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Things that make you unreasonably or unproportionally angry.
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Things that make you unreasonably or unproportionally angry.

>People writing Dreadnaught instead of Dreadnought
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>>47953760
>people writing Dreadnought instead of HMS Dreadnought
>>
>>47953760
>unproportionally
That right there.
>>
>>47953859
Nailed it.

Also, spaghetti dice. If you can't roll dice like a normal person, get a Yahtzee cup or some shit.
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>>47953882
>spaghetti dice

Never heard them called that before. I assume you're talking about barrel dice/long dice?

OP: People who hold up combat by not knowing what they want to do. Unless something really fucking dramatic happened in the very last turn before yours, you should know what your options and goals are. Just hit someone, it's not rocket surgery.
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>>47953937
I think he means people throwing dice all over the room when rolling.
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>>47953937
>player's turn comes around
>UHHHHH
>looks through every sheet and "character builder power-card" and across the table four times
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>>47953760
>players trying to join an existing campaign without having read even the 3 lines of setting-summary in the email, with a character whose description is quite literally "Like [pop-culture famous character] except with [minor detail change]"
>>
>>47953760
People who don't read the rule book.

People who use toon when referring to characters in any system that isn't Toon.
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>>47953958
Who throws dice all over the room? Babies.
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>>47953960
>5 minutes later he says he is going to delay
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>>47953760
Dread0
>>
>People writing Dreadnaught instead of Dreadnought

On that same vein, people who write Emporer instead of Emperor.
>>
>>47954074
Dreadknot.
>>
>>47954100
>Rouge
>>
>>47954127
god damnit now i'm having flashbacks to playing WoW
>rouges are overpowdered
>>
>pacific instead of specific

i fucking hate americans for this
>>
>>47954148
>>I need you to get some bread, white pacifically.
What?

Also
>>The daemon hits you and after mitigation you take five wounds.
>>FUCK I DONT KNOW WHY I PLAY THIS STUPID GAME I ALWAYS GET KILLED YOU ONLY ATTACK ME
>>
not really any one person's fault but when everyone who wants to role play as a sororitas doesn't actually want to be a sororitas they want to be a sister of battle because fuck all the non-militant Orders.
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>>47954148
why pacifically Americans?
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>>47954170
The players that think -any- attack on them is the DM being "biased" against them are always funny to be honest.
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>>47954123
The Space Wolves variant, obviously.
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>>47954239
It pisses me off to no end. It's like you can't win with these people. If there's any kind of challenge they immediately turn into toddlers and bitch about how it's going to be a party wipe. Fucking special snowflakes.
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>>47954223
because it's only americans thay do it.
>>
>>47954275
From my point of view Europeans are evil!
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>>47954286
> I don't like culture. It's fine and subtle and irritating and it gets everywhere.
It's a joke, don't get unreasonably angr... oh.
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>>47954260
Not even when there's a hint of challenge, all it takes is their character even so much as being acknowledged as a threat by whatever they're fighting.
>your Sneak Attack has done the most damage of anyone in this entire fight, of course the guy has fucking noticed
>>
>>47953937
>>47953958
Yep, I meant people who try to roll a die and then chaos intervenes, resulting in the dice sputtering about the room under couches and in vents.

>I'm playing my guru of spores +1/+1 counter deck
>I have at least 10 dice on the battlefield
>my friend needs to roll one of his dice for whatever reason
>winds up like a fucking beyblader and unleashes two d6 at mach 5
>somehow every single one of my dice wind up all over the place and his are perfectly fine
>"lol anon you need to be more careful with your dice"
And after that, I had one less friend.
>>
>>47954148
>>pacific instead of specific

I have literally never heard this.

Granted, I'm Texan, so our accent is pretty different from large chunks of the nation.

Soda or die, motherfucker
>>
I really hate to say it because the group I monitor is full of social rejects, but what really irks me in the same vein as >>47953960 is people who just can't put their thoughts into words, so they spend several minutes sputtering and going 'uh' while you lead them by the nose to tell you what they want to say.

Also people who talk to fast. Holy shit it's not a contest, be intelligible for once.
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>>47957981
>soda
>not coke
How does it feel to be a filthy fucking Yank?
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>>47953760
>Game has a setting in a specific genre
>Proceeds to take out everything that made the genre fun and interesting in the first place
>Lauded as unique and original
>>
>Bending cards
>Flickering
>Having spillable food or drink on the table
>Not using sleeves with rare or foil cards
>No coasters
>Slamming the table like an autist
>Flipping the table like a salty autist
>>
>>47953760
Disproportionately, you pleb.

Players who intentionally try to break the game or the rules when I'm not paying attention. Such as using more gold than they're given, re-rolling stats over and over again until they reach that perfect maximum in just the way they want it. I have so many rules based on character creation because other-wise my players will try and cheat their way into powerful characters. That's why I normally force them to point-buy.
>>
>>47958033
Not all soda is made by coke, therefore you are the one with egg on their face.
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>>47953978
Motherfucking this!

My friend started a game of pathfinder to introduce 2 of his mates to RPing. The first guy was plain shy but toom the time to read the entries for the fighter class and the combat system.

The second guy ask for help with his character sheet. Never bothered opening the book himself. I ended up asking him to leave before he picked a class when he straight up said to my face "I want you to read me the rules because I don't care to read them myself"
>>
>>47958087
holy shit this
>>
Rogue and rouge.

If someone plays a rogue and writes it as rouge, I always recommend they multiclass into magenta or crimson.
>>
>"Tieflings are feared for their frightening visages and strange forms"
>all the illustrations are of pretty red people with horns
>>
People who are convinced they are experts on things because they read memes about them online.
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People with misinformed opinions who are not only loud wrong, but also retarded.

I can't stand trying to have a rational and logical discussion with someone, only to have them turn into a hurr durr fart factory because they don't really understand what they're talking about.
>>
>>47954148
I am American and I have literally never heard this.

Except maybe for a joke or two from a shitty TV show. But no one actually says that.
>>
>>47958087
Can you give some examples? I am sure I have seen this, but I can't think of anything and I want to be more angry at it.
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People interested in joining a game who apparently can't remember when I told them it's going to be a narrative heavy, rules light game who come in expecting a Pathfinder dungeon crawl.

Players who act confused and surprised when the stigmas I mentioned their characters may have actually come into play and who become violent and derail the game "becuz das raysis".

Any player ever who outright tells the DM, "[Character name] is just like [canon character from obscure thing] but different because...I don't know why."

Players who start to roll without being given an opportunity to make any kind of check, and look up and announce what they rolled followed by what they were rolling for.

GMs who don't describe anything that's going on around us, what we can interact with, or what the stuff we have and the people we can talk to look like.

GMs who overexplain the game they're writing to get feedback from another GM (me) and then ask me if I want to play even though I know the whole goddamn plotline and every secret there is to find.

GMs who don't give a flying dickery fuck about world building.

Players who can't be assed to care about the world you set up and don't understand how much of a fucking hassle it's going to be to integrate XYZ exotic PC race into something that actually exists in the game world.

Also, in response to the anon who was having trouble with player character creation: I tell my players, "If you're seriously pathetic enough to cheat in a game where we pretend to be elves and dwarves and sit around a table- a game that has no true win conditions whatsoever- then no amount of hand-holding and looking over your shoulder is going to make playing with you any less insufferable."
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>>47954170
Are you shitting me? People dont enjoy their characters thrashed around like ragdolls. I often feel bad when I'm the only person not getting mauled.
>>
>Empire instead of Imperium when talking about 40k
It's such a little thing, but it always tells me that the person who says it doesn't know the first thing about 40k
>People who insist on arguing about what is canon or not in 40k or are super autistic about 40k canon
It's a clusterfuck of a nonsense universe cooked up by idiot Brits, who gives a flying fuck about canon? I fucking love 40k, but don't pretend it's anything grand or consistent.
>People who insist that grimdark means everything is absolute shit for everyone everywhere at all times
Grimdark needs consequences and pathos in order to have any impact whatsoever. A world can be pleasant, eglatarian, and happy, and then an ork WAAAGH! hits and it turns into a blasted wasteland of traumatized people who have forgotten how to communicate in any way but with violence. That's grimdark. A shitty place no one liked being nuked into a glowing crater, no one gives a shit.
>>
>>47958937
Numenera and Red Markets for starters.

Arguably Game of Thrones, but some would argue that it's dark fantasy so it's okay.
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>>47959110
>People who insist on arguing about what is canon or not in 40k or are super autistic about 40k canon
When I get caught between people arguing about what is canon and what isn't, I bring up the fact that the administratum's file keeping system is so shit that the Imperial Canon is the Schrodinger's cat of 40k, and so all things are canon and not canon at the same time. It all just depends on which adept on which world you are taking too at the time.

My pet peeve is people who use anime pics for for a visual representation for not!anime games. I understand that they probably drew on that character for inspiration or were just looking for pictures that look similar. However, it annoys me to no end when I'm running an Urban Fantasy game a la Dresden Files or the like and someone shows up with a pic of 'Anime Man/Women #43' in a game where all the other characters have photo-realistic or semi-realistic character art.
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>>47953760
What really grinds my gears is that GW called them "Cybots" in Germany (what is obviously epicly awesome and alpha as fuck) but has hidden that term from the rest of the world and instead called them dreadnauts or deadnoughts or whatever everywhere else.

I mean wtf GW? It`s 2016.
>>
Critical failures on any natural 1.

People telling absurd stories about ridiculous events where a natural 1 not only led to critical failure but to supernatural bullshit happening. It pisses me off in a manner similar "only pretending to be retarded": you are either a lying liar who lies, or your DM is a shitbag and you're another shitbag cheering on the first shitbag who blinded someone for failing a skill check, and either way YOU SHOULD NOT BE DOING THIS.
>>
>>47954170
I actually have the reverse problem
>DM only ever attacks one player, attacking others is basically an afterthought
>said player has gone through 3 characters
>most everyone else hasn't even taken enough damage to get to half health in the entire campaign
It's pissing me off immensely.
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>>47959028
>Players who start to roll without being given an opportunity to make any kind of check, and look up and announce what they rolled followed by what they were rolling for.

>GMs who don't describe anything that's going on around us, what we can interact with, or what the stuff we have and the people we can talk to look like.

Fuck, man.
That shit is the worst.

On the latter point
>GMs who get mad when you do something that wouldn't make sense /had/ they properly explained literally anything, but didn't

example
>fighting gelatinous cubes
>room is at least 60 feet wide/long, we're using tiles
>player tries to polymorph into something huge
>"you take *rolls* 36 damage, and cause a cave in"
>"what, why?"
>"the room is only 8 feet high"
>"obviously I didn't know that, can I not do that"
>"No, i explained that you're in caves for were-rats."

>we were in the underdark
>literally everything is caves of varying sizes
>the roof of some can be literally miles ahead
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>>47959701

Why do people play with GMs this bad?
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>>47959110
>People who insist on arguing about what is canon or not in 40k or are super autistic about 40k canon
What most fail to realize is that 40k lore is purposefully full of holes and plot amor so that what ever army your collecting fits into the universe no matter how generic or Mary Sue it is. All of /tg/ meme chapters/army arw a good example of this.

>tfw angry marines and pretty marines could be canon.
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>>47958273
Texas has a proud tradition of calling products by a specific brand name: all sodas are cokes, all tissues are kleenex, and so on.
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>>47959028
Also the inverse of this dm's who get way too invested in the world building I have no room for anything new
>>
People who don't have a codex after at least 6 months of playing or who need to check what the most basic fucking rules are like hurr durr how far does an ork boy move
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>>47959468
>When this is me.

>>47959743
Hey man, sometimes it's hard to get a good GM. Take what you can get.
Source: Forever GMing as I hate when anyone else does it.

>>47959028
I would say that to them, but unfortunately I have no social skills, so finding new players would be nigh impossible. As a result, I will take what I can get. Even if it sucks.
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>>47959743
I stopped, because of that and other reasons, like the following.

>Player is basically running the game with two things specifically against the rules
>bring it up with the GM, who has to make the game infinitely more annoying to deal with this one player and his polymorph shenanigans
>"it keeps that player trying to learn the game"
No it doesn't, fucker. he's explicitly breaking written down rules to do things constantly because you let him, not learning the game.
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>>47959864
Also neck beards who pick up models after eating a bag of wotsits and therefore leaving a fair amount of cheese dust on said model
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>>47958549
>you
>on /tg/
holy fuck, how haven't you died from aneurysm yet?
>>
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>>47959468
God, fuck this.
>martials get progressively worse at fighting somehow because they get more attack rolls as they level up, that do more damage
>rolling a nat 1 on any spell with a spellcaster essentially means writing up a new goddamn character
It's more annoying than most of the common complaints, because people who do rules like that cannot be reasoned with, I've found. no matter how much you explain a 5% chance to either essentially win the session or stab yourself in the foot does not a good game make, they will continue doing that shit.
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>>47959120
Are you seriously suggesting that the elements of bog-standard medieval fantasy that GoT is lacking are what make the genre fun and interesting?
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When intelligent writers like Dan Abnett use words 'clip' and 'magazine' interchangeably for flavor despite the fact that they almost certainly know the difference.
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>>47959911
Not just neck beards, but also those shitty midgets that we call children who just grab everything within arms reach and don't appreciate the fact that the small plastic thing that they picked up without my permission and promptly dropped and broke cost me 30 to 60 USD. >.<
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>>47959983
I don't know the difference, can you explain?
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>>47953760
>Playing RPG's with Minatures on a grid map

Throwing away money on something completely unnecessary, limits the game to whatever you have, and only clutters the table even further.
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>>47953760
people who don't know their fucking rules. people who use battle scribe instead of a fucking codex and get surprised when they don't know everything about the unit they have.

people who ask if they can roll a dice to do something that is clearly not able to be done.
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>>47960007
It's especially annoying because with weapons like Lasguns, they aren't even clips or magazines. They're fucking batteries.
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>>47959986
Oh god imagine that happening to a primarch or titan
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>>47960034
so, a clip is just something to hold bullets together until you need to load, and a magazine is what you actually put in the gun, yeah?
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>>47960022
Shit I know a guy like that unfortunately he's an ork player as am I and gets mesmerised as enemy troops are gunned down by me and does nothing, also he rages when things don't go his way
>>
>>47960069
kind of, you can load clips into some guns and fire, but most guns that have semi auto/auto capability use mags.
>>
>>47960069
Essentially, clips are used for loading magazines (which are then loaded into a gun) or for loading guns with fixed magazines (like some bolt action rifles).
>>
>>47960069
Pretty much. A clip is emptied into a magazine and a magazine feeds ammunition directly into the bullet chamber.
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>>47959874

I can't blame you for that. Any funny stories about polymorph shenanigans at least?

>>47959872

I have to keep reminding myself that I'm really lucky to have a overall great group, but honestly, if the alternative were playing with a GM like in >>47959701 I'd rather take my chances on Roll20.
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>>47960069
All firearms above single shot capacity use magazines. Many older weapons and bolt action rifles use internal magazines that you load with clips. Most modern firearms have removable magazines, so you load them in advance the replace the whole mag as needed rather than using clips to reload the one internal magazine.
>>
>>47960040
I knew a guy who nearly punched a tween who tried picking up one of his Imperial Knights even after he told the little shit no. Little fucker tried picking it up by its' arms rather than the base too.
>>
>>47960079
>ork player
>gets mad when his boys get gunned down

What a miserable existence
>>
>>47960186
Oh god I hate it when that happens or if someone picks it up and then places it at least 5 inches away from its original position
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>>47960186
I don't blame him
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>>47960236
Do we know the same guy ?
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>>47959959
>Then they insist on using impossibly elaborate and complex critical hit/fail tables
>Your fighter somehow manages to lop off both of his own arms because he rolled a 1
>On the first roll of that session
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>>47960275
In all likelihood probably not. The only ork player I interact with regularly is pretty chill about that sort of thing
>>
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>>47960177
Kind of. Depends on what you consider funny.
>player polymorphs into baby/young dragon
>gets turned to stone by a medusa
>party spends half a session coming up with ideas on how to A. Move their stoned party member
or B. break off and keep certain parts, like the "dragon"'s head or wings
>Monk gets polymorphed into a griffin, gets thrown off huge cliff
>has the page in the monster manual open, yet forgets he has wings
>immediately loses all griffin HP from fall damage, takes 13 carry over damage on his actual character
>only had 14 HP before he was polymorphed
(I checked, it was all legit)

>>47960324
>my first session, parties 6th or so
>player gets a vorpal sword at like level 4 for some god awful reason
>rolls a 1
>DM rolls to see which player he will be swinging and possibly hit
>it's me
>player rolls again to see if he hits
>nat 20
>everyone freaks out except me, considering this dumb
>DM basically grins and giggles as he describes my characters head getting cut off literally my first session by another character
>i prepare to get up and leave, or make a new character, haven't yet decided
>DM reveals that that same character who cut my head off also had a rod of Resurrection, with infinite uses but a consecutively higher chance of breaking each time, announces that player uses it before anyone says anything
>breaks immediately, with like a 10% chance
>entire party gets somewhat mad at me for some reason, despite me having literally no input in this entire series of events, i'd yet to even pick up dice and roll for /anything/ besides stats.
I should have taken that as a sign and just left or said "I don't think this is the game for me, thanks for offering"
I would have saved myself so much bullshit.
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>>47960496
>Rod of Resurrection breaking
Sounds like your DM was a douche, even by my standards. Seriously, I abuse the roll of 1 sometimes for funny shit (throwing your sword instead of swinging, tripping if it's stealth, or voice cracks in diplomacy) but cutting your own head off? That's plain dumb.

Feel sorry for you, bro.
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>>47959580
This was a big problem for me except it was entirely accidental. One of my players went through several characters in one campaign and I felt really bad about it, but we were playing WFRP so I couldn't afford to be too merciful. It was just really bad luck that every time I came to hurt his character I would roll high damage for some reason. Sometimes it would only cripple him, like getting over 40 wounds but flubbing my crit roll and only blowing off one of his toes with a jezzail.

The good thing was that he was a trooper about the whole thing. New players either get really discouraged or they go with the flow because everything is new and wonderful for them and have yet to become some bitchy grognard.
>>
>>47960553
Different anon, but having a powerful artifact with a chance of breaking is a pretty decent idea in theory, it lets a party have some nice power but keeps them from abusing it (in fact, I believe the Cypher system is built around this idea).

The problem, of course, is when the super awesome artifact with a small chance of breaking breaks on its first use.
>>
>>47960553
the rod breaking chance was with percentile die, in all fairness.
And I didn't even get to roll dice yet, wasn't cutting my own head off.
Doesn't make it any less retarded, though.

>>47960579
Yeah, that's fair if it's bad luck, but -every- enemy rolling to hit just that one character?
to the point that if he runs/flies away they all chase after him or suddenly discover ranged weaponry/monsters appear with ranged attacks?
it's absurd. The guy running through multiple characters is actually an in joke at my LGS, but to me it seems like it's more the DM(S) being retarded and targeting specifically him, and nobody picking up on that somehow.
>>
>>47953760
The whole concept of half eldar, and people who argue for them, despite the fact that GW dropped that retarded notion out of 40k like two decades ago. All the half eldar fags cling to that spock marine from first edition, that hasn't been mentioned in any lore in decades.
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>>47958200
>>Flipping the table like a salty autist

Has that ever actually happened, outside of that one gif? I've seen people get huffy, push back harder than they should, and walk away, but never a legit tableflip.
>>
>>47953760
dow3's aesthetics.
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>>47961087
I once saw a guy walk into a store and browse for a minute or two before running up to a table, grabbing a couple cards and ripping them up before flipping the table and bolting. He wore his cap backwards, I don't think that matters but I felt like mentioning it anyway.
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>>47959120
>Red Markets
Didn't know anything about this, but I found a kickstarter
https://www.kickstarter.com/projects/159466030/red-markets/description

How is it removing 'everything that made the genre fun and interesting in the first place'? It seems like a standard zombie apocalypse game with heavy-handed economic metaphors.
>>
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>>47961146
I always figured people outgrew the 'hunting down nerds and breaking their shit for giggles' phase around grade 8.
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>>47954127
Anon, I'm going to hurt you now.
>>
>>47961309
I didn't think it ever happened beyond a few offhand comments about your hobby because we don't live in an American tv show. The worst that happened to me was someone reading through one of my friend's books and asking what it was in an incredulous way.
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>>47954251
You......
>>
>>47961349
That's unfortunately not true. There are a few outliers that do shit like beat the crap out of you for being a nerd.

I doubt they're common, but I had one in my school.
>>
>>47961349
my friends used to throw goose shit at the kids who played yu gi oh during lunch, so it definitely happens. but this is the way of life during highschool, the weak must fear the strong.

I myself played MTG and even I was not an exception to this rule. I'm much larger than my friends so they never tried to really fuck with me, but they would still take my cards and hide them on me and call me a nerd. I played football and rugby as well so this didn't really bother me, and were still friends today because thats what guys do when were young, we fuck with each other.
>>
>>47959819
California fag here.

The hell you calling soda coke, that's worse than northerns calling it pop. Everyone calls tissues Kleenex and cotton swabs q-tips.

Degerate
>>
>>47961434
>>47961488
Strange, but I suppose we just had to worry about Natives, not Native-enough and White people hating each other to be concerned about geeky hobbies. It helps that three of us were fairly big guys, one of which was essentially what Hitler fought for so maybe that gave us some kind of credibility.
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>>47959028
>>GMs who don't describe anything that's going on around us, what we can interact with

Shit drives me up the wall.
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>>47961546
And the reverse,
>>Players who never ask what's going on around them, never ask in towns about the latest news or gossip, just caring about who they can murder
>>
>>47958330

To be fair PF is trash and people with mastery of the game should be helping others along.

>What you can't read 30 pages of bullshit??? Wow u r lazyyy
>>
>>47953760

The QM of Katawa Yandere, here on /tg/, decided he doesn't give a shit anymore and made an awful session last week.

I know, it's only an online quest... but it enrages me so much, it was so entertaining then that huge faggot decided to ruin all.
>>
>>47954148
What?

I live in California and I've never heard this being said...
>>
>>47959743
Why? Because its fucking impossible to not find games that are filled to the brim with incomprehensible levels of autism by at least one player unless you're lucky enough to not find your semi-friends through an online listing for an open-join.

My group has a guy who keeps making each character he plays worship the only female player's character (some kind of dominatrix-style evil mage type thing) and affects both in-character and out of character decisions even during combat.. which is ironic, because the GM originally had him join the game to balance out the fact that said female found out she can use a spell to make an OP humanoid undead creature subservient indefinitely.

He even made a new character once that was supposed to be a fucking cut-throat mercenary who started licking her shoes when he first came out. This isn't a goddamn ERPG.
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>>47954127
Holy shit this triggers me so FUCKING hard
>>
>>47961885
*kissing her shoes. It didn't go quite as far as actually licking her feet.

But still.. in context it was really somewhere right between kissing her shoes like a worshipful cartoon character, and sucking her naked toes.
>>
>>47953760
>Waaah, this character is doing better than mine
>Waaah, this class is better than me at this thing
>Waaah, this feat is too powerful and i can't get it
>Waaah, imbalance within group makes me sad because clearly i build my character for PvP because why else would i complain about characters being stronger than others

Fuck sake people, go play TCG or war games if you want to fight other people /tg/ style, stop complaining about a character who does perfectly well in the game but not as well as the other characters because this, that and those.

Also:
>I will never play with class X or people who like Y because the internet had a story about X and Y and they will funny and awful and clearly the story is the only margin i should judge their character on
>>
>>47962043
>>[Private Message from Bumblefuck to GM Buffness]: dude this guy is so op why do you let him have all the good rewards and shit
I hate this. People get rewarded for taking risks and chances.
>>
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>>47953760
When the DM wants rolled stats
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>>47962206
I have two players that are essentially Goofus and Gallant, though Gallant can be Goofus sometimes.

Goofus wants to be badass right from the start. Gallant wants to work for it.

Goofus plays the same character every time. Gallant plays different races and classes each game.

Goofus complains about all the other players, usually Gallant.
Gallant complains about Goofus.
>>
>>47962304
Fuck I didn't meant to delete that comment.
Goddamn tablet.

Something like this
>IDK depends on whether they're used to your style of GMing, what kind of games they normally play and whatnot. Maybe they're not sure what those risks and chances are.
>>
>>47962363
...And it was a response to >>47962087
>>
>>47962363
>>47962397
They should be, this group has more or less been with me for several years now. A few players are new but they have grasped that I don't give out participation trophies. One player seems to think that I'm out to get him and it's gotten to the point where it's become a joke at the table. Like saying that the cannon is aiming directly at him and no one else, or the massive vortex spell only sucks him up and all the other players are fine.
>>
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>>47953859
>>
>>47959334
>I bring up the fact that the administratum's file keeping system is so shit that the Imperial Canon is the Schrodinger's cat of 40k, and so all things are canon and not canon at the same time.
> The High Lords of Terra discover the Horus Heresy was just a administrative error about the actual number of legions.
I would read it.
>>
>>47954173
So?
>>
>>47960178
Do revolvers have magazines then? Is that the spinny bit?
>>
>things that make you unreasonably buttmad
just playing overwatch in general
oh right this is /tg/ um
when my friends suggest to play counter-clockwise turn order, whether joking or not
>>
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>>47965951
No, a revolver has a cylinder with a chamber for each shot (6-8 normally, sometimes more, occasionally less). Every time the hammer (the bit that you pull back with your thumb in old west movies) is cocked back, the cylinder rotates, bringing another chamber in line with the barrel. Pull trigger, hammer drops, strikes the primer, primer ignites the powder, powder blows up, bullet leaves, then you cock it again.

Unless you have a double-action revolver, where the act of pulling the trigger both cocks and drops the hammer, but requires a longer trigger pull, and thus can be less accurate.
>>
>>47965951
>>47968038
Some revolvers kind of have magazines, because you can take the cylinder out and replace it with another, fully loaded, one.
>>
>>47954148
Washington reporting, no one says this
>>
>>47953760
Most of the dumb shit /tg/ says and does, actually.
It's taken me a awhile, but mostly I only come on here now only for specific questions, when I want some cool art, or when I'm deeply insomniac.
I have no idea when but at some point I realized I found the usual goings-on of this entire board deeply tiresome and repetitive and I no longer empathize with statements or beliefs on here or even feel a connection to the supposed subculture it represents.

I dunno. Maybe I just got older and lost most of my tolerance for bullshit.
>>
>>47954148
Florida reporting in, I've actually heard this before but it's usually when someone says their words so fast slurs them together enough that they skip over the "s" sound.
>>
>>47968240
That's more of a cassette than a magazine.
>>
>>47960034
If you want to go deeper Las guns use cells only heavier weapons use batteries (a series of cells).
Ex. One AAA Duracell is technically a dry cell. If you use two or more in a flashlight it now is a battery.
>>
>>47958416
To be fair, English orthography is fucked beyond recovery or retardation.
>>
>>47959397
>I mean wtf GW? It`s 2016.
Meme speech, CURRENT YEAR and using a motherfucking accent instead of an apostrophe in a single line. THIS makes me disproportionally angry.
>>
>>47957981
>>47958033

>Soda, Coke
>not Pop
>>
>>47961643
>being lazy is acceptable because the system is trash

I don't mind helping newbies with the rules, but you should at least have the decency to read your race/class entry first. I'm not your mother to hold you by the hand and read you the core rules out loud like it's a bedtime story.
>>
>>47971055
While I'm in favour of the DM being the only one who needs to know the rules, not knowing your class abilities and shit is just fucking dumb.

But also
>Players who think with their character sheet
>>
>>47959097

This.

I love describing my character getting their shit pushed in.
>>
>>47953969
Christ, this angers me an unreasonable amount.

I love worldbuilding and I'm known for writing a shitton of background material for worlds, but even I don't expect people to read all of it. I know the feeling of being presented with a big fuckoff wall of text, that sinking feeling of "Aw shit, I have to read all of THIS?"

That's why when I present material to players for reading, I keep it as short and succinct as possible. One paragraph, two at most if there's a lot there. I try, I fucking try, and I'm a fan of "learn as you go" by explaining things as they come up. Nobody likes info dumps, and I don't like giving them.

But if a player can't be arsed to read even the piddly little fucking 50-word summary of his homeland, or even look at the list of what is and isn't allowed before he dumps his shitty fucking anime expy or waifu of the week on my table, then he can fuck off.
>>
You know what really grinds my gears? When I go through the effort of reading the DM's setting notes, design a character incorporating them in a way that offers plot hooks while fitting the campaign tone, and roleplaying the character realistically...

... And then other players get fucking ANGRY when the DM focuses on my character more than their rainbow bullshit that doesn't fit the tone of the campaign at all.

Jesus Christ have you ever been the only human Taldan in a campaign set in Taldor, and the other players give you the fucking look and snarky tone when the human Taldan majority prefer interacting with the other human Taldan?
>>
>>47958201
I use point buy partly for fairness but also to cut down on "I rolled when you weren't looking" garbage. Thankfully I don't play with shitheads like that anymore, but back in highschool and when I'd play with friends-of-friends it would happen all the time.

It became really easy to spot potential problem players by their reaction when I announced that we'd be using point buy.
>>
>>47971303
Having an elevator pitch version of the setting is good to have. Just give a cultural touchstone and any obvious differences.

"Standard fantasy but with early gunpowder weapons"
"Druggy slugman Cambodia"
"Game of Thrones with less brother-fucking"

That way everyone can hit the ground running, and if the players didn't know something you can chalk it up to them having grown up in the boonies.
>>
>>47971366
Fucking exactly.

The last pitch I gave was this:
>Phantasy Star 4, Final Fantasy 4, and Chrono Trigger, but in D&D 5e. Explore ancient ruins from an advanced civilization, explore the moons of a gas giant, and make startling discoveries about the nature of your civilization.
>>
>>47954342
>It's a joke, don't get unreasonably angr... oh.
Touchy
>>
>>47953859
this

its disproportionately, op, did you take high school english
>>
>>47961537
>The hell you calling soda coke, that's worse than northerns calling it pop. Everyone calls tissues Kleenex and cotton swabs q-tips.
Calling cotton swabs "q-tips" and tissues "Kleenex" is just as bad as calling all soft drinks "coke".
You are a giant commercialised meme.
>>
>>47957981
Meh Texas nigguh.

Texas is best state.
>>
>>47953760
>DM has obvious caster fetish
>treats martials like damage sponges and has all the interesting plot set around the two casters in a party of 6
>>
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>player mentions their character has heterochromia
I don't have enough reaction images to completely convey how absurdly mad this shit makes me, and I don't even have a good reason for it.
>>
>>47959920
With difficulty.
>>
>>47953960
At least some of that is because a lot of RPGs are pointlessly overcomplicated. Shadowrun has around thirty different actions a character can take at any given time, like fucking why?
>>
Today we are having government elections at my country. I'm scared shitless of literal communists winning.
I got terribly angry at a guy who said he doesn't care what happens in 5 years, he wants his free money immediately
>>
>>47971517
I'm Scottish. I've spent my entire life hating people who do this. I've only just realized why soft drinks are called 'ginger' here.

My life has been a lie.
>>
>>47959468
There's nothing wrong with a critfail on a natural 1 as long as it's not supernaturally unlikely. Critfailing a charm test and getting not only a refusal to give you info, but a sudden suspicious demand for ID is fine. Critfailing an attack and cutting your own arm off is different.
>>
>>47974485
What about critfailing an attack, missing, and hitting a wall that damages your weapon? Assuming the weapon in question isn't magical or of extremely high quality.
>>
>>47974509
I would be opposed but if it happened to me would totally just suck it up. I think 5% is too high a probability of a trained fighter, who even at level 1 is better than bandits supposedly, fucking his weapon up.
>>
>>47974485
>>47974509
>>47974740
How about a general rule that a natural 1 on an attack roll means you're forced to move 5ft. Your target chooses where, and may follow. Neither of you provoke opportunity attacks.
In ranged, you just spend your next attack to fix your weapon.

Thing is, I don't think there's a lot of things can believably happen with a 5% chance and be notable enough to cause any mechanical effect, but not major enough to be encounter-breaking.
>>
>>47974928
And that's why god gave us critical confirmations.
>>
>>47974943
Actually, I'm pretty sure that's because they wanted to make weapons feel more distinct, used crit chance as one of the variables to that end, added properties that increased it to 25%, and that's just silly.

But it doesn't work all that terribly in the end.
>>
>>47975259
True, but part of it is that it means you can have a variation in how bad a critfail is. You can just auto-miss, or you can break your sword on a wall with two ones. One in four hundred seems reasonable to me, especially when you consider the breakage rate of actual medieval weapons.
>>
>>47975546
Right. Still, I'd rather have it transition into an outcome table, something like 3d6 or larger depending on how much stuff you can come up with, with the more common things like 'you miss" bunched in the middle. Can't trust mean or inexperienced DMs with winging it, can we?
>>
>>47961778
As a QM it's an awkward spot. Sometimes you lose inspiration, and then what? If you just stop abruptly out of nowhere, it sucks. If you try to keep it going, there's a good chance that your lack of passion will ruin it.

It's a really tough thing, being a QM with a short attention span.
>>
>>47961024

Actually it has.
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>>47977167
Spok marine hasnt been mentioned in like 2 fucking decades m8.
Half Eldar ain't part of 40k.
>>
>>47977229

Dark Eldar hybrids mentioned in an recent interview.
>>
>>47977264
By recent, do you mean the roundtable interviews that took place when Deldar were rebooted?
Because that interview only briefly mentioned hybrids, without even saying what those hybrids were made off, or how they were produced. Also, the Deldar codex itself makes no such mentions. That ain't proof of half eldar in any tangible way.
>>
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>>47961537
Fuck your soda fag, it's pop. And fuck your enitre degenerate state. California can fuck off and be it's own damn commie nation for all I care.
>>
>>47971325
As a GM, this is also a big problem.

>Write a donut steel setting
>Three common races, everything else is pretty rare/localized
>make the above abundantly clear
>4/5 players choose the weird rare races
>Tell them they will definitely face discrimination and in some cases accusations of being monsters
>they brush it off
>my warnings come true
>they get mad
>meanwhile the one guy who went with one of the three common races is having a fine time

Why are players retarded, /tg/?
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>>47953960
I have a friend who I refuse to game with anymore for this exact reason. He has trouble rp'ing souly because of his attention span, which I admit is inhibited by his add, but for christ sake he knows when the sessions begin! He can fucking take the meds BEFORE the game that starts at 7pm! He was even worse in combat, as you can imagine. His druid was the reason I learned all the basic in's and out's of said class because I had to learn it for him, lest we sit through 10 minutes of page flipping while trying to kill mooks.
>>
>>47953760
When writers like Sandy Mitchel run out of words to describe how grim dark everyone is ending up in having everyone SHRUG as basically every reaction.

Maybe that explains the pauldrons tho.
>>
>>47977421
Idahofag here, fuck off. Its Soda.
>>
>>47953760
okay gotta get this off my chest
>today, game night. Look forward to it every week.
>couple people out of my 8-person group cqant make it
>whatever, start without them
>D&D 5e, but system is irrelevant
>Start off with 4 people
>having good healthy fun.
>more people show up
>more noise, more talking
>cant get a word in
>get more and more frustrated
>almost get up and leave the game because i cant get a word in edgewise

I cant be the only one with this problem.
Any advice?
>inb4 just quit bro, dont play D&D
>>
>>47983180
Don't play with 8 people.
>>
>>47958200
>Flickering
Is this a typo, or are your players holograms?
>>
>>47977467
Wait, you mean the cool interesting races aren't there to be played?
>>
>>47974485
> There's nothing wrong with a critfail on a natural 1 as long as it's not supernaturally unlikely.

Sure there is, for example when my natural 1 is still a better result than most people's take 10.
>>
>>47957981
>those people who call it pop
>those peoplewho call it coke when they don't mean coke
>>
>>47954148
New Jersey reporting in, never heard it here.

Jughandles are better than left turns bitches
>>
>>47953760
Laying change on the counter instead of putting it on my open, outstretched hand.
Touching stuff with their cheeto-covered hands
>>
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>>47989006
Oh fuck, to expand on this with my completely unrelated perspective:

>I go into my flgs, ask specifically for what I want, browse a couple of binders, and generally take a peak at the higher price things
>having a pretty good time, a few other people show up and make things slightly more complicated
>eventually someone I've never seen before walks up
>he's two people wide, has a scraggly goatee and a greasy post-bowl cut
>pushes two regulars out of the way to look at the case of expedition lands, loudly declaring his ownership of a wasteland and something else
>the regulars leave, I'm flipping through the high-price binder looking for eternal masters foils
>the mongoloid shuffles beside me, right when I'm looking at a page of foil force of wills
>I can feel his dew-breath on my neck while he lurks behind me, desperately trying to see what I'm doing
>sees one of the force of wills
>"Hahaha what are you, some kind of noob? I can't believe you don't have a foil force of will, that's just embarrassing."
>At this point the nice owner who realizes I'm a big ticket customer asks if he can help the fat slob making me uncomfortable
>"Nah, I'm good. I just came in to check out the local 'scene'. Small towns are so pathetic, I bet you don't even run a legacy night."
>continues listing all of his expensive cards while absolutely no one is talking to him
>I find a foil Swords to Plowshares I was looking for, ask the owners if they can take it out of the binder for me because it's expensive
>mongoloid behind me lights up, smiles a twisted greasy grin
>before the owner can even take their binder back, the grease ball snatches it out of my hands, fumbles around the side-loaded sleeve, and pulls out the card, chipping the top
>he hands it to me with a noticeable thumb-print right on the face of the card
>"Here you go, later losers, don't come to toronto unless you want an ass kicking."
>he waddles out, turning sideways to slip out the door
cont.
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>>47989315
>the owner looks over at me, totally shocked, and asks to see the card
>he offers it to me for $20 because it's clearly damaged beyond what is reasonable to expect
>I politely refuse, buy a couple of packs to save face, and walk home
The worst part is, my small town has a very strong magic scene. Lots of players compete in various GPs and legacy night is bananas, assuming you've spent the money on a good deck.
>>
>>47954251
kek
>>
>>47987179
They are meant to be played! Some of them actually have features that offset the diplomcy malus they might get. What annoyed me is that my players acted indignant when they were discriminated against in game, after I warned them repeatedly that that was the trade off.
>>
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>>47970086
>>
>>47984857
lurkmoar newfag
http://mtgsalvation.gamepedia.com/Flickering
>>
>>47989315
>>47989349
That's what you get for living in Bellville? I dunno
>>
>>47957981
>soda
>not coke

Yeah what the fuck ever, go back to whatever flyover state you're originally from.

Also, dumb hicks say "pacific" instead of specific all the time, I even heard politicians say it at the RPT convention in Dallas. It's nearly as common as the granted/granite mistake.
>>
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>>47958596
Better not get into politics then.

>>47958885
Try leaving the house and talking to people?

>>47958273
Either stupid or yankee, arguably those are synonyms.
>>
>>47969201
Michigan says no as well.
>>
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>>47953760
>People rolling and the split second the dice stop moving scooping them up and declaring what they got

It doesn't help that my group isn't overly observant, periodically cheats, and everyone blows hard at basic arithmetic.
>>
>>47970086
I doubt that. A lot of unfucking could involve simply reversing the *deliberate* upfucking of the language that was done by pretentious idiots with too much Latin and not enough clue.

For example, "debt" (money owed) used to be spelled in the sane, sensible way of "dett" in Middle English.

Then some pretentious idiots said "this word looks related to Latin 'debitus', we should put a B in it to show the etymology" and deliberately introduced a B into "debt" where there hadn't been one before.

Likewise the silent C in "scissors" is a recent invention, imported from Latin "scindo" (to cut apart) where it's /not/ silent. The Middle English word was "sisors".

And while this sort of thing has certainly left English orthography pretty damn retarded, it also demonstrates that the orthography is possible to change deliberately. What has been done can be undone.

Chalk this up on things that make me unreasonably angry, perhaps: knowing that some dipshits deliberately further fucked up an already confusing orthography.
>>
>>47974104
Why is it even worth mentioning? Strange eye colors is such a red flag.

>>47977467
Forever GM here, in muh speshul snowflake setting I give players a list of options for what races are available.

One of my players is a 2hufag and tries to shoehorn in a youkai.
>>
>>47993857
So yu want Inglish spelling tu luk lyk dis? Cuz funetik riteing luks lyk shit.
>>
>>47993944
Please don't pretend to be retarded, that's not at all what I said. I said one could unfuck some English orthography by reversing deliberate Latin fuckenings.

Or in your idiom: Vis videre Anglorum orthographia sic?
>>
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>>47991848
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>>47991848
What the fuck is this shit. Who wrote it? I don't really know how to feel about things.
>>
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>>47959028
>GMs who don't describe anything that's going on around us, what we can interact with, or what the stuff we have and the people we can talk to look like.

I had my DM do this once. We had limited explosives for the mission, and we were trying to find the door to sneak inside something instead of a forced breach and clear. Apparently, without us asking he didn't fucking think it important enough to tell us about the door in plain fucking sight right in front of us that we were searching for. So we improvised, and it was a good fucking plan all things considered, but in the end we died, which leads into another source of massive rage for me;

>DMs that wave away continuity and in game integrity so their shitty idea of how things "should" go continues, usual at the expense of a solid and careful PC plan.
>DMs that make tests arbitrarily hard to facilitate this
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