[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
We are a level 4 party and our DM gave us the mission to kill
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 214
Thread images: 15
File: dragonGreen.jpg (528 KB, 834x922) Image search: [Google]
dragonGreen.jpg
528 KB, 834x922
We are a level 4 party and our DM gave
us the mission to kill a green dragon,
Any idea to survive?
We need help
>>
Hire a level 20 wizard.
>>
>>47216025
lure it into a trap
>>
My group had exactly that encounter a few months ago, just with no warning (we rocked up to the ruined town it was in from the wrong direction and told it to suck a dick when it demanded respect). We killed it with no casualties and pretty terrible tactics, play it smart and you should be okay.
>>
>>47216025
at least tell us your classes.

my generic recommendation is to arm a bunch of hirelings (or anyone who is avaliable, if some village owes you a favour now is the time to call it in) with crossbows. then it's only a question of whether the DM actually uses "misdirection and trickery" or assumes the dragon can handle it and just attacks you outright, in which case the hirelings will probably win.
>>
>>47216025
Use dwarf fortress tactics to kill it without even seeing it.
>>
>>47216098

Level 3 Bard
Level 4 Ranger
Level 4 Barbarian
Level 4 Sorcerer
Level 3 Wizard
And a Level 4 Rogue
>>
>>47216025
If a 4th level party can't survive that, you such as character builders.
>>
File: 1299190352648.jpg (206 KB, 800x800) Image search: [Google]
1299190352648.jpg
206 KB, 800x800
>>47216025
perhaps he expects you to get help rather than face it on your own?
>>
>>47216164
Barbarian tanks up with wizard buffs and ragin' to lure it into a cave, where you've set it up to collapse on the dragon at the pull of a trigger. Then you quest to resurrect the barbarian.
>>
>>47216025
This sounds like Lost Mine of Phandelver. In that module, there's a green dragon you /can/ talk to the and negotiate with it in order to drive it away.

Even if that's not what it is, I'd suggest trickery rather than a head-on assault.
>>
>>47216195
Im not sure about it. Don't forget its Green Dragon, with passive perception 17+7. Chances to get him into trap aren't great
>>
Party member here, the quest was given by some witches in the woods , and OP told my character wrong im a lvl 3 warlock, the rougue is light headed because he was aviable to ONE HIT KILL everything up to this point
>>
im specting a TPK
>>
>>47216025
You sure it's this age? It might be a wyrmling.
>>
>>47216294
I'm just afraid the DM is sick of my antics and plans to have the lizard munch me a new one.
>>
>>47216025
Have you considered stabbing it?
>>
>>47216298
he said a dragon , we destroy an otyugh and from there the game complicate a little bit
>>
>>47216298
This.

If it IS young, then do you have the option to leave and come back later? You guys don't even have extra attacks or level 3 spells. A young dragon is out of your league even if you do have 6 people.
>>
Get your shit together. You've got a party of fucking six and it's one creature without Legendary Actions. You know dragons have breath weapons, so don't clump together. You know they can fly, so get yourselves some fucking rope or chains and get that Barbarian to grapple it and restrain it properly. Stay out of its melee range and make sure only one or two of you (max) can be hit by its breath weapon. Turn the rogue invisible to help him get close to the thing before he attacks to get his sneak attack off.

AC 18 and 136 hp means you should be able to focus-fire it down in like two rounds, maybe three tops.
>>
File: adventure party.png (1 MB, 1297x745) Image search: [Google]
adventure party.png
1 MB, 1297x745
>>47216437
This. Coordinated squad tactics are terrifying to behold.
>>
>>47216437
> Turn the rogue invisible to help him get close to the thing before he attacks to get his sneak attack off.

lolblindsense
>>
>>47216334
>>47216294
Iz you samefaggin'?
>>
>>47216507
nop , im the sorcerer , and rouge 4 is the real rouge
>>
File: tumblr_m9tzu9Er5R1qb73tpo1_500.gif (938 KB, 500x290) Image search: [Google]
tumblr_m9tzu9Er5R1qb73tpo1_500.gif
938 KB, 500x290
>>47216497
Or, you know, just have melee fighters engage it and ready to fire on it with a ranged weapon within 30 ft. once they are adjacent to it, getting sneak attack damage anyway without risking yourself or relying on it not noticing you.
>>
>>47216599
are you the sorcerer, wizard, or warlock? cause your name says wizard, you said you were the warlock earlier, now you say you're a sorcerer.
>>
>>47216025
Go level up for awhile.
>>
>>
>>47216025
Dig two trenches in front of its lair, and hide in one of them. When it exits the lair, sneak attack coup de grace it in its less-armored stomach. Then quickly dive into the other trench to avoid being melted alive by its blood.
>>
>>47216935
i have personality issues , im the lvl 3 warlock master of disguise useless in combat
>>
>>47216081
At what level? Because it should have been able to simply kill all of you at once with it's breath attack.
>>
>>47216437
No, AC 18 and 136 hp means that it'll take 3 to 4 rounds, if not more. At their level they don't have extra attacks or 3rd level spells and they have around a 50% hit rate. The only way it'll take 2 rounds is if everyone hits every attack and rolls good on damage.

Add in the fact that the barbarian is basically the only character that won't get one-shot by the breath or a full multiattack and you've got a recipe for a very difficult encounter.
>>
File: 1410580506432.jpg (20 KB, 296x341) Image search: [Google]
1410580506432.jpg
20 KB, 296x341
>a green dragon is recognized by the crest

>not by being fucking green
>>
I think this is relevant

reminder, "dragons should not bitches"

https://www.youtube.com/watch?v=bFnTRfR46Gc
>>
>>47217524
Dragons have come to symbolify the ambition, greed, and triumph of man rather than than our fear of the unknown. You slay the dragon if your the hero not get burnt and eaten like a peasant.
>>
>>47217455
Maybe dragons have a habit of painting themselves green to ruse people
>>
>>47217660
>dragons painting themselves to fool adventurers.
Stealing this.
>>
>>47217455
WotC, everyone.
>>
>>47217524
"dragons should not bitches"
"dragons should not be bitches"

same thing really

but seriously you really shuold think of a good plan before facing a dragon at such low levels,
like ballistas or armys or make that witches give you some kind of advantage, asking 6 random persons to kill a dragon seems a like asking to much
>>
>>47217455
>>47217660
>>47217710
You people do know that 1 in 8 men are colorblind, right?
>>
Why are you reading the stat block as a player?
>>
>>47217799
There's no reason not to. If the GM really wants to they can write their own monsters or fudge the stats if they want the monsters abilities to remain an unknown factor.
>>
>>47217854
Do you watch movies with the Wikipedia plot summary open and only play games with walkthroughs too?
>>
>>47216985

Sigard plz
>>
>>47217915
>>47217799
If it's a particularly well known monster, there's nothing wrong with some general knowledge.

Exact details are going a tad far though
>>
>>47217915
Do you go to take tests, write research papers, and repair electronics without ever studying up before hand?
>>
>>47217948
I usually take tests without reading the test in its entirety beforehand yes. Your other two examples would be more like gathering info in town or speaking to a dragon hunter, not reading a stat block.
>>
There was a thread about this the other day, except it was an adult dragon I think? I don't play D&D so the only solid advice I have beyond common sense stuff is apparently in AD&D it was noted that the only way to consistently hunt a dragon is to:
1.) Find it's lair.
2.) Hide and wait for it to leave.
3.) Barricade the entrance and ambush it on It's return.

The reasoning behind this is that dragons are intelligent, and very perceptive. If they suspect a trap, or think they might be in danger, the first thing it will do is fly away, and either run away or bathe you in magical mustard gas until you die. Therefore, you have to make it come to you. A chromatic dragon will never abandon it's hoard, not unless it's certain it will die attempting to retrieve it. And the inside of the dragon's lair is well trapped, and the dragon will have memorized, so fighting inside the lair is almost certain death.

Once you have the entrance barricaded, you need a method to keep it on the ground, no help there, ballista with chains attached to the bolts?
And a method to keep the poison gas away from you, I'm told Wall of Wind is very effective for this. Make sure to have it prepared for multiple casts, with some backup scrolls if possible.
Past that? Cohorts, I believe it's like 1gp per day for sellswords for dragon hunting? Something to that effect. Make sure they know what the plan is, and that it's not a question of if there will be casualties, but how many, and how bad it will be.

If these preparations are outside your capabilities, then I honestly suggest you abandon the quest, and deal with the witches and whatever ill will they may bear you. Because anything short of this will probably guarantee at least one of you dies.
>>
>>47217994
You can't predict the entirety of an encounter by reading the stat blocks. While my comparison wasn't perfect neither was yours which is basically my point. I can understand your point but all this information is easy to access and telling a person they can't look at it if they want to is pointless. If i was bothered by a player reading the stat blocks I'd change the situation the players found themselves in to compensate.
>>
>>47216164

Condition effects work on him pretty easily, use 'em to your advantage.

Try to blind him right off to give him disadvantage to basically everything.

Tank with the raged out Barbarian, have the rouge stick back and fire arrows so he gets that sweet damage modifier.

This fight will actually be a pretty easy one given you guys will be getting six attacks to his every one. He has a good chance of killing everyone with one go if you are foolish enough to stick together for his breath attack, so surround the area with everyone but your Barbarian and Ranger who should be in close and flanking the thing.

I have killed bigger things with less. Especially in 5ed.

ONE of you MIGHT die, but it is unlikely. The downside is the XP gains split six ways is kind of shit.

The good news is the DM better be rolling for random loot off that sweet, sweet hoard.
>>
>>47218077
>>47217994
Whether or not meta-gaming by reading the statblock is wrong and they should be punished by the DM is a moot point now, it's already been done, and there's no way to undo it now.
So instead of derailing the thread with this argument, let's agree that some people are OK with doing this, and some aren't, and move on with trying to help these people survive their dragon hunt.
>>
>>47218123
The dragon actually gets three attacks per round (Multiattack: the dragon makes three attacks: one with it's bite, two from clawing)
>>
>>47218044

Seems like a pussy tactic

>Play a party of monks
>See a dragon
>Punch it to death in one turn before it can act
>Everyone keeps on tripping the bastard so all it can do is keep standing up on its turn, just to be tripped again so people still keep getting advantage to attacks

We felt like bullies that whole game because our go to tactic was to knock whatever was causing us trouble on its ass and just keep knocking it over and beating it to death.

It was incredibly broken, but also incredibly fun. Especially since our characters were modeled after and acted like 1950's greasers and we were called the Tunnel Snakes.
>>
>>47218170

Yeah, but 44 damage (if they all hit) cut in half is 22 coming at the Barbarian who should be the priority target.

While that sucks, it won't be enough to save him.
>>
File: wizards.png (8 KB, 144x167) Image search: [Google]
wizards.png
8 KB, 144x167
>>47216195
>>
File: 1418940644882.png (290 KB, 400x522) Image search: [Google]
1418940644882.png
290 KB, 400x522
>>47218188
Okay, that's pretty funny, and if they were all monks, I'd say do it for shits and giggles.
However, if the DM plays the dragon half as intelligently as he should, trying to run up and gank the dragon as you suggest will probably just get them gassed to death. We're trying to make sure the dragon dies 100% of the time, with 0% PC casualties, or as close to that as possible. If that means," pussy tactics" then so be it, they'll be pussies, with a dead dragon and a hoard to loot.
PS. Sorry for slow replies, on mobile
>>
>>47218140
The discussion is valid given the initial topic of the thread. You wouldn't be complaining if we were talking about illicit encounters between the party and dragons.
>>
>>47218188
>Everyone keeps on tripping the bastard so all it can do is keep standing up on its turn

that... is not how it works
>>
Get a big net. Cast Tasha's Hideous Laughter. Immobilize dragon. Poke it until it dies.
>>
>>47218281
That's actually a fair question: >>47217051
OP, how likely is it that you guys will be attacked by something on the way to it's lair?
I agree it's on topic, but it doesn't help them kill a dragon, and we can't stop them from looking at the block in the past, so other than telling the DM they looked it up and apologizing they can't do anything to improve that situation.
>>
>>47218188
>implying the dragon doesn't just fly beyond your reach
>>
>>47216167
>you such
Btw, a 4th level party or 4-5 characters can't survive that unless all of them go first.
>>
>>47216195
>Barbarian tanks
It's funny, I was the bearbarian in LMoP...and the dragon drop me at 0 HPs with just one breath, and I was raging. Could have been worse though, the figther next to me died.
>>
>>47216025
Stop looking in the monster manual.
>>
File: V4RmxbvM_400x400.jpg (9 KB, 271x271) Image search: [Google]
V4RmxbvM_400x400.jpg
9 KB, 271x271
>>47217626
>symbolify
>>
>>47219085
I appreciate your post.
>>
>>47219096
thanks
>>
>>47216025
you can start by not looking at the monster manual
>>
Well on one hand you're pretty much scum for reading the stat block, on the other I've had GMs that wont tell me if I'm not hurting monsters completely immune to my attacks, so whatever.
Anyway aside from just playing your roles in combat smart and not rolling shit all you can really do is in game shit like trying to hunt down poison resisting magic items first or just asking as much about the dragon as possible. Maybe lure it somewhere that gives you an advantage, but that always sounds sketchy to me as a plan when something can fly
>>47216465
The tricky part is getting there without the dragon waking up or being aware of them
>>47218044
I feel like unconventional exits are a problem for that plan, and green dragons would likely use those since they can breath water and fly
>>
>>47219428
>The tricky part is getting there without the dragon waking up or being aware of them
>Perception +7
Is hard, not going to lie, at that level a maxed stealth rogue has stealth +7, so he has 50% chances or sneaking, rest of PCs are fucked, thouse with certain armors are triple fucked
>>
>>47219577
Unless it has a dungeon between it and the front door with a shit ton of things to make it aware of the party. I kind of just assume dragon lairs come with those. If it's just a matter of sneaking into a cave or something then killing it at level 4 wouldn't even be that hard
>>
>>47219428
That's very true, but one party can only account for so much, I think if the dragon flies off and uses an alternate entrance then you can't do much about it at 4th level. At that point I guess you could try to use divination of some kind to find the other entrances?
Like I said earlier, I'm not familiar with D&D
Honestly I think this dragon is probably out of this parties league
>>
A lot of protection from poison is called for.
>>
>>47216081
Translation:
>just be babyed by your DM and you'll do fine
>>
>>47216081
>Literally can kill you with one attack, all of you, at the same time, with meh rolls
>"we beat him easily"
Why would you lie on the internet?
>>
>>47216437

The plan hinges on the barbarian succeeding with restraining its wings, which are large and difficult to restrain in the first place, and difficult to keep restrained due to its STR of 19.

Once it takes off it's just going to keep abusing its breath weapon and stay out of melee. Remember, it's a green, which are known to be cunning and treacherous. He's going to abuse the fuck out of your weak points.
>>
>>47219233
Holy fuck, this.

I purposely don't memorize monsters for when I DM for the express purpose of not being a piece of garbage like this as a player
>>
>>47218188

So you cheated or your DM wasn't aware of game mechanics? Wow, congratulations.
>>
>>47216437

Seriously. One way to neutralize it's breath attack is to have the barbarian grapple it and twist it's head whichever way or just tie it's fucking' mouth shut.
>>
>>47218188
That's not how it works, like at all, when tripped he can still attack, and getting up only takes half his movement. While down you haved advantage and he has disadvantage though, but poison breath doesn't have an attack roll, so he still can do that perfectly.

Getting up also donesn't provoke AoO so it isn't a problem.

You won because you forgot how the game works.

>Also, surrounding him in melee
>When he can poison breath you all
Not a great idea, I know because our two martials died like that
>>
>>47216025
Build as airtight a barrier as you can and place it over the entrance to the dragon's lair while it sleeps. Just before you seal it shut, start a fire inside. Then wait.
>>
>>47220370
Because DM's don't always make a point to breath attack everybody the instant he can.
>>
if your DM isn't babbying you guys he'll TPK you in one breath attack unless you're lucky/ use tactics and spread out the party
>>
>>47220999
Then don't say "play smart" like it means shit, say you were lucky it fought way below its possibilities, it actually has int 16 which is more than almost any PC at that level bar Wizard, so it shouldn't be fighting like a retard

>inb4 arrogance
Greens are cunning and trickery, they aren't the arrogant ones

Also
>Play smart
99% of the time that means: Metagame like a mofo
>>
We just built several cannons and tricked him into getting out, fired all cannons at him at the same time, each cannon ball deals like 40 on average.
>>
>>47221185
>We just built siege weapons that take literally weeks each and then moved them to the lair which would take days without the dragon noticing
That's one heavy sleeper dragon
>>
>ITT: All who say they won easily either cheated or the GM forgot how the system works
>>
90% of these "LOL I FULL NELSON-ED A DRAGON XDDD" stories are either total bullshit or have a shit GM behind the wheel

>>47218188
congrats, you abused game mechanics that you and your DM didn't understand to beat a creature your DM didn't play properly
>>
>>47221273
Oh no, we built the cannons next to the lair to save time. Our rogue did it, using stealth, and we gave him advantage thanks to Aid, so that's how the dragon didn't hear a thing.
>>
>>47221314
The problem is not the trip spam, the problem is that, for some reason GM forgot the dragon can still get up, move and attack without penalties in its turn.
>>
DM here. Now that I know you guys are metagaming I'll let you in on a little secret. That dragon just became a certain green metal kind of dragon.
>>
>>47221340
That is literally the stupidest bullshit ever.
>>
>>47218123

>Condition effects work on him pretty easily, use 'em to your advantage.
If you get through his saving throws, sure.
>Try to blind him right off to give him disadvantage to basically everything.
Dragons have blindsense, so they don't get a disadvantage on being blinded.
>Tank with the raged out Barbarian, have the rouge stick back and fire arrows so he gets that sweet damage modifier.
Dragons are not dumb animals, they're frighteningly intelligent and know how to adapt. Prepare for the dragon ignoring your Barbarian and going for the rogue and spellcasters instead. If you really start hurting the dragon, he'll take off and rape you with his breath weapon. Disengage = no AoOs, 60' of fly speed, and next round you'll be in trouble.
>This fight will actually be a pretty easy one given you guys will be getting six attacks to his every one. He has a good chance of killing everyone with one go if you are foolish enough to stick together for his breath attack, so surround the area with everyone but your Barbarian and Ranger who should be in close and flanking the thing.
Remember that it can move. It'll position itself so that it can get 4 people with his breath weapon at the same time, which is easy to do with a 30' cone. And remember, six to one attacks only count if they can make the attacks connect. Level 4 characters are hitting the dragon only around half of the time, and the dragon has 3 attacks. So you're tied on attacks.
>I have killed bigger things with less. Especially in 5ed.
I can easily breeze through games with godmode on too, anon.
>>
>>47221340
Your rogue built up siege weapons. With stealth. In a short amount of time.

Does your DM look like he's drooling a lot?
>>
Pss, this is nothing, I bet a Balor with my 1st level wizard with elite array, on melee, you only have to be smart.
>>
>>47221387
>>47221459
>It's a stupid idea because I didn't come up with it first
Stay mad
It worked then and it worked in echowave caves too
>>
>be wizard
>Party went off to fight red dragon without me because I was spending time crafting stuff
>Party doesn't get killed, they get kidnapped after losing their fight
>Stroll up in there later
>Threats and taunts
>answer back with disintegrate
>Dm laughs: hah, you'll have to overcome it's spell resistance and saving throws if you wa-
>20
>20
>Brush dust off of me, tell them to get their shit together and gather the loot
DM fucking mad.
>>
>>47221480

Do you have any idea how much a single cannon weighs, much less several?
>>
>>47221480

The only way this could even possibly work is if the GM just handwaved the fact that just using a hammer to nail in screws would make a loud fucking *ping* sound.

I wouldn't be surprised if you bitched him out until he just let it happen out of simplicity.
>>
>>47216073
Yeah, that giant rock falling from 900ft will only deal 1d4 damage considering how much of a dick the dm is.
>>
>>47221496

So your DM let you roll for the dragon's saving throw? And you rolled a 20?

Something's not adding up here.
>>
>>47221521

Actually, you roll against the target's touch AC and SR effectively acts as AC for magical effects.

So he rolled a 20 to overcome the SR and another 20 to hit the dragon's touch AC.
>>
>>47221521
touch attack roll.
>>
>>47221553

And the saving throw?

>>47221557

Alright, so which edition is this, because it sure as fuck isn't any D&D edition I know of.
>>
>>47221496
>Spell resistance
3.5? so you dealt 40d6 (assuming you're high level as fuck), average of 140, that should kill most red dragons
>>
>>47221607
It's DnD madeup edition to make myself important in an anonymous post
>>
>>47221626
Fort save for only 5d6 (assuming 3.5). Don't forget that part.
>>
>>47221607

Fort save only reduces the damage taken IIRC.

It doesn't really stop you from getting hit and it also doesn't stop the shitloads of damage that's most likely being dealt to you.
>>
>>47216025
>doing what the DM tells you to do

Nigga pls. Why do you have to kill it in the first place? Do you need something from its lair? Or your party was hired by the townsfolk to slay the beast?

Whatever the reason, use every knowledge you cant get from the setting and observation and use the fucking useless bard to talk to the dragon and stroke a deal.

You don't have to go guns blazing all the time, even if your DM tells you so, geez.
>>
>>47221607
3.5

And yes, I was probably way outclassing everyone else. Metamagic rods and shit, yo.

http://www.d20srd.org/srd/spells/disintegrate.htm

>>47221626
19th. metamagic rods were given to me as part of treasure from another adventure we did. DM was kind enough to homerule in twinned spell as a metamagic rod, and combined with a ruling he had where metamagic rods could be used spontaneously (as in I prep the spell, but if I have it held I can activate it) it just led to abuse.

I honestly wouldn't be surprised if I get killed or removed in some way from the game in the next session. DM missed last friday's game because he had something to take care of (logging hours on tf2) and I don't know as if he's ready for this session tomorrow either lol.
>>
>>47221626
>>47221672
Sorry, I meant SHOULDN'T

>Captch is select all the food
>A fucking spider is on it
Fuck YOUUUUUUU!!!
>>
>>47221404
30' cone is like 5 squares out, hitting more than 2 pc's given they aren't retarded or a phalanx would be impressive,
and the thing only has 18 ac, martials can hit that like half the time at level 1
I agree it's a dick move kinda unless there's some obvious fiat death event you guys can cause but you guys still have more than the 4 typical pc's
>>
>>47221717
But what if
hear me out
the dragon...

...breathed downwards?
>>
>>47221680
>19th level wizard killed a dragon
Oh, and water is wet, I though we were talking about an impossible odds situation, what's next, your 19th level wizard beat 20 20th level fighter? woah, so awesome, like I've never seen that before

>Also he even needed bullshit caster OP homerules to accomplish this
>>
>>47221761
Not my fault DM threw shit like that. Still wondering how in the fuck a barbarian, rogue, bard and monk lost to the damn thing.
>>
>>47221680

A young red is going to have a fort save of +11.

But let's summarise here: you're overleveled, you hit a 1/400 chance, and the dragon even failed its save.

Congratulations, you beat the encounter with luck and luck alone.

Goddamn I'm glad 5th has legendary resistance to prevent retarded outcomes like that.
>>
>>47221717
>martials can hit that like half the time at level 1
How? +5 is what you get at 1st level that's 40% of the time, at 4th level it would be +6 (if you used ASI to increase to hit stat) and you'll hit it 45% of the time, not even half of the time in both situations.
>>
>>47221782
>playing european edition of D&D
>>
>>47221717
>and the thing only has 18 ac, martials can hit that like half the time at level 1

Martials have a +5 to hit at level 1 unless they rolled for stats, in which case they're going to hit an AC of 15 half of the time.
>>
>>47221779
>barbarian, rogue, bard and monk lost to the damn thing.
Because:
1. It's 3.5, anything that isn't a caster is SHIT
2. Monk is even more shit that any other shit
3. The homerules you mentioned are like giving free nukes to your already overpowered class
>>
>>47221829
Woah step the fuck off right there, monks are not shit, you just need to git gud and learn to optimize your shit with Tome of Battle.
>>
>>47221882
And is still shit, nothing in tome of battle will save the monk, it's still the biggest steamiest pile of shit ever.

Unless you mean go full Swordsage, in that case that's not a monk, it's a swordsage.
>>
>>47221905
You can fluff a swordsage to look like a monk and still call it a monk.
>>
>>47221946
>Guys, Truenamer isn't shit
>Anon, your character sheet says Wizard
>Well, I call him Truenamer so my point still stands
>>
>>47221961
You're a fucking faggot. OOTS showed a prime example of what I mean and since its based on D&D it's factual. Where is your god now :^) ?
>>
>>47222012
You seem butthurt that after moving the goalpost you still can't win the argument, keep moving the goalpost maybe you'll reach something in that you can win. Good luck.
>>
>>47222012
I just want to clarify what the hell you're trying to get across here, because I can't speak whatever you're doing there. If you're saying monks can benefit from using the book Tome of Battle that is true, but not really a game changer for them since you'd still be incredibly better off as something else. If you're saying a monk with levels in a different class is better, then that's not exactly a case for monks
>>
Actually plan to do something like this with my group. We're missing a couple people so I wanted to do a one off with some quick made characters. Give them a deadly encounter and have them take it on tactically rather than like a murderhobo. I'm doing it to promote more of a roleplay aspect to combat than just roll die to hit and bum rush fashion.

Although throwing a dragon at a low level group is a little nutty.
>>
>>47222012
>Anon mentions monk class is shit
>"monk class isn't shit because you can play other thing and call it monk"
Are you mentally handicapped? sincerely asking. Do your parents know you're on the Internet? does your computer have the parental control on?
>>
>>47222103
He's actually saying that you can play something else and call it monk and it counts as "monks are fine" argument.
>>
>>47222079
>>47222103
>03 â–¶>>47222145
>>>47222012 (You)
>le moving gold posts maymay
>>
Alright if you faggots are so smart then why are monks in 5e too ;)
>>
>>47222153
>He didn't reply to the anon asking if he's mentally handicapped
Well, at least now we know the truth about you.
>>
>>47217672
>>47217660
My DM pulled this on us once. We went into the cave and cornered the red dragon, only for it to dispel it's illusion and mind control the party's dps. Fucking purple dragons.
>>
>>47222170
>Being shit in one edition disqualifies you from appearing in the next ones
Wut? what are you smoking?
>>
>>47216025
>2016
>looking up MM entries as a player
Gross, desu.
>>
itt: /tg/ gets trolled by /lit/
>>
>>47222220
The good thing is that they're going to die anywhere, knowing in this case isn't half the battle because the threat is so big they can't do shit.
>>
>>47222240
It's pretty obvious they're playing LMoP which is designed for levels 1-5, so if he can't fight something that's not the final boss with six level 3-4 players then his party is idiots, and they're even bigger idiots for pretending every dragon encounter is a combat encounter.
>>
>>47222304
The campaign is designed for 1-5 level PCs, sure, but that encounter in thundertree appears at 3rd level, doesn't matter how smart you're, you're dead unless your GM babysits you (as the campaign tells you to) or you're lucky as fuck, in either case being smart or reading the stats means nothing.

It's still a deplorable thing to do, but the good thing is that isn't going to help him.
>>
>>47217455
Color can be difficult to tell from distance, especially in the air. Notice how the viewer isn't told "The bad guys are in the planes with the red circles, dummy." https://www.youtube.com/watch?v=G_jJB23V7tM
>>
>>47222170
Well this is obviously trolling, but I have wondered that myself. Easy guesses would be to draw parallels to 3.5 to get people they lost with 4e by just having it in the core book. "Tradition" is also just as valid. I guess they just didn't see it working as an archetype of another class
>>
>>47222304

I don't understand what you're trying to say. The dragon is not the final boss, and it's only natural that the world is going to have opponents that are simply too tough for your group to beat.

If the party knows there is a dragon and they willingly approach it, they're already dumb as fuck. If they decide to try to fight it, the DM should pull no punches. You fuck with an evil being who's a lot more powerful, you suffer for it.
>>
>>47222455
Tradition, yep, monks have been in DnD since day 2 back in 1975, they were here even before Rangers.

I don't mind it though, lore explains that monk monasteries are everywhere since centuries, so if nobody bats an eye over people using calculators irl I dunno why we should do it over monks in DnD.
>>
>>47222455
>I guess they just didn't see it working as an archetype of another class
People who say this make me upset. There's no reason fist-fighting man shouldn't have been a subclass of fighting man.
>>
>>47222467
>and it's only natural that the world is going to have opponents that are simply too tough for your group to beat.
What if they don't know a dragon is there (not in OP's case) and turns out to be 4-5 levels above you and can TPK you in the first turn?
Sorry, kids, GG

Fuck that noise
>>
>>47222504
slippery slop
Theres no reasons raging fighting man shouldn't have been a subclass of fighting man
Theres no reason sneaking fighting man shouldn't have been a subclass of fighting man
There's no reason naturey fighting man shouldn't have been a subclass of fighting man
If we continue like this in the end we have Fighting man and Magic guy, and we can even take one step and just have DUDE
>>
>>47222489
My only problem with the monk class is that it's a little too specific of a concept. I feel like they could have made the class itself more open ended and had the archetypes themselves cover most of the mystic stuff and that would have been better for the long term ways to add variety to it.
>>47222504
I don't really agree with it so much as it's just how I imagine they thought of it since they printed it that way
>>
>>47222520

I said willingly because OP seems to be aware that there is a dragon in Thundertree.

If they simply stumble upon the dragon, I as a DM would be expecting them to give some sort of a gift to appease the lizard to avoid being eaten. Chromatic dragons are cruel and cunning, but also lazy. If they can get some bling by not eating someone, they might opt for that instead of having to fight.

You have to understand that the world doesn't revolve around the players. Actions should have consequences.
>>
File: DENSE MOTHERFUCKER.png (51 KB, 233x262) Image search: [Google]
DENSE MOTHERFUCKER.png
51 KB, 233x262
>>47222520
Just because a thing is there doesn't mean you have you fight it.

Jesus.

Fucking.

Christ.

You.

Retard.
>>
>>47217750
You do know that colorblind is mostly "this blue-green looks more blue to me" and not grayscale or "green looks like red."
>>
>>47222569
>What if they don't know the dragon is there
Next time you should read.
>>
>>47222548
>they thought of it since they printed it that way
Did they also think of Trap the Soul? How about Dwarven Throwing Hammer? 5e was pushed out by an overworked skeleton crew trying to reach as many people who had played their older games as possible. Saying it's perfect the way it is because that's how they made it is retarded.

>>47222548
I can't think of a good reason Barbarian shouldn't be under fighter as well and warlocks and sorcerers under wizards as well. Explain to me why Warrior, Wizard, Priest, Thief with all other concepts as subclasses of each would be worse.
>>
>>47222559
>You have to understand that the world doesn't revolve around the players
Actually it kinda does

Also as a forever DM I don't put surprise walking TPKs around there, I put walking TPKs but they're fucking obvious and so far almost never they went to fight them
>>
>>47222622

I wouldn't willingly TPK a party, but if they do stupid things they should face the consequences for them.

But sometimes the players ignore all the hints, or roll so badly that they don't get results and just stumble into a potentially lethal situation. In those scenarios they can still save themselves by being crafty, charming or really fast on their feet.
>>
>>47222598
What has that anything to do with fighting it? you don't have to fight it, simple as that
>>
>>47217455
darkvision sees in black and white. this is actually a really important distinction when a majority of races have it.
>>
>>47222706
>Suprise round for the Dragon, guys
>DM, just so you know, we aren't going to fight it
>Ok...44 poison damage for all of you
>We aren't fighting it
Or
>Shit, there's a dragon here!
>Yes, roll ini, ok, you won
>We leave
>Well, the dragon move like twice what you can move so he catches you easily, 44 poison damage to all of you
>FUUUUU
>>
>>47222734

Why would the dragon attack without warning if the party isn't clearly hostile? Not even a black would be so pointlessly cruel.
>>
>>47222750
Trespassing, also he's American and a NRA activist
>>
>>47222604
Warlocks, Monk, and Barbarian (and to a lesser extent paladin and ranger) all kind of have the problem of being a much more specific character concept than other classes. In terms of class specific mechanics they do mostly have their own niche's though. Monk in particular kind of suffers from lacking much that really sets it apart aside from some very limited tricks and ways to avoid damage

If anything I'm more surprised that they didn't have a half arcane caster class to parallel ranger/paladin, but I guess if bard is a full caster there's not a lot of ideas to draw on that wouldn't basically just be a multiclass fighter/wizard anyway
>>
>>47222750
A white probably would, though.
>>
File: hyesz.png (50 KB, 465x698) Image search: [Google]
hyesz.png
50 KB, 465x698
Wait, Venomfang WASN'T supposed to be killed?

We waited day and night for him to leave the lair and get the drop on him, then nailed his wings to the walls so he couldn't fly away (he broke free, while tearing them), and then killed him dead.

Granted, only the paladin was left standing, and the rogue straight up died, but I just figured it was because we weren't 5th level yet.
>>
>>47222776

In that case it couldn't be a green dragon, because those are lawful.

But seriously, a dragon doesn't just attack a trespasser right away, because he might be seeing some way to profit from the hapless adventurers. Maybe he wants them to perform something for him and takes one hostage, or maybe he'll be appeased by a gift. Remember that dragons are also lazy, only fighting when they have to.

>>47222792

True, a white might, but those guys are hardly more than animal. A young white has an INT score of only 6, so he probably wouldn't be even considering the finer details.
>>
>>47222750
Evil dragons need zero rationale to attack.
>>
>>47222791
Rage and the things that make warlocks warlocks rather than just Cantrip-man: The Class could easily have been accomplished by 5e's archetypes.
>>
>>47222821
>Wait, Venomfang WASN'T supposed to be killed?
It's way above your level, if you killed it was because your GM allowed it.
>>
>>47222824

>The most cunning and treacherous of true dragons, green dragons use misdirection and trickery to get the upper hand against their enemies. Nasty tempered and thoroughly evil, they take special pleasure in subverting and corrupting the good-hearted. In the ancient forests they roam, green dragons demonstrate an aggression that is often less about territory than it is about gaining power and wealth with as little effort as possible.

They don't need a reason, but they can also see a way to benefit from the adventurers and not have to do anything. Greed and laziness, remember those.
>>
>>47222821
Yeah you're so fucking cool for winning an easily fudged bossfight in a pretend game. Jesus, I guarantee your DM was just incompetent or trying to make you feel good for killing a dragon in babbys first dungeons and dragons campaign because hurr that's what the game is called!
>>
>>47222844
If it gets locked down by a grapple bard it's actually pretty easily dispatched.
>>
>>47222844
I'm starting to get that. I've run a lot of games in 5e since, and I noticed that the Young Green in the Monster Manual was pretty fucking powerful, considering. It's been so long since that actual campaign that I couldn't tell you what Venomfang's attack bonuses were, but I can't point out anywhere specific that it wasn't the same monster, but whatever.

That's kind of disappointing. I always had figured that if my GM had been taking it easy on us, he wouldn't have taken out 4 out of the 5 and killed his best friend's character.
>>
>>47222823
>In that case it couldn't be a green dragon, because those are lawful.
How do you know? Are you the DM or a player in that game? If they've been told it's a green dragon to slay, all they really know is that it's a dragon and that it's green. It might just as well be satan incarnate and breathe semen.

Relating to that, make sure you do your research. Read books, ask sages.
>>
>>47222863

You have to first beat its perception, then beat it in initiative, then succeed in grappling, then nail its wings.

If you completely luck out, you still need multiple turns to manage that, and the dragon will be free to use its breath weapon on your ass.
>>
>>47222863
No you only reduce its move to 0, he can still attack you and poison breath you, and pretty sure the bard can't remain standing after one poison breath even if he saves

Our barb no only grappled it, he also tripped it so esentially couldn't move or stand, still managed to kill the barb and the fighter pich forking him witha a glaive. Wizard and Rogue both used invisibility and a potion of invisibility to survive.
>>
File: cornhaver.jpg (51 KB, 340x480) Image search: [Google]
cornhaver.jpg
51 KB, 340x480
>>47222852
>>
How can you get a pet dragon /tg/?
>>
>>47223058
steal an egg and raise it
>>
>>47223069
Can you teach a chromatic dragon to be a good girl?
>>
Do you have to kill it now? It will be really hard for your party to slay at this time. I would wait a few levels first before attacking it.
>>
>>47223073
I hope so, with love and compassion and fatherly discipline.
>>
>>47223224
And a bit of dicking?
>>
>>47223073
Probably, but it's kind of involved for a PC without taking them out of the game
>>47223242
Well it's an intelligent flying lizard that spits poisonous gas, so that may be a mistake
>>
>>47223298
>Probably, but it's kind of involved for a PC without taking them out of the game
I smell downtime activities for a PC who's often missing.
>>
>>47223242
Why would you fuck your goddamn dragon daughteru you sick bastard.

Go fuck your dragon waifu instead
>>
>>47223436
When she's in that curious age and feels constantly horny, why not?
>>
>>47223449
I mean, I guess if she's consenting and you arent related but still man, you adopted her as your daughter. Thats gotta mean something.
>>
>>47223475
>Thats gotta mean something.
Dicking?
>>
File: peasants.png (64 KB, 209x191) Image search: [Google]
peasants.png
64 KB, 209x191
>>47223475
>>
>>47223475
>>47223505
Whoops, my bad mate. That was meant for the pedophile here >>47223490
>>
>>47223516
I'm not a pedo, I just love little girls.
>>
File: Underrated.png (6 KB, 504x166) Image search: [Google]
Underrated.png
6 KB, 504x166
>>47222776
kek
>>
>>47217750
Nice greentext
>>
>>47216025
When did Green Dragons stop breathing chlorine?
>>
>>47223894
When poison got made shit.
>>
>>47223894
It's not like it specifically isn't chlorine so much as they don't say the nature of it. It does make me wonder just how dangerous an essentially endless supply of chlorine might be in the wrong hands in a fantasy world though
>>
>>47216025
I'm starting up a D&D campaign soon after years of not playing. We're starting at level one and my main BBEG is a Young Green Dragon mycomancer who uses a fungal strain he developed with his myconid minions to make a fungal zombie plague. Is this a mistake or is it awesome?
>>
>>47225386
It sounds awesome to me.
>>
>>47225459
but will they be able to advance from level 1 to being able to beat a Young dragon in a reasonable amount of sessions?
>>
>>47225484
Don't worry about how long it takes from start to end, if the players are having fun they will not notice stuff like that.
>>
>>47225729
I'm worried about pacing. I don't want the first villain to drag on and on.
>>
Hire a siege engineer and 20-odd mercenaries.

Use nets and rock-falls to trap it coming out of it's cavern [once you've tracked it back] and then shoot it from afar with the light ballistas the mercenaries packed in. Use poison and true-strike potions if you can get em.
>>
>>47225760
If it does, have smaller, slightly unrelated adventures that serve as a distraction.
>>
>>47225760
What will be the CR of this dragon?
>>
>>47225859
8.
>>
>>47222823
>dragons of a specific color must be X alignment. Stop stereotyping you racist.
>>
>>47225911

If I was racist, I'd be switching whites with greens, blacks with whites and greens with blacks. But I suppose being pointlessly chaotic, sadistic and cruel is pretty fitting for a black dragon. Not to mention butt-fucking ugly.
>>
>>47225872
Keep a eye on the players level and add some small adventures when needed. Also don't be stingily with the xp.
>>
>>47226125
>Also don't be stingily with the xp.
I plan on using milestones
>>
>>47216025
Get a scroll that deals Dex damage, it only has 12 dex
>>
>>47226623
>attribute damage
>in 5e
Wow I'm glad that cancer is gone.
Fucking shadows
>>
>>47218346
our dm was cool about it , he said to us that he will be changing if we saw the stat block , but he said
>> if you guys are seeing the stats , don't tell me dumbasses
>>
Any kind of Dex damage.
>>
>>47221368
we are fucked
>>
>>47221089
>99% of the time that means: Metagame like a mofo
Anyone that doesn't metagame is completely fucking retarded.
Thread replies: 214
Thread images: 15

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.