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Why aren't you playing Age of Sigmar? The General's
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Why aren't you playing Age of Sigmar?

The General's Handbook fixed EVERYTHING
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>>48152499

What's in it? I have no clue about AoS other than the initial outrage I experienced here about a year ago.
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>>48152499
Gw shill please kys
>>
Really?

It brought back the Renaissance aesthetic, the gritty relatable stories, the ranked armies, the varied gear? It got rid of the Maximum Copyright faggotnames and the joke rules? It retconned the End Times and returned to the post-Storm of Chaos timelike?

Phew, what a relief.
>>
>>48152499

Please specify exactly what the General's Handbook fixed. After the fucking Age of Sigmar, a vague "don't worry guys it's good now" is *not* going to cut it.
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>>48152522
point system, narrative campaign

also contains new special rules and magic items for every army
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>>48152540
whfb is dead, get over it already you cunt
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>>48152552
Points, rules clarifications, new scenarios, relics, warlord traits.
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>>48152604
that's like saying "your dog is dead but it's ok i've smoshed up various other pets and molded them into a rough dog shape."
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>>48152651
aos is not whfb

whfb is dead, stop using shitty metaphors and just get over it you cunt
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>>48152604
>WHFB is dead. Long live WHFB.
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>>48152604
Your game is shit and will never be good, get over it already you cunt
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>>48152651
Your dog is dead, get over it.
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>>48152630

Rules "clarifications." So have they "clarified" that when they said you could get bonuses for having a more impressive mustache or pretending to ride a horse, they actually meant something completely unrelated to what was actually written?

Also: Sounds like story hasn't been fixed at all.
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>>48152800
>>48152725
>>48152604
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>>48152804
The story is cool.
Sorry you don't have a fucking sense of humor about joke rules. Wargaming isn't this super serious hobby you want to believe it is.

The three rules of one.

Summoning rules.
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>>48152651
Your dog is dead and it was a shitty dog anyway.
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So do sudden death rules still favor small elite armies, and does the game actually have composition rules that make armies actually look like armies? Have engagement rules been adjusted so everything isn't just a mosh pit in the center? Can scarabs still burrow indefinitely? I assume that this is just a troll thread.
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>>48152839
There are limits on certain things and army composition rules.
Nagash is a 1 per army model, etc.
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>>48152829

>Wargaming isn't this super serious hobby you want to believe it is.

I agree, but when I hang out with my friends we make our own jokes and our own fun. We don't need GW awkwardly trying to make jokes for us, especially ones that go stale within a game or two.
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>>48152839
There are like 50 different scenarios at this point, if you and your opponent end up in a mosh pit in the middle, that's your decision.
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>>48152829
>Sorry you don't have a fucking sense of humor about joke rules

Now I know you're a literal paid shill for Games Workshop. Or maybe you're repaying a favor or something. No real human being has actually laughed at any of the "joke rules" unless they were laughing at how stupid GW had to be to actually put them into a real, actual rulebook for their game. Warhammer (and 40k) was a joke when it was made - but back in the day it was a *good* joke.
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>>48152880
>I am a humorless cunt.

You know they are completely optional right?
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>>48152537
>>48152540
>>48152604
>>48152651
>>48152651
>>48152723
>>48152725

Crying babies pls go, WHFB sucked, was failing left and right and this new game is on the road to success.

Cry more bitches
>>
If WHFB was good, it would still exist.
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Couldn't you post a pdf or something so we can how "fixed" it is?
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>>48152873
As opposed to every other game which actually make sure that things don't turn into sloughs (Short of historicals in era where that was the standard of course)? It looks like it is just the game and its poorly designed rules more than anything.

I still have a hard time believing that a game that is supposedly for the hobbiest lets bases overlap.

>>48152942
But 9th Age and Kings of War exist.
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>>48152952
>But 9th Age and Kings of War exist.
And they are just as shit...
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>>48152952
Enjoy your stagnant game. It's going to be very boring once everyone figures out the "best in category" models and only plays those.
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>>48152880
He's probably just a sunk cost fallacy retard.

>ready to get into a new game/spending addict
>jump headfirst into AoS before it was clear how insanely bad it is
>defend it like a retard until it inevitably get's axed
>>
>>48152499
>The General's Handbook fixed EVERYTHING
Just like Pathfinder fixed everything wrong with 3.5 D&D, huh?
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It's pointless to argue with WHFB people. Nothing will appease them short of bringing back WHFB. They won't even try AoS, but that's okay because they were toxic to the community and it's growing without them.
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>>48152942
Not true. GW killed WHFB through a series of bad design decisions. It had the foundation/framework for a good game.
It also had 30 years of history.

Regardless of which side of the fence you're on, GW killing WHFB, especially in the manner they did - was one of the worst decisions they've ever made. A colossal blunder that cost them a lot of customers, and damage to their reputation that may never be forgotten.
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>>48153039
Fucking this^
WHFBfags ruined their game and now are salty that Sigmar fans are enjoying a great game.
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>>48152912
>Crying babies pls go, WHFB sucked, was failing left and right and this new game is on the road to success.

WHFB was failing, absolutely. But AoS is failing more.

All hail the 40k Master Race.
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>>48153073
Lol...relax, you weren't that important to GW's bottom line. If they needed you they would have done something to appease you. Clearly that is not the case. You don't matter and the rest of us are enjoying AoS and 40k.
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>>48152942

>If WHFB was profitable, it would still exist.

Fixed that for you.

And it does still exist. I don't see Age of Sigmar: Total War being made. Vermintide and Man O War are also both WHFB games, not AoS.

Maybe the problem is that Games Workshop just doesn't understand how to write good rules, not that Warhammer Fantasy was all bad.
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>4 pages of rules
>oh hey this might be nice
>except literally every unit in the game has up to half a page of special shittery
>it's designed to interact with the special exceptions of other units in the army
>sometimes they actually interact best with units that aren't even in the same army
>in order to properly grasp what the ever-living fuck this game involves I read 300+ pages of rules and by the time I finish everyone within 50 miles of my house has sold their Fantasy and then 40k in the fear it will be sacrificed as well
An underappreciated reason why this game is so dysfunctional is that you can have a good grasp of the main rules and your army rules and still have to set aside a disgusting amount of time just to understand what game your opponent is playing against you. All about them sick combos and stacking special rules. No design team could ever have made so many pages of rules sensible.

If I wanted to experience this I would play Magic the Gathering.
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>>48153127
You know video games take years to develop right?!
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>>48153075
No, GW ruined their game.
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I am genuinely enjoying the unfiltered nerd rage over WFB being dead.
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>>48153153
Oh please, GW was just listening to the masses since 6th edition

>LESS HEROHAMMER
>MONSTERS TO GOOD
>CAVALRY TO GOOD

And that's how we got 8th edition, where it's two lines of infantry mashing against each other with artillery killing any interesting model.
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>>48153140
Wait.

So you would have prefered it if it was just generic stat blocks for everyone and no real army was unique?

Do you have autism?
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>>48153039

I'm a dyed-in-the-wool WHFB fan, and I've played AoS.

It's nothing special.

Don't get me wrong, there's nothing wrong with the game. It's just...a different game. There's no real 'better' or 'worse' between AoS and WHFB. It's like saying 40k is better or worse than WHFB. They were two different games with different play styles, even if they shared a lot of similarities.

The main problem WHFB fans have with AoS, I think you'll find, is really with GW and not the game itself.

Completely burning a long standing fanbase in an attempt to shovel a new product onto them was a crass and poorly thought out move. The vitriol that a lot of WHFB players feel for AoS and it's fans stems from this - not the game itself.

I mean, imagine if Blizzard turned around and said "We're taking down all our WoW servers and discontinuing everything to do with Warcraft but here, enjoy our new game Craftwar!"

GW has people so angry at each other that we're forgetting we should be angry at them.
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>>48153257
I'm not angry at GW. I like AoS.
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>>48153082
>WHFB was failing, absolutely. But AoS is failing more.
Source?
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>>48153257
>Like AoS
>Not angry at all

AoS has allowed them to do tons of things WHFB didn't.
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>>48153212
I prefer the Kings of War mindset--a simple yet fully comprehensive ruleset that someone can learn in 10 minutes, with just enough army variation to make them feel different. KOW appears to be a stronger and more elegant mass battle game than AOS appears to be a good skirmish game.
>hurr apples to oranges
The endpoint of a tabletop game: is this fun? KOW knows what it is doing and accomplishes it. AOS does not. To use an analogy it's like comparing The Room and Alien. They are different genres but it's still clear that only one achieved what it wanted in life. Fuck, I hate the idea of 28mm mass fantasy battle but I still just never liked AOS.
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ITT retards spewing bullshit.
WHFB was still turning a profit when they axed it.
WHFB was always ICv2 top 5, AoS doesnt even register.
9th Age and KoW have blown up since WHFB died. Community still alive.
Fact is, AoS has failed hard so far, regardless of what you dipshits choose to believe.
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>>48153212
Works in KoW. All unit special abilities are global and listed in the rules book. The armies are still distinct, too.
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>>48153257
>Completely burning a long standing fanbase in an attempt to shovel a new product onto them was a crass and poorly thought out move

This is the part your wrong about, they didnt want the Fantasy players at all, those players bought their models back in 6th edition and flat out werent buying anything after. This was a move to gain new customers and cash in on the skirmish style of games like Warmachine where there were basic rules, and then every unit came with their own abilities.

They want an ever evolving meta and story so they can get people to constantly want to invest in new shit over cycles instead of Fantasy, where everyone had their core armies already and were only going to buy a few of the new toys... for 3 editions straight.
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>>48153212
In this case, you can have your cake and eat it too, special rules aren't the only way to make armies unique - and anyway having a FEW of them is still good design.
A good example here is Epic:Armageddon. One of the design principles is to avoid too many special rules, armies are defined by what they don't get, and even at the high level of abstraction armies feel different. Ofc that's at a different miniature scale.
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>>48153351
>>48153321

>M-Muh KoW

I thought so, basically the most soul-less game in existence.
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>>48153292
>>48153316

Absolutely. Like I said, there is nothing wrong with AoS.

Those who are angry aren't angry at a new game - no one is forcing them to play it. They're angry at a multinational company burning a 30 year fanbase for potential profit.
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>>48153363
If you think AoS special rules are hard to understand, I think it's clear you're a fucking moron.

Heaven forbid people learn about their own army and how to wield it.
>>
Those fucking storm casts would fly off the shelves if they made a conversion kit for them.

"here's a sprue with all the pieces you need to turn the stormcast uber badasses into the GREATEST OF SPACE MARINES!"

I'd buy fucking ten!
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>>48153397
That 30 year old fanbase did nothing but drag that game into the ground and stifle any and all creativity.

WHFB was the cesspit of the most terrible of GW puritans.
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>>48153352
>They want an ever evolving meta and story so they can get people to constantly want to invest in new shit over cycles instead of Fantasy, where everyone had their core armies already and were only going to buy a few of the new toys... for 3 editions straight.

Which is fair enough. At the end of the day GW is a company and wants to remain profitable. But burning bridges was a bad way to do it.

They should have just pushed WHFB into the Specialists game section and brought out AoS. The fact that players can't go into their local GW and play WHFB now is a massive dick-move after 30 years of support.
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>>48153434
Dude, get over it. Or don't. Either way, we don't care.
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Is AoS grimdark? I never really Warhammer Fantasy because I'm not a big fan of "OH THIS WORLD SUCKS THERE"S NO HOPE FOR IT WOE IS ME"
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>>48153398
Hard? Hardly, but there's a ton of them.
When both armies have so many special rules, it's hard to predict what your opponent will do, not because of tactics or strategical depth, but because (at a casual level) you don't know his special rules as well as he does, and researching them would be time consuming and not always straightforward.

It's the difference between system mastery, and strategy.
AoS requires high system mastery, but basic strategical mastery. There are games that do it the other way around.
In the end, it's a matter of preferences, but I'd rather NOT have to deal with excessive system mastery in my wargames.
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>>48153532
no its a high fantasy setting

chaos is dominant but sigmars stormcast are leading the charge to reclaim their lands
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>>48153412
>it's the customers fault GW allowed corporate suits to make bad design decisions that affected sales

Good little consumer.
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>Why aren't you playing Age of Sigmar?

Because you guys keep butting into threads for other wargames and are caustic as fuck.
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>>48153532
No. It's a dark setting but it's not grimdark.

AoS is about hope and renewal. It's about the forces of Order rising up and pushing back the tyranny of Chaos, reclaiming what was lost and exacting retribution for the crimes of the daemon and the damned. Basically, it's the "Great Crusade".
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>>48153532
Its actually the complete opposite: Sigmar is actively fighting Chaos, and is pushing back the darkness.

This is one of the many reasons hardcore WHFB fans hated it.
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>>48153626
>>48153654
>>48153570
Sounds a lot better than I thought. Thanks anons. Is there an RPG system out for it yet?
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>>48153674

Not yet. Does have a heroquest though.
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>>48153654
>This is one of the many reasons hardcore WHFB fans hated it.

No, blowing up the Old World is one of the reasons hardcore fans hated it.

If they had just said 'The warpgates are open, Sigmar is back and he's leading armies into the Realms of Chaos to take the fight to them', WHFB fans would have loved it.

Blowing up a 30 year old setting that was full of rich history, amazing stories and wonderful characters - and a shit load of potential that they still hadn't explored - was painful.

Fuck, I still want to know if there was an underwater race of fish-people in the Old World.
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>>48153674

No RPG yet, but last I heard someone was working on a FATE adaption for it.
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>>48152499
Did it actually fix the overly simplistic rules?
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>>48153654
>This is one of the many reasons hardcore WHFB fans hated it.
The main complains about AoS were mostly in department of rules (over)simplification and the old setting getting scrapped. But besides that you got a point, many oldschool players were rooting for Chaos. Some years ago GW made campaign where outcome of the final tourneys should be reflected in the story. Chaos won so hard GW had to retcon the whole thing.
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>>48152499
>The General's Handbook fixed EVERYTHING

And if you believe that, perhaps you'd be interested in purchasing a bridge in Brooklyn, NY.
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>>48153720
>If they had just said 'The warpgates are open, Sigmar is back and he's leading armies into the Realms of Chaos to take the fight to them',

That's retarded. You cannot invade the Realm of Chaos where there are infinite amount of daemons and where the Chaos Gods are omnipotent.

>Fuck, I still want to know if there was an underwater race of fish-people in the Old World.

There was a Cthulhu-ish fishmen race in one of the universes that Archaon invaded. He wiped them out from existence.
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>>48153820
>Some years ago GW made campaign where outcome of the final tourneys should be reflected in the story. Chaos won so hard GW had to retcon the whole thing.

Was that the Albion campaign? I was never sure who won that.

I know that the Storm of Chaos worldwide campaign was a massive win for Order - Chaos kept getting it's ass handed to it.
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>>48153820
If you mean SoC, then no. Chaos did not win that.

Newfag.
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>>48153856
>That's retarded. You cannot invade the Realm of Chaos where there are infinite amount of daemons and where the Chaos Gods are omnipotent.

No, saying "That's retarded, you can't do X" is retarded. It was a fantasy setting, Anon. They can do whatever they like with it and make it work.
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>>48153868
>Was that the Albion campaign? I was never sure who won that.

Nah, Be'lakor did not achieve his final objective. Order prevented him from getting the crown but he managed to gather enough power to partially restore his body.
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>>48153911
No, there are things that are established in the game setting since forever. One of those things is that the races of the WHFB world and their gods are so tiny and insignificant to Chaos it's beyond funny.
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>>48153949
Indeed. The very act of mixing it up with Chaos just makes it stronger, like quarreling with the spirit of Col. Stinkmeaner.
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>>48153949

>Not getting how fantasy works.

So if that's the case, how is Sigmar taking the fight to them in AoS?

>>48153912

Hmm...let's run down the list.

There was the Dark Shadows campaign that gave us more detail about Albion and Be'lakor.

There was the Storm of Chaos that had Chaos get it's ass handed to it hard.

Nemesis Crown was next but...what the fuck was that about? Did it have any impact on anything? I think the Dwarf armies got a Powerfist Special weapon out of it?

And then there was the Scourge of the Storm which the Vampire Counts won.

Yeah, I don't think Chaos won a single fantasy global campaign.
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>>48154065
>Chaos get it's ass handed to it hard.
Grimgor headbutt?
>>
>>48153949
>>48154065
To be fair to both of you, in AoS Archaon is still the BBEG and is pretty solidly undefeatable in the setting as of now.

Chaos can lose, that is fine. No one is marching into the realm of chaos itself, they are just trying to purify the remains of the mortal realms.
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>>48153820
>Chaos won so hard GW had to retcon the whole thing.

If you're talking about the Storm of Chaos, the real situation was thus;

>GW announces a global campaign, where players results would influence the setting and drive the story.
>GW had plans for Chaos to win big and had made preparations to this effect.
>GW releases army lists for the event that give some nice bonuses to Chaos, making their armies somewhat OP.
>Results start coming in, Chaos is losing a significant portion of it's games.
>GW pulls a GM Fiat and pushes the story forward anyway, eventually allowing Chaos to reach Middenheim.
>Final results come in and the overall victor of the Storm of Chaos was...Orcs, I think?
>Archeon packs up his ball and goes home.

Then they retconned it all with the End of Times stuff that capped off the Warhammer Fantasy setting.

Personally, I like the Endhammer take on it all. It's what my gaming group use for our RPing and tabletop shenanigans.
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>>48154065
>how is Sigmar taking the fight to them in AoS?

He is taking the fight to their servants and trying to drive off their corruption from the Realms. Even in AoS, the gods and races of the setting are insignificant to the Chaos.

You won't see them challenging the Chaos Gods directly or invading their realms with armies because they will get their asses kicked harder than what already happened.

I mean the fact Archaon can fight and defeat gods on his own, and Greater Daemons can sometimes fight on an equal live to these gods, should raise flags that the Chaos Gods operate on whole different level. Their disunity and madness is the only thing that allows the mortals to win and hold them back.
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>>48154206
equal level*
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>>48154108
>Chaos can lose, that is fine. No one is marching into the realm of chaos itself, they are just trying to purify the remains of the mortal realms.

Sounds like they could make something like that work. The Warpgates were originally used to transport between worlds before everything got all fucked up. No reason they couldn't write in a way that Sigmar 'fixes' them or something and uses them to get to the different Realms as shown in AoS.

>>48154093

Grimgor was the best character GW ever produced.

There.

I said it.
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>>48154238
>Grimgor was the best character GW ever produced.
Not while Veskit, High Executioner of Clan Eshin existed.
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>>48153856
>There was a Cthulhu-ish fishmen race in one of the universes that Archaon invaded. He wiped them out from existence.

In an existence of infinite universes, there exists another WHFB setting that continues on.

But trolling aside, is the multiverse as depicted in AoS an infinite one? I mean, good on Archaon for wiping out existences and what not, but if there are an infinite number of them...so what?
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>>48152540

>the gritty relatable stories

People have bandied this about for ages with regards to Fantasy and how it was about normal humans versus the world. It only just occurred to me recently that the people who bring such things up must play Empire or play the RPG, because that is the only time such things apply.

Bretonnia doesn't count because the majority of the army if well armored noble knights, some of whom have been enhanced by the powers of their goddess.

>>48152540

>It got rid of the Maximum Copyright faggotnames

GW isn't doing it for copyright, you'd think people would have wised up to it when the new edition of Bloodbowl uses Elves, Dwarfs, and Orcs.

It's a style choice to try and put their own brand on things. Same reason Space Orcs became Orks, Space Elves became Eldar, Goblins are Grots, Ogres are Ogryn, Halflings are Ratlings, and Dwarfs are Squats

>>48152839

>So do sudden death rules still favor small elite armies

I think depending on the scenario, the sudden death rules aren't used.

>does the game actually have composition rules that make armies actually look like armies

Depends on what you mean. If you mean an organization system like 40k, than yes it has that. If you mean needing to fulfill a certain percentage and units lining up in neat rows of 20+ models because anything less is worthless, then no.

>Have engagement rules been adjusted so everything isn't just a mosh pit in the center?

Fantasy was this too though, particularly because it seemingly had no real objectives besides kill points and armies were literally lined up across from each other with the ability to really only go forward.
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>>48154198
Don't get me started on the Storm.

Chaos was LOSING SUBSTANTIALLY.

I was in that campaign. I played every weekend because I knew it was big and I knew that I had to do my part for the Empire.

We held the fucking LINE for the entire campaign and the league I was in kept in touch with other big groups on the East Coast and it was pretty much similar all over the place. Chaos was losing big.

Then, at the end... One, you have Grimgor Ironhide headbutting Archaon to death before fucking off back to the Border Princes... and two, the village we spent six weeks holding? Gets barely a foot note saying how easily over run it was.

I was pissed. And I'm pretty sure that's the last time I played Fantasy.
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>>48152894
Like the joke rule where you win the game on a roll of a seven on a d6 right? And introduce a character that makes the result of a die roll whatever you want right? Whoops. It's just a prank anon.
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>>48154319

There is nothing a GM can do to hurt a player deeper than saying that your actions matter before pissing all over them.
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>>48154287
The Mortal Realms are near infinite and spans the cosmos and interlap with each other and other realities.

As for the Multiverse? No much information other than that Arcchaon spent his time warring and conquering from one universe to the next until the Chaos Gods convinced him to lead their armies in the Mortal Realm.
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>>48154393

When will we get the 40k crossover?
>>
I would honestly be okay with AoS if Archaon wasn't being wanked so fucking hard.
Reading page after page about how he effortlessly smashed everyone and everything he ran into is so boring.
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>>48154504
After the 40K end imes.
>>
>start playing Mordheim:CotD
>get interested in whfb
>find out gw did away with that setting and its rules and replaced it with some weird mythological mumbo jumbo

Well fuck. GW could've at least waited for me to start playing whfb before making a new game. I'll just wait for them to get battlefleet gothic going again I guess.
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>>48154506
He lost a battle to Malerion.
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>>48152873
Also forgetting the part where gw expects you to pay (on average price of book by # of scenarios) 10 bucks per scenario, for their super cheap and easy to get into game where you can just get a box of skeleton dudes, plop them down on the table, and end up in a moshpit in the center, unless you're willing to pay double what you did on the dudes, on a textbook sized fluff book with 20 pages of crunch. Which is what made AoS so good, lauded even, was that they didnt have that. Good shit man
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>>48154654
It's hilarious how little fluff has actually been added to the universe, despite fucking tome after tome of $75 fluff books being churned out every month for a year.
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>>48153820
>GW made campaign where outcome of the final tourneys should be reflected in the story. Chaos won so hard GW had to retcon the whole thing
I hope you don't mean Storm of Chaos. CHaos got BTFO there.
>>
>>48154298
>Dwarfs are Squats
Way to run salt on the wound.
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>>48154504
When Settra the Imperishable becomes the Warhammer equivalent of Doomguy & launches a one man invasion into the realms of Chaos.
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>>48152499
Reminder that there are blackshirts on /tg/ and it's their job to push AoS and make such threads
>>
well at least tomb kings and Brettonia aren't totally killed. They get points costs and new rules too.
>>
I'm really glad T9A exists. I don't care that WHFB is dead, I just don't have to even consider AoS anymore.
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>>48152499
This game is going to be dead in under three years.
>>
>>48154797
Its all just the same stormcast wank. I enjoy the game, love the new slayers (my favorite though unusable WHFB models) but GW handles it like ass, and i mildly despise it for that. I miss the old world and regiments, but i love the faster gameplay of Sigmar too, even if it is a bit basic. To be honest GW could've opened all these same doors through end times without having to kill the old world. "Sigmar ascends and forges the stormcast eternals to fight alongside the remnants of the empire to reclaim the old world from the forces of chaos. Using the end times as the same excuse for new fluff as AoS, with a skirmish size vanilla ruleset and a army size batallion style. Like the first rumors told us it would be. Generals Handbook is only turning AoS into "less shooty more choppy 40k, with different models." And to to the AoS shitposters in the thread, who the fuck even are you, to give them shit. I got into WHFB about a year before end times, so the transistion was easy. But what gw did was like your longtime girlfriend setting everything you shared on fire. And then going kthksbai. It hurts. For a long fucking time. Something you've devoted years to and care about deeply. Who the fuck are you to say they shouldn't be upset. You're right when you say gw is a business, and they need to make profits, but when your drowning in enemies, its generally not a good idea to make more. And you, the community, make it worse, you act like gw shill who do everything they can to step on the faces of potential customers. People who go to KoW of PP and buy their products and play their games because of the AoS culture. Shitposting doesnt help GW's profit margins, and if thise aren't where they want them they'll fuck you too.
>>
>>48153039
Because AOS is shit. The game is okay, but the setting is utter fucking trash and needs to go die in a fire, and take their space marines with them.
>>
>>48152804

Those thing have all been made baseline in updated wars rolls without having to do the dumb bullshit.
>>
Am I the only who finds utterly hilarious that WFHB whiners have read not a single bit of AoS lore and don't seem to realize that 1) old lore isn't dead and 2) AoS is a sequel, not a retcon?
>>
>>48155526
I find it utterly hilarious you think AoS is an acceptable 'sequel'.
>>
>>48155148
If the handbook doesn't do it than yeah most likely.

I don't think adding points will be enough now, the culture of the game is absolutely toxic now and people get ostracized by their own community just by supporting it.

Only place to actually play it safely now is an actual GW store and people hate the pushy redshirts so much that they just leave.
>>
>>48155680
The General's Handbook was too little too late. AoS has probably been the most extreme example of GW pushing their models over their game system. 4 pages of rules is pretty insulting to anyone looking for a tabletop wargame. There are better entry level games that cost much much less to get into.
>>
>>48155526
The whole aesthetic and theme changed over night and the setting went from relatively unique to horribly generic.

Some of the names are the same but that's about it.

Also they have yet to write about a story about someone who isn't a eternal demigod or a location that isn't just a abstract drawing by a 4 year old.
>>
>>48155097
Only reason WHFB models are selling at my LGS is because of ninth age. Nobody is buying AoS models for their intended game. They're either buying them as bits for 40k or to use in ninth age.
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>>48155819
>a location that isn't just a abstract drawing by a 4 year old.

Fucking this^^
Actually world build damn it. All of this fighting is suppose to be more massive but have never been smaller and the losses mean literally nothing.
I want to know about cultures, regions, taboos. I want to care about the world and know more about it other than as a backdrop for a hero pose for cover art.
>>
>>48156039
it's all fucking make believe you autist, it's all just a setting for you to have battles with toy soldiers
>>
>>48155064
no there aren't you fucking idiot
>>
>>48155763
I need complexity to make me feel like my hobby is for adults and not just an excuse to play with toy soldiers
>>
>>48156209
"no there aren't you fucking idiot" - Blackshirt
>>
>>48156273
actually I'm a criminal defense attorney in texas
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>>48153149
'Tis a shame GW didn't start developing this in parallel to 8th edition. Then they could have had plenty of time to test it.

Fuck GW. and fuck their shills. Especially Ben Curry and Dan Heelan. Having all those friends who played and when the AoS was being developed, Ben and Dan kept their mouths shut so they could keep the pipeline of shit coming straight for their throats. Fuck them with a broken beer bottle.

YES I MAD
>>
Why doesn't GW unify the rulesets of AoS, HH, and 40k and make the games fully compatible with each other? Is AoS/WHFB really that much more fun than 40k with fantasy models shooting arrows instead of lasguns and magic instead of psychic powers?

Maybe then they'd be able to pool their limited resources to make one good game instead of three horribly broken ones.
>>
>>48156282
So did they kidnap our family or do you shill feces for free?
>>
>>48156317
Because having to buy two different armies means twice as much profit.
>>
>>48156317
They need to use the Hobbit/SMG rules.

>GW
>Making sense

Pick one, anon.
>>
>>48156221
Sorry kid, not everyone enjoys finger painting as a hobby.
>>
>>48156328
it is just very amusing to me how you think that GW would actually pay people to post nice things about it on 4chan, they barely got a Facebook page up and running yet you think they would employ someone just to post on 4chan
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>>48156221
Considering some AoS players at my store couldn't find the 'can't re-roll a re-roll' rule in the rules, it makes sense why there are only 4 pages.
>>
>>48156336
Presumably most people would play fantasy vs fantasy and sci-fi vs sci-fi because of fluff and power level differences and such, they'd just only have to buy one $70 BRB instead of two.

>>48156337
Sorry, you're right. For a moment I forgot about GW's history of being fucking retarded.
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>>48156344
kid? I'm 30 and I can assure you that I'm smarter than you

chess is like 1 page of rules and yet it is full of depth and complexity
there is something to be said about concise rule writing
40k is nearly unbearable to play because of all the shit they keep adding to it
>>
>>48156390
You realize only idiots need to say they're smarter than someone? For a 30 yo, you sure are insecure. Piss off you faggot.
>>
>>48156354
>what is Chapter Master case
Retarded shitter from Texas
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>>48156410
I'm not insecure, I just like pointing out facts and riling you. It worked.
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Fuck you Age of Shit.
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>>48156418
That was a GW employee browsing 4chan on his own time who mentioned Chapter Master to his boss which started all of the trouble, not a paid GW employee actively shilling.
>>
>>48152499

I don't like the miniatures
>>
I'm surprised people don't realize GW is bringing back all their specialist games so they have something to fill the gap once AoS is aborted.
>>
>>48152499
>Why aren't you playing Age of Sigmar?

I don't enjoy the Fantasy genre. I like Sci-Fi...
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Too little too late.

Instead of a general's handbook, a new edition would've been the correct move.
>>
>>48156571
>new edition

This game will be dead before they consider a new edition. GWs just trying to squeeze as much money out of this turd as fast as they can.
>>
Does anyone have a copy of the book? Like a scan?

Also this is the best GW has been in maybe a decade? How can everyone still cry like babies when they're advancing the storyline, answering FAQ's, printing rules for legacy models for fucking free, and STILL putting out the undeniable best in miniatures? FFS.
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>>48154533

FW is apparently going to bring Mordheim back at some point, but whether it's the old ruleset or an AoS version I'm not sure they've made clear.

At any rate it probably won't be for at least two years. They have to release Bloodbowl first and after that is Adeptus Titanicus kicking off a slow shift to Epic.

>>48154883

Honestly it doesn't bother me that the Squats are no longer a thing since to me they don't really bring anything to the table other than reminding people that once upon a time 40k was just fantasy stuff in space, whereas now it has taken fantasy races and kind of made them their own thing. Eldar are split into at least four factions each with their own culture. Orks are fungi based beings with the traits to perform certain cultural roles hardwired into some of them. Grots are a lesser species of Ork. Ogryns and Ratlings are stable mutations of humanity that don't exist in great numbers and primarily serve special functions within the Imperial Guard.

I mean I guess if they wanted to bring Squats back they could serve in a similar manner to the other Abhumans within the Imperial Guard but I don't think they should be some special army that has access to its own technology which they're free to not share or give up to the Mechanicus.

>>48155932

And GW doesn't care since ultimately those people are buying their product.

Use them for 40k, use them for Fantasy, use them for AoS, use them for another game, just paint them, shove them up your ass, no matter which way you slice it GW got your shekels.
>>
You guys are not aware of the silent majority are you? There is a small vocal group on the internet but most people are out there just enjoying AoS, not posting about how it should fail.
>>
>>48152499

But I will, starting from today.
Ironjawz is the army of my choice.
>>
>>48156602
>Mordheim
You mean Necromunda, Mordheim has never been on the slate of Specialist Games they plan on bringing back. Specifically because AoS exists.
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>>48156593

The book isn't even available yet except for the promo copies that were sent out to stores for campaign purposes. Apparently it's getting released next week.

Off the top of my head the only things that have been scanned are the stuff for Matched Play. Namely points, army composition, and the special rules and items you have access to if every unit in your army belongs to the same overarching faction of Chaos, Death, Destruction, or Order.

>>48156625

Mordheim and Necromunda were apparently mentioned in the same breath at the last Forgeworld event.

Nothing concrete though, as I said the main focus right now as far as specialist games are concerned is Bloodbowl, LotR/Hobbit, and Adeptus Titanicus.
>>
>>48156604
Some proof would be nice.
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>>48156670
I was at the last FW event, nobody mentioned Mordheim other than wishlisting.
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>>48156682
Makes sense since Mordheim no longer exists along with the entire Old World.
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>>48156196
You could say that about literally any work of fiction.

If you're saying that story telling is pointless then there is really no hope for you.
>>
>>48156726
no, I'm simply saying that your need for emotional attachment to it is autistic
>>
>>48156757
you must be a sad sad person.
>>
>>48156757
And I'm saying that you live in a cold, cynical and delusional world where you think emotional attachment isn't important for the longevity of an IP.
>>
>>48156769
>>48156776
well, maybe that's fair considering I deal with human misery every day
>>
>>48156196
I'm sorry, do you fail to understand the concept of fiction?
>>
I have hated AoS since day 1. GW robbed me from a game that was there to build a bigger part of some of the better childhood memories I had.
Now... having said that, I do miss the fantasy theme. And yes, I have played oldhammer, I have tried to line up my HE for some 9th age and so forth. But its just not the same, the players are at a scary low where I live, and the enthusiasm is close to zero. We have nothing to look forward to, except a slow lingering death of the game I used to love.

With this handbook in mind I unexpectedly ran in to a game of AoS players down at the local shop. The game looked as I had imagined it, it was a bit all over the place, no real balance was there and the guys playing was having a blast.... They where actually having some serious fun, and I could almost feel the energy and enthusiasm fill the room. This is what we used to have when I was growing up! This was the feeling I had missed for so long. And with the coming of an actual rules system for this game, I started talking and found out there are actually quite the community here with AoS players who plays regularly, and has done so since the release of the game. Most are even new to the whole miniature wargaming scene! It was really an eye opener for me. Here I was thinking this game was dying (hey... the internet told me so....), but it was in reality full of life, and the energy my gaming group used to have when we where young!

I'm willing to give this game a try now, even though my old gaming group of grumpy old nerds calls me crazy. I'm willing to try, even though I still feel the loss of a game I used to love. And I'm willing to try, because frankly, its just a fucking game, and it looks pretty damn sweet!
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>>48157017
Quiet, shill. Back into your hole.
>>
>>48152499

Did it fix the setting? I don't like planesmashers, I want a fantasy world.
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>>48157040

>I hated AoS since day 1
>I still feel the loss of a game I used to love
>Shill

You dont even know the meaning of the word do you?
>>
>>48156682

From my understanding it wasn't an official announcement, but two people talking with one of the developers.

>>48156700

That really doesn't stop anything since GW has delved into the past before. Shit, Fantasy had tons of characters you could use that were actually dead.
>>
>>48156671
go check out your local gaming scene. There's quite likely to be a bunch of AoS players.
Though there probably aren't many of them who used to be WHFB players.
>>
>>48153192
Same familam. I never played fantasy, never intended to, and I don't plan on playing sigmar. I have no stake in this, so I'm just sitting on the sidelines, taking in the raw, primordial butthurt
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>>48152651
Your dog was old and crippled.
>>
>>48157074
Depends.

Global campaign coming about now is fleshing out the realm of life. Including new cities propping up.
>>
sylvaneth are some of the best models to come out of GW since forever.

I also quite enjoyed the magmadroth and the Ironjawz

AoS has breathed new creativity the old WHFB community absolutely hated.
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>>48157103
Do we need to spell this out for you?
>>
>>48157176

The Seeds of Hope give a good view of what the possible future of AoS could be, particularly since the first sage is seemingly ending with the next book coming out.

With the Genesis Gate shutdown and preventing Chaos from getting easy reinforcements in Ghyran, Order can actually start to clean up the place and rebuild.

>>48157205

This is a fair point, AoS is still very much a blank canvas that really allows GW to do whatever they want.

Technically they could do the same in Fantasy, but new creations suffered from having to deal with a stagnant timeline that lead to things just magically always existing and parts of the fanbase really being unable to accept the idea that magic and shit that doesn't really work technologically are actually things.
>>
>>48157250
>Technically they could do the same in Fantasy, but new creations suffered from having to deal with a stagnant timeline that lead to things just magically always existing and parts of the fanbase really being unable to accept the idea that magic and shit that doesn't really work technologically are actually things.

It's already stated in this thread, that they could have done that without being such wankers about it. >>48155178

>>48157205
>AoS has breathed new creativity the old WHFB community absolutely hated.

We've had different communities.
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>>48152540
What I don't really understand is that people are crying like GW have come to their houses and stolen whfb from their collection.

If you love it so much keep fucus playing it, noone is stopping you.

If people can still bash together games of necromunda and battlefleet gothic I'm sure you cunts can manage a game of 8th edition.
>>
>>48152985
>>48152993
Well, at least death-star super combo isn't instant-win.
>>
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>>48156425
I've never met you, and I've only read a few lines of text you've written, but I can already tell that you're a colossal cunt
>>
>>48152811
Sounds like a bunch of crybabies to me. Did GW break into your homes to steal your warhammer fantasy rules? No? Then shut the fuck up. Many (arguably better) games don't last more than three editions for the simple fact they're not made by GW. You entitled pricks should just be glad you got 8 editions and a good effort for a proper send-off.
>>
>>48157294
You didn't play with the WHFB community much did you?
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>>48157319

No. But the only play my gaming group could reliably gather and play games was at the local GW store. Then they started kicking us out and telling us we could play the old edition games there anymore.

Don't get me wrong, it's probably high time we got our own terrain and games room set up between us as a group - but not everyone has the time, money or space for a proper game after all the time/money/space already sunk in to making armies.

I honestly wouldn't have given a shit about the AoS and End of Times transition if my friends and I could still play our Warhammer games at GW.

But nope.
>>
>>48156582
Traditionally GWs response to falling sales has been a new edition, but that was when people were forced to by ridiculously expensive books with a new edition.

Maybe they want to do a new edition of AoS to squeeze the customer's wallets but have painted themselves into a corner with free rules?
>>
>>48157141
Really? Cos my local scene I have checked, we used to have 20ish consistent Fantasy players at the end of 8th playing at a local club and GW. Now the local GW staffer has admitted there has been people showing up in the store looking for a game but getting two of them in at the same time to play is almost impossible.

But then I'm in Australia so GW has been on life support here for at least a couple of years now.
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>>48156390
>he thinks chess is one page of rules
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>>48157500
I'm in Australia too. down near melbourne. AoS is about as popular as infinity or malifaux here. more than fantasy was towards the end.
>>
>>48157500
I'm not suprised.
Don't you fuckers get sunshine over there?
I can paint a 2000 point army waiting for the monsoon to finish here in the UK.
>>
>>48157503
Not that guy, but you can definitely squeeze chess rules on one page (first rules I found was two pages, so it's halfway there). What tactics those rules then enable isn't necessarily covered in them.
>>
>>48156593
>advancing the storyline
Damn. I was hoping the End Times/AoS debacle had killed this meme for good.
>>
>>48157525
>melbourne
Well I suppose that explains it....

>>48157540
We do indeed get a fuckton of sunshine.
>>
>>48157294

Except GW would have probably had to have put up with bitching in either case, not to mention Archaon makes moving the timeline forward more than a couple years impossible.

The latter was already a reality. The Empire griffons, the Demigryphs, the Luminark, Hurricanum, War Altar of Sigmar, the Skycutter, the Gyrocopter, the Gyrobomber, Nagash, the Stormfiends, these are all models I can remember getting complaints because they either apparently didn't make sense, relied too much on magic, were too big, or some combination of the aforementioned.

>>48157306

I think the thing with Fantasy is that it had some many editions and not all of them were well received. 8th Edition apparently caused quite a number of people to leave, meaning a good portion of those that remained liked 8th's mechanics in some way. Thus you have a split between 6th Edition, 8th Edition, people trying to mend 8th with like 9th, and a completely separate game in KoW.

>>48157429

Can always hope the person who runs the store gets promoted or something. To my knowledge GW has no blanket policy with regards to which of their games can be played in their stores and leaves it up to the respective managers.

The manager who currently works at my store had no problem with someone trying to setup a Mordheim league.
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>>48152499
>The General's Handbook fixed EVERYTHING
It brought back Fantasy?
>>
>>48156593
>putting out the undeniable best in miniatures?

Hello redshirt.
>>
>>48152499
>The General's Handbook fixed EVERYTHING
It brought back Dad from getting cigarettes?
>>
>>48157867
>I can remember getting complaints because they either apparently didn't make sense, relied too much on magic, were too big, or some combination of the aforementioned.

Most of those looked like shit or at least were too unwieldy as gaming pieces.
>>
>>48152499
It lowered prices?
>>
>>48152880
Never bothered with AoS, what are these joke rules?
>>
>>48157886
What, do you not think that GWs overly CAD looking flat plastics are supremely better than metal or resin truescale models?
>>
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>>48157906
>>
>>48157525
Kinda funny, I'm in Brisbane and if you said that AoS was as popular as Infinity or Malifaux you would mean that its dead and nobody likes it
It is actually
>>
>>48153082
>All hail the 40k Master Race.
40k will be sigmarized soon
>>
>>48152586
>point system
That barely scrathes the surface of the problems.
>>
>>48157957
I dunno, I see people on facebook at Annerly talking about Infinity pretty often. Not hugely popular and too far away form me to get up there often, but it sounds like there are at least 5 or 6 regulars which is 5 or 6 more people than AoS has...
>>
>>48157992
Shitty core mechanics is what's keeping me away more than anything else.

Way too many random dice rolls imo, the rules may only be 4 pages but streamlined it is not.
>>
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>>48157941
WELL...
>>
>>48157941

These are fun though...
>>
>>48158022
No, they are dumb.
>>
>>48157897

The first is an opinion. The second is kind of laughable because GW's games have always been about being engines to move their models. Fantasy and 40k only came into being because GW wanted something that was under their control as means of selling the models they were already making for other systems.

>>48157937

One thing I will say is that I can believe it's easier for the average painter to make GW's models look acceptable or even good for the average painter than it is Infinity's.

>>48157970

Could be to it's benefit mechanicwise, a time to drop some of the stuff that only serves simulationist purposes.

I wouldn't mind melee weapons having range, certain models getting worse the more wounds they've suffered, and different units within an army actually having some synergy with each other.
>>
>>48157867
>Can always hope the person who runs the store gets promoted or something. To my knowledge GW has no blanket policy with regards to which of their games can be played in their stores and leaves it up to the respective managers.

my local blackshirt lets us play old games like gorkamorka, bfg or fantasy. but 40k and AoS get preference on table space.
He's says as long as they're GW minis on the table he doesn't care what we do. But the tables are officially for the current games.
>>
>>48157249

Obviously you have no idea what your talking about. A "shill" is someone who promotes a company and being compensated for it.
I did a mixed review of my take of AoS, that I initially hated it, and with the generals handbook is willing to give it a try, because as I stated "at the end of the day its just a game". That simple, no hidden message, no "go buy AoS", no "the players are to blame for GW´s faults".

So yea, you have no fucking idea of what a Shill is, we get that. You think you do, and you have an idea of what you think it should be (and will most likely argue to the death than agree upon anything else), but your wrong about it, and you know it.

So, Without further ado, Ill go paint myself some fantasy again.
>>
>>48158054
If there's any game where "unwieldy models" are a problem, it would be a major portion of Infinity models, god forbid you play the earlier edition before the silhouette system was in place.

Aside from that, they are much easier to paint in general, infinity models are kind of a nightmare to work on on par with the likes of new malifaux, and you don't get the convenience of using plastic glue to 'weld' small bits.
>>
>>48157017
Jesus Christ, that actually sounds like it was copy and pasted right from a GW supplied text document for their shills.
>>
>>48158119

The small metal bits is one thing I wasn't too fond of on certain promo models I received. Don't recall how the model in Icestorm measured up.

Suppose Infinity models seem harder to paint to me because they're not done in heroic scale and the promo models make use of airbrushing.
>>
>>48158134
One thing people always forget too is the 'eavy metal team now purposely paint their models "meh" because GW thought it makes people less self conscious.

The new Sylvaneth models are fucking amazing and I can't wait to see a well painted army.
>>
>>48157937

Man I love infinity models, but as other anons have stated, for the "average" painter the Infinity model will look far inferior when complete on the table, when compared to GW´s hero scale. Its straight out a multi part plastic model, high class I give it that, but still, part of a multi assembly line of miniatures. What you are comparing it to is a one of a kind, metal miniature in true-scale, not hero scale as GW´s.
Essentially, your comparing a car to an airplane, and claiming one is superior to the other.

Personally I like both, GW´s for its simplicity to convert plastic. Its high standards as far as multi part plastics goes, and the general look of it as far as hero scale goes.
The Infinity model is just pure beauty, art is a better word for it. And you notice its there to simply awe people in to thinking "I just got to have that model, NOW!!!" because it looks so awesome.

Of the two, I think the Infinity one will bring most satisfaction as a purchase, after seeing this picture, and grant undoubtedly the most disappointment after painting is complete for your average painter.
>>
>>48152499
It's still a bad setting that replaced Fantasy Battles.

Would rather wait for Total War: WARHAMMER to get all the planned DLC and expansions instead of more Sigmarines...

Though Drycha coming back in a tree-powered armor with bee-missiles seems kinda nice.
>>
>>48156434
King of Khemri, where did you go?

I miss you.
>>
>>48152499
>The General's Handbook fixed EVERYTHING
>less magic
>less items
>less customization
>end times still being canon
>first unit to be introduced outside of it is already unbalanced

I'm not saying it's shit, I'm saying it's not great
>>
>>48152499
Doubt it.
>>
>>48156670
the generals handbook has mordhelm rules for 4-5 armys warbands for AOS. gw knows people don't play AOS they are trying to get people started. the generals handbook has modern day mordhelm rules go get it and read it it does actually fix every thing. ALSO SORRY TO BURST YOUR BUBBLE BUT ADEPTUS TITANICUS IS A BOARDGAME only
>>
>>48152540
Joke rules are all gone, save for with the legacy units.
Least I think they are. They're all gone with the orcs, gobbos and ogres
>>
>>48153352
That's irrelevant. You don't just throw away the community built over years even if you can't monetize it anymore. The community attracts and sustains new people. If there's no community or a toxic hateful community from day zero... well, good luck selling your shit to "new audience".
>>
>>48158498
He's in the generals handbook with the rest of the Tomb Kings.
Admittedly in the legacy section so they're probably still not getting any updates. But they're not completely killed yet.
>>
>>48157941
Half of these are From legacy characters. As far as I know, theyre all gone
>>
>>48158766
>The community attracts and sustains new people.
Except, y'know, when it doesn't.
>>
>>48158766
Pretty much everyone's moved on except the crustiest of WHFB players. It HAS been a damn year
>>
>>48157105
and AoS brought back all the other dead characters too because reasons
>>
>>48158770
>But they're not completely killed yet.
I'm trusting you here lad.
>>
I don't like the minis
I don't like the art
I don't like the lore
I don't like the factions

But most of all i don't like how they took Karl Franz, that Karl Franz, the Emperor, and turned him into a generic guild general

At least keep the fucking main characters you fucking shits. I swear GW is nothing but elves and chaos masturbators
>>
because its not warhammer
>>
>>48158882
But he died
And it's been untold thousands of years
>>
>>48158882
The last thing we need is for the lore and characters to be further shat on than they were in End Times.

The reasonable thing is to do the same thing everybody has done throughout the twilight days of 6th, entire 7th and most of 8th: Go back to the days shortly before the Storm of Chaos and disregard everything that happened beyond that.
>>
>>48153816
You're complaining that the rules are too simple but in this same thread people are bitching that there are too many rules and that AOS is too complicated.
>>
>>48153856
>That's retarded. You cannot invade the Realm of Chaos where there are infinite amount of daemons and where the Chaos Gods are omnipotent.
The Fyreslayers did it
>>
>>48154506
he got his ass whooped by Malerion and the Slann keep fucking his shit up and then escaping
>>
>>48159106
The rules of AoS are complicated, not complex. You have four pages of basic rules that lack depth and a library of warscrolls with shittons of extra special rules that interact with each other in god knows how convoluted ways.

For that matter, have they ever fixed the Screaming Bell + Fateweaver Instant Win?
>>
>>48159132
It didn't need a fix, the screaming bells included a no modifying clause. It was just one of those joke rules
>>
Why play AoS which is complete shit, when 9th Age has fixed WFB and already has more support than GW ever gave.
>>
>>48154533
>I'll just wait for them to get battlefleet gothic going again I guess.
This is one scenario where buying resin recasts is petty legit.

BFG models are great, completely out of production, and the resin material is (in my opinion) superior to pewter when everything's stuck on a tiny flying stand. Especially when proper pewter casts will cost you an arm and a leg, and likely be incomplete/damaged.

Rules are all floating around online too, and still gr8.
>>
>>48158053
No, you are dumb
>>
>>48158766
>The community attracts and sustains new people.
WHFB was full of shithead grognards and they attracted other shithead grognards.
Anyone else trying to get into the game was driven away by WAAC faggots and autistic manchildren... not to mention the insane price tag and unnecessary complexity.

GW made the right decision to cut ties with the WHFB community
>>
>>48158882
Karl Franz is dead, he died in the End Times like most other characters
>>
>>48158167
This kind of stereotyping of "average painter" really makes me want to tell a little secret. Git gud. No, seriously. The amount of satisfaction after one completes a more advanced miniature is far greater than finishing trooper #48.

And in the end it's more about our past experience and preferences. I for one were actually disappointed the last time I finished a GW model (a cultist in Dark Vengeance), simply because technics I've learned while mainly painting minis for varied skirmish games didn't work that well on that mini. Vice versa, I'd imagine your stereotypical 40k kid would be dismayed, how his mad washing skills didn't work out on his shiny new PanO Heavy Infantry.

Or are you implying your average hobbyist don't paint? I don't blame you, that might be a fair assumption.
>>
>>48159849
This
>>
>>48159132
>For that matter, have they ever fixed the Screaming Bell + Fateweaver Instant Win?

Right so this proves you have literally no idea what you're talking about as this exploit never existed.

Does it hurt forming your opinions based only on second hand hearsay? Fuck off back to Warseer you stupid cunt.
>>
>>48159849
I think the idea is that making good paintjobs (because if its in the example shots it has to be good) fel more attainable its encouragement too keep at it and get the practice in.
>>
>>48152499
As an Infinity and Warmahordes player, I see absolutely nothing of value in it.
>>
>>48160113
It's a game that can draw away the 10 year olds until they are old enough to appreciate more complex games.
>>
It fix the setting.
>>
>>48160138
I guess it could be fun for a younger brother or something: What I mean is that I've read the fluff and rules and ther's absolutely nothing that made me personally go "this looks interesting, I should give it a spin".
>>
Why do they want it to look so much like 40k?
>>
>>48160266
Because 40k sold a lot more than WHFB did and instead of asking themselves why that was they just tried to make WHFB as much like 40k as possible.
>>
>>48152499

Stormcasts are still in the game. It didn't fix everything.
>>
>>48152499
So it's like WHFB now?
>>
>>48159321
This
When a fan made game is more balanced and comprehensive than something produced by a large company, you can tell that they just don't care. AoS has the worst rules in the market even with points values, short of something like Relic Knights still existing.
>>
>>48157937
Plastic models suck so much.
>>
>>48160422
Nope. It's still a bad game.
>>
>>48160580
yyyyyeup
>>
>>48160625
Well that doesn't fix anything. OP lied to me. I'm shocked.
>>
>>48160651
Yeah. And it's here to stay sadly.

Even if the world were to end, they'll not bring back Fantasy Battles. Only TW:WH is still around.
>>
>>48152651
Yup, pretty much.
Thread replies: 255
Thread images: 33

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