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Infinity General: May the Fourth be with you edition (Star Wars Day)
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You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 255
Thread images: 52
Infinity is a 28mm scale skirmish game by Corvus Belli where the only lightsaber to be found is on the Speculo Killer, and looking for Infinity/Star Wars mash ups comes up with a lot of videogame results.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wiki:
http://wiki.infinitythegame.com/en/Main_Page

>Official Army Builder:
http://www.infinitythegame.com/army

>New Official Army Builder that still doesn't work properly but is slowly improving:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (so you could compare units across factions)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>Latest news is the Economically Questionable RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>The Actual Faction Poll
http://strawpoll.me/5146634

>Scans (More Needed):
http://www.mediafire.com/download/a6nel34mw0la3bb/Infinity+1st+edition+Rulebook.pdf
http://www.mediafire.com/download/wd3pbtpjp5w9dig/Infinity+-+Corvus+Belli+S.L.L.+-+Human+Sphere.pdf

>Check out Operation: Flamestrike
http://flamestrike.warconsole.com

>Character Creation
http://infinity.modiphiusapps.hostinguk.org/

Previous thread
>>46993648
>>
>>47078284
So I know French Manga get called Franga, would Spanish Manga be called Spanga?
>>
>>47079223
Outside of Spain, yes.
Within Spain it would be Espanga
>>
>>47079149
Please tell me that's not a real model made by them.

There's cheesecake, and then there's just plain stupid
>>
>>47080467
Where do you think you are?
>>
>>47080467
>There's cheesecake, and then there's Infinity
ftfy
>>
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>>47079223
Speaking of Franga, I think anyone that likes Infinity and manga or comics would like HK.

It gots organic-looking power armor, cyborgs, political games, military interventions, AIs and even a genetically engineered catgirl. No aliens yet, though.
>>
>>47080467
She's not even the worst as Moiras go -- others have exposed thighs. Then there are things like the Caledonian Voulenteer female and the Chimera If you're a fucking furry degenerate
>>
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>>47080662
>There's Infinity cheesecake, and then there Infinity Bootleg.
>>
Handing out dickings with tohaa is best
>>
>>47080977
That panel layout is all messed up.
>>
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would it look good if I switched the grey on the armor with a desert yellow? and keep the weapon greyish/blueish
>>
>>47081960
also how the hell do I paint that grey holy shit
>>
>>47080467
The lightsaber's converted from Star Wars Armoured Assault but the rest of the model's from the game. One of the starter packs even. It's an old model though. They've become a bit more reasonable since.

I heard moiras have teeth down there, y'know.

>>47080977
Each individual panel of that is good in art I just have trouble reading them together. I'll look it up.

>>47081229
Do Tohaa even have penises? Are we speaking metaphorically here?
>>
>>47081960
I believe it would look rather weird to have all those metal parts and strings yellow. You could try it, but maybe do a grey drybrush over tgem for a kind of scrapped worn of effect.
>>
>>47081229
I still don't get why tohaa get such huge buffs in HSN3 while already being pretty strong.
>>
>>47082591
I can't even remember, what do they get? Besides holoprojector buffs?
>>
>>47082905
>Symbionts + fire only instakills the symbiont, not the whole model
>new units, including linking HMGs and ML toting commando
>symbiobombs doing more stuff, like healing symbiont armour
>defesive hacking devices turned into White hacking devices, which are basically upgraded versions
>links working with two members and are generally more flexible
>Gorgos getting buffs and Igao turning pretty fearsome in CC

That what I remember
>>
>>47082996
Also, symbiomates got better and there are alot of point reductions.
>>
>>47082996
Okay. To be fair, besides the link changes and new models most of those things were pretty useless going into HS N3. Nobody used the Gorgos or Iago.

We already have a HMG linkable with the ectros.
The symbiont thing is definitely not needed, except for with the Gorgos.
And bombs were not really popular because they didn't come with chain of command.
>>
>>47083192
>Nobody used the Gorgos or Iago
notice the past tense.

>we don't cheaper HMG because we have Ectros
>we don't want skill that heal multi wound symbiont armour

?
>>
Do we have a street date for HS?
>>
So when I have a Holoprojector Lvl 2 guy in the reactive turn, do his holoprojectors give any protection? Do the projectors go away when I declare shoot is my ARO, or only once we execute all our orders?
>>
>>47083192
What Tohaa players are you talking about, the bombs are amazing, you can have a heavy hitter that can throw down white noise to deal with MSV, or threaten any warbands that get within 8 inches. Its the ability to give half your army hacking
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>>47082519
new haqqislam anon back with some updates
the model is basically done, i just need to do the base tomorrow
for the guys who asked about the green: I se a mix of vallejo dark green, camo green and gw moot green, with athonian camoshade to wash it down


hope you guys will like it, i am really proud of the result even if I didn't manage to do the eyes well this time (shit, infinity minis have REALLY tiny ocular bulbs!)
sorry for the quality of the pic, will make some decent ones as soon as I completely finish it
>>
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>>47086490
rear
>>
>>47081000
Actually the painter just painted that moira as wearing a bodysuit, the thighs are exposed in that one too.
>>
>>47086490
>>47086514
Top notch anon, I'd really like to see more of your stuff in these threads.
>>
>>47086490
>for the guys who asked about the green: I se a mix of vallejo dark green, camo green and gw moot green, with athonian camoshade to wash it down

Hah, awesome, that's basically exactly what I was planning already. Nice to have it validated that it can look good.

I don't have a greeny wash and I was tossing up between Athonian Camoshade and the Bieltan one, definitely gonna go with the Camoshade now
>>
I've heard people say the Authorized Bounty Hunter Sniper is a good ARO piece, but why is it any better than a regular sniper? It's not bad, but if it's an ARO piece, it might as well be adding orders to the regular pool. Am I missing something besides the sometimes awesome but sometimes useless booty table?
>>
>>47087691
A lot of players don't like paying the 1.5 SWC for a Multi Sniper and a lot of factions ONLY get Multi Snipers (or other 1.5 SWC equivalents).

They are also BS12 which unless you are Pan O, you will struggle to get a sniper rifle for 19 points that's BS12.

And if you really plan on using them as a reactive piece you can always just tuck them away in your second group where the impact on your pool is smaller.

There's merit to either accepting the lower BS or paying the extra points for a regular order, but there's no denying they are an efficient option even if you don't factor in booty.
>>
>>47082591
>pays twice as much SWC for a sniper rifle as any other factions
>complete lack of hacking, without a cornucopia of camo troops and demi-HI to make up for it
>no cheap harassing warbands like all but 2 other factions in the game
>points costs make them too expensive to spam, but individual minis are too weak to rambo

Sure seems over powered
>>
>>47087809
Those are actually a number of real good points. I'll give it some thought when I need a cheap sniper.
>>
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Why is this still allowed Corvus?
>>
>>47080467
It's Bakunin. They live and breathe stupid.

>>47082996
I'm okay with the hacker, Gorgos and Igao getting buffs, they actually needed it.

I also think you're underestimating how ridiculous the Sukeul is. It's not just a linkable HMG and ML, it's a mimetic BS13 linkable HMG and ML. There's also the FO lieutenant option that gets a K1 combi.

>>47088072
>pays twice as much SWC for a sniper rifle as any other factions
Not anymore. Now only the Gao-Rael (who can easily link to get a burst 2 MSV2 sniper) and Clipsos (who are Clipsos) pay the inflated SWC cost, Kamael and those new sentinel fellows pay 0.5SWC like everybody else now.

>complete lack of hacking, without a cornucopia of demi-HI to make up for it
Then what are all those 2 wound symbiont LI running around? Those ones that can no longer be instakilled with fire? I'd say they fit the bill for demi-HI.

>no cheap harassing warbands like all but 2 other factions in the game
No, instead you get a cheap Not!Daturazi who can join triad links and dump smoke support all over the board. The only thing I'd be complaining about with Makaul is that they can't synchronize with Gao-Rael properly.

>points costs make them too expensive to spam, but individual minis are too weak to rambo
That's what the links are for, numbnuts. Individual units might be too weak to rambo, but 3 of them are not.
>>
>>47090748
>That's what the links are for, numbnuts. Individual units might be too weak to rambo, but 3 of them are not.

Because I can activate all 3 at the same time, and don't have to worry about TO surprise shots taking out things other then the link leader right?

>Then what are all those 2 wound symbiont LI running around? Those ones that can no longer be instakilled with fire? I'd say they fit the bill for demi-HI.
They're ARM 2, 5 in cover, as opposed to Ariadna, who are ARM 6-8 in cover, can shrug the occasional lucky shot, and come with various forms of mimetism, AP HMG, T2 weapons, and smoke grenades, for a few points more.

>No, instead you get a cheap Not!Daturazi who can join triad links and dump smoke support all over the board. The only thing I'd be complaining about with Makaul is that they can't synchronize with Gao-Rael properly.
Because it's such a huge advantage to throw down smoke in the active turn and block LoF while you have a high burst advantage.
>>
What's a good PanO expansion for operation icestorm?
>>
>>47091181
It really depends what you're interesting in at this point. The PanO starter included gives you a good base. What part of the game appeals to you? The Fusilier Support Weapons box is never a bad choice.
>>
>>47090845
If you don't like them, don't play them. I think military orders or space marines might be more your speed.
>>
>>47091181
Aquila, Swiss guard, bulleteer remotes, maybe a TAG. You'll never go wrong with a croc man.
>>
>>47091181
A hacker and some heavy machine guns, preferably carried armored people that can aim
>>
>>47090845
>Because I can activate all 3 at the same time, and don't have to worry about TO surprise shots taking out things other then the link leader right?
No, but on the other hand they're still providing an extra die for your spitfire or HMG and can fire 2 shots in ARO.

>They're ARM 2, 5 in cover, as opposed to Ariadna, who are ARM 6-8 in cover, can shrug the occasional lucky shot, and come with various forms of mimetism, AP HMG, T2 weapons, and smoke grenades, for a few points more.
ARM is nice, but it isn't worth shit compared to wounds, and more than half of Tohaa units get at least 2 effective wounds from symbiont. I agree that AP and T2 weapons are seriously nasty, but so are viral weapons.
The only Ariadna dudes who even pretend to be real HI are Grey Rifles (very annoying unit with that smoke, but on the other hand frenzy makes it a shit HMG platform), Mormaers (great ARM, but slow as balls), and Vet Kazaks (pretty expensive but well worth the price, top tier unit). Tohaa get 8 LI or MI with extra wounds, with more about to be added. I won't lie, it's not fantastic on units like Kotails who lose lots of capability when they get hit, but on shit like Nikouls it's fantastic.

>Because it's such a huge advantage to throw down smoke in the active turn and block LoF while you have a high burst advantage.
When you need to cover some distance to get into good range bands, absolutely. Otherwise it's better just to keep them as something that can chuck multiple smoke grenades or HFT templates on the reactive turn. Trust me, 5 point irregular speedbumps aren't actually anything worth writing home about, you're better off with Makauls.
>>
>>47090748
>I also think you're underestimating how ridiculous the Sukeul is. It's not just a linkable HMG and ML, it's a mimetic BS13 linkable HMG and ML. There's also the FO lieutenant option that gets a K1 combi.

You forgot 2 wounds.

I can abide the Sukeul but not at AVA 4, that's just insanity, it should be like a posthuman, amazing but restricted.
>>
>>47091233
>>47091247
>>47091288
I really wanna get into that Msv2 smoke action, I also thing the jotums is absolutely sexy
>>
>>47091481
not possible. pano doesnt get regular smoke, and only has the smoke that msv cant see through on the guarda de assaltos auxbot
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>>47091458
What would you have the AVA at? 2-3 Sukeuls seems like the optimal range. 1 HMG, 1 ML maybe one FO combi

>>47091481
PanO isn't allowed to have smoke. If the enemy throws smoke you can fuck them up, but you don't get any smoke for yourself.

Jotums are good. They're more forgiving than most TAGs with their extra weapons and their good defences, but they're still likely to horribly explode if you don't support them right. The most important thing to remember about TAGs is that they're not invincible and you should hide them on the reactive turn. Bring a hacker and an engineer.
>>
>>47091629
so that means I should get a jotums and a support pack? what about the hacker?
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>>47091692
Just proxy one of your Fusilier rifles as one, or maybe get an Acon Regular hacker if they release a model for it at some point. PanO has pretty meh hacking options in general.
>>
>>47091181
PanO doesn't have bad units, aside from ORC at more than 200pts and Bolts unlinked. You can go with anything as long as you keep your force balanced.
>>
>>47091810
Kamau is pretty meh.
>>
>>47091692
You get passable hackers, but usually it's better to not invest too much in it with PanO. Fusilier hacker for support hacking duties and maybe one other hacker, possibly with assault hacking device, is probably enough.
>>
>>47091629
>What would you have the AVA at

probably 1, at most 2.
>>
>fluff-wise really into Nomads because politics and because I've always liked the devil-may-care rebellious groups
>don't really care to play a group that's all hacker-y

What's Haqqislam like crunch-wise?
>>
>>47092098
Doctors: the Faction

But really it's some very specialized units backed up by some normies that are either irregular or are doctors. With some bioengineering (viral weapons, super jump here and there, etc), and shotguns everywhere.

Probably more, but I'm tired and forgetful.
>>
>>47092098
They tend to have slightly better WP values than everyone else. They have very easy access to doctor profiles, and they have some really outstanding specialists. They have poor selection when it comes to TAGs and Remotes, and their camo options aren't great, but they have just the right amount of good abilities and useful gear. They're cheap, but excellent value.

It's also worth mentioning that while the Nomads are hackery, it'd be more accurate to describe them as having good options for hackers. Or that they can have a good hacker network without really trying, or diverting much resources to it. Remember they have a TAG and Drone selection that's excellent, and some great board control and specialist options.
>>
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>>47092780
There already is disproportionate amount of Nomad armies out there. Next you say he should start Ariadna in Poland.
>>
>>47092098
You don't need to be hackery with Nomads, there are all sorts of other dirty tricks the faction has access to. Hacking is only one of many board control options for Nomads.

As for your question, Haqq likes light infantry, doctors and being tricky bastards.
>>
which haqqislam minis are still very old and shouldn't be bought because of imminent re-release?
>>
>>47094145
None. Except maybe the old Ghulam and Naffatun in the starter box. They're still very nice models tho.
>>
>>47094698
Well, Bashis and the Maghariba are getting new models next and this month. I want Djanbazans to get a new sculpt, but that will never happen.
>>
>>47086004
Bombs sucked ass, and mates had a chance to do anything once in 5 games.
>>
>>47095650
sounds like you need to think outside the box
>>
>>47095744
Bombs are 2 kinda-hacking uses from 2 units somewhere on the field. Yes they may come useful once in few games, but you pay almost as much as hacker cost but your hacking device is not that great and has only 2 uses. And your hacker can't link.
That sucks ass.
Also if your opponents have any idea how those mates and bombs work they can use tactics to ignore them.
Also as they got buffed in HSN3 - it looks like even the CB thought they need to do something better, and now will do something actually useful.

Sounds like you need some skilled opponents.
>>
>>47090556
Isn't that getting a resculpt within three months?
>>
>>47095814
so because something can be countered or avoided i shouldn't use it. time to throw all my minis into the fire
>>
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Question about the RPG kickstarter: did any of you have a pledge that did not include the Core Book and decided to spring for the Core Book later?
I was short on funds back then so I only got the Faction Fanatic pledge, but today I went through their site to order the Core Book too. Do you think this will be added to my Backerit account so I can see the previews?
>>
>>47095915
As long as the other Kazaks do too...
Oh, and Keisotsu.
And Zhanshi.
>>
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aaaaaand it's done
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>>47097320
Real good.
>>
>>47095915
Where did you hear that?
>>
>>47079149
Hej guys.I know nothing of this game but might need the miniature shown in OPs pic for a conversion. Anyone got a name? :3
>>
>>47097320
You best have previous miniature painting before your first infinity mini, otherwise I'm going to go kill myself.
>>
>>47097863
been painting for 11 years, sucked up until 2014
>>
Tohaa or Haqqislam and why?

I've been trying to brainstorm/headcanon some badass Sikhs since philosophically they'd get along well with Haqq even though historically Sikhs and Muslims have not always gotten along.

Mostly I'm worried I'll bust out my turbaned dudes that count as Haqqislam and have people think I'm making fun of Muslims using stereotypes and shit.
>>
>>47097889
There could totally be Sikhs allied with Haqqislam. Given that India has both Muslims and Sikhs, Haqqislam is far more compatible with Sikhi ideologically than some of the more well-known kinds of Islam today, and that Sikhs consider people to be equal in worth regardless of their religion, I see no reason they wouldn't get along. And Haqqislam is so opposed to religious hierarchy that I have no doubt there are non-Muslim members within their ranks.
>>
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>>47090556
>>47095915
>>47097246
>>47097582
Is it not this guy, or is the Kazak Spetnaz different?
>>
>>47098210
That's the Spetsnaz, AKA harcore special forces. Line Kazaks are your average Ivan/Sergei/Anya given a rifle and some vodka.

On an entirely unrelated note, I love these videos.
https://www.youtube.com/watch?v=5ijt6NJ82Sk


Убить их вceх
>>
>>47097877
Well it shows, damn fine work.
>>
I wish they reworked the Aragoto, even a little bit. A Killer Hacking Device Profile would have been sweet.
>>
>>47097889
¡porque no los dos?
>>
>>47097685
Reverend Moira
>>
Sup dudes

having a bit of a muck about with army VI, mind nitpicking this?

GROUP 1
MOBLOT (Infiltration) AP Rifle, Light Shotgun, D.E.P. / Pistol, Knife. (0 | 29)
MOBLOT (Infiltration) AP Rifle, Light Shotgun, D.E.P. / Pistol, Knife. (0 | 29)
MOBLOT (Infiltration) AP Rifle, Light Shotgun, D.E.P. / Pistol, Knife. (0 | 29)
MOBLOT (Infiltration) Rifle, Light Shotgun E/Mauler / Pistol, Knife. (0 | 26)
MOBLOT (Infiltration) Rifle, Light Shotgun E/Mauler / Pistol, Knife. (0 | 26)
CHASSEUR (Minelayer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0.5 | 20)
CHASSEUR (Minelayer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0.5 | 20)
EQUIPE MIRAGE-5 . (2 | 69)
MARGOT AP Rifle + Light Grenade Launcher / Pistol, Knife. (37)
DUROC 2 Chain Rifles, Grenades, Smoke Grenades / AP CC Weapon.
ZOUAVE Lieutenant Rifle, D.E.P. / Assault Pistol, Knife. (1 | 20)

GROUP 2
ZOUAVE (Sapper) HMG / Pistol, Knife. (1.5 | 30)

5.5 SWC | 298 Points
>>
>>47098825
Thank you.
>>
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I am eagerly awaiting this guy.
And hope the first released model is the MULTI Rifle/Biometric visor one as opposed to the sniper.
But if it is the sniper... Indigo has Combi sculpted and a spare Multi, right? I ain't cursing another model.
>>
>>47099674
There's no reason to take that many infiltrating moblots, when you can put them in a link.
>>
>>47100171
Just mucking about with seeing how many I could infiltrate, but that raises another queation: AP rifles or mimetism for the link?
>>
>>47100221
Both. Take as many different options as possible in your Moblot link, because it'll be a big part of your list and order spending.
>>
>>47092780
How dumb would it be to run 2 Morans, 2 Lunokhods, and an Intruder hacker (WIP 14) in Corregidor?
>>
>>47100221

Mimetism is undoubtedly more generically useful but MRRF really lacks anti-armour capabilities and linked AP Rifles are going to be useful in making up that defecit when you're going up against TAGs or another HI link.

So basically, take both.
>>
>>47100365
I'd go with Brigada Hacker.
>>
>>47100451
Your answer to armor...is to attack their BTS with Viral
>>
>>47079149

How do I get the LE bounty hunter miniature without shelling out $50 for the book?
>>
>>47101089
Always helps to have a back-up plan though- remember, two is one and one is none.
Loup-Garou link definitely has decent TAG-hunting tools but can't take specialists, and if the plan is a Moblots link the added AP doesn't cost anything. Don't know if Loup-Garou are getting Haris/duo though?

Plus, Linked Loup-Garou Viral rifle vs. Linked Moblots AP Rifle are actually very close statistically.
Stats below are for only +1 burst link, within 8"-16", against a Maghariba Guard shooting back with the EXP HMG. Both targets being in cover.

Active Player

53.80% Loup-Garous inflicts 1 or more wounds on Maghariba Guard (2 STR)
22.35% Loup-Garous inflicts 2 or more wounds on Maghariba Guard (1 STR)
6.57% Loup-Garous inflicts 3 or more wounds on Maghariba Guard (Unconscious)
1.43% Loup-Garous inflicts 4 or more wounds on Maghariba Guard (Dead)
Failures

33.30% Neither player succeeds
Reactive Player

12.90% Maghariba Guard inflicts 1 or more wounds on Loup-Garous (Unconscious)
8.10% Maghariba Guard inflicts 2 or more wounds on Loup-Garous (Dead)

Active Player

52.37% Moblots inflicts 1 or more wounds on Maghariba Guard (2 STR)
15.86% Moblots inflicts 2 or more wounds on Maghariba Guard (1 STR)
2.51% Moblots inflicts 3 or more wounds on Maghariba Guard (Unconscious)
0.16% Moblots inflicts 4 or more wounds on Maghariba Guard (Dead)
Failures

37.27% Neither player succeeds
Reactive Player

10.37% Maghariba Guard inflicts 1 or more wounds on Moblots (Unconscious)
6.05% Maghariba Guard inflicts 2 or more wounds on Moblots (Dead)

The real benefit of the Loup-Garou is the ability to engage more effectively at a distance thanks to X-Visor, plus significantly better chances of inflicting multiple wounds. But then the Moblot link can contain Panzerfausts.

Conclusion- both are good choices for engaging enemies with high ARM. In the end my decision would be swayed by fact that Moblots can have specialists and an HMG in their link.
>>
>>47101685
Atm frenchies aren't getting any new toys, because their sectorial update was moved to Acheron falls, partly because the "reserve" rules released in it will be the new focus of the sectorial.
>>
came up with this:

[url=http://army.infinitythegame.com/index.html?l=MwBmB9RdwTgUgEywCzwIwhSeBCByam2eA7ErIhmMGRVZsLbucg2AGx1vXBe5VEADnKxYQvOiRCuYqQAEpw2bACsk6bKETcSmfHE69Wo5oNCEudchyZ0/Y+aODY5YuXnygA==]Open in Infinity Army[/url]
>>
came up with this for my frenchies
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>>47101928
>2 AP sniper chausseurs
>no HMG for metros

ehh...
>>
>>47100042
Knowing CB he'll be a sniper and Locust is going to be a dude hacker.
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Why is Bostria so memetic?
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>>47101685
I would have thought the clincher is that the Loup Garous are better against almost every non TAG unit in the game and not many people take TAGs anyway.
>>
I'm looking at getting into this soon, I saw that the Jap faction can take a motherfucking clone or some shit of Musashi Miyamoto.

Why in the name of god would you ever play anything else?
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>>47103292
And soon (TM) he will get a new sculpt with new rules!
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>>47103292

Because I like plasma and mind control.
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>>47103460
Hnnnnng
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>>47103292
Because the Su Jian is too bloody fun. And you can't run it alongside the Shikami in JSA.
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>>47101418
>How do I get the LE bounty hunter miniature without shelling out $50 for the book?

You mean the new Druze Hacker? Pay someone else who ordered the book and doesn't want her is basically your only option.

Some US company also re-sold the N3 bounty hunters individually I think but there was a whole hoopla about it and I don't think CB want that so I wouldn't bank on it happening.
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>>47101962
>>no HMG for metros
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>>47102269
We cannot hope to understand a being so divine, we may only strive to emulate him.
>>
>>47102269
>>47105618
do ya'll think CB staff reads these threads??
>>
So how's this for a non-ITS HB list using the HSN3 points costs?

Group 1
Muyib R+LSG/PF: 24
Muyib R+LSG/PF: 24
Muyib R+LSG/PF: 24
Muyib R+LSG/PF: 24
Muyib HRL: 22/1
Ghazi Chain: 5
Ghazi Chain: 5
Ragik Spitfire: 32/1.5
Fiday Mines: 31

Group 2
Barid Hacker Lt: 21/1
Shihab: 25/1
Ghazi Chain: 5
Ghazi Chain: 5
Lasiq VSR: 25/1.5
Lasiq VR: 25

Points: 298/300
SWC 6/6
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>>47105675
Wouldn't surprise me at all if at least one of their employees did.
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>>47106566
pretty bad, your link/fiday only has 6 orders, and you're relying on the hrl to do a lot of heavy lifting. why not lose one lasiq and give the link a spitfire
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>>47106842
Point taken about the troops split, I'm not sure how best to "spread the love".

Although I think 4 PF's is a great ARO deterrent and I wouldn't give my VSR Lasiq up for anything.
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>>47107380
Lose 2 Ghazi, they tend to give diminishing returns, and the spitfire isn't about ARO deterrence, it's about having a 25% crit chance in the active turn. Use the HRL and other PF for aro, but in the active, youre at a disadvantage. maybe give the ragik a BS to free up some swc

Group 1
Muyib R+LSG/PF: 24
Muyib R+LSG/PF: 24
Muyib spitfire: ??
Muyib R+LSG/PF: 24
Muyib HRL: 22/1
Ghazi Chain: 5
Ghazi Chain: 5
Fiday Mines: 31
Lasiq VR: 25
Barid Hacker Lt: 21/1

Group 2
Shihab: 25/1
Ragik boarding shotgun: ??/probs 0
Lasiq VSR: 25/1.5

Points: ??/300
SWC probs >6/6
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>>47107380

G1
Muyib Link
Fiday
Ragik
Lasiq VR
Shihab
Ghazi

G2
3x Ghazi
Barid
Lasiq VSR

Would be my choice, assuming the VSR is to be used as an ARO piece.

It lets you rambo a ghazi if you really need something Jammed and mostly keeps the orders where you need them, you COULD choose to drop the Shihab back to group 2 to split it more evenly, but I see a marksmanship 2 Shihab as an important active piece for you in this list.
>>
i posted >>47107487, but i think >>47107576 is better, however i would give the spitfire to the link, and drop whatever ghazi you need to to pay for it
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>>47107610
>however i would give the spitfire to the link, and drop whatever ghazi you need to to pay for it

I'd say it's a meta thing, burst is obviously great but unless you think you can leverage the 16-24 rangeband, I don't think the spitfire is needed, a rifle will do adequately at 8-16 with it's 4 dice and beyond 24 you will prefer the HRL anyway.

I see the Ragik probably being able to use that Spitfire better than the link can, high burst weapons coming on by AD are seriously scary.
>>
VSR Lasiq is much more of an active turn sniper for me.
The BS:15 Muyib PF's are a better ARO threat to me.
And yeah I'm not all that fussed about linked Spitfires (plus the Muyib Spitfire model isn't great as a snipped the stupid looking animu hair off) as a Muyib link nicely covers most range bands.
AD Spitfires on the other hand are solid gold (doesn't hurt that the Ragik Spitfire model is nice either).
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>>47108292
>>47107860
do you have a meta where somehow increased burst isn't far more statistically likely to increase your chance of a bit?
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>>47079149
When do you think we'll see HSN3 in stores?
>>
For some reason, I thought that the Iguana having a repeater, and bringing a pair of hackers along they would be able to protect it from getting possessed.

Obviously, I was mistaken. So when people say, "Bring hackers to support your TAG", what do they mean? Fairy Dust only works on HI.
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>>47109263
Because the Iguana is a repeater, when something enters its ZoC, you can ARO against it with hacking attacks, like Gotcha! which can immobilize enemy hackers, see pic related
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>>47109337

Well, I did that. I succeeded on one ARO, failed the other, his hacker took awound, Iguana failed the reset and was possessed.
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>>47109422
Sounds like dice happened.
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>>47109422
So you damaged his hacker, that's good. What were you expecting, immunity?
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>>47109473

I don't know. Something that would actually protect the TAG, instead of just retaliation? Something that would make it an opposed roll with the enemy hacker?

It seems that EVO hacking device has a support ware that gives enemy hackers -3 against friendly reset attempts. I guess that was the kind of thing I was hoping for, so maybe I'll try bringing some of those.
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>>47108730

But you aren't just buying burst from nowhere, you are trading away 1-2 burst on your Ragik for +1 burst on the link.

And I'm saying depending on terrain setup, the value might not be there to justify it.
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>>47103292
>Why in the name of god would you ever play anything else?
Because melee is still a very risky and usually inefficient option. Especially in a game where there's usually a 5% chance per dice roll for someone to outright die, having some reliability is fairly important. That's partially why Haramaki link teams are so popular in JSA. Taking Musashi now is a bit odd; he'll most likely get new rules when his new sculpt comes out, which will be interesting. Saito and Yojimbo both have a place in a good deal of JSA lists, so it'd be nice, I suppose, if Musashi could join them.

Sidenote: YJ needs more non-JSA characters.
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>>47109576
It should have been an opposed roll. Your TAG should have shot the hacker if it had line of sight or if not then you should have declared reset on the TAG which is like dodge for hacking.
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>>47109697
Its not so much risky with the options JSA has, its more the issue of getting to it. Haramaki are still best used as a Iron wall defensive link. Monoswords are fun, but HD Infiltrating means they can wait for the enemy to come to them.

I'm more excited about the KHD Ninjas and Shikami for cheap/durable specialists.
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Americans !!
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>>47109697
I just mean from a fluff direction, Musashi was a fucking rad dude.
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>>47109697
>YJ needs more non-JSA characters.
Dire Foes 2 when
I'd still like a Guifeng who isn't a disgusting traitor, and having 1 Chinese character in the primarily Chinese faction while there are 7 Jap characters is a little ridiculous.
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>>47110536
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>>47109263
Hackers can ARO through the repeater, making it risky to try and hack it.

Also if need be the hackers can exorcise it or possess it if it gets possessed.

Also helps when some nasty TAG or HI is giving you trouble.

If hackers are really giving you trouble, consider hanging around Lunokhod and Moran. The extra repeaters and koalas can keep the hackers at bay.
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>>47110866
such a majestic creature
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>>47111004
>>
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>>47111004
>>
AROUND HAQQISLAM

NEVER BE CALM
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>>47109227
given that it's been about three months since I pre ordered my Hac Tao at my FLGS and I still haven't seen it, I'll probably never see HSN3 physically.
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>>47113724
Where do you live? I've had the same problem with my LGS. Waited for 4 months for the haqq starter. CB does take aons to ship and now my LGS can't sell infinity stuff anymore, because according to CB, they don't make enough profit. Kind of a dick move. Of course nobody buys infinity stuff if you have to wait several months for something.
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>>47110947
Didn't get a chance to exorcise it, my opponent shot it in the back before the end of the turn. Operator made a good account of himself.


>>47110043
TAG was in suppressive fire behind hard cover, which I thought would keep it safe. Didn't think about it getting hacked from the other side of the building.

I did break suppression to do a reset, which was an opposed roll, but that failed. The two hacking AROs against the enemy were normal rolls. I was, for some idiotic reason, expecting my hackers to be able to make some kind of opposed roll through the repeater.
Hmmm... "While they are Possessed, troopers are considered to be enemies by the rest of their owner's troopers."

"OVERLORD - SHORT SKILL / ARO
REQUIREMENTS
The target must be an enemy TAG."

Is it possible to counter-possess a possessed TAG? Exorcism can't be done in ARO, so there might be a reason to try.
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>>47115323
Pretty sure he can't shoot the TAG at the end of his turn, because the possessed TAG counts as a friendly troop to him.
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>>47115323
The FAQ states you can repossess a TAG. You gain it back under your control, it still has the crap stats until you spend a command token to restore it to normal.

>>47115410
Is right.
He can't shoot the TAG he possessed since it counts as a friendly model while possessed. He can however move it someplace like right next to his repeaters and big guns so that when you gain control again it's set up to get hit hard.
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>>47115822
Cool. Good to know.

But I just realized, having a repeater on a tag/remote means the enemy can always try to hack it, every time it activates. Sure, you get the firewall mod, but that seems like a huge liability.


Killing the tag and spitting out the operator was actually kind of helpful for me, so I didn't mind that, but it's good to keep in mind.


On another topic, is there any reason to ever take the combi-rifle Intruder? The HMG and MSR are clearly great, I think the hacker is reasonable, and the Lt. profile is debatable, but the plain combi-rifle profile seems rather pointless.
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>>47116702
The enemy can only hack 1. If they are range of the Repeater and 2. Only your Hackers. If they are in range of the Iguana's Repeater, they'll get you anyways
>>
>>47116702
>>47116845
So having the repeater doesn't mean they can always hack it. They have to be within repeater range to use an enemy repeater, which if they are means they are already in their own hacking range and can just hack normally. What they can do if they are in the range of the repeater on your TAG is to hack something else that is within that range, something like this:

[REM]-----------[TAG]------------[HKR]

Where --- is the 16" of repeater coverage from the TAG. So the enemy hacker could hack your REM using the repeater of the TAG, they'd take firewall mods to do this.

They can also try to hack ANY of your hackers, again using firewall mods.

Killer hacking devices will ignore these firewall mods when attacking hackers.
>>
>>47116845
>>47116979

Yeah, I missed the second part of the line that says "Hackers can also attempt to hack through an enemy Repeater **only if the Repeater is inside their Zone of Control**"
That's clear, then.
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>>47114399
Central Florida.
>>
>>47117337
Well than that's a global thing with CB, I guess.
>>
>>47116702
>On another topic, is there any reason to ever take the combi-rifle Intruder?
No.
It's the same as with MultiRifle Aquilla: it can be your Lt., but the it's obvious it's the Lt., because why wouldn't you take an HMG on one?
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>>47117882
But you don't reveal it on turn one, right? It's a great choice because you have two or three camo markers in your zone, they're hard to hit, and the opponent doesn't know what loadouts they have. By the time you start using it you're already at the stage of the game when Lts are obvious and it's still a tough cookie.
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>>47118401
An Intruder is pretty expensive to have a trio of, especially for a single wound non-linkable model with just Camo. Especially for such an aggressive active turn unit. And none of them are getting any objectives, aside from a possible hacker and still he's pretty slow for that and for a backfield support hacker he's a bit costly.

Sure, you can make one of those a sniper, but for an ARO model I'd rather take a Brigada with ML, a Wildcat with HRL or a TR Zond.

That said I am simply not a fan of the Intruder, so I may be biased. Kind of sucks that it's the only Nomad MSV2, but I guess it's supposed to be rightfully rare.
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Any idea when Army6 updates?
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>>47122392

Soon :^)

For real though, there are ITS tournaments coming up that are going to be using HSN3 rules that makes it mandatory to bring Army6 verified lists, so they can't delay forever.
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>>
>>
The Doc-Robot and his drones are probably the easiest to assemble models I've ever gotten from CB.

But this Noctifer in his blister is daunting me.
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Is it common to get missing parts?
I just bought a aleph starter pack and one of my dakini tactbots has two gun arms. Are you just supposed to go to the store you bought it from?
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>>47128252
You need to email CB's mispack email with pics of the problem and the complaint code. They'll send you the right parts
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>>47128252
You see this little complaint code paper? Go to CB store page, there's instructions for sending complaints. Unless you prefer to replace it at your FLGS, your call.
>>
What's a good first purchase to make after/with the YJ starter? Also, is the vanilla starter gonna get a resculpt anytime soon? Soon enough that I should hold off buying?
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>>47116979
>They can also try to hack ANY of your hackers, again using firewall mods.
Shit, I thought it worked with enemy hackers the same way as with any other Hackable thing when using an enemy repeater. So a guy can get close to one of my repeaters in the field and kill one guy in my deployment zone with a KHD? Shit. I guess I will need to make those guy priority targets. It'll be stupid to lose a Custodier this way.

But you can't use your own repeater to access enemy repeater still, right? Rules state that the enemy repeater must be in hacker's ZoC, not Hacking Area. That didn't change in HSN3, did it?
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>>47128453
You can live without the starter. Zhanshi suck, Shang Ji and Domaru are meh and there are 10 other Celestial Guard models that all look better than the one in the vanilla starter. I'd hold off buying it until it's eventually redone, hopefully with some different units.

As for initial purchases, I'd get one or two big rambo HI like Hac Tao, Crane Agents, Yan Huo, Hac Tao, Daofei, Su-Jian or Hac Tao. A Guijia could also fill this role, but they're entirely meh by TAG standards.
Some good support units to consider are the Raiden HRL, Aragoto bikers, Kuang Shi, Tiger Soldiers, Guilang infiltrators and pretty much every remote YJ has access to.

>>47128645
Yeah, you need to directly access an enemy repeater to hack through it.
>>
>>47128453
I'm going to be starting with Yu Jing too and I decided not to go with the starter since whatever one you get you're going to end up with sub-optimal models. Listen to this guy >>47128702

Personally I'm starting with the support pack, some Keisotsu and some heavy infantry. Although if you plan on going pure JSA the starter pack for that is OK I think, and the upcoming Imperial Service starter pack looks decent.
>>
>>47128453
Unless you really like the old models, I think you should pass. Maybe start with the new ISS starter instead.

The YJ starter will get updated, but it's one of the older starters. So a new pack is inevitable, but who know's when? CB did say 2016 is YJ's year, so another starter is possible (although I would rather get a new JSA starter)
>>
What are some good purchases which I could effectively use in both aleph vanilla and steel phalanx?
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>>47129119
Myrmidons, REMs, Netrods, Achilles, Ajax, Penny, Agemas. There's probably some more I'm forgetting.
>>
>>47129181
Hector. Strategos lv 1 on a character with enomotarchos (also, adorable tinbot spartan)
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>>47129221
Yeah, but on the other hand he's pretty obviously made for ASS and his usefulness is far more limited in vanilla. Linking gives him extra utility since he can link with a wide range of units and it helps compensate for his mediocre BS. Unless you really want a plasma rifle (maybe vs Ariadna?) he's just a generally worse deal than Achilles in vanilla.
>>
A cunt cement.
>>
>>47130031
Sex.
>>
>>47116702
>Combi Rifle Intruder
Not really. You're spending that much on it, might as well go all the way and multiply it's effectiveness. Go for the Prowler if you want an SWC cheap option.

>>47118601
>Simply not a fan of the Intruder
Nomads. The factions of iconoclasts, down to their players. What's not to like about Camo, big guns, great stats, and MSV2?

>>47130031

Well that's just all kinds of awesome. That sword though...
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>>47130031
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>>47130078
It's personal experience bias, but Intruder always underperformed for me. I guess I never know when to reveal him, especially if I go second or have no one to gun down in my active turn due to everyone hiding.

Maybe I just don't "get" the Intruder, but I've been greatly disappointed with him. I'd rather take something with more ARM and wounds instead.
>>
Where do these slide images come from? I know the file implies facebook, but whose?
>>
>>47130143
I got them from the WGC infinity group
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>>47130143
WGC Infinity
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>>47130031
What is it lately with giving TAGs bigass swords. I know it looks cool, but TAGs don't fight in CC too well.
I mean, I guess if you want to make it clear that this TAG actually has a CC weapons, since it's not a given...
>>
>>47130121
Is that even Tohaa? Looks like some other alien race.
>>
>>47130143
I think it's from a Bostria seminar in Madrid. And I believe Alberto(Bran Do Castro) and Kenny Ruiz are also giving a seminar for the Infinity comic as well
>>
>>47130105
>PanO troops with no antennae

This feels wrong.
>>
>>47130190
Oh, THAT seminar. I read Bostria also confirmed that HSN3 rules and PDF will be legal this Monday, from that seminar as well.
>>
>>47130194
It is, because Wu Mings are Yu Jing unit.
>>
>>47130206
>>47130194
Meant to link to those >>47130097

Also 5th month with a Yu Jing release in a row. They really are sticking to the "Yu Jing year" it seems.
>>
>>47130183
The Kauuri are another exalted race like the Chaksa. Also theyre in HSN3 and S1
>>
>>47130097
What the hell is that dude on the right doing?
>>
>>47130105
>all dudes once again
I'm madder about this than I should be. Do the japs have a monopoly on vaginas in YJ or something?

The new models look good, though I wish CB stopped doing duplicate tactical rocks. It makes it so obvious that they're the exact same pose.
>>
>>47130321
>all dudes
It's pretty dumb. Who like some frmale khuang shi too. But I like dig the chain rifle dude holding his helmet

And I'm okay with tactixal rocks, but not so much for kits using duplicate bodies.
>>
>>47130369
It's so all the parts are swappable, so one set doesn't look awkward on another body if you fuck up and swap shit around.
>>
>>47130031
I don't really understand why they're packing Uhlan and Tikbalang together. I guess they just don't have a single S6 kit technology yet.
>>
>>47130105
>No HRL
>No BSG
>No Tinbot

BLUNDER OF THE CENTURY
>>
>still no Blackjacks
>still no boxed Marauders
>still no Unknown Ranger
The pain!
>>
>>47130499
Just take your new Russian.
>>
>>47130504
I already have a converted one who looks pretty neat.
>>
>>47129119
I like Thorakitai in Vanilla. Less so now that you have access to another cheap FO in a Posthuman MK5, but they are still a fantastic corner/backfield guard that can also push buttons if need be. Id buy a Chandra or Alke to proxy for solitary Thoras. Ekdromos Hacker has advantages over a Garuda to push buttons backfield, and Diomedes is a better AD Rambo than a Garuda. I prefer Thamyris to the Deva Hacker, though both of them are probably over paying for NWI in a world of new deadlier Hacking going around. I used to live Phoenix as a an LT, but he might be a little hard to squeeze in and, again, you can now take an HRL on a Posthuman MK4.

Vanilla list building now seems to be "build your core, then fill in with Posthumans" or "pick your Posthumans, then fill in from there".

I expect quality waifu Wars from Infinity General when the SWC box drops. For now...MK3 is the girl you visit once a year, MK1 is the village bicycle, and MK2 is best girl.
>>
>>47130215
They look like a bioconstruct.
>>
>>47130214
Because a lot of the nicer statlines belong to older models.
I still wish they'd just do universal resculpts of all basic line infantry though. Line Kazaks, Keisotsus, Acontecimento regulars, Zhanshi, etc.
>>
>>47130127
looks cool, nice sense of movement has the panzer strapped to his rather then being invisible
>>
>>47130031
Wouldn't be a Filipino unit if they didn't have a big ass blade on them.
>>
>>47130170
>What is it lately with giving TAGs bigass swords.
If you knew anything about Filipinos, their military or FMA you would under why a Filipino unit has a blade.
>>
>>47130448
Maybe blisters? Or a second box?

>>47130499
I'll wait on the Blackjacks and the Unknown Ranger. I'm also not in a rush for that shitty femtrot.

But Marauders, Mavericks, and Minutemen when, CB?
>>
>>47130227
placing a mine?
>do they have mines?
>>
>>47130170
The Tikbalang has an AP CCW in the profile. Also it looks cool.
>>
>>47130625
>understand
>>
>>47130625
That looks more like Bandit's "machete" than a bolo though.
>>
>>47130636
>dude on the right
I meant the third model from the left (second male figure). The pose looks weird. It's probably just the angle though
>>
>tfw my only opponent just sold all his Infinity stuff
whelp, time to never paint pretty models for shelf gaming
>>
>>47130589
Could be. I dont have the book, but heard that they could be a new race from because of the silhouette.

I think Bioconstructs are more of a Combined Army thing
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>>47130687
>not spreading the word as an Infinity evangelist
>not converting friends to have more opponents
>>
>>47130834
I've tried, anon. I've tried. They're all just warmahordes fanatics.
What gets me is that three of them OWN Infinity stuff, they just never fucking play it because my local club is pretty much 100% privateer press now.
Which is weird, because the club has 9 members total.
>>
>>47130761
>Bioconstructs
those symbiobeast things seem to be something they cooked up in vasts.
>>
>>47130868
I no this feel, I even explain how it's a completely different game style but nope lets only play MtG model edition.
>>
>>47130924
>MtG
holy shit I'm so sorry anon
>>
>>47130868
Fun story: a few guys at work were trying very hard to get me into Warmahordes, unsuccessfully (because the Jacks are fucking hideous and other models look kinda overblown and uninspired at the same time).

Then I brought in an old HMG Hellcat model I bought before my shift and one of the WH guys that was sitting next to me was interested. Then I showed him online what other models look like.

Now only one of those WH guys is still adamant about not getting into Infinity.


In your case it seems to be harder though, since those guys already own the models. Maybe you should try with other people, ones who have not played WH. Then maybe you could get some of the WH guys in.
>>
>>47131303
That plan would work if I knew other gamers who didn't play WH.
We all used to play all kinds of games, but as soon as the majority of the club dropped GW entirely and moved to PP, nothing else gets played. Ever. I've taken my Infinity stuff in to let people see the models for themselves, but there's just no interest.
For living in the UK, I'm in a really bad area for Infinity; the nearest major place that I'd be guaranteed games is at least 100 miles away.
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>>47130978
I think he refers to WMH. As it is MtG with models, to some degree.
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>>47130978
It's the attitude they have to the warmahordes games they go out of their way to crush newbies.
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>>47131413
>I think this is how he refers to WMH. As it is MtG with models, to some degree.
correct
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>>47130627
Yeah, I think we'll be waiting for a while. I'm just using some Goblets until we get some real sculpts. At least Marauders aren't linkable, and we have Desperados.

>>47130170
Nothing says Jungle unit like a TAG sized machette.

>>47130137

I found they tend to work best as outsourced muscle, so to speak. The big gun you can bring up to reliably kill an enemy. And maybe pump in a few more orders and take things on the road. Always end with going back into camo if you can help it. Beyond that, they're almost like a cheap, squishy TAG. Scrape away anything you can see, and then send in the specialists, uberfall, Morlocks, and other close up door kickers.
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>>47131415
That attitude is present in every game with a sizeable player base, some people in these threads were complaining about it in here too (and some even went as far as shit-talking newbies here for "not learning the game before playing" and "wasting their time").

Teaching is a valuable skill.

>>47131460
Yeah, after going Camo my Intruder either gets discovered by some shitty Nasmat, flamed by an Auxbot or Discovered + Shot by a Djanbazan. If I don't reveal and shoot, I get exposed for all the other guys to kill it, if I do, I get beaten in F2F.

I ain't wasting my time with this "auto-include" nonsense ever again. I wasn't even planning on getting one, there just is one in the Corregidor starter and I wanted the cats.

But as I also play PanO I'm a bit bummed that he's the only Nomad MSV2, as opposed to plenty of them in the hyperpower. But I'm okay with relying on flamethrowers from now on.
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>>47131413
Oh, I see.
I mean, I play(ed) WMH as well, but I just got so burned out on how hardcore competitive it is, even in friendly games; I just wasn't enjoying playing the stuff I wanted to. At least in Infinity I can take cool shit and not feel like I'm fighting a losing battle constantly.
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So as a vanilla Ariadna player who sticks to Kazak units, I found myself drawn to the hardcase for archery fun. Obviously cowboy hats aren't very Kazak. How does this look?
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>>47133122
I know there's a lot of excess material around the collar of both the body and the head that could be removed and re-formed into a nicer fit, but I don't want to risk doing so and ruining it. It's a long time since I've done any proper conversion work, and I'm not 100% confident in my skills to do so.
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>>47133122
As a USAr player it looks funny to me, but he'd fit right in next to some Ruskies.
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>>47133122
It looks cool, but I think hooded head could've suited him better.
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>>47133179
I saw some conversions using that head and just wasn't keen on them, it just made me think of Arrow/Robin Hood. I wanted him to fit in with the BS Spetsnaz and my existing SpecOps with the respirator head.
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>>47133247
>not wanting an Arrow Kazak
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>>47131528
Generally Intruders like buildings with parapet, and going prone to prep for reactive. Leaving them where a discover or flamethrower can reach them is a way to lose any single wound models.

That said, learning how to deal with stuff without MSV is a valuable skill.
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>>47133122
I think it looks neat comrade. You alternatively could have gone with some Yu Jing head and played him off as a Steppe Asiatic from central Russia.
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>>47130031
>>47130097
Time for some jungle fightan! Only other units for ASA is a Dragao, another Bagh-Mari and two Akalis. Can something reasonable be built from that?
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>>47130097
Does the third guy have an exposed face? If so, ewww.
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>>47135243
You can take Rao and make a five-model Bagh-Mari link with brand new models.
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>>47130321
P sure JSA has the most tits on YJ and possibly in all the forces.
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He's lifting up his helmet mask. Just like the old N1 Fusilier.

I think that's cool. But the heads are obvious seperate bits, so you could get a head with mask down (such as the Indigo SpecOps Alt Head)
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>>47137228
WHERE ARE THE TITS CB?
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>>47135266
They had to do something to differentiate their looks from Bolts.
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>>47137298
I certainly enjoy the sculpt, but don't they have parachutist? Looks like the Ragik wings on them.

Guess not having a closed helmet does that.
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>>47137695
Wait, those hooks are part of the design? I thought they were some weird remnant of the design process...
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>>47137228
That looks more like a BSG now.
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>>47138168
Yep. Their part of the design
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>>47130097
>>47130105

>Both male and female have 2 same leg pose with different torso

Cannot.
Unsee.
Fuck.
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>>47139707

You must be new here, every four man box has two pairs of torso/leg combos
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>>47139808
*Every new four man box
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>>47137228
>Still no Invincible Army Sectorial
>HI-focused faction can't link with majority of its HI.
Also wierd that Wu Ming have generally more expensive profiles than Zuyongs, have better armor, and are better at CC.

Still, that left-most Wu Ming looks to be carrying a light rocket launcher and light shotgun? Unless that's the panzerfaust that'd be a new profile. Then again, that's a chain rifle on the middle-right guy, right?
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