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>meet fallen empire >crush them stellaris thread
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>meet fallen empire
>crush them
stellaris thread
>>
How would I go about making the feudal empire from Dune? The spice must flow.
>>
>>337688367
any way to set rally points for starports?
>>
>>337688818
play a different game
>>
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>>337688367
>tfw my Jihadi Space Sharks became the gods of some primitives in bumfuck nowhere
>>
Is there a downside to colonizing a ton of planets?
>>
is there a way to indirectly genocide a pre-space travel race without using purge?
I have some bird fucks proclaiming independence in my glorious empire but unfortunately I can't purge them due to government
>>
>>337689048
Only if you can't keep them happy and balance your resources right.
>>
>>337688367
>in war with mushroom people
>send my 9k fleet to meet their 4k fleet in their capital
>wonder why they are taking so long
>warping to "unknown"
>my fleet proceeds to be stuck in FTL for 6 months and flying in the the middle of the map
>>
>play with friend
>war with some guy
>counter his fleet
>vassalize
>go to war with another empire
>realize our vassal is sending his fleet
>3 4k armies
>instant wipe
>vassalize
>war a big empire
4 6k fleets for a total of 24k fire power
>fucking glorious battles
>vassalize
>1 year passes
>integrate
>suddenly control half the galaxy with the other half sending embassies and peace treaties
Fun
>>
I dont have much war experience, just taking over small neighbours. If I were to wage a war against a federation with dozens of enemy planets, does the warscore go up? Or am I stuck with taking 3-4 planets each time?
>>
>>337689120
If you want to purge you gotta take purge m8. Work around it the way your governemt type allows. Supress the faction or just vassalise them.
>>
>>337688367
>>meet fallen empire
>>crush them
literally just doing this
>mfw all my vassals/allies
>>
The game is just nibble away at border planets until you own the whole map.
>>
How do I even play this game if I outnumber the enemy fleet 3:1 and they still do the same amount of damage as I am doing.
Not to mention that wormhole travel is broken af.
>>
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>send fleet to clean up a galaxy of crystal aliens so I can survey it
>right when they get into combat the admiral dies
>lose 5 ships
>>
>Collectivist, Materialist and Militarist Empire
>go Science Doctorate
>1000 stars, 4 spiral arms
>exploring the galaxy, researching anomalies, colonizing worlds
>eventually research Warp Engine III
>start exploring further and further from home
>most of the races I've met have been friendly and xenophile, so we got along
>one time, my science ship is passing through some system
>suddenly, a Fallen Empire
>coo-
>Militant Isolationist
>demand I destroy 6 of my colony worlds in recompense for passing through their territory
>otherwise it's war
>look at my fleet
>80k worth of firepower, mostly Battleships
>tell them to fuck off and go to war
>eventually beat the shit out of them
>take their two Ringworlds for my own
>suddenly everyone in the galaxy is forming coalitions and federations and alliances
>all are viewing me as a major threat now
>because I defended myself when attacked

WHY?
>>
>>337689472
Counter his fleet
Send a small squad, pause and analize his army
If he has armor use lasers
If he has shields use kinectics
If he has both use missiles unless he has counter measures but most AI never research them
>>
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>>337689472
Have you considered not being such a scrub?
>>
>>337689602
THEY DINDU NUFFIN, THEY WAS INNOCENT EMPIRE AND SHIET
>>
>>337689619
torps counter shields tho
>>
>>337689619
But upgrading my whole fleet takes like 5 years, what about the battleship-crusier-destroyer-corvette ratio? How many of each do I need for my fleet to be effective?
>>
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WE NEED MORE SHIPS!
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>>337688954
>tfw when no modern dune game, where you can collect spice and ride Shei-Huluds with your bros
>>
I'm about to attack a Fallen empire, what is the best equipment to counter their fleets? Currently my best tech are Heavy Cannons and Shields
>>
>>337689472
You do know you have to upgrade your fleet after you research better tech right?

Also if your building custom ships you have to manually upgrade them.

Weapons:
Ballistic does well against shields but does little damage against armour.

Lasers do well against armour but not well against shields.

Missiles have the highest damage but can get intercepted and shot down.

So when your fighting make sure your enemy is not countering your fleet otherwise you can lose even if you have a "stronger" fleet.
>>
>>337689965
what i did last time was using 1 destroyer and 6 corvettes to scout, the enemy army will draw aggro so just start jumping to bait them, upgrading the army takes time but its totally worth it because you know exactly what they have while the AI will never swap loadouts.

what i usually do for my fleets, is 1 battleship, 4 cruisers, 16 destroyers and around 30 to 40 corvettes, but you can use another battleship or a couple cruisers if you need then and have fleet space.
>>
>>337689306
Integrating takes ages though
10 years until you can even start doing so, and when it's a big empire it can easily take 50+ years
>>
>>337689965
It turns out that spamming corvettes with some battleships for aura support is goat
>>
Is stellaris worth buying? I've heard complaints only the early game is good
>>
Am I missing something when it comes to waging wars? How do I just wipe someone off the map without vassalising them or anything?
>>
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>endgame war between huge federations
>use jump drives to leap halfway across the galaxy directly into wargoals and home systems
>bombard and invade planets with ease
>enemy federation never seems to be doing anything
>win war without fighting any real space battles
>>
>>337690372
Looks like I'm gonna have to do some remodeling to my fleet, do I have to make more loadouts for ships or can I just stay with 1 loadout per ship?

>>337690490
Thats what the enemy did to me basically
>>
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>47 hours played
>never even played a game to the end because I become bored around the time I research battleship, quit and never load that session again, wanting to try other ethics/traits
>game sessions become shorter and shorter and downsides of the game become more and more obvious
>never even saw the invaders from other dimension or a robot uprising
How do I have fun with this game without burning out?
>>
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>>337690087
>Using ayy armies instead of robots
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>>337690667
This.
>>
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>>337689002
Did you mod your game or how come you have a limit of 65 planets and have 16 core worlds?

Enjoy your easymode
>>
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Who else /masterrace/ here?
>>
>>337690651
multiple loadouts if you want to be jack of all trades, but its usually a pain in the ass to keep them all updated so i always go with full counter.

i forgot to mention that you should focus on evade/defense with the corvettes and destroyers while focusing on damage/rate of fire with cruisers and battleships.
>>
>>337690667
you're already having the most fun you can have with this game. endgame isn't worth playing to because the crises are bugged and the AI doesn't even respond to them
>>
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>encounter fallen empire
>offer research agreement
>get an assload of minerals in return

I mean okay but this is kinda patronizing
>>
Could I run this game at least decently with quad-core i5-2300 CPU @ 2.80GHz, 8GB RAM & GTX 660?
Also how hard is it to learn all the basics? I don't play much strategy games except CivV, but I guess this is quite different strategy game.
>>
>>337689048
every pop above 10 adds a penalty to research speed
but if your staying ontop of your empire then more pops is more everything.
>>
>>337690667

>start as pacifist xenophile materialist. planning on sciencing the shit out of the galaxy
>everyone around me is xenophobic spiritualist and/or militaristic
>just end up declaring war on everyone to create an empire and ignore the space exploration
where did it all go wrong
>>
>>337691042
Do Fallen Empires ever stop treating you like dumb babies? I'm almost completely caught up to them in tech now but they're still either dismissive or patronizing.
>>
>>337689602
considering you can beat up a fallen empire i'd view you as a threat too

did you steal their swanky tech?
>>
>>337691146
I'm 'Equivalent' to them after completing all non-repeatable tech and they still treat me the same way
>>
>>337690832
>playing with sectors
Enjoy letting the AI fuck up your precious empire
>>
>>337690927
So basically make the corvettes and destroyers as tanky as possible while cruisers and battleships do their thing, got it. Is it because enemy first targets the smaller ships?

The research is slow as fuck, especially the physics one. Even tho it has a bigger modifier and more research points it still takes longer than any other research
>>
>>337691047
It is extremely shallow, you just build stuff, research things one at a time, you also don't have to worry about tech trees, as all research choices are just random, you colonize, build fleets, send fleets into battle, you can't control the battles in any direct way, the game just plays itself
>>
>>337689472

run 2 fleets. the ai always attacks the closest so make that one led by a trickster and use the defensive computer. the 2nd one will be the bigger fleet and put an aggressive admiral with offensive computer on that one.
>>
http://steamcommunity.com/sharedfiles/filedetails/?id=682291921&searchtext=

This mod removes the multiculturalism from humanity. You're welcome
>>
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>>337690667
Easy.
You must BURN THE HERETIC! KILL THE ALIEN AND SHUN MUTANTS!
>>
How do you trigger the prethoryn swarm?
I already defeated the unbidden a while ago.
>>
So if you do Technological Enlightenment on pre-FTL species, do they then become a normal space empire like the others? How can I peacefully make them become a part of my empire?
>>
>>337691343
exactly, when having alot of corvettes and destroyers its very likely that a ship will target them and having those extra 3-4 shots per ship can turn the tide of a battle
>>
>>337689472

Stop being shit
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>>337690925
>going fascist
>not taking the fasces
>>
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>mfw building my first robot pops

when can I get a robot rebellion?

can I purge my own people and get only robot pops so I become the robot overlord?
>>
>>337691340
Whats so bad about them that you had to change a core mechanic of the game? You assign them, select the type of resources you want, thats it. Its not like they are doing much. Which is essentially my problem with them.

I wish they would be more like colonial nations in EU4, generating armies and all that stuff. Instead, it just seems like they create some defense stations which is totally useless
>>
>>337691350
So, I guess it's not worth the full price. Could you recommend some good space strategy games with emphasis on diplomacy?
>>
>>337690667
This happened to me too until I autismed out and made the dragon reborn empire. Now I'm just expanding Rand's borders and taking my time. It's fun when you put some love into your empire :^)
>>
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>>337691112
>Not letting them in
>Not forcefully suppressing your own people when they complain about the newcomers
>Not just understanding

Are you a racist!?
>>
>>337691470
They become your vassals by using enlightenment.

Then you can integrate them into your empire after a while.
>>
>>337689120
If you want to kill meatbags it's simple, remove all food production.
Use resettlement to put all the undesirable on the same planet of course, you don't want to kill precious loyalists/actual people ( i.e. your own race ).

There's also just putting them all on planet near someone you want to tenderly rape, declare war, give them the planets as peace offering, then declare war and bomb them from orbit until no one remains.
>>
>play with the friend
>spawns literally 2 jumps away from me
>i have only 1 way to get out of my home system
>immidiately rush frontier outpost to secure my exit
>friends instantly butthurts because i took his *space*

M8 i had otherwise i would get stucked and i was first . Better dont anger the military dictatorship fanatic militaristic spiritualist lochness people.

He butthurted for a loong time geezus christ
>>
>>337690594
Cede planet, once you have control of their planets, migrate one of your pops over to their planet, purge the xeno's

enslave them if they try to rebel
>>
>>337691691
yes. some guy on reddit did exactly that. in fact I think he replaced every sentient being in the galaxy with robots
>>
>>337691390
You do realize whites aren't the majority of the human population, right?
>>
>>337691695
>I wish they would be more like colonial nations in EU4
That would be nice. Sadly, even Paradox themself said that right now, modding your core planet limit is a viable alternative and that sectors need reworking
>>
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I'll be fine.
>>
how do you even mod your core limit

on 1.0.0
>>
>>337691807
Is it worth it though? What does that exactly give you?

Also how are the chances of Militarist Xenophobes liking me enough to be able to do it if I'm a Pacifist Xenophile? Our relations show -25 right now. Won't they just rebel and go full independent or something?
>>
>>337691695
>Whats so bad about them

>incorporate two planets in a sector
>research and production drop in half

The AI is goddamn retarded.
>>
>>337692264
as long as you dont use the jump drives or build any robots you're fine
>>
>>337692305
Integrate and you get there planet. Then you can just purge it and put your people on it.
>>
is the really no way to get influence besides some techs and making rivals? literally swimming in energy and mineral but can't do anything because 0 influence, plus i'm integrating a vassal which fucks things up even more
>>
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>>337692264
>mfw 300 years in and Administrative Efficiency still hasn't shown up

4 sectors and 5 core planets, I can't expand anymore
>>
>>337692384
Nigga I'm Pacifist, I can't and don't want to purge.
>>
>>337690164
Spice exist in Distant worlds as a super rare resource
>>
>>337691845
>Hyperspace
dun goofed son, Wormhole master race
>planet on the otherside of an empire's borders
>build generator nearby
>jump across his borders and colonize it
>>
>>337692406
Fulfill mandates
>>
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>80k fleet stuck in enemy territory
>was just at war and ceded their planet
>can't declare war again to get out for 10 years
>>
>>337690651
Evasion is OP and bigger ships don't actually get exponential bonuses so corvettes are the best basically
>>
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>vassalise an empire
>your vassals are stagnant irrelevant shit till the end of the game because their pop is unhappy with the loss
>liberate part of an enemy empire and ally them
>have to wait 10 years until you get another go at liberating more planets, no way to liberate the entirety of the enemy empire in one go at all, if they only have one planet you have to conquer it
>freshly liberated allies are now stagnant irrelevant shit till the end of the game because their pop is unhappy with the new empire politics and there's not enough ways to change political affiliations of pops without enslaving them for 50 years while showering the planet with edicts - something that AI isn't smart enough to do
>expand, conquer and purge xenos
>have to create sectors ruled by AI so stupid it can't even upgrade a colony ship shelter to a planetary administration
>no way to change political affiliations of your vassal without directly annexing him
>no way to politically influence another empire to change ethics of their pops, cause uprisings, revolutions and shit
>no way to exchange technologies directly
The game is still good, but it has a lot of room to grow. I hope patches and expansions will improve it.
>>
>>337692464
>>337690164
>>337688818
spice is in stellaris brobros, it's a psionic unlock so you'll want to go spiritualist
>>
>>337692264
Synth's are easy to deal with, just give them citizen rights and eventually an event will fire that disables the ability to destroy/enslave them but they never rebel.

good luck making the AI make the smart choice however.
>>
>>337688367
>it's a "enemy fleet rekts you two to one" episode
How so I solve this? I've tried all weapon types, railguns, torpedoes, autocannons and fighters. Their tech is equivalent to mine.
>>
>>337692519
huh, what are those and how do I do them
>>
>>337692756

mandates are democracy only and usually hard to do because it's build 4 mining stations/research stations when you only have 1 or 2 you can still build in your territories.
>>
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I really need to vent because this game should have been my dream game but is a frustrating piece of shit instead.

>slow as fuck start
>boring colonization system
>terrible map without consolidated options
>ugly as fuck white sector shit
>terrible random research system
>90% of traits are useless
>AI is either completely inactive or will form a 5 alliance and stomp you
>decide wargoals BEFORE your start the war
>only way to raise warscore is slow as fuck orbital bombardment + invasion
>can't conquer area without the above
>no balance between weapons, tachyon lance dominates
>useless CiV style diplomacy
>>
When does the swarm come?
I'm at 2372 right now.
>>
>>337691672

>wanting a picture of a faggot for your empire

suiting.
>>
>>337693023
you have to trigger it trough an event
>>
>>337691990

>implying minorities will survive after the Earth is purified, before moving onto clearing the xenos from space manifest destiny
>>
>>337692756
If your empire is ruled by a democratic regime every time a president gets elected he will push a certain mandate. It could be something like "build 3 mining stations" or it could be something like "legalize slavery". If you fulfill the promise of the mandate you get some influence, if you don't that president loses some public support.
The system is pretty crappy right now because presidents don't change their mandates between elections, meaning that if you elect a guy that promises to build more mines you'll have to build those mines as long as he is the president.
>>
>>337693090
And how do i get the event?
>>
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>>337692268
Have this.
>5 human races
>better battles
>more aggressive AI
>can build Administration on 1 pop planet
>resettling cost energy
>base core cap increased plus for most governments
>many other fixes
http://www55.zippyshare.com/v/tl6n1KX8/file.html
>>
>>337692968
I'm right there with you, it's a flavor of the week game. Once you squeeze about 10 hours of fun from it you never want to play it again. I already uninstalled it last night.
>>
>>337692595
Fuck that shit.
Battleship only, #YOLO
>>
>>337692968
Truce after warscore is the worst, why do i have to designate which planets I want and then be cockblocked for a decade when I could just steamroll him
>>
How is diplomacy in this game?
>>
>>337693380
battleship with tachyon lance and slow movement aura plus a couple cruisers with tachyon lances will kill everything before it reaches you
>>
>>337693561
It's not.
Come back in two years once all the patchs and dlcs are out.
Go play incest simulator in the meantime.
>>
>>337693561
what diplomacy ?
>>
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>>337688367
Star Wars mod when?
>>
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>>337692268
edit 00_defines.lua
>>
>>337693106
But whites are a minority of the world population. Asians are the plurality.
>>
>>337693561
the declare war button is pretty good
>>
>>337693662
>incest simulator
i'm intrigued, tell me more about this
>>
>>337693917
He's talking about Crusader Kings 2 or Europa Universalis 4 or something.
>>
Research is completely retarded. Everything is based on the total population you have, and randomized. You could make a robot-focused empire and take decades to get the chance to fucking research robots.

>>337693561
Non-existent. AI mostly will never want anything to do with you because reasons. They won't even allow you to become their own vassals. Eventually they'll only want to trade star charts and that's it.

>>337693917
Crusader Kings 2
>>
>>337693917
Crusader Kings 2.
>>
>>337693784
>>337693784
pssst keep the white dreaming, you will hurt his feeling if he knows the white is only 20% of planet
>>
>>337694152
>have a gorillon people
>have less everything on any metric combined than the average european country
Except rape maybe ( though since we're importing you "people" this is about to change ).
No offense.
>>
>>337694152
>inb4 the thread devolves into race based shitposting because a /pol/tard gets triggered and people are too stupid not to respond to him
>>
>>337692640
i still need some sandworms
>>
How do I get my carriers to get close to the enemy, so their strike craft can actually do shit? I already set their AI to aggressive yet they still hang out in the back of my fleet doing jack shit
>>
>>337694003
>>337694016
>>337694070
Thanks for recommendation, I've heard of CK2 many times, but have never tried it out.
>>
>>337694523
give them short range weapons
>>
>>337694434
Every thread now has buzzards from every subculture waiting to turn any videogame thread into politics/food/porn/music bullshit.

By now everyone instictually understands that videogames are a stupid waste of time so they relish any opportunity to talk about literary anything other than videogames.
>>
>>337694361
>hey guys everyone needs to hear my political opinion all the time
Literally no better than furfags
>>
>>337692968
I feel you. The thing is this feels like an early access game to me.

Where is:
>Trade.
>Diplomacy.
>Different victory conditions.
>More galaxy types.
>More ships.
>More options.

I have no idea why I decided to buy this game instead of waiting for a complete edition.
>>
>>337692968
>only way to raise warscore is slow as fuck orbital bombardment + invasion
this entire system needs a complete revamp. i know it's all about the coolness factor of having your xenomorph army or clone army or whatever, but as gameplay, it's just an unbelievably tedious process
>clicking into 10 separate planets to recruit armies (because it takes insanely long on just 1 planet)
>giving them attachments 1 by 1 and embarking
>getting the slow ass transports together to merge them
>getting your fleet to escort the slow ass transports to the enemy system, hoping you don't get into a battle that wipes them out
>very slowly bombarding the planet
>invading and hoping you don't lose the battle and have to do all of this over again

imagine if you had to do all those extra steps just to siege one fort in EU4
>>
How and when do you get the Prethoryn pre-event?
>>
>>337694786
Randomly
It can happen at any time mid to late game
You might not get it at all in a game
>>
>>337693421
because the game is balanced around multiplayer, where they don't want people getting eliminated in one war

multiplayer is the single greatest reason why paradox games have been getting shittier and shittier
>>
>>337694937
I am at year 2373 now, should i expect it soon?
>>
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How do I get these faggots happy and back to work? I can't enslave/purge them because of traits.
>>
>>337695237
>randomly
You shouldn't "expect" it at all
It might not happen
>>
>>337695382
Randomly implies it has a chance, i could stay in the game until the year 3000 and it would have a higher chance of happening.
>>
>>337694612
Already did that, they only carry autocannons
>>
>>337695376
enjoy the "feature"
>>
How do i get over the base acceptance of -50 for alliances? I have some empires cordial and without any negative modifiers, but what positive modifiers can i get ?
>>
>>337695376
>build happiness buildings
>issue edicts
>give them a governor
>wait for them to stop being mad that you conquered them
>>
>>337695376
Build Happiness buildings
Install a governor
>>
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I HAVE THE HIGH GROUND
>>
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>tfw your federation members all gang up on a fleet bigger than yours with the helm and win
>>
>>337695512
Embassies get you a total of +100 over time. Also maybe giving them shit (if they're willing to take it).
>>
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>tfw 115 months until the research is done
>tfw you know that the next technology will be as slow as that one if not longer

Just end me
>>
What do i do when i go to war guys?
I always end up with shitty planets full of alien pops who hate me, when all I want to do is wipe them out?
How to genocide ayy?
Is it worth enslaving the ayy pops I got from wars?
How do I replace them with superior humans without purge?
>>
>>337695580
From my perspective it is your empire that is evil
>>
What is the cheapest way to buy this?
Green Man?
G2A?
>>
>>337695852
You could always resettle them to a place they can't live in, maybe. Or maybe terraform the planet to a type they can't live in. But it'd be too slow.

I usually just vassalize them. They won't rebel even if they hate my guts, and will help you in wars regardless. It's way easier and quicker than than either integrate + purge them, or start chipping off planets every 10 years.
>>
I had a ton of fun in my first playthrough but once the novelty wore off I realized the game lacks any sort of depth. It is piss easy to conquer everyone if you even remotely know what you're doing. There is no challenge or multiple valid ways to go about winning.

It primarily made me miss Dominions and Civ 4.
>>
>>337696276
Torrents :)
>>
>>337696276
Kickass torrents
>>
>>337696276
kat.cr
>>
>>337696593
>>337696620
>>337696647
>Torrents
>Buying
Wew lads
>>
Is a fallen empire enough to stop a scourge from spreading, for a while atleast?
>>
>>337696276
Buy for mods, torrent for game (skidrowreloaded)
the game is pretty fun at first but it needs to be made deeper, which can be done through DLC (you should pirate those too) and mods.
>>
>>337696276
>game is obviously a skeleton for DLC
>have two options, buy now and pirate dlc, or pirate now and buy complete edition down the road
I know my pick
>>
>>337692635
>AI so stupid it can't even upgrade a colony ship shelter to a planetary administration
Why do people keep lying about this. The AI is fuckall stupid but it does this just fine.
>>
>have a good empire going
>find all kinds of cool anomalies that will make me have an ultra good early game
>oh wait, they're all inside the borders of a fallen empire
>Which is an enigmatic observer and very, veeeery unhappy with your whole 'we're a civilization built on enslaving' build
>oh wait, your other neighbor is a Xenophobic Militarist Spiritualist with Superior fleet strength and a "Purge the Heretic" personality that has already eaten one neighbor and is already beating you in tech despite having 9 planets

Oh

Great
>>
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>>337695537
>>337695539
>build entertainment forum
>pops destroy it immediately
>governor does nothing
>put on some happiness edicts
t-thanks for that 1% of happiness
>>
>pirate faction.
>Slow moving space station that produces ships
>Not allowed to settle worlds or create colony ships.
>Gain energy/minerals and tech by blowing up enemy ships
>Science ships have a 'waylay' option where they can generate funds by setting up shop settled star systems

Space piracy when?
>>
>>337697220
HAHAHA they showed you, faggot.

Just wait for them to stop being mad.
>>
>>337692968
>>337692968
>only way to raise warscore is slow as fuck orbital bombardment + invasion
This isn't correct. Winning fleet battles and destroying stations raise your warscore as well. The only planet you usually have to invade is their capital. Most of my wars have been won by letting a huge fleet run rampant in their sectors in aggressive stance.
>>
>>337697353
FUCKING XENOS
>>
>>337695469
It's more likely for a rare event to appear in an extended range of time, but it is exactly as likely for a rare event to occur at any particular point in that range of time.

This is a very common misconception. The likelihood of a rare event occurring as time goes on does not increase on an individual basis. The 1000th roll on a 1/1000 probability isn't 1. It's still 1/1000.
>>
>>337697565
Why are you playing as an empire that can't purge anyway?

Some people need to be killed.
>>
>>337697689
I didn't know at the start that the traits I picked disallowed me to purge/enslave.
>>
>Dangerous technology
Uh, should I go for it?
>>
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>it costs influence to be in an alliance
it costs influence to be in an alliance
>it costs influence to be in alliance
it costs influence to be in an alliance

WHY

THE GAME GIVES YOU NO EFFECTIVE WAY OF MAKING INFLUENCE BUT DEMANDS CHUNKS OF IT FOR YOU TO DO LITERALLY ANYTHING

FUCk
>>
>other empires are bugged and don't end their wars
what a fucking meme, these fuckers have been occupying another empire for decades and never ended the war
>>
>>337697965
It costs influence to be in an alliance because you can't do stuff without someone else's say so.

Research and putting Frontier Stations in sectors will help with influence gain.

Also declaring Rivals.

You are a dumb
>>
>>337697915
yes it's just another RNG if shit goes bad
>>
I killed my first space amoeba lads

I'm so fucking proud, fucking xenos
>>
>>337698107
Wrong, throwing up frontier stations not only costs a chunk of influence but also costs influence each turn and is the only effective way to expand early game since the game refuses to let you colonize anything. I have 3 rivals running and had to scrap all of my frontier stations just to be able to stay at +0.

What the fuck is even the point of having an alliance if its just a negative?
>>
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>>337697965
get gud mate
>>
>>337697589
Common misconception if you're borderline retarded maybe. I've never heard anyone claim that.
>>
what a the fuck am i supposed to make with all the credits and minerals i have
>>
>>337697054
Literally had this happen to me yesterday. Pulled out a planet from a sector for a few minutes to recruit armies from strong uplifted aliens that lived there and saw a fucking horror of a planet, with unremoved tileblockers, colony ship shelter and no improvements on most tiles, even though I was always feeding that sector money until it always had about 500 of each resource and had "respect tile resource" turned off.
I understand why they can't upgrade shelters to administrations - shit requires influence and them spending it without my permission would be kinda shitty, but it's stupid that devs didn't think of that. It could have been done as a simple dialogue pop-up from a sector governor asking for a fucking permission to build the thing.
>>
>>337698305
Like I said, you are a dumb.

>muh early game
Don't expand too fast, you idiot.
And when you get sectors, PUT FRONTIER STATIONS IN THEM.

Declare rivals.
Research the society techs that give you influence gain.

git gud
>>
>>337698504
>Minerals
Fleets, planet upgrades, defense stations, trade for shit

>Credits
Literally nothing
>>
>>337698107
frontier stations cost influence though?

or are you saying after they've been sectored?
>>
>>337698305
http://steamcommunity.com/sharedfiles/filedetails/?id=681684405
>>
>>337698565
>Just edit the files like me

Fuck off
>>
>>337691204

Just reverse engineered shit.
>>
>>337698664
I'm pretty sure you just quoted the wrong dude.
>>
>>337697965
>NO EFFECTIVE WAY OF MAKING INFLUENCE
Play a democratic empire if you want that. Otherwise just stop building shitloads of outposts. You should have 9+ or so a month even if you're a despotic goverment.
>>
>>337698613
I dont want to cheat to win anon
>>
I fucked up. I colonized my 3rd planet and it only has 10 squares, this is my first playthrough, as the unity humans.
Time to reroll, or do I play it through?
>>
>>337698343
>-4 due to frontier outposts
>Need all.
>>
>>337698748
it's ok, anon, colonies are mostly useful for their borders, so you can build more mining stations and shit. A spaceport on a small planet will work just as well as on any other one too.
>>
>>337698504
Robots and boats, respectively. Don't have robots? Too bad. Paradox couldn't think of any other use for credits, and you can't even force people to give you CPM if you beat them in a war. Which makes this game's shitty diplo worse than CivV's, where you could, at the very least, get resources out of wars as well as territory.
>>
>>337698031
yeah my 2 neighbours were stuck in a war with each other for the first 50 years of my game. i thought it was a bug but i guess it's just shitty AI
>>
>>337698726
Fucking how. You can declare 3 rivals for 0.50 influence gain and thats literally fucking it.
>>
>>337698748
It's not really a problem since you can have as many colonies as you want.
>>
>>337698748
There's no real reason not to colonize every planet that has 60% or higher habitability regardless of tile size.
>>
Is there someone who can give me a speed course in empire management?

I am bumfucking around with sectors but I don't know if that is a good idea. Otherwise I can't blob on the map and reach for other resources.

Also my energy cred input is always too low.

Some god emperor willing to help out this humble man?
>>
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I love bringing people together :^)
>>
>>337698868
AI so shitty they don't end a war even though all the plants are conquered? jesus christ
>>
How the fuck are you guys still getting enjoyment out of this barebones, buggy game?
>>
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We'll get there eventually.
>>
>>337699082
Are you sure you have enough idle construction ships?
>>
>>337698935
1. Use planets plot to compensate for what your empire's space lacks.
2. The game is slow paced, don't think you should be foreverly expanding. You'll need to research alternative colonization before you can really get anywhere.
3. Frontier stations are essentially temporary flags. You don't want to plant them everywhere, just in places you will eventually colonize or in places with absolutely crucial shit inside them. Always go back and remove your frontier shit
4. Save your Influence it is incredibly finite in late game and will likely go towards replacing dead leaders.
5. Make sure to put an embassy in the capitals of races who you think may one day make potential allies
>>
>>337698876
Protectorates grant influence. There are a handful of techs that increase it and a structure that does as well. On top of that you can fulfill campaign promises for huge influence infusions.
>>
>>337693708
>Star Wars
Hopefully never. Enjoy your big black cocks and tumlr mary sues.
>>
>>337698876
The stronger your rivals the more influence you get.
>>
>>337699124
>213 years
>>
>>337699163
I need every single one
>>
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GENE. TECHNOLOGY.

>evolving a near-sentient species into the perfect solider for your invasion forces
>genetically modifying your colonists so they can live comfortably on any planet type
>turning xeno prisoners of war into your personal slave species, altering their genes to increase their mining output and increase their charisma for an added happiness boost to all other pops
>dedicating entire planets to one type of science output, then altering their citizens to be even more adept in that specific field
>>
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>>337699403
SOON
>>
Researched robots. how do I make robot pops? I dont see a button for it
>>
>>337693421
Some guy got rekt in multiplayer and cried
He probably belive that in real life if you get mugged you will keep some of your stuff. The casus belli and war goal system of paradox games are bull shit they only made sense in vic II because if you were ok to be gangbang by the entire world you could do anything.
>>
>>337699943
Build them like buildings. Not sure if it needed an empty square. The armies are done just like armies, though.
>>
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Why can you demand to liberate and cede the same planet?
>>
I spawned next to two empires with my galaxy color. Is there a way to change mine?
>>
I just vassal'd a world of ocean dwellers but dont have the tech to colonize ocean worlds. If I absorb them into my empire will I be able to build colony ships on their world and send them to colonize oceans or am I going to get cock blocked?
>>
>>337688367
>upgrade ships to latest design
>go down in combat value
o-okay
>>
>>337691340
>Build everything you want on the planet
>Set it so they can't rebuild shit
Sectors work fine as long as you take the extra two minutes to hold their hands
>>
so I "helped" a spacial era civilization saving their asses from a asteroid, they ask me to join my empire and now they are rebelius pieces of shit.
Cant purge them or slave them, and I'm starving them so they dont reproduce anymore. Is the only way to deal with them to deport them to some shithole and liberate them? I want to keep their planet, they have resources that I need in the system
>>
>>337700032
Yeah, multiplayer seems to take way to much priority when it comes to Paradox games.
>>
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>>337700447
>it takes 7 years to upgrade my fleet
>they're obsolete by the time it finishes because I got a lot of new technology from fedaration allies
>>
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Why do I have so many loyalists?
>>
>>337699169
Thanks.

If I am colonizing green planets where I can I end up with a map covered with small dots in my color. nothing is connected, previously I used frontier statios to fill in the gaps and connect my empire, but I reckon that is not the correct way then.

How does one create a normal border for his empire instead of small pockets of colonies?
>>
>>337700510
I'm fairly sure half the time that doesn't work.

I have a set of districts which I got from a Fallen Empire, and whenever I set them to a sector with Allow Redevelopment off and Respect Tile Resources on, they still try and make Basic Science Labs over my Dark Matter Generators and it's a real pain in the ass to watch them.
>>
>>337700732
>tfw people are so loyal even citizens from other countries are loyal to you
>>
>>337700716
I wish like hell there was a way to see the numbers of a given ship design.
>>
>>337700202
WoT?
>>
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>be Fanatical Pacifist Isolationists
>spawn next to a fallen empire
>Demand I cede 3 planets to them
>Send a fleet of 28k strength to my border
>>
>>337700790
The more populace you have in one area the further the map spreads out. Later in the game you will likely have multiple races or gene editing and the ability to colonize a multitude of world types. Early on, not so much and this is to encourage you not to spread aggressively. I'd reccomend you take your eyes off the frontier and look to fostering your pops while you wait for the proper tech.

Funfact: If you have a colony ship selected while looking at the galaxy map, it will put an icon next to any star systems that have colonizable worlds. Even if you can't colonize said world yet
>>
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Sometimes my energy credit income is +100, sometimes they're -40, and sometimes it's just +2
>mfw
Sectors man
>>
>>337700910
Are those dark matter generators sitting on top of tiles that have natural science resources? I have a theory that maybe the Respect Tile Resources option overrules whatever you have Allow Redevelopment set to, aka the sector governor respects tile resources so much that he'll rip down buildings that don't utilize them in order to build new ones that do.
>>
>All of my leaders start dying
>Two of my scientists are dead

Not sure how they seriously expect me to shit up 20000 influence out of nowhere like this
>>
>>337701195
Maybe I'm indeed a bit too greedy about setting up my empire. Thanks for the tip.
>>
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>>337690667
wait a second....that man...
>>
what sense is there in only being able to stop ships in solar systems?
>>
HOSTILE FLEET DETECTED
>>
>>337701312
No, it's not a natural science resource.

The Dark Matter Plant is actually sitting on top of a +1 food tile, but the AI STILL wants to make Basic Science Labs on it.
>>
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>tfw wager a white peace with only a single positive point

Thank god, I was getting my ass rekt.
>>
>>337701635
>>337701312
It's also trying to do the same thing on an Industrial Complex which also lies on a +1 food tile.
>>
Will something happen if I research Sentient AI? I already have the swarm on my frontlines, dont need robot rebellion on my back.
>>
>>337694472
Then tough luck faggot, this isn't fucking Dune the game.
>>
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>declare war on some guy
>he's using hyperlanes like me
>his fleet of 3k manages to slip past and into my territory
>order my 10k fleet to attack them
>he literally takes me to the other side of the galaxy because we're both hyperdriving at the same speed
>realises I've started bombing his home planet
>turns around, emergency retreats out when I catch him and leads me all the way back again
>>
>>337701748
Sentient AI allows you to get Synths, the +10% Research is also pretty good.

It will probably piss off a Fallen Empire that wants to keep dangerous technologies away though.
>>
>>337690087
That looks awful.
>>
>>337701854
It's safe then.
So what technology allows robots to rebell?
>>
>>337702018
They rebel if ANY empire pisses them off which is at a pretty low happiness.

You can prevent this by giving them rights and not disassembling them.
>>
>>337700732
Clearly their are spying on your behalf.

Or just they are weaboos for your empire
>>
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>>337700989
Yep
>>
>>337702313
>He used the flying sword icon.
Every fucking time.
>>
>>337702171
My galaxy is already pretty much fucked up so might as well research that.
I myself dont have any robots, just worried about the other empires. Will every type of robot be able to join the rebellion or just the synths?
>>
>>337700202
You can't. Notice how the "Confirm" button isn't clickable?
>>
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>TFW absurd mineral and energy income but can do literally nothing because no influence income

I-I guess staring at the screen waiting for some kind of tech to show up and fix this is f-fun
>>
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Am I the only one who has trouble playing as anything but human?
>>
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The sector AI is so fucking bad that it's made me quit the game for now, I'll wait for it to get patched or modded. It's literally an anti-feature, the entire god damned point was supposed to be to reduce micromanagement requirements so you could focus on bigger shit, and instead it actively requires MORE micromanagement to keep it from repeatedly fucking you and destroying all your R&D, energy etc.
>fully developed planets populated entirely by synths
>AI: must build more hydroponics over everything who needs dark matter and all that shit
FUCK YOU
>>
>>337702782
Nope
Humans are master race, anyone that plays something different is a heretic and should be purged, just like the race he is playing as.
>>
>>337702782
Well everything else is a furry, a Cthulu-wannabe or a bird
None of those really appeal to me
>>
>>337702313
>that ruler

Better do that emergency election and fast
>>
>>337702581
oh yeah, thanks
>>
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>>337702782
>not playing as jewish bolshevik reptiloids
>not finding Sol system and infiltrating human society to plant the seeds of communism
It's like you don't know how to have fun.
>>
>Try expanding by taking planets
>Tech grinds to a halt
>Everyone forms alliances against you
>Get fucking stuck

>Try expanding by making everyone around me a vassal or protectorate
>Tech is unhindered
>Everyone ignores my growing threat as I gobble them all up one by one
>Win before year 400

They really didn't think this game out very well did they?
>>
>>337702782
>>337702927
I like the bird people some of the mammals and the fungi. But I could never fight our own race in game some reason
>>
I've enslaved two primitive alien races. Some unhappy factions are appearing. What do?

Also my rival next door will become a vassal, what could go wrong.
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