the high 30s used to be the only really meaningful game scores of all time.
>>340707640
Right side looks better.
If that guy who was asking for the Jojo version of OPs pic a few days back is here then here it is.
>>340710361
>"do you understand what a "pre-alpha" is
Yes. Do you understand what "Footage we're showing to the public" is? The background is incredibly fucking polished, the animations are finished, character looks gorgeous. This is one area of the game that they've spent gratuitous amounts of time finishing first so they could use it to display to their backers the work they've been doing. Anything they're showing here is pretty much the final product.
That being said, I think the animation is fine as is. Just sick of this "B-b-but pre-alpha" bullshit.
>>340710275
The best way to portray it would be to have an animation of crouch>grab edge>drop or jump>grab edge>flip up. The only problem is that an animation like that would look out of place when judged against the other animations.
>>340712739
>The old castlevania games were constantly celebrated in almost every gaming mag
no they weren't. what a pointless thing to say. you aren't from the era of reading 90s video game magazines, sorry
>muscle memory enemy patterns blah blah
my point is that there were a shitload of games who did these things better.
>>340712827
Had the best art up until then and the best bosses and combat in general in the entire series even still.
>>340712810
Look at any level past the intro, they look like shit. Endlessly repeating bricks as backgrounds everywhere
>https://www.youtube.com/watch?v=6VKfthxb4t8
>4000 likes
>70 dislikes
what's your problem OP?
>>340712968
>Anything they're showing here is pretty much the final product.
okay anon it's true because you said it, this clearly isn't just a pre alpha test area
can you also say that i have lots of money and a 1 inch longer dick please (only 1 inch please i am pretty happy with it)
>>340712989
That would play like shit though.
It's like God Hand's clipping camera. It's ugly as fuck, but it's the only way to make the game work
>>340712968
This isn't typical footage shown to the public at E3 or something though, this is like what you would show your investors at a meeting in a way.
>>340712991
Read Nintendo Power every day at my neighbors. But keep using a strawman fallacy to argue.
>>340713169
you read nintendo power every day? what kept you going, since the issues were about 60 pages long, and mostly fluff?
A top games list isn't "constantly celebrating" castlevania. that means shit in every issue. top games lists are once a year
do you understand what "constnatly" means? maybe you shouldn't be hyperbolic in conversation if you want to be understood and have a conversation.
>>340713014
How the hell does it have the best combat? The game has a downright offensive amount of instances where all your progress is halted just so you can fight some "impressive" tanky enemy. You do have a point when it comes to the boss fights though, that's the only truly great thing about Rondo that the other games fail to live up to
>>340713049
lol, Rondo is full of beautiful art, especially for the time period.
>>340712889
So you're a bandwagon riding retard with no actual knowledge of what the fuck you're talking to? Someone incapable of forming or defending his own opinions? I mean it's obvious from the first post, but I didn't expect you to proudly confirm it yourself.
>>340707640
I wasn't interested in this game, but it looks pretty cool. Thanks faggot.
>>340713301
What the fuck is wrong with stopping the walk forward for a duel with an enemy? None of the enemies are obnoxiously tanky.
>>340707640
10 million dollars is NOTHING!
Industry experts are EXPENSIVE.
Each of those experts will demand 100k a year.
100k will afford you 100 employees for ONE YEAR.
Or 20 employees for 5 years, less employees means lowered cost which means longer time to develop, but that also means taking a much longer time to develop.
Also, that's not including start up costs like computers to make the damn game, or an office building, or desks, chairs, microwaves, plumping, prostitutes and shit like that.
So yeah, 1 year of development and I say that's 20 guys worth of work.
>>340713403
>bandwagon riding
lol
>Someone incapable of forming or defending his own opinions?
lol
we've now gone full circle where you are accusing me of the things i accused you of to start the train of thought
hilarious
you see, there used to be a time where certain reviewers in certain magazines were worth listening to. This was before the age when publishers simply paid the reviewers off (they didn't have enough money to, gaming was smaller)
I don't need to play a game with an early 90s famitsu score in the high 30s to know that game is a great game. I really don't. Because I was there in that era, and I understand it...You? You're an argumentative 4chan kid.
>>340713350
Fuck no, you want beautiful art? Check out Capcom games from the time period like Super Ghouls n Ghosts or Demon's Crest. Rondo of Blood looks half finished where the environments look like they're arranged out of toy blocks.
>>340713105
Yeah, I meant to write "look/feel out of place."
The only way around this without taking control away from the player and still looking alright would be to add a wallkick, but then it's basically every other 2.5d game.
>>340707640
I'm torn. The left is nice and smooth but the right has an illustration look to it.
>>340713268
Not the same guy, but they had pretty awesome guides, the fuck you're on nigger? I still have the mario bros 3 and megaman 3 ones intact
>>340713562
Except the difference is that it actually applies to you. You know, someone who neither forms his own opinions by playing the game he's talking about, nor is capable of defending them. The only argument you have is that the game got a good famitsu score and that you're stupid enough to blindly trust it without actually playing the game and doing a comparison.
>>340713636
>around this
how about this: she just drops through the platform like sotn
you guys want to spend fucking 1000 hours of development time on the least significant thing you could possibly find
>>340712301
>pre iga castlevania games were never good with the exception of rondo.
CV1, Belmont's Revenge, Akumajou Densetsu, Super CV4 and Bloodlines bitch, you're wrong as FUCK.
>The vast, vast majority of you never played them when they came out so you are not free to have your own opinions on this.
Bloodlines was my first CV when I was a kid and I loved it. I went back to play the rest when I was around 20, and they were all fantastic barring a few (Simon's Quest, Adventure and Legends, but romhacks make them actually good... except Legends and especially Simon's Quest is still pretty awful.)
>I am 34. Castlevania was not good. Every other good side scroller outclassed it. CV2 was better. CV3 was not good. Super CV4 was not good.
I've never seen anyone so wrong unless you're intentionally trolling. CV has always had perfect balance, hard but fair and enough unique weapons and cool gothic themes to keep everything exciting. Ghosts n' Goblins/Ghouls is also great but straight up unfair when it comes to balance.
>SoTN is the best single player game ever made.
It's up there but I find it weird how it warped your perspective on the rest of the series. It's only enriched by the rest of the series that preceded it.
>>340713268
You re-read a lot as a kid without other hobbies.
You know, you caught me. Maybe constantly wasn't the best word choice. But when a Castlevania game came out it generally got high reviews in all the major gaming magazines, and up until post-IV it's sales were on par with the Mega Man series.
>>340713431
The fact that it slows down the pace of the levels for the sake of showing off some cool enemy sprites. In Castlevania 1 and 3 there are very few instances where you had to stop moving forward if you time things well. Rondo relies too much on novelty and it gets very predictable
>>340713749
okie dokie. But once again, you can't form opinions on early castlevania games because you read your opinions before you had a chance to form them.
This is exactly the same for anyone in life, of any age, of any era, regarding anything. If you are told something is a legend, you will regard it as a legend. This is literally why religion exists.
Your opinions on games that came out a significant time before you were actively playing and receiving new releases are null and void. You did not form them.
Meanwhile-- you're trying to drill me into the ground for having the confidence to say I trust multiple sources, like the editors of GameFan magazine (which you've never heard of).
Yes, I am confident, absolutely, in my opinion. Rondo was constantly cited as having great gameplay by people I trusted most, who were pretty much never wrong during the era. Except about earthworm jim. Everyone loved that too
>there are people who somehow expect or care about AAA hyper realistic graphics from games with a budget of only <10 million
these people are one of the biggest cancers in the industry
>>340712301
>If you played an old game after some arbitrary date, you can't form your own opinion on it! Why? Because I've decided that you're a lemming before even hearing what you have to say, merely on account of when you played it!
This is the dumbest shit.
Honestly, from my experiences, people who care enough to go back and play older games that are either before their time or that they missed back in the day tend to actually have pretty decent opinions on games. Playing old games that they didn't play as a kid is a rare activity for a lemming.
You're also discarding the possibility that he's old enough to remember the NES era.I am. I'll also say that the odds of him being biased are quite a lot higher in this case.
>>340713759
Which is what happens currently. Also we're discussing a hypothetical change, not like anyone here reports to Iga.
This thread is a good amalgamation of some of the worst parts of /v/.
Why are people trying to force this as the next MN9 style shitfest?
>>340710708
Wait they managed to get Kojima to do the illustrations too ??
>>340713854
>But when a Castlevania game came out it generally got high reviews in all the major gaming magazines
*of course* they did. You have no idea the quality of games that came out during this period of time that you *haven't heard of*
do you understand why your perspective doesn't matter now?
Becuase CV2 probably had a 2 million dollar budget. While 90 other games that came out that year had 20,000 dollar budgets. OF COURSE castlevania games scored high. OF COURSE they were better than many other games.
But were they better than Megaman? Never. Contra? nope. Kabuki? Nah. Power fist? No. Power blade? No. Metal storm? No.
>>340713049
There's power in simplicity
https://www.youtube.com/watch?v=EtoWsnX-Ktw
>>340713941
>But once again, you can't form opinions on early castlevania games because you read your opinions before you had a chance to form them.
Says who? I first played a bootleg russian copy of it as a kid while knowing quite literally nothing about the game. There aren't even any equivalents of Famitsu or Nintendo Power where I live, and I had no access to the internet. But that's irrelevant still. Even if I did play it just yesterday, my view on it would be far more valid than yours because I could explain to you exactly what I like it, why I like it, how it compares to the other games in the series or the genre. All you have is the confidence to proudly admit that you're an idiot who cannot defend his opinions (if you even have any that is) when asked.
>>340707640
Well OP I agree with you
>>340707640
This is actually coming along quite well, unlike MN9.
>>340714094
I guess she found time.
Personally, if Kojima couldn't do it I would have loved to see the artist who did Ecclesia take over.
>>340714023
>Honestly, from my experiences, people who care enough to go back and play older games that are either before their time or that they missed back in the day tend to actually have pretty decent opinions on games
From my experiences they "love" every single game they talk about. I never hear ANYONE talk about how they went back and played some NES game and it sucked.
Because they say the thing that they think is right to say, and will be regarded as correct here
Please think about that-- have you ever heard a single person here other than me say the NES CV games were bad? No? Probably not.
But yeah, my brother didn't like CV either and neither did a couple of my friends. It was not some universal legendary amazing game that everyone loved. We were fucking 20 times more hype about ANY game that came out with a capcom logo, and practically any other game that came out with a konami logo. CV was not even a top tier type game to people i knew
>>340714092
Tortanic effect.
Every game must be a blunder.
>>340714092
People who think /v/ is only fun when it's shitting on something and laying epic bait instead of discussing video games.
>>340714167
Do you really get that mad when anonymous people say they like Classicvania more than Mega Man?
Do subjective opinions physically hurt you?
>>340714321I always thought Kojima was on board for OoE
>>340708542
IGA was more involved than you're giving him credit for. HAgihara's game was a more traditional castlevania, but he had a nervous breakdown early in the development cycle. IGA was given control of the project and decided that he wanted the game to be more open-ended. I read about this in EGM years ago in a feature they wrote about Harmony of dissonance. Should be common knowledge.
That IGA's name isn't top billing is a testament to Japanese corporate culture.
>>340713920
You could almost say every battle in SOTN is just showing off enemy sprites even more so, since unlike in Rondo battles don't require any real skill or knowledge of the enemies moveset until some bosses in the inverted castle, but I am not a complete retard who reduces things to that degree.
>>340707640
Right side definitely looks better. Also, you're probably the kind of faggot who thought Lords of Shadow was a step in the right direction so you can take your shitty opinion and go fuck yourself.
>>340714328
>have you ever heard a single person here other than me say the NES CV games were bad?
Yes, plenty. Usually coupled with idiotic complaints about how you cannot control your jump mid-air, the lack of checkpoints or the knockback. Do you actually think you're some kind of bold pioneer here instead of basically saying the same thing countless 12 year olds spew on a regular basis?
>>340714094
Just box art for one of the higher backer tiers
>>340714381
I'm not mad at all, I'm just explaining why opinions on certain games don't matter when formed by people 20 years after the games came out.
Go play kickle kubicle on NES. Tell me if the game is good or bad. Without an opinion to copy, do you think you will be "right"?
Refer to >>340714328
Not a single fucking person here EVER says they played some old game and hated it. Because you think it gives you fucking clout to lie when you chugged through some fucking nes game using save and load state on your fucking left and right trigger buttons.
>1 year in development
You underatand this isnt much time in development terms right?
>>340707640
looks good
>>340708395
It's not out yet you fucking raging moron. This isn't even alpha footage.
>>340714072
>Some guy clearly just doesn't like classicvanias and spouts a bunch of bullshit because of it
>People continue to argue with him anyway
Just fucking ignore the asshole, jesus people. This is a battle you're never going to win
>>340714542
so valid complaints about the things that make the game suck make you 12 years old, but pretending you like it makes you an adult :^)
knockback is pretty much the reason CV sucks. Oh, i'm sorry, I guess you weren't good enough for games where you actually have more control of your character than just memorizing the exact millisecond to jump.
Fucking Ninja Gaiden >>>>>>>>>>>>>> Castlevania lol
>>340714434
In the stream just after the kickstarter was announced he talked a lot about what he did in the games and his reasoning behind it. He definitely went beyond the role of producer
>>340707640
Looks better than Mighty Number 2 already.
>>340712301
Stating your age doesn't add anything to you arguments. If you're a dipshit spouting nonsense at 43, it's still bullshit and you're still a dipshit.
The animation is still shit but the environments look more detailed than I expected, I seriously hope they can maintain that level for the entire game.
Better hurry up and fix the animations though
>>340714606
>kickle kubicle
I don't think there's a single person on the planet who doesn't like that game.
>>340714542
Considering the guy was jerking off to contra before, I don't think difficulty is part of it
ten million dollars isn't a lot of money
>>340714721
>hurry up ane work on muh graphics rather than working on enemies and AI
>>340714681
>knockback is pretty much the reason CV sucks.
Now try and defend this idiotic opinion. Why does it suck? Not only does it prevent you from exploiting invincibility frames to undermine most of its challenges but also reinforces the limited controls and timing element since you have to think about what you're doing before jumping. Also if you seriously think Castlevania is execution-heavy, you're an utter fool. Ninja Gaiden had knockback too, dipshit. With less invincibility frames, more annoying enemies and tougher platforming, no less!
Are MN9fags really this dedicated?
>>340714681
But knockback makes it harder, not easier.
>>340714753
Okay, maybe that was a bad example. But it's an experiment I'd like to run
I think most people here, without being told, would not be able to determine if games from the 80s were good or bad relative to say similar games in the genre from that year and the previous year.
Because people here fucking regurgitate everything they say. and they always have. this is a place where people go to get away from "normies" and then they clique up and copy each other. it's all high school kids
>>340714784
Contra games are easy, far easier than Castlevania to do a 1cc/no death run in, even.
>>340714854
>invincibility frames blah blah
see this shit right here is why i'd never ever talk to you about this game
you played it in 2011, forced yourself to like it, used save states, looked up every fucking thing about how the game works, and now you defend your hipster opinion voraciously
yet if you went and played something like kabuki youd go "wow this game fucking smokes castlevania" if you could actually form your own opinion
fucking bad dudes has knockback from hell and its twice the game as castlevania
rush'n'attack is a better game than castlevania. bayou billy is a bet ok i can't keep a straight face for that one
>>340714806
pseudo-3d platforrmers like this have to nail the "feel" of the platforming to be responsive and satisfying, which animation plays a large part of. If I don't like how character movement looks and feels in a platformer I don't give a shit about anything else in the game. See: LittleBigPlanet and its floaty physics
>>340714606
Yeah, sure. Some people are going to base their opinions around others. It's basic human nature, everyone is guilty of it somewhere in their life.
To try and discredit an entire series because some people will do that is asinine and narrow sighted.
>>340715115
Then you are a whiny little bitch playing games for all the wrong reasons
>>340715074
>see this shit right here is why i'd never ever talk to you about this game
What, because I know about a simple game mechanic? You're really good at making lengthy posts that contain 0 arguments. Do you think you namedropping games is impressive or something?
>>340715115
So far it looks exactly like the other IGA Castlevania games, just in 2.5D. So if you think the physics/animations look like shit and like it won't be fun to play then, well, you're probably not gonna like the game anyway.
>>340707640
looks great tpqhwyf
>>340715119
>because some people will
this site is full of teens who ride the wave of popular opinion. you're discounting it as a minor phenomenon when it is an overwhelming one.
I never, ever, ever see someone say "I went back and played old games and they sucked" and the reality is that 90% of old games sucked.
>>340715074
The guy tries to give an explanation of what he likes in CV and you just undermine him and keep claiming he used save states and played on an emulator in 2015.
You're not arguing here, you're creating a strawman of your choosing to punch.
>>340715318
Dude.
Just stop. You're not gonna get anywhere. He's an idiot. Ignore him and move on for all of us
>>340715119
It's ironic coming from a guy basing his entire opinion of Rondo of Blood on a review, and thinking mentioning the existence of that review substitutes an argument.
>>340715370
Do you even browse this site?
>>340715318
I thought i made it blindingly clear that I had no interest in arguing with you
you're trying to say it's okay to like a game but not to dislike it, and there's just no point in the discussion
i did not say nobody has the right to like castlevania, i said you probably just like it because you were told to. for most people, that will be true.
>>340715342
no, the animation doesn't really replicate the feel of the 2D Igavanias at all. It feels jerky as hell while character animations in the Igavanias are incredibly smooth, like the characters are gliding.
>>340714695
My guess is that the title of producer is a little broader than the Western film definition.
There were some changes to the final fantasy series when Sakaguchi moved in to the producer role, but he was still guiding those games and probably exercised his power to change and override other decisions from the staff beneath him. They're still his games after all.
In the case of bloodstained, in the first developer log, IGA clearly has a different vision from the test footage he is shown (and he says as much, even commenting on her movement animation). The current product looks exactly like I hoped and expected it to. It can only get better from here.
>>340715448
>a review
overwhelming opinion from multiple sources, not a review. There used to be a time when you could trust certain game reviewers- I know you don't understand this and shouldn't
Strangely enough, /v/ cares more about video game review scores than any person or entity or group of people i have EVER seen. Like, exponentially more.
>>340707640
You know what, for one year, that is impressive.
The animation is definitely going places, those new shaders are awesome, and the controls look like they are pretty solid.
I look forward to playing it in 2-3 years.
>>340714927
NES was my first console, and Blockbuster was my review system. Rent first. If it sucks, don't buy it. Easy enough. And boy was there a lot of shovelware. If anything it was simpler for consumers back then, because nobody releases demos anymore and rentals just don't work when games require massive installs, patches, multi-player codes, etc.
Different story in the arcade. Easier to determine if a game was good -- it had the longest line!
>>340707640
>great graphics, music and animations
What's the problem?
You can start crying for real when they show some actual gameplay and it turns out to be shit.
So far it just seems like a modern version of those old 2d games.
>>340715676
Yeah dude jesus christ. Literally like 75%+ of everything was just so bad
that's why people cling to stuff like CV, because it was a light in a sea of dark. But it just wasn't as big of a light as people think. I really consider the 2d sidescrolling gameplay of like, 20 other NES games to be far, far better.
>>340707640
>1 year of development
Riddle me this /v/, is OP either:
>Retarded, and genuinely thinks one year is a long time in game development terms
or
>Just pretending to be retarded, and shitposting
Send in your answers now!
>>340707990
I'm pretty sure it's the one guy who really disliked the look of it posting the same thread over and.
>>340715886
I either argue with someone over a subjective opinion, or people go back to shitposting about how Bloodstained is the next Mighty Blunder 9.
There really wasn't anything positive coming into the topic, you knew that.
>>340707640
>10 million dollars is a lot
There are people in this world who are payed more money for wiping their ass. Honestly, as long as they are doing something useful, then who cares how much money they make exactly.
>>340716094
Yeah. This thread is shit. It's way too early to say it's going to be shit. It could turn out that way however.
>>340714606
Jesus fuck, you're a simpleton.
What is "right"? In this case, "right" is your experiences. Even if you have a different perspective than someone who played the game on release, that doesn't make your experience less valid. Or make you incapable of forming your own opinion, just because you've seen so many other people call it good. Agreeing with the general consensus (which tend to make some sense) also doesn't automatically make you a lemming, either. I can guess at a stupid train of thought that you might be having right now, since you're clearly autistic and think of other people in simple terms, but I'll go ahead and let you say it.
Furthermore, as people have been pointing out to you, your premise is wrong. Some of them even cross the line into the opposite territory of idiocy: the contrarian who, in an attempt to seem smart and caring a little too much about what people like you think, gives poorly supported reasons why the game is bad.
>>340707640
I'm sad that it's uneconomical to make high res hand drawn 2D graphics. There's just something about them that makes them so much better than 3D.
>>340716574
>What is "right"?
And then you go on to blabber for a huge paragraph without realizing why the word "right" is in quotation marks. As if you don't even understand why they are there.
didn't read, btw. Your first sentence betrayed that what I was talking about completely went over your head, so you'd rather just reply angrily than try to understand, or concede a point which is true.
>>340716117
And look at what people with less have done
MN9 crowd on suicide watch shitposting about other games?
I can't wait until your trainwreck finally gets released, I'm fapping with the tears as lube.
And then next up is Shenmue losers.
>>340716715
>Dragon's Crown
Massive outlier. Vanillaware are gods of making the most out of a tight budget.
>the rest
Don't really look like they made any better use of their budget than Bloodstained.
Damn, I thought it looked awesome when I saw those screenshots deciding the artstyle, but it looks bad in motion.
Looks very bland, the lighting is too strong, the contrast is too weak, everything looks washed out
>MFW I want to go criticize the project on the backer forums
>MFW the forums are full of people that refuse to see any flaw in the development
S-s-surely they'll figure it out on their own.
>>340716715
you are honestly stupid if you believe dragon's crown was made on a 1 million dollar budget. vanillaware spent 1 million of their *own* money, someone financed that game.
>>340716715
Bloodstained already looks better than most of those except meme shit like Dragon's Crown and it's not even out
>>340716715
I don't know how I feel about including developments where someone worked full-time for free.
You can't do that at all in a professional company.
>>340716620
It's economical to make crappy flash looking 2D HD sprites.
Doing it "right" is super expensive.
Using 3D to fake 2D is a good alternative. But you need insane pwoer, and you need to exploit tricks. Bloodstained is just going cell shaded, but not using the tricks, and lacks the detail to make it look convincing.
>>340716932
Iga should be just as use to a budget as vanillaware given his history with small budgets on the ds and hd titles
Made better use of their budget than bloodstained. Other than MN9 they stomp it in terms of looks. Bloodtsained got 10 mil
>>340707640
this looks like a iphone app
>>340716715
>source: my ass, the image
>completely different art styles everywhere
This image proves nothing except how retarded you are.
>>340707640
will there at least be an option to switch between graphic styles?
>>340717062
The DS castlevania games relied heavily on re-use of assets. Most of the enemy sprites are straight out of SotN, some of the backgrounds are re-used between DS games as well.
If they tried that now it would result in a lawsuit.
>>340707640
10 million is peanuts for a tokyo based dev company. tokyo being one of the most expensive cities in the world.
Also, it looks great for the game they promised. they promised nostalgia, they are delivering it.
>>340710071
It looks fine in for example, Smash which is also 3D.
I didn't see any problem with it in this either.
What's with everyone getting overly defensive in these threads? Disregarding the fact that OP is an obvious bait post, this is the third thread where I see people fairly and constructively criticizing the way the game looks to get like 4 to 6 people answering with "You're just mad Mighty Number 9 failed" and "You just want this to be the next Tortanic"
What are you fags compensating for?
>>340716941
>dumb frogposter having a shit opinion
What a surprise.
>>340707640
I didn't bother reading the thread, maybe someone pointed this out already, but that's what a level looks like when there's no filters, overlays, no other special effects / lighting, no animation to any of the background assets (guttering lanterns, or swaying, or whatever), no other background details like rats skittering around or bugs crawling up rafters, this is purely a "baseline" that other shit then gets layered on top of or uses in its shading / coloring calculations.
One of the rules artists go by at Pixar is "only show your boss work that's in the earliest stages, or nearly finished; anything inbetween those two stages will always be judged harshly."
>>340715807
>Literally like 75%+ of everything was just so bad
I never liked platformers, so I guess I didn't experience as much of the "me too!" crap that literally-who companies were putting out. When I think of Konami I think of shmups, not whips. Consistency from publishers was something I always looked for. Koei is one of the better examples, their games have been playable from the 80s to the present. Bandit Kings was good. Toukiden was good.
I don't really get the appeal of Bloodstained. It doesn't look like it's going to reach the quality or polish of Rondo, Circle of the Moon or Ecclesia. All those millions and they're twiddling their thumbs talking about what they're going to do, rather than doing it. "We've got walking cycles and a background!" Okay.
You know what was a good reboot? Strider 2014. That game kicked ass, and it was only fifteen bucks.
>>340717325
The second set of paintings in PoR was the worst about it.
Like I really wanted to see that shithole circus again.
>>340707640
>>No point or argument being made
Tastes like shitposting, smells like shitposting, feels like shitposting.
>Make game for a bunch of nostalgic fanboys
>Make controls exactly as old as the old games
>They still whine
Nostalgiafags the truest fags
>>340717451
SHUT THE FUCK UP YOU MEMER I DIDN'T WASTE MY MONEY THE GAME LOOKS FUCKING INCREDIBLE
DELETE THIS!
>>340707640
Wait... Is this reverse psychology viral marketing? Why else would anyone post this so often?
>>340707640
Looks good to me.
I don't back computer game Kickstarters so, well, I didn't back it. I'll probably buy it when it comes out though.
Compare this to Mighty No 9.
>>340710713
>>340710462
Yaoi manga artstyle.
>>340710219
He's not half human half demon, he's Dracula.
It's perfectly fine for him to be over powered (which he kind of isn't), he's the first vampire and on a mission to destroy all his progeny.
He's definitely the inspiration for Alucard and the "I sublimate my power so that my power doesn't consume me" character
>>340717465
yes, and one of the rules kickstarter goes by, now that bloodstained has established it, is show early and often so the fans can give feedback and feel confident in their payment.
thank you for your input, and your predictable ignorance of the term "pre-alpha". goodnight
>>340717474
Fucking Twin Bee, man. Section Z and shit. LIFE FORCE.
https://www.youtube.com/watch?v=1piKGpZFWYk
>it doesn't look like bduh duhh
shut up, please, you're making yourself look stupid. Strider 2014 was garbage btw. Some of the worst game designs i've ever seen, backtracking in a fucking 2d platform game. Literally one of the worst design decisions I have ever seen all time.
I'm not seeing anything bad at all, it looks great, fun even, looks and plays exactly like what was promised, a smoother modern Metroidvania from the father of the genre.
I see a cute anime girl in a short dress running around gothic settings and presumably fighting cliche horror enemies in a huge open 2D world.
It looks exactly like I wanted and expected it to look so far and this is just a development update, we're still a fucking year from release and it looks great already.
What the fuck is all this shitposting about? are you fuckers going to make this thread again in another 4 hours, and act shocked that the fanbase and the backers and even people who've never played a castlevania game are interested and impressed?
>>340717715
because this is /v/ - Shitposting
>>340717687
>They still whine
I don't think the nostalgic bunch are the ones whining. It's almost certainly obsessive tortanicucks
Reminder Shantae is coming soon, and it had no controversy other than the "white Shantae" thing at the very beginning, which they fixed.
>>340707640
looks good.
>>340717808
>He's not half human half demon, he's Dracula.
Thought he was the son of dracula.
>>340717815
>backtracking in a fucking 2d platform game
Castlevania 2 did it. Strider for the NES did it. What's the big deal?
>>340717815
I clearly and concisely lay out how this is clearly a Work in Progress and that people are judging it harshly because they don't understand that. Try reading what I said again, before you go throwing around accusations.
>>340717451
>defensive
Just pointing out how wrong the OP is.
If you showed footage of MN9 to anyone they'd think it sucks cause it just looks bad regardless of money involved. This footage of Bloodstained is fine and it's weird to call it out when there's nothing wrong with it, so weird that you'd think people were trying to force a meme because every kickstarter game has to be bad.
>>340717927
Shantae is fapbait the game. Nobody actually plays them.
>>340717927
Bloodstained hasn't had any actual controversy either, just these threads that most people find retarded. You can tell by the way you type like a typical /v/ user,using the most used terms constantly while being negative, that you are trying extremely hard to fit in.
>>340717927
Shitae wishes it had 1/8th of the value in gameplay that Igavanias do. Fuck off.
>>340717451
I think it looks fine but theres definitely some people getting really butthurt:
>>340708101
>>340708707
>>340708956
>>340709516
>>340709923
>>340718085
Pirate's Curse actually improved the gameplay ten-fold.
I have hope for Half-Genie hero.
>>340717715
That or preventive shit posting. So down the line if it's shit people won't take criticism seriously. It's hard to tell.
>Post yfw Iga delivers his game with no feminist bullshit, no Explosionronis, amazing visuals and has yet to disappoint his fans like an anime fan on prom night.
>>340707640
>mad mn9 shitters out in force
>>340710071
I see your point but I think both ways are fine.
>>340718231
>amazing visuals
>>340718294
>He thinks the left girl is better than the right girl
>>340718382
Well no, I don't like either of them.
>>340712301
This man is right.
Metriodvainia is the best way
>>340718036
It doesn't look fine, in my opinion. It looks kind of bad. I'd be more than happy with discussing this in a constructive way instead of having a war between "B R A V O IGA, 1 YEAR AND YOU HAVE *THIS*" and "LOL YOU'RE JUST MEMEING AND BUTTHURT ABOUT MN9"
I didn't back MN9 and backed this, I have enjoyed plenty of Kickstarter games: FTL, Banner Saga, Shadowrun: Dragonfall, the list goes on.
I think this looks bad because the lighting is too strong and feels independent from the actual light sources on the level, the contrast is way too "weak", so to speak, in the sense that everything looks like it's being . The colors look too washed out compared to other more beautiful Castlevania games, including the ones IGA worked on for the DS. I also hate the floaty jump, but this has been my problem with every IGA Castlevania so I expected that one.
Is anyone actually gonna bother having a normal argument with me or is memeing about me being bought out by Keiji Inafune all we can manage? I criticize because I care.
>game has been in development for a short time
>LOOK AT THIS THIS IS WHAT YOU PAID FOR THIS IS THE ULTIMATE RESULT
>>340710074
>Huge battlechaser fan
>Keep hoping it continues in some way
>Years later
>Hey anon! Did you hear about that battlechaser KS? of course you probably did you use to go on about how much you loved it
>Didn't hear about it until a week after it ended
>>340708395
>rehash with no creativity
If this wasn't like the metroidvania CV games you people would bitch. If this is like those games you people bitch. And look at what 'creativity' got us with Mighty No. 9, a fucking boring mess of a game that missed everything that makes Mega Man what it is.
If you want to bitch about creative bankruptcy, there's a lot more out there to bitch about than this. Especially seeing as your only fresh options for anything Castlevania is Lords of Shadow or EROTIC VIOLENCE unless you go back and replay older games yet again. Just see it as an unofficial Castlevania game now that Konami's ditched the gaming sector firmly.
>>340707640
>https://www.youtube.com/watch?v=6VKfthxb4t8
dem long legs tho
pretty hhhng
>>340718769
>And look at what 'creativity' got us with Mighty No. 9
look what "creativity" got us in regards to a game with zero creativity? I don't understand.
>>340718660
>the contrast is way too "weak", so to speak, in the sense that everything looks like it's being
Forgot to finish this sentence.
the contrast is way too "weak", so to speak, in the sense that everything looks like it's on a theater stage with really bright floodlights coming from our perspective.
>>340707640
You again. For fuck's sakes. There's NOTHING wrong with Bloodstained, stop trying to make a Mighty Number 9 out of it.
Jesus you fucking moron.
>>340718769
>And look at what 'creativity' got us with Mighty No. 9
That was people who are clueless idiots with no talent trying to be creative.
>>340718836
I meant in the sense that the game tried to vary it up to not be a 1:1 clone of Mega Man, with the over-reliance on the dash, buff and combo system. Except it sucks and the level design is garbage for Beck because of it. Their attempts to be creative with something that's been around for 29 years now resulted in something objectively inferior to what it's trying to copy on sheer design values and principles.
Damn, these MN9-fags must be really salty about the fact that this game that already looks better a year into it's 2 year dev cycle than the game they're getting.
>Liking castlevania after it just became a metroid clone
>>340718940
>a year to make a boat walking simulator
But if there's nothing to worry about, I guess I'll take your word for it, anon.
>>340718989
>I meant in the sense that the game tried to vary it up to not be a 1:1 clone of Mega Man
except it didn't whatsoever, it tried to be a 1:1 clone of mega man except you can hit shit by dashing at it. That's literally no different than a mega man game in which you can hit shit by doing some manuever MN9 can't do.
>buff and combo system
the buff system was removed from the game and was a lie to get backers, as I told people when it was first shown
You're blaming an awful cash grab made by an awful developer who didn't care on creativity. Really just mind boggling. The game doesn't represent any creativity whatsoever, for the second time. None.
>>340719128
>Being part of the cancer that's making the board even more insufferable than it already was
>>340719128
How elitest of you, anon.
>>340707640
Why is she gyrating her hips like that?
>>340719128
>Not liking Castlevania after it became the best it'd ever been
>>340719135
You realize there's obiviously more completed they haven't shown, right? They're gonna have a demo at E3 and it ain't gonna just be all walking.
>>340711704
>I think Koji Igarashi actually has more of a claim to be the father of Castlevania however.
Fucking kill yourself.
>>340719151
>except you can hit shit by dashing at it.
Nope, gotta buster stun them and then dash through them. Ray at least keeps it interesting by slashing and dashing actually creating a good pace, but Beck is just shooting enemies and breaking them with dashes.
>the buff system was removed from the game and was a lie to get backers, as I told people when it was first shown
The enemy transformations were removed. However, absorbing enemies via dashes does buff your attributes, allowing for penetrating or stronger shots and shit like that. I'm fairly sure that's still in the game.
>>340719396
Not him but it feels like the big name in the industry who cares about the series at this point. Everyone who started the series basically isn't in the industry anymore.
>>340719618
*but it feels like he is the only big name in the industry
>>340707640
The result is something that looks like a Castlevania game. Is that not what you wanted OP?
>>340719469
okay. I couldn't care less about that game. Those systems still represent zero creativity. Make 1/10 mega man, plaster a couple of mechanics on, done.
>>340709237
Well some people dislike the lighting now, so maybe those people were right
>>340719725
>looks like a Castlevania game
Looks like one of those budget Sega Ages games.
>>340719968
is that a fucking 3d space harrier game
what in the blazes
>>340719968
Now THIS is shitposting!
>>340719943
>some people
>some
Most don't care besides it'll probably look better the later in development it goes.
>>340720179
Yeah, some people hate the lighting, me being one of them. Most people don't seem to care. You're correct in your assessment.
>>340720179
Yeah. I like the lighting we have now, and I'm excited to see improvements.
>>340708956
Kinda like how the censorshipfags keep shitting up Persona threads now?
>>340709131
>Early test screenshots come out
>It looks like complete shit
>LOL BLOODFAGS BTFO JUST AN ALPHA
>Significantly improves since then
>It can't improve anymore
>>340720536
While you're right that it's just an Alpha, I don't see how that makes it immune to criticism. Isn't this exactly the point of Kickstarter? That we can tell them that the lighting is bad and the colors are too washed out? Maybe they already know, maybe they don't. I don't see what's there to get overly defensive about either ways.
>>340719256
How else is she gonna seduce demons?
>>340718767
kek. Poor bastard.
>>340707640
She looks like a genki Shanoa.
>>340720658
There is a difference between saying that lighting is bad and saying that whole game is doomed.
>>340720658
>Constructive Criticism
The movements look stiff, the background visuals could be a bit more polished and the lighting could use some adjustments
>Shitposting
BLUNDER OF THE YEAR! BLOODFAGS BTFO KEK XDDD
>>340722929
I think the movements look stiff because Iga is doing them with the mindset of 2d sprites which you can smear to look smoother.
>>340720843
Why would you want to seduce this?
>>340707990
>promised a decent looking 2D drawn Castlevania
>LOL NOPE, 3D FAGGOTS! HAVE FUN LOOKING AT UGLY LAMPS AND 3D BACKDROPS
>well that left a sour taste in my mouth, at least they still have it cell shaded so it kinda looks 2D
>LOL NOPE AS IF DUMB GAIJIN!
Literally the exact same thing as Mighty No. 9
They were given 5.5 MILLION $$$
NO SHIT PEOPLE WILL BE PISSED WHEN THEY DON'T DELIVER
Let me remind you that Dragon's Crown was 1 million
This is FIVE times that
>>340723186
>promised a decent looking 2D drawn Castlevania
Where again?
>>340723186
To be fair, Iga never promised it would be 2D, he said from the get go it had to be 3D.
Doesn't change or excuse the fact it looks bad, but it's important to note.
>>340723186
>concept art is a promise
It was explicitly stated to be 2.5D from the beginning.
>>340723186
The next step is that people write articles that call the consumer entitled.
>>340723287
>>340723319
>>340723345
>Where again?
"But that doesn't count" doesn't cut it
It's blatant lying
Even if it was DECENT 3D I would still be okay, but this is anime CG tier shit
It's not even pre Alpha, it's nothing near to be completed, not the graphics or the animations
You guys are idiots
>>340723154
Don't ask me! I'm not Miriam.
>>340723451
>literally says in the image that it's not representative of the final product
tell me how this looks bad again
>>340723607
By that they say that not everything might look the same, not that it's all ugly 3D
Looks pretty great for just 10 million, if it does end up being the size of SotN. Not sure you know how much development of a game costs.
>>340723451
Anon, I don't think you understand how concept art works.
>>340723619
See: >>340718660
I go into detail there.
>>340709260
Actually it's not even alpha, it's pre-alpha.
>Bitching about a game that's not even close to finish
>Whining about what's being shown in a development update, what nothing is certain to stay
>"Shit 3d" "I was promised 2D"
>Bitching about shit like animation errors and clipping
God you people complaining anything, no matter how retarded it is
>>340723674
Like this cunt here.
>>340723674
3d doesn't mean ugly. Right shader in op is decent looking.
Graphics are serviceable. Only good things I can really say are it looks clean and runs at a good framerate.
>>340718660
>the lighting is too strong and feels independent from the actual light sources on the level
That's a fair complaint and you know what, I agree.
>>340718660
so you have an issue with the settings of the point lights, a completely trivial issue compared to actually creating everything else
>>340723860
Yeah, but taking 3D models and making it look like 2D sprites takes alot of work.
https://www.youtube.com/watch?v=yhGjCzxJV3E
>>340723995
I don't think it's trivial at all, my man. I think it legitimately makes the game look ugly.
I'm obviously only speaking about the graphics, I'm sure the gameplay isn't affected by it.
>>340708830
>do people seriously still not understand this isn't even close to the final product
No they don't. The same kind of people buy early access games, then write a bad review complaining about the unfinished state of the game.
>didn't back it
>actually considering buying it when it comes out now
This actually looks surprisingly good. I was fearing it was gonna be another MN9 disaster when they said it would be 3D.
>>340708395
>looks like a ps2
Maybe you should open a kickstarter for some better eyes,cuz you're blind as fuck.
>>340723860
>Right shader in op is decent looking
Too bad they aren't using that
>>340723850
>"IT'S PRE ALHPA PRE CONCEPT WORK PRE IDEA REEEEEEEEEEEEEE! STOP ATTACKING MY PRODUCT I PAID FOR!"
>>340723186
>Let me remind you that Dragon's Crown was 1 million
With barely any animations. Easy to make a game with detailed pretty art when they don't do anything. Plus the game itself is pretty forgettable.
>>340724087
Man, Ghost Trick was such a great game.
>>340724194
>With barely any animations. Easy to make a game with detailed pretty art when they don't do anything
That's just a blatant lie. At most it has as much animations as every 2D castlevania.
https://www.youtube.com/watch?v=iAt-WPK3WrM
guys
you realize this is why AAA shit is so successful, right?
because you wont give anything a chance, you immediately jump onto a negative bandwagon after fucking nothing
please stop, please just consider what you are doing, its so perverse, its so fucked up
>>340724438
>If you criticize any aspect of any game, you're being a meanie that is ruining video games
>>340723619
>tell me how this looks bad again
They might fix it. But the colors are all washed out and it lacks any kind of dynamic lighting.
>>340724181
show the shader they are using then
>>340724617
None? Or the thing on the left, don't really know much about "shaders"
>>340707640
What's the problem, I like it
Not really comparable to Shitty No.9, this looks a thousand times better.
>>340724584
why would an early dev build have any kind of complex dynamic lighting?
>>340724723
They're definitely using the shaders on the right. It's just harder to tell from afar.
It doesn't help that the backgrounds on the ship are ugly, which makes it not mesh well.
>>340724181
(You)
>>340718660
You know what, you have a point. Watching the character moving from environment to environment, the fact that her lighting in contrast to the environment looks a bit off-putting when studying the visuals. There's also some of the coloring that makes the game look like it's trying a bit too hard to be bright to show off the details, rather being atmospheric yet alluring like the Castlevania games before it;rather than making it look natural or appealing.
Though I have faith that it will be looked at properly before the game's release, but maybe that's just me hoping for something to look forward to.This might be because I really don't want to see something I was interested in crash and burn horribly like MN9 did
>>340723860
More than just cell shading. They change the models on the fly so that it looks juuuuuuuust right.
>>340724552
No it's that everyone says the game is shit and will always and forever be shit because animations and dynamic lighting aren't up to par in a pre-alpha dev build the developer put out to show the game's process ove the last month.
>>340724820
>They're definitely using the shaders on the right
But they aren't? Just look at her THICC thighs
>>340707640
Am I the only one who doesn't care for Miriam's outfit? It's far too busy without actually being good like Kojima's designs.
The scarf is fine but the rest feels weird.
Also fuck the "curse", it looks like tattoos instead of her actually turning into stained glass.
can I just say here as an independent developer, nice looking dynamic lighting would be last thing on my mind while making the game until the last stages
be realistic you munges
>>340723451
Pic makes me think of something Vanillaware could make happen.
>>340725059
Because they haven't added in the parts where the curse gets worse on her presumably the less health she has.
>>340725059
>it looks like tattoos instead of her actually turning into stained glass.
Yeah I hate the way it looks like a tacky tattoo or a bad rash instead of...whatever it is.
At least Shanoa's tramp stamp was tasteful.
>>340725305
>tramp stamp
>tasteful
opinion
descarted
>>340717451
Because OP's video is a dev update, not a trailer for the game.
It's literally incomplete
>>340725156
What if instead of her exploding into blood like some of CV protags did, what if she completely turns to stained glass and shatters all over?
How does it take them a year just to do the simple platforming things? Did they just focus on art asset so far?
>>340707640
>5 million dollars.png
>10 MILLION DOLLARS
The money just doubled since the last thread you made, huh?
>>340725492
Kickstarter = 5.5 mil
Publisher = 4.5 mil
>>340710382
>And not MN9
>>340707640
It looks good, what's the problem, faggot?
>>340717978
He is.
D is a Dampyr.
A Half Vampire. It's why he actually lacks alot of the powers vampires have but lacks alot of the weaknesses too.
>>340725156
Even with that I doubt they will be able to make it look glass-like
It's probably not easy to do but maybe make it transparent or semi-transparent? It's clearly just a texture and looks like it was drawn with sharpie. The squiggly lines on the outside don't help.
>>340725305
I really wish people would stop comparing her to fucking Shanoa when there are other Castlevania girls that are miles better.
>>340725457
They obiviously have a lot more than they've shown done considering they're gonna have a playable demo at E3, they just aren't showing them yet.
>>340723186
Christ, kid...
>>340708542
>yfw Hagihara is IGA's Fukushima
poetry
why the fuck isnt every single thing in this 2d hand drawn I feel like I have been personally betrayed by japan and its president they have gone out of their way to fuck me in the ass as an american consumer by not personally hand drawing every element of this game which I believed would be a work of art comparable to the ceiling of the sistine chapel what the FUCK have I been backing to deserve this shit right into my FACE
>>340707640
Never trusts slant eyes, simple as that.
I hope most of the weebs in here that supported this garbage has killed themselves now to atone for their bad taste and to bring back quality to 4chan.
>>340707640
This looks good though, unlike every early video of Mighty No 9, Double Fine Adventure etc.
>>340708542
>Everyone thinks he was the man behind Symphony, which is why they're funding this.
No people are funding it because he's the only fuking big name in the industry that gives a shit about CV and he's probably our best shot at getting a decent one.
>>340726491
Faggot.
tell me how this is better than star craft
I mean I think it looks nice
>>340707640
Damn, has it already been a year since this was funded?
>>340707640
post yfw you back this
>>340707640
Don't know what you are talking about. This looks like something a 1 year development would look like.
Obviously they are not showing everything, but for now it looks alright. I'm glad that I did not back this thing.
>>340727680
When do we backers get the demo? Will they just email it to us?
>>340707735
You've been forcing this meme since the kickstarter and it still hasn't caught on
>>340707735
Why aren't Playtonic on this picture?
>>340727680
I really fucking hope I can upgrade my pledge after the demo, I haven't had a job in months and couldn't do it sooner.
>>340723860
Xrd looks ugly in motion outside of the overly cinematic moments like supers and intro/outro poses though. It's a weird inverse of fighting games where it actually looks better in still shots than it does in motion.
Do we know when the Paypal backing is closing?
>>340707640
That movement looks stiff as fuck.
>>340710382
>tfw backed to get a physical vita copy
>>340728240
Because Playtonic is actually making a visibly good game.
>>340728478
>getting a physical pc copy
>>340728548
It was confirmed shit from the moment it had anything to do with Banjo-Kazooie.
>>340707640
>Trying this hard to get another MN9
Fuck this board
What can they do about the jump-through platforms so they don't look like a clipping mess?
>>340728926
There's not much that can be done about it, other than some slight tweaks at fall speed and the angle of the platforms. It's a problem with all 2.5D platformers.
>>340707640
Indivisible is going to stomp that fucking piece of trash.
>>340710542
The Manga is pretty good over all. The physical copies have pretty good quality, and the art is true to the surreal setting.
Volume 2 and 7 are notably good. Each individual book, similar to the novel, is easy enough to pick up on without background knowledge.
>>340707640
i havent followed this game since the kickstarter and im surprised its 3d but the way the character moves and stuff looks like it should be a 2d game
>>340707640
>Everyday OP makes this thread
>Everyday no one agrees with him
>Everyday OP is an embarrassment to his family
>Everyday OP should kill himself
>10 million bucks results in a shitty platformer with ugly graphics
Kind of discouraging, why in the fuck do we pay programmers to tap the keyboard so much.
Masterpieces of cinema were shot for less
>>340729717
I pretty much expect this to happen
there's just no way a corporate product like bloodstained will turn out to be good all throughout
I prefer the shader on the left. Right doesn't look bad though so it's all fine.
The video reminds me of Dracula X Chronicles which is probably my favorite 2D Castlevania game. Not sure if I want a more RPG oriented game based on SOTN in the same style though
>>340707640
environments look fine
animations are janky
movement is too floaty
It's looking pretty good, the only thing I don't like is how slow it looks right now.
>>340707640
I liked everything about that video..
Have triple a games made my expectations so low by now that i cannot see whats wrong with mediocre titles anymore since everything else is shit?
>>340726365
>why the fuck isnt every single thing in this 2d hand drawn
I would love if they made a whole new series with 1080p assets. But no one has figured out how to do that economically. Every HD 2D game has a cheap flash look with simplified cartoony graphics. I suspect to do it right would cost way more than 10 million.