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Did anyone here considered running (or even ran) a campaign set
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Did anyone here considered running (or even ran) a campaign set in the Unreal universe? What system would be good for that?
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Like a tabletop Unreal Tournament or just the setting?
I'm dying to make/play a tabletop UT but for the setting lone I can't think of a system.
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>>47435205
what's with these videogame conversion threads? Use gurps and fuck off to >>>/v/
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>>47435527
I'd start with a tabletop wargame with only one model per player, then give each player 20 real-time seconds to complete their turn. If you can't finish in that time, you stop wherever you are and the timer goes to the next player.
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Given the actual lore of the universe, it'd likely be something along the lines of Eclipse Phase/Shadowrun. Corporate espionage, double crosses, high technology and ancient secrets. The known alien threat side would change the nature of things a lot, though.
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>>47435589
That dosn't sound fun.
I want a skirmish game, players can control as many characters they want and individual units have lots of skills.
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>>47435649

Then you want Infinity, a tabletop wargame, not an RPG.
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If not a wargame, maybe SLA Industries? Or maybe just Dark Heresy / Only War?
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There are any number of potential systems you could go for but ideally you want one that you understand intuitively.
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>>47435938
I'd say this is about right. Look to FFG.
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>hurr wargaem
Savage Worlds is literally the perfect fusion of wargame and RPG.
There's even a fucking flak cannon in the sci-fi companion, so just get the core and that.
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OP here(I'm not that guy>>47435649
by the way). I'm looking for a pure rpg, not a wargame. Not neccesariy based on the tournament, but rather on the universe in general, sort of like Unreal 2. I honestly didn't even consider using warhammer based systems, but I guess they could work with slight modifications and additions. I got to check on Elcipse and Shadowrun, as I never had an opportunity to try or read them.
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