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Warhammer 40,000 general
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No FAQ today Edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>Novels (Working link as of 02/02/2016)

https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q


>White Dwarves

https://www.mediafire.com/folder/tx4hcy4u487pv/WD
>>
word bearers are gay
>>
>shit edition
>made when last general was still page 7
>faggot OP
>first person to ask for help is the same faggot you made this page
>there is literally nothing wrong with being gay unless you are this faggot OP
>>
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Apocalypse tomorrow

My warboss is going to be the big warlord. Wish me luck
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>FAQs

Holy shit, did marines really need another buff?
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>>46984120
You're gay.
>>
>>46984125
>first person to ask for help is the same faggot you made this page

Have you ever been such a pretentious faggot that you worded your salad.
>>
>>46984125
The new generals have been made when the old one has been around page 7 or 8 for a while now.
Now shut up, stop bitching, and stop approving of illicit acts
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>>46984149
No. What makes you think it would do that? FAQs resolve rules issues and such. If anything, it would debuff some cheesey marine stuff that relies on abusing RAW
like a bike riding cataphrachtii captain
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>>46984156
because im a word bearer
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>>46984224
Personally I'm afraid that that issue will not be solved, since it's too new and has come out after that period in which they received the questions about the FAQ.
Let's hope that in the trial period of the FAQ next week they will take some new suggestions
>>
>>46984266
>and has come out after that period in which they received the questions about the FAQ.
No it hasn't?
>>
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I'm creating my own Imperial Knight house because I plan on getting some in the near future and the already existing Knight houses don't really interest me too much.
I've already got a lot of it completed and am happy, some minor issues with coming up with their lore (I want it to be Grimdark enough, you know, and Knights are just so base level NobleBright).
The hardest thing for me to try to come up with is a Color Scheme, and while I've been mulling them over in my head, I figured I;d ask for your opinion on what would look good on an Imperial Knight?
>>
You wanna know why I hate Leman Russ?
It's not because of his boner-inducing penchant for teamkilling.
It's not because of his hypocrisy in regards to Nikea and psykers.
It's not because of his inability to back up his boastful nature (see his fights with Lion El'Jonson and Angron).
It's because immediately upon swearing fealty to the Emperor as the 2nd found primarch he had to upstage Horus and his LUNA WOLVES with his own superlative legion title.
Two "official" fucking legions in and we have the Luna Wolves and the Space Wolves.
What a fucking douchebag.
>>
>>46984293
It did and that's not how questions work?
>>
>>46984331
So this is the new version of Russ-shitposting? You got tired of making new thread and thought of just shitting up the new generals?
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>>46984331
Do you need to spam this each thread?
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>>46984064
Remove chickin. it no 40K.
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>Another day hoping you don't see your minis on the "Last chance to buy!" Page

Being a SoBfag is suffering.
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>>46984325
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>>46984293
They took the questions in March, while the SM birthday was only in the second half of April
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>>46984415
M A K E Y O U R O W N C O D E X

A

K

E

Y

O

U

R

O

W

N

C

O

D

E

X

Who gives a shit if they finally actually squat you? Your minis have been prohibitively expensive or straight squatted for ages. Just make your own codex, tell the haters to fuck off, and game on.
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>>46984437
Thought they were still taking questions last week.
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>>46984272
You're confused. The bike exploit is because cataphrachtii is explicitly stated to be treated like terminator armor for the purposes of formations, transports and teleportation, and wargear is explicitly omitted.
Is it stupid and chessey? Yes.
But not even close to same thing as your argument.
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>>46984325
This color scheme would look cool on a knight
>>
>>46984325

House Stark of Winterfell.

Pretty grimdark backstory too. At least at this point in the show.
>>
do snakebite orks use vehicles?
>>
>A Psyker that chooses to substitute a generated power for the discipline’s primaris power is not allowed to gain Psychic Focus for that discipline. This means the Psyker must generate at least one of their remaining powers from a different psychic discipline.
What exactly is the rules issue or gameplay issue that they're attempting to address here?
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>>46984488
Yep.
>>
I´ve only been into warhammer 40k for the lore, but recently I started to build an IG army as my first vorray into this game.

30 P. Platoon Command Squad
50 P. Infantry Squad
50 P. Infantry Squad
45 P. Heavy Weapon Squad

I´m was planning to turn it into an infantry only army with maybe ogryn, and few other infantry squads, but I´m also considering buying tanks and other vehicles. Could someone point into the right direction?

>>46984331
Isn´t space wolves a translation error, or am I remembering wrong?
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>>46984476
>But not even close to same thing as your argument.
Sure, there is actually an argument to be made - Hence the issue. If you insist you can use the terminator armour on a bike (Which RAW, you can) then you cannot use the new psychic powers, for the EXACT same reason. It's not an ordinary terminator armour, just like a Rune Priest is not an ordinary librarian, or in fact, a librarian at all - he is a psyker, but that's not the same.

All Librarians are psykers = True
All Marine psykers are librarians = False
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>>46984513
If you take the primaris you can't roll all your powers on that table and be rewarded the primaris from psychic focus a second time.
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>>46984582
incase you don't know that's not a CAD anon
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>>46984629
I´m sorry, but enlighten me. CAD?
>>
Do Terminator characters grant their squad relentless like Meganobz do? Opponent claimed that the other day and it smelled iffy.
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>>46984612
The rules already state that you can't know the same psychic power twice. I'm curious why they felt the need to put an arbitrary restriction on psykers.
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>>46984593
It seems you keep thinking that BA, DA, SW or GK players, the ones that were almost completely ignored during the SM anniversary, would have problem with prohibiting the cataphractii from taking the bike
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>>46984671
Because it's GW
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>>46984695
>cataphractii from taking the bike
That issue is completely different to the current psyker issue, though.

Because it actually has arguments supporting it.
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>>46984656
combined arms detachment
it's a way to make a "legal" army , you need atleast 1 hq choice and 2 troops
currently you just have an infantry platoon which counts as 1 troop
not that it matters much as people don't mind playing unbound against new players or in low point games
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where do you get the apothecary kit that will fit on a bike from these days for speesh mareens?
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>>46984712
It's baffling that they didn't say cataphractii acts like terminator armour "for all purposes" or something similar. By being restrictive they allowed stuff like the bike malarkey to creep through.
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>>46984668
If they're using the new type of terminator armour then yeah, it doles out relentless to the squad. Otherwise they were cheating.
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>>46984593
Once again you fail to understand the point. The cataphrachtii thing has nothing to due with the semantics of the issue.
It's because cataphrachtii is explicitly not stated to be treated as termie armor for the purposes of wargear, but is for everthing else.
Your argument is just baseless semantics (because all SM psykers are infact librarians), the other one is a legitmate loop hole.
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>>46984712
Right, because the fact that GW advertised those power as takable by all space marines codices and it was included in that card of the psychic powers aren't supporting argument in the least, right?
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>>46984479
I already have the large part of their Backstory, and am rather happy with it, it makes them decidedly different than other knight houses. They absorbed all of the Knight Houses in their System through diplomacy, marriage, or war and now run their courtly business through an Elector system (a la HRE during the Renaissance).
Succession of someone to a Knight must be voted on, and it is incredibly rare for someon outside of gthe Deceased Knights household to take their place (it can happen). Each former house has a Vote, or an Elector position, including the Freeblades who were left over after the destruction of every other knight of a House, resulting in One Man houses.
I have more but I'm going to Lunch
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>>46984742
Dark angel black knights/ravenwing command squad kit has a bike apothecary. Could search for that on bits websites/ebay (plenty of people will have built them as black knights).
>>
>>46984742
I would suggest the Dark Angels Black Knights box.
Maybe you can search on ebay if you can find the piece you want for relatively cheap
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>>46984742
Ravenwing bits
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>>46984747
Okay thanks!
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>>46984742
RW Command Squad?
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>>46984671
I guess because it also forces you to roll at least one power on another table? So rather the psychic focus just not mattering, if you take a primaris you have to diversify your powers somehow
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First timer here. Starting my first army here soon. Going with IG (wanted to do DKoK, love the fluff and design, but need to get used to this shit first.) Here is my list, gonna start with a small 600 pt. army. Feedback and tips would be appreciated.

600 Pts Imperial Guard
HQ
Command Squad (255 Pts)
- Veteran (4): Flak Armour, FgGren, Lasgun(2), Plasma gun(2), Medi-pack, ,
- Master Of Ordnance (1): Flak Armour, FgGren, CCW, ,
- Colonel 'Iron Hand' Straken (1): Flak Armour, Plasma Pistol, Shotgun, CCW, FgGren, Refractor Field, ,
Troops
Platoon Infantry Squad (151 Pts)
- Guardsman (7): Flak Armour, FgGren, Lasgun, Vox-caster, ,
- Sergeant (1): Flak Armour, FgGren, Bolt Pistol, Power Weapon, ,
- Heavy Weapon Team (1): Flak Armour, FgGren, Lasgun, Mortar, counter, ,
- Chimera (1): Heavy Bolter, Heavy Bolter, Searchlight, Smoke Launchers, Extra armour, ,
Heavy Weapons Squad (93 Pts)
- Heavy Weapon Team (3): Flak Armour, FgGren, Lasgun, Heavy Bolter, Missile launcher, Lascannon, KrGren, ,
Special Weapons Squad (41 Pts)
- Special Weapon Team (6): Flak Armour, FgGren, Lasgun, Sniper rifle(3), ,
Fast Attack
Scout Sentinel Squadron (60 Pts)
- Scout Sentinel (1): Autocannon, Smoke Launchers, Camo Netting
>>
Why are people still responding to the "Rune Priests can't use the new powers" troll? You know they can. I know they can. The troll knows they can. You will never actually have an opponent try to stop a Rune Priest from taking those powers. Just stop feeding him.
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>>46984770
>including the Freeblades who were left over after the destruction of every other knight of a House, resulting in One Man houses.
but freeblades give up on their house and need to be accepted back by the house before becoming a member again
>>
>>46984748
>all SM psykers are infact librarians
Well then, if the rules say they are, then you don't have a problem, do you?

Of course, that assumes the rules does actually say this. But I'll give you the benefit of the doubt, because you can't actually be dumb enough to say something that is blatantly false, and can be debunked with a quick check in the rulebook.
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>>46984727
Ah. Okay. Then I would need another platoon and a, let´s say a commissar or a company command squad for both for it to be playable?

Allthough, I could ask the local players to play unbound, when gaming season starts again.
>>
>>46984149
>>FAQs
>Holy shit, did marines really need another buff?
No no anon, these aren't ITC houserules
These are actual, GW FAQ's
>>
which boyz do i buy to start an ork army?

some regular boyz, nobz, maybe bikes and a truck? i kinda wanna run a weirdboy, are they ok in casual games?
>>
>>46984834
I don't hate ITC rules all together but some shit is just stupid arbitrary.

The Blood for the Blood God! rule is explicitly constructed to imply that whenever a character dies you get blood tithe, it is literally a parallel construction from the rule explicitly talking about units with BftBG! dying. ITC rules it only counts if the character dies in a challenge. Did KDK really need an arbitrary drawback on a rule that is ostensibly intended?
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>>46984668
There are two really similar rules: Relentless and Slow and Purposeful. The latter has almost the same effect of the former but have more restrictions, while however being able to be transferred to the rest of the unit
A normal terminator has relentless, so it doesn't effect other models, however the new Space Marines captain in Cataphractii Armor has S&P, so that way it works
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>>46984748
*sigh*

Alright, listen up. You are calling fluff into the question, and using baseless arguments for actual rules arguments. That's not how it works.

I frankly don't give a shit, since I'll be spamming culexus assassins anyway, but let's take another brilliant example:
https://www.games-workshop.com/en-CA/Tau-Empire-Sniper-Drone-Team
>Tau Sniper Drone Teams are the ultimate anti-infantry weapon in the Tau arsenal. Each drone is equipped with a Rail Rifle that can fire a high velocity projectile at such extraordinary speed that it will punch clean through the armour of almost any adversary.

As we can clearly see, Sniper Drones are equipped with Rail Rifles. The rulebook calls them "Longshot Pulse Rifles", but that's clearly not what they meant, so I'll just use the S6 AP1 30" profiles of the Rail Rifles, as GW clearly intended. Denying me this would make you a WAAC Faggot who are clearly just grasping at straws, since there is no actual doubt here, right?
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>>46984811
Master of ordinance at low points will physically do nothing unless you can roll really good
Your list isn't legal, a platoon squad must have 2 units of 10 infantry squads.
Don't give heavy weapon teams different guns, you waste shots
Sniper special weapons are fun, but if you want that take ratings and just use sniper models.
Oh and don't put a special weapon in a single infantry squad, you want at least some mobility.
>>
>>46984811
look at your codex , the platoon counts as 1 troop and you need 1 platoon command squad and two infantry squads minimum before you can add that HWT and SWS
also there is no need to mention stuff that units get by default on your list
>>
>>46984826
you can also take a Company command squad and 2 10 man vet squads
but as i said , no one should mind
>>
>>46984866
The ITC houserules were made by a small group of tourney fags that think they know what they are doing. Case in point: your post.

Nothing good comes from trying to reason why they make the rules that they did, because little good comes from players like them. They only promote min maxing and rules lawyering, and I'm constantly surprised people accept this.
>>
>>46984811
Straken just ain't worth it. Especially not in a Transport-less, shooty command squad. He's definitely not worth it at 600 points, where he's over a sixth of your army.

Don't mix weapon types in a Heavy Weapons squad. You'll end up with wasted firepower. Autocannons are a good, cheap generalist weapon.

Your CCS will want the Chimera more than the PCS, and you're short a troops choice for a CAD. Most people won't care against a new player, and those that do aren't worth playing against anyways. Still, you've almost certainly got the models to bump the SWS up to a Veterans squad.
>>
>>46984817
You're an idiot. No, the rules never specify that. The lore does however, as all space marine psykers are part of the chapter's librarium, established in the Codex Astartes. Moreover, the rules techincally specify that the psyker mist be part of the space marine faction, I.E. C:SM. So by your own logic, only one Unit type in all of 40k may actually draw from the powers, even though the quick refference card states otherwise.
>>
>>46984866
while I'm fine with BftBG working on any character death, it's very fair to see it as being intended to only work in a challenge, because the difference between the two is a comma placement, and GW fucks up grammar like that often.

So right now it looks like
if the character dies (clause), or kills in a challenge (second clause with conditions).

But it could be
if the character is killed, or kills, (two events one clause) in a challenge (condition).

The ITC reading is different from the way it's directly written, but is a fair RAI interpretation.

It's not a power issue, it's a rules clarity issue.
>>
>>46984906
Will try that then, anon. Thanks for the advice. Gonna leave for now.
>>
>>46984866
>>46984927

>"waahhh ITC nerfed my favorite cheesefest!"
>>
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>>46984857
>start an ork army?

I would not advise it. Definetly no Nobz outside of squad leaders (or bikers).

Trukks are garbage, put suicide bustas or MANz in there.

If you are playing somewhere casual enough for you to have any sort of chance then a weird boy should be fine.
>>
>>46984813
Not even part of this discussion, but what exactly is the argument FOR using it, outside of just "well the fluff says they are technically librarians"?

I don't give a damn, there is only one Yiff player in my area, and the ruling has already been made that they CAN'T take it, and no one, not even the yiff player, argues against it, I am just curious here.
>>
>>46984966
Then the quick reference card is wrong.

Since GW tells us to go Codex>Rulebook and never mentions reference cards, just assume the reference card is completely off.
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>>46984927
I wouldn't mind the ITC FAQ if they had chosen to go strict rules clarifications or all out rebalancing. As it is now, it's some arbitrary middle ground where they only try to reign in some bullshit, which is retarded because it still leaves the game a broken mess.
>>
>>46985010
the only things I've ever heard about ITC being 'rebalancing' has been rules interpretation.

You can justify being pissed at the interpretation, but I've yet to hear an evidence that those interpreations were intended as balance issues, and not what they believed to be the intent of the rules.
>>
>>46984993
Angels of Death and the Psychic Power Cards both list all the Space Marine codexes as having access to them, which makes no sense if only Librarians can take them.

I wouldn't really make a fuss if I was a SW player either, since a regular Librarius Conclave is superior to the SW one for casting non-SW powers anyways.
>>
is the start collecting orks a good box set for starting an army?
>>
>>46985036
Rerollable 2+ saves being limited to 2+/4+ has zero basis in the rules. Prior to the most recent Space Marine release it only affected Daemons of Tzeentch and the Ravenwing.
>>
>>46984975
>getting blood tithe from characters dying is cheesy despite the entire codex ostensibly being constructed around the mechanic
>cataphractii on a bike? No problem!

Just because some tourney circuit rules something by virtue of their inability to read proper syntax, doesn't mean it's cheesy, or even that much better to begin with.

>>46984968
I'd be fine with it being clarified even if it ruled in ITCs favor, but that comma is a clear conclusion of an independent clause. If that sentence is grammatically sound (which knowing GW who knows if they even care about that) any time the character dies you get the tithe point.

That it clarifies in the rules that you can earn multiple tithe points simultaneously also lends credence to the interpretation that when a unit and the character in it die, you get a point for each.
>>
http://www.totellstories.com/40k/
All kinds of metrics and data.
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So I wanted to flesh out my Black Templar recruiting world and I'm thinking I'll base it pic related.

A feudal world where petty nations constantly skirmish and war along their borders and the greatest of warriors to earn glory and fame do battle year round in a never ending tournament. The winners of which earn the right to journey to the chapter keep, becoming warrior serfs whose sons will go on to become neophytes.

What other details should I include or work out really?
>>
>>46985044
>Painboy
>10 boys
>Deffdread
>Has 1 of the few decent Ork formations
It's a step in the right direction.
>>
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>>46984927
OH FUCKING GREAT. GUYS, FUCKING TIME TO JUST MAKE A NEW GENERAL, THIS ONE IS ALREADY RUINED. LISTEN TO THE BLUEBERRY FUCKLEHEAD BITCHBOY GOING ON ABOUT HIS ASSBLASTERY OVER STORMSURGES REQUIRING 25% CONCEALMENT TO CLAIM THEIR 2++. LISTEN TO HIS WEEPING AT MARKERLIGHTS APPLYING TO VOID SHIELDS AND NOT THE MODEL UNDERNEATH THEM. LISTEN TO HIM BAWL HIS EYES OUT OVER NOT HAVING INFINITE DRONE FACTORY.
>>
>>46985087
Just ignore ot you dumbass
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>>46985066
So its official, CSM are a bunch of babies.
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>>46983792
Really, I'm not sure how I'd want my Leman Russ, as I was thinking of using it as an anti-infantry and able to fight other tanks as well, which is why I thought that the Lascannon and either Heavy Bolter or Multi-Melta sponsons on an Exterminator would help out. I'm on the fence about the plasma option, as they're more costly compared to the other ones, and the being able to hurt yourself on poor rolls doesn't seem like a good idea to me.

I'm thinking that I'll probably stick ti the Hull-Mounted Lascannon, and mull over the Multi-Meltas and Heavy Bolters.
>>
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>>46985044
its good price value but it aint great in game
boyz are not as good as they used to be, nobz are overpriced boyz and the deff dread is super slow and will probably get killed before entering a fight but the painboy is good in all situations
but its a good start to suffering
>>
>>46985059
okay, that is something I had not heard before. So I'll conceed that point.

>>46985065
but it's clearly a RAW vs RAI issue, because it comes down to a comma and GW being well known for shit grammar.
So again, I see justifcation for disliking the rules interpretation, but not for seeing it being motivated by balance.

Because the current rule is technically grammarically sound, if I tried to pass a sentence like that off in anything I write I'd get a not back in red saying 'reword for clarification'.
>>
>>46984976
fuck this guys advice

Run what you want, orks was made to fight and win
>>
>>46985042
...so there really isn't a point arguing for it, other than "I want to prove someone else wrong"?

Fuck man, classic internet discussion. Both sides are equally retarded "just because"
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>>46985066
My question is why do people think SOB are weaker than Orks, Nids, and CSM?
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>>46985066
>CSM
>Less powerful than Orks and Nids
What. Who. How?

Maybe people forgot about Orks and Nids when voting?
>>
>>46985087
Hey look, an ITC player is being incoherent again, just like their houserules.
>>
>>46985200
This.
I play SoB and I auto-win most games against Orks/CSM.
SM on the other hand...
>>
>>46984748
I keep waiting to see a cataprachtii conversion on a bike, so I can laugh then tell them no.
>>
>>46985203
Nope, it's just that as you read in that poll later more then half the CSM players said that their codex was the worst ever
>>
>>46985144
The current ITC ruling is not grammatically sound, that's my whole point.

If you ignore the comma then the first rule becomes unintelligible. You literally can not interpret it as only in challenges and have the rest of the rule still make sense. Hence, it is an arbitrary drawback.
>>
>>46985216
Mate, you're both dumb fuckers.

ITC has merit, but is not strictly better than just playing the vanilla game. Calling it better or worse is arguing over a purely subjective idea, which is stupid. Neither of you are even providing much in terms of reasons, you just like/hate ITC.
>>
>>46985146
Fuck THIS guys advice. Look around for the units that are ACTUALLY worth a damn. Grots, mek gunz, deffkoptas, minimum manz in trukks, tankbustas. If you listen to Assey McGee here you will be miserable as the models you actually like lose you every game. If you still want shit models get them to paint and wait for a new codex. a long time.
>>
>>46985269
I actually have had for some time the project of making a Terminator Thunderwolf Cavalry (TTWC) model to represent a Wolf Lord with that relic armor that is totally terminator but isn't described in the rule as terminator, but I'm too poor and I can't really find the will to "throw away" one TWC model and a WGT one for a joke model
>>
When will the Blood Ravens embrace their true history, and swear fealty to their primarch, Magnus?
>>
>>46985257
Not to mention Tau being ranked higher than Marines.

Eldar taking the top place isn't at all surprising, and I guess that counts for something.
>>
>>46985350
kill yourself.
>>
>>46985059
>Prior to the most recent Space Marine release it only affected Daemons of Tzeentch and the Ravenwing.

so it should be undone pretty soon, right?
>>
Building a tyranocyte and new. It's not worth upgrading the guns is it?
>>
>>46985298
>>itc rules against things like tau decursions, because they "break the game"

>>same shit as the last 2 years make it in to top 8, literally no variance.

at this point they are afraid to lose the imperium crowd, even if it means reasonable nerfs, like saying blood, dark angels, and space wolves count as having chapter tactics, so bullshit like superfriends goes away.
>>
>>46985289
not ignore the comma, move it or add a second
see
>>46984968
Either way results in a clear and grammatically correct sentence.
The current one is grammatically correct but unclear.

So they interpreted it as a typo, resulting in an odd sentence, rather than the intent of that sentence.

There is plenty of grounds for it being RAI.
>>
>>46985339
artificer armor terminator armor counts as is not the same issue. Would have no problems with it, and would distinguish the model better probably.
>>
>>46985376
eldar council?
>>
>>46985396
> ITC rules against a clearly cheaty use of one of the Tau Decurion Formations that allows for the creation of an INFINITE AMOUNT OF DRONES in only a single turn
> Still let tau players use the formation, they just can't blatantly cheat and use it to plop the Coalition of Shas'obama down on the table turn 1
> Tau players bitch and moan about how ITC is unfair houserules almost incessantly.
>>
>>46985385
>5 S4 AP5 large blasts at the closest enemy unit for 25pts
>Basically 200pts worth of biovores
>Is it worth it?
You tell me...
>>
>>46984814
They'd be absorbed into the main House like every other conquered house, but would simply be a One man Voting Block, which I shortened to house because it's weird
It's an internal house essentially
>>
Just got back from the gym, /tg/. Get some of my best thinking done there. And a few questions arose, which the official forums have given little answer to. So here goes:

1. Suppose a Guard player were to use the Armored Battlegroup force org chart and take a command tank as his warlord. He then rolls on the Command warlord trait table. If he rolls a 1 (Inspiring Presence), what leadership do affected units use?

2. A Guard player takes the Wrath of Cadia (the Punitive laspistol) as his Heirloom of Conquest, and then shoots an enemy with a 2+/3++ save with it. What save is the target required to make?

3. Can cover saves be taken against the Cyclops Demolition Vehicle's Detonation attack?
>>
>>46985298
Right, as mentioned it's just some houserules. Never said otherwise.
>>
>>46985344
Because they're loyal.

And they need their own chapter tactics.
>>
>>46985336
Yup this is why I quit orks. I fell in love with Deff Dreads and got a bunch of suggestions on how to build the army and then I got crushed. People purposefully brought deathstars and super units to bend me over with while I was trying to learn the game.
>>
>>46985200

They don't play against them often enough to know better.
>>
First attempt at an Inquisition list.

450: Anti-Tank, long range shooting.
Ordo Xeno
Conversion Beamer
2 Jokero
1 psyker

Ordo Xeno
Conversion Beamer
2 Jokero
1 psyker

Ordo Xeno
Conversion Beamer
2 Jokero
1 psyker

380: Hold the Fucking Line, Mid-Range Shooting

10 Servitors with Heavy Bolters
Ordo Malleous
Hell Rifle
Ordo Malleous
Hell Rifle
Psyker

10 Servitors with Heavy Bolters
Ordo Malleous
Hell Rifle
Ordo Malleous
Hell Rifle
Psyker

300 Assault Group, getting stuck in.

Ordo Xeno
Rad Grenades
Psychotrope Grenades
Liber Hereius
5 Crusaders
5 Deathcult Assasins
1 Ministorum Priest
Chimera

360: Objective Takers, the light guys.

9 Acolytes with bolter
Mystic
Rhino

9 Acolytes with bolter
Mystic
Rhino

9 Acolytes with bolter
Mystic
Rhino

9 Acolytes with bolter
Mystic
Rhino
>>
>>46985515
>loved the blood ravens
>buy the blood raven from over watch
>cut it in half and convert it to RW so I can use as a WS
>>
>>46985494
1. Command Tank can only use the Guard Warlord table and they roll d3 on it.
2. 3++. It only affect armor saves.
3. Umm. Which version of cyclops? There are atleast three different ones (IA1, Elysians, Elysians D-99)
>>
>>46985446
The fallacy here is that players who don't agree with the ITC rules /= tau players
>>
>>46985543
Disgusting.
>>
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>>46985066
>Guard are in the 'everyone else' category for both charts

Ahh, the Goldilocks zone. Not too weak, not too strong. Feels good.
>>
>>46985066
I think it's cause SoB got so completely fucked over their update. When GW went and removed that special character, who did have a model iirc (which is usually why they remove characters these days) and made his weapon a relic.

They nerfed AoF to total uselessness. They then made the best unit in the dex, the Exorcist, like 10 points cheaper. Why? What was the point?

SoB with x3 Exorcists can cause serious damage if they roll well. But everything else is mediocre as fuck. Slightly better armoured and geared Scions.

SoB need a full rework, but they're not that bad simply cause Exorcist spam will wreck most. Also, don't Celestines have gunslinger now? I forget.

Either way, Orks are fucked, but have the best AA in game. I'd also say their 'artillery' is great as well. Everything else is meh.

By the way, if you're an Ork player. Contact GW and tell them how to improve. There is a 'Rules FAQ' email. Write out a well worded, calm, email. Explain to them how to make Orks better. Explain why. Make it balanced.

Here is email:

>[email protected]

They do not respond. They DO read. They send automated replies back. If you want to make your army better, give them information. They don't play test.
>>
>>46985414
The fact is that a Wolf Lord in terminator armor can't take a thunderwolf, while that armor is a terminator one in everything plus 4++ and IWND without being called one, thus going by pure RAW you would be able to take a thunderwolf with it, so more or less is the same issue, it's just that it's not an advantage take that route like with the cataphractii one
Anyway most likely I would find people willing to play against it, actually, since it would be more of a nerf rather than WAAC bullshit like the bike cataphractii one.
We are talking about a model that is 205 points without weapons, whose 4++ is useless since he already has the Belt of Russ, prevent you from making sweeping advances and doesn't even give you a discount on the weapons since you are using it on the assumption that it isn't a terminator armor
>>
>>46985446
What a saucepan you are.
That nerf doesn't prevent infinite drones, because that's not what the original formation allowed.
It just prevents the formation from entering battle> dropping drones > entering reserves each turn. Now they can only enter reserves on a different turn than when they arrived, and vice-versa. So instead of drones every turn, it's drones every other turn.

And most Tau players agree it's fair.
>>
>>46985373
>le kill yourself meme
Go back to whatever hell hole you came from.

Probably a Marine faggot too. He's right, Tau are NOT that much above Marines in any way, shape or form.

You wont see any Tau players complain, though, simply because a ton of Marine players are shit at the game, and constantly forget one of their millions of rules.

But for some reason, you'll see marine players complain about that expensive unit with 4 S:D single shots, which is apparently worse than Knights.
>>
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>>46985087
>>
>>46985566

>SoB with x3 Exorcists can cause serious damage if they roll well. But everything else is mediocre as fuck.

You take that back. Dominions are fucking awesome.

4 Scouting Meltaguns in a Scouting Twin-Linked Multimelta Transport. A single unit can often evaporate two enemy tanks first turn.

But yeah. SOB are still playable becuase what they do well (Meltaguns and Flamers) has never been BAD. At it's worst, it's been mediocre but those are two weapons that are hard to make go out of style.

That on top of some solid stats and they've got the strong baseline to stay playable if not fantastic.
>>
>>46985591
>Go back to whatever hell hole you came from.
Where do you think you are?

Also, kill yourself.
>>
>>46984881
>>46984889
>>46984934
Thanks for the feedback. Like I said, pretty new. I'll start my list over.
>>
>>46985494
>Just got back from the gym, /tg/

Fucking /fit/fags get out of my neckbeard game! REEE! You're making my chins wobble and I have more chins than a Chinese phonebook!

1. Guard I think can only go on one table. But it's been awhile so....

2. 3++ iirc.

3. There is some in IA1, IA4 and IA8 I think. As far as I can remember, doesn't it count as a CC attack? Which strikes at I10? So it won't? I would discuss with opponent. Or you can ask on Forge Worlds (reopened) Facebook page.
>>
>>46985579
>And most Tau players agree it's fair.
No, most Tau players interpreted it this way to begin with.

Just like the Decurion bonus of "several different units counting as a single unit when using markerlights" which very clearly didn't transfer ALL RULES to everything else.

Fuck, a select few(IE, the truly retarded) even claim it transfers Relentless. There is no hope for these people.
>>
>>46985446
reece used ONE persons complaint, and went to his radio show and said "so this one guy had the gall to complain about drone factory, man I shut him down fast!" Tau players were not sad to see that closed off, because it means anything in the future that dumb is out too. What we ARE mad about is nerfing the formation that benefits fun things like fire warriors, making them actually fucking useful, instead of "so my army is 2 stormsurges, 3 riptides, and 16 markerdrones"

EVERY single god damn test game they ran with max rules tau decursion the tau took it in the ass hard by the far more optamized marines, or necrons, or eldar, just like at their las vegas open. But they were like "lol fuck it we will nerf it anyway, cant have the top tournament players have to adjust their fucking lists because a list is good at killing deathstars from the tau formations"

then it went on to be won by superfriends. fucking pathetic.
>>
>>46985626
Don't worry about the list until you've looked over your codex and the rules themselves. Lists come after you understand what's going on with the game.
>>
>>46985602
I honestly can't remember much about the dex. I need to re-read it (I have a brain problem which makes me forget shit easily). Do Celestines or whatever they called have Gunslinger now?

But yeah, they can do it, but not as well as others. Immolators will wreck most blobs as well.
>>
>>46985560
> Implying there's more than 1 "I-hate-ITCFAG"
He's already revealed himself to be a tau player.
>>
>>46985566
>They nerfed AoF to total uselessness
See Dominions, Seraphim, Celestine and Retributors.
>>
>>46985665
I also hate the itc, and I play orks and skitarii, which can be argued benefit the most from itc rules with cheap stompas and allies out the ass for drop pods.

does that mean your wrong?
>>
>>46985664

Anyone with 2 pistols on the profile have Gunslinger. So yeah, Seraphim get 2 shots with pistol weapoins.
>>
>>46985694
I'd rather have my OLD AoF back. 4 HB Retributors with Rending could DO something. Now it's one off stuff. The best HQ, Stain Celestine, used to be a useful troll character, now is simply brushed aside by Tau/Eldar.
>>
>>46985753
Thanks dude. I need to find it and re-read it. I wish they'd do a physical release.
>>
>>46985203
The real headscratcher is claiming SoB are weaker than CSM, Dark Eldar, Nids, and Orks. SoB have ancient models and maybe half a codex, but they're solid middle of the pack in terms of power.

Orks are clearly inferior to CSM, but Nids versus CSM is a bit of a toss up. With FW it goes to CSM, but just on codexes I think the Flyrant pulls Nids ahead.
>>
>>46985733
It means ITC players are complete twats.
>>
>>46985758

I'm a die hard SOB player but the old AoF were fiddly as fuck. They havn't really had a good one yet.

Honestly, they'd be best off just either making them Passive stuff (So Retributors just flat have Rending on all their weapons) or make them 'Can try every turn' like Grey Knights and their psyker powers on every unit. Going back to a points value that transfers from turn to turn isn't the best way IMO.
>>
>>46985777
I wouldn't say middle of the pack.

They're behind BA and GK. But they're probably ahead of CSM (if you ignore FW), Nids and Orks. This is simply cause flamer weapons are good. But SoB aren't amazing. It's hard to fight that one codex is worse than the other, but SoB have so little choice compared to the rest. Least Orks, Nids and CSM have fun stuff to buy from FW.
>>
>>46985777

I think it's mostly due to options and people mixing up 'Supported' vs 'Powerful'

CSM and Orks have more OPTIONS than SOB.

People however don't tend to go 'But the SOB options are pretty good in many cases' vs 'The orks have a whole lot of shit things in every slot'.
>>
>>46985639
You're clearly operating from memory, and are operating poorly, at that.

The Piranha Firestream Wing rule says: "If all surviving models from a unit in this Formation are within 6" of a table edge at the end of their Movement phase, the unit can enter Ongoing Reserves."

That RAW is not ambiguous at all. There's no dispute at all about how that works. You enter play, via another rule drop detach drones, and now that movement phase is over, you enter reserves all in one turn. You are now free to enter play again the next turn. ITC simply made it so that you couldn't enter reserves on the same turn that you entered play, so it's drop drones every two turns instead of every turn, and makes it attractive to play the formation as was probably intended. Most Tau players feel that, while this is an obvious nerf of obvious RAW, it was a beneficial change.

Your quote for Coordinated Firepower is clearly fucking ridiculous. "These units must shoot thee same target, resolving their shots as if they were a single unit -- this includes the use of markerlight abilities." The ambiguous nature is whether or not "This includes markerlight abilities" means it only applied to those, or if all interpretations of "as a single unit" meant that SRs that apply to an entire unit spread to these several units operating as one.

While the RAW is disputed, most Tau players allow that, RAW, Tank Hunter, Monster Hunter, and Twin Linked can be shared among units for a single shooting phase, but that such an interpretation is a bit broken and unfun for others to play except in competitive environments where this would help break up Deathstar metas. It is, after all, not as bad as most Superfriends rules-sharing lists, and does come with a drawback in that it require three units to spend their turn shooting at one target instead of three separate targets. ITC simply clarified it as "noooooo markerlight tokens only," making it still useful, but probably not worth the cost of decurion.
>>
>>46984993
Page 107 of Codex Supplement Angels of Death states that any psyker with the faction Space Marines can generate from the new powers in addition to any others they have access to. (small side bar near bottom)

The faction of Space Marine includes all codex sold under the title Codex: Adeptus Atartes.
>>
>>46985536
How many detachments is that?
>>
>>46985536
The mystics are supposed to by Psykers, 9 psykers for denial and so that the acolyte rhinos can use Mindshriek.
>>
>>46985446
>> ITC rules against a clearly cheaty use of one of the Tau Decurion Formations that allows for the creation of an INFINITE AMOUNT OF DRONES in only a single turn
You're a fucking idiot who never even understood what was being voted on.
>>
>>46985536
Looks pretty good. May want some kind of anti-deepstrike for your sniper group though. And more mobile anti-tank: 3 melta acolytes in those rhinos/chimeras can be good.
>>
>>46986119
Sounds like a plan. Should I reduce my lascannon snipers by one group then? Having 6 anti-tank units seems redundant to me, but I could be wrong.

What is a good way to prevent deepstrikes from killing my snipers?
>>
>>46985536

How do you have 10 Servitors w/ Heavy Bolters, aren't they 3 max per warband? I truly do not understand how you built this list...
>>
>>46986181
"An Inquisition warband must consist of between 3 and 12 models, chosen in any combination..."
>>
>>46986214
Oh I see, you can take any number of Inquisitors but only three per warband can use Servitor weapon list. Okay, I need to shift some of the list then.
>>
New TTS is up
it's good
>>
>>46984455
>make your own sororitas codex

Anything I make would be so cheese it would get laughed out the door.

But maybe I will make some basic rulesets. Good acts of faith and so on.
>>
>>46986214
>"Up to three Servitors may take items from the Servitor Weapons list."

Should have read the fine print.
>>
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>>46986214

But I also would still like to know where all your inquisitors are coming from. You can only have 2 per detachment.
>>
>>46986176
Well, the Jokaero can be heavy Flamers too, which may work. A few plas/melta acolytes would also be a good choice, or just stick your snipers in a metal box and run away when shit goes down.
>>
>>46986282
4 Detachments. You can take as many as you want.
>>
>>46986282
He just didn't list them as separate detachments.
>>
>>46985976
>Page 107 of Codex Supplement Angels of Death states that any psyker with the faction Space Marines can generate from the new powers in addition to any others they have access to. (small side bar near bottom)The faction of Space Marine includes all codex sold under the title Codex: Adeptus Atartes.
Then why do people only link the picture that specifically says it has to be Librarians?

Instead of continually arguing that a unit specifically not a librarian is "technically a librarian because this piece of fluff says so", just post the picture that says "any psyker"
>>
>>46986335
>>46986343

Yep I see it now. Guess you're not worried about playing in events with detachment limits, and why should you be? Just fix the servitors and you should be fine. Seems like a fun list.
>>
>>46985976
>The faction of Space Marine includes all codex sold under the title Codex: Adeptus Atartes.
I know this is a little old now, but can we clarify that Space Marine Faction is NOT each and every marine variant book?
Otherwise the CAD which says "all models must be the same faction" can have blood angels and grey knights in the same detachment.
>>
>>46984175
This is because some anon has apparently made it his life's goal to prevent another 40k general from reachin 500 posts, and has apparently changed that goal to prevent 400.

I've got no real idea why.

The other general is still going. It's not even archived yet. There's 160+ posts that could have fit into the other one.

And you may be thinking, "Well, who really gives a fuck?" And that'd be OK. It really doesn't affect anything except people searching archives.
>>
>>46986427
Kill yourself and take off your nametag you thunder fag
>>
>>46986427
>Namefag
Oh, yeah, I forgot that was there. I put that up to try and revive a Titan Legion roll-off thread a few days ago.
>>
This is decent right? I'm not sure how much I need the velocity trackers at 750 points and I'd really like to take a cadre fireblade.

HQ
Cadre Fireblade

Troops
Strike Team - Ten fire warriors for the fireblade to join.

Strike Team - Four warriors led by a shas'ui with markerlight and target lock.

Elites
Stealth Suits - Two suits led by a shas'vre with a fusion blaster, markerlight, and target lock.

Crisis Suits - Two suits with two missile pods and velocity trackers led by a shas'vre with a missile pod and Puretide Engram.

Fast Attack
Pathfinder team - Four pathfinders and a Shas'ui.

Heavy Support
A Hammerhead armed with a railgun and submunitions, twin linked smart missiles, blacksun filter, and a disruption pod.
>>
Ordo Xeno
Conversion Beamer
2 Jokero
1 psyker
Chimera
Double Heavy Bolter
Psybolt Ammunition

Ordo Xeno
Conversion Beamer
2 Jokero
1 psyker
Chimera
Double Heavy Bolter
Psybolt Ammunition

Ordo Xeno
Conversion Beamer
2 Jokero
1 psyker
Chimera
Double Heavy Bolter
Psybolt Ammunition


Ordo Xeno
Rad Grenades
Psychotrope Grenades
Liber Hereius
Psyker
5 Crusaders
5 Deathcult Assasins
1 Ministorum Priest
Chimera
6 Acolytes with bolter
3 Acolytes with Meltaguns
Psyker
Rhino

6 Acolytes with bolter
3 Acolytes with Meltaguns
Psyker
Rhino

6 Acolytes with bolter
3 Acolytes with Meltaguns
Psyker
Rhino

6 Acolytes with bolter
3 Acolytes with Meltaguns
Psyker
Rhino
>>
>>46986548
My updated list. Switched out the servitors for Chimeras and meltaguns on my acolytes.
>>
>>46986427

Why not just report the thread that gets created too soon
>>
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Storm Wardens are one of the lost legions
Sigmar is their primarch
Fuck you
>>
Oh luchiban, we love you

>Hi all,

>I already have my copy of the book, and after a quick go-through:

>(As usual, translations may not be 100% correct)

>- There is a new detachment:

>Air Superiority Detachment

>Is formed by 1-3 Flyer Wings*

>Restrictions: All models have to be chosen from the same faction

>Benefits:
>- Air commander; If the commander of the Wing is in reserves, re-roll interception, If you have superiority and your Chief is in Reservers you add +2 to your reserve rolls instead of 1.
>- Combined formation: You choose to make a single reserve roll for the whole formation if you want.
>- Transport that have the hover mode have the Objetive secured rule.

>Of course I need to read the book to know what it all means.

>All the existing flyers have the same point costs and rules as in their current codex.

>The stormhawk costs 125 points and comes with: Twin linked assault cannon, twin linked heavy bolter, "super laser thing" (24", S9, AP2, Heavy 2), Ceraminte plating, and one ítem that allow the stormhawk reroll when jinking. Has the supersonic special rule.
May exchange the laser thing for an Icurus Cannon for 155 points. May exchange the heavy bolter for a Typhoon missile launcher for +20 points or for a Celestial hammer missile thrower for +5 points.

125 points for the stormhawk. Why
>>
>>46986618
Wait, it starts with the two shot lascannon for only like 20 points over the stock stormtalon? I can't even.
>>
>>46986618
So they thought that they made the Stormwolf/fang too strong so they needed to make a flier only for the C:SM that was much better?
>>
>>46986618
>>Air Superiority Detachment
>>Is formed by 1-3 Flyer Wings*
If this is for all factions then what the fuck was the point in the ones for the ork decurion? Those benefits are bound to be better than tank hunter on s6 guns.
>>
>>46986673
>owning a shit talon
breh its like the worst model they ever made

at least this new flyer looks slightly better
>>
>>46986673
>>46986676
for 10 whole points you get (confirmed):
an additional 24" 2 shot lascannon
reroll jink saves

and you lose:
strafing run
hover mode
>>
>>46986707
>Knowing the points costs means you own it.
>Discussing wargear and points in relation to each other doesn't matter based on personal opinions on looks

Have a (you)
>>
>>46986749
jokes on u fagit, the shittalon is discontinued

check the site its not there
>>
>>46986791
Nigga I don't even play SM. Chill out and maybe dull that needy edge.
>>
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Shas'la Shaska
HQ 135points
WS 2 | BS 6 | S 3 | T 3 | W 2 | I 4 | A 3 | L 8 | 4+
Jump Jet Pack Infantry (Character)
1 (unique)

Equipment
Recon Armour
Field Amplifier Array
Photon Grenades
Networked Markerlight
x2 Pulse Blast Pistols

Special Rules
IC
Counter-attack
Hit&Run
Split Fire
Supporting Fire
Gunslinger

Quickdraw: This model makes snapshots, including overwatch, at BS2. Model not limited to firing overwatch once each phase (may still only fire once per eligible target). If this model is not in base contact with an enemy model, but is locked in combat at the start of his initiative subphase, he gains +D3 attacks.

Marksman: This model may fire at units that are locked in combat.

CQB: Model may make its Pile In move in any direction as long as it remains in unit coherency and is not required to move towards enemy. During the Fight subphase, if model is not in Base Contact with an enemy model after pile, it may exchange each available close combat attack with a snapshot using his weapons' shooting profiles, against any unit he is locked in combat with. Alternately, the model may exchange all close combat attacks for a normal round of shooting at full BS against any unit, regardless of whether or not it is locked in combat.

Pulse Blast Pistol
All profiles have Pinning

12-8" S4 AP- Pistol,
8-4" S5 AP5 Pistol, Precision Shots
4-1" S6 AP3 Pistol, Sniper, Shred
1-0" S7 AP2 Pistol, Sniper, Shred, Rending, Soul Blaze.

If joined to a Pulse Accelerator drone, profile ranges change to 16-11", 11-6", 6-2", 0-2"
>>
>>46986577
I don't personally give a shit. I just thought it was worth noting.
>>
>>46986827
>le just pretending to be retarded
sure thing kiddo
>>
>>46986247
what is tts?
>>
>>46986889
Text To Speech, a long-running youtube series that is...OK, I guess.
>>
New generals used to be created as soon as the old one began saging at 300, back when generals still auto-saged at 300.

Stop sperging out about "too soon" general renewals when discussion peters off to a near stop once the general hits page 9-10 anyway.
>>
>>46986889
If the Emperor had a Text-to-Speech Device, a youtube series of videos
>>
>>46986888
>Incoherent response
>No you're the retard
k
>>
>>46986247
Dorn was fucking hilarious this time around.
>>
>>46986704
filler
to get suckers to buy the same book they bought a year ago
spite

theres dozens of reasons gw would do this. none good though.
>>
>>46986908
>>46986920
ah funny, i watch it but dident connect the two.
>>
>>46986618
Where was this posted? Dakkadakka? Bolter&Chainsword? Warseer?
>>
>>46984866

Same here. The first time I really started being unhappy with ITC was when /tg/ decided to smurf hundreds of fake votes. Next, they failed to bring the game down to 1500/1650 and it's still at 1850 just because 0.1% of the dumbass voters wanted bigger, more broken games, and because 50.01% is a majority, the game failed to improve. Next, they claim to be open minded and allow stupid shit like Tau and Eldar to go barely checked, but automatically said "there's no way this will be allowed" to the measly Imperial Space Marine single model, and they didn't say the same about the AoD powers, which are far more broken than Invisibility which was already voted to be nerfed so even a blind, retarded monkey will be able to tell AoD powers will be voted to be banned/nerfed.

Finally, the system is flawed in that even though it's a democracy, the voters themselves are extremely flawed and biased and composed of mostly cheesy faggots who play certain cheesy faggot factions.
>>
>>46986848
what the hell does Jump Jet Pack mean? 12" move and 2D6" assault move?
>>
>>46986921
>'now muh shittalon is shit'
>no, it was always shit thats why its discontinued
>'j-jokes on u im just retarded and dont even play SM! h-h-hah!'
k retard
>>
>>46987033
Who hurt you anon? Do your local SM players touch you or your army with their mean ugly stormtalons?
>>
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>>46984331
This is the worst Russ bait I ever read, at least Magnus fags can do it better.
>>
>>46986986
Luchiban is Warseer
>>
>>46987054
what? i play sm u retard

shittalon is discontinued and was shit from the start. whining about the new replacement for it being better than it is redundant u fag
>>
>>46987079
Ah, so you just get unreasonably defensive about things you don't like. Got it. No wonder SM players get a lot of flack around here if they act like you. You can't even be happy with your own shit, let alone other people being curious about it. Have fun with your skyhammers and whatever.
>>
>>46986618
About the ork flyer:

140 points 12/10/10 3HP

(Cannot translate the ork weapons)
Twin-linked 36", S8, AP2, Heavy 1, Blast, Gets hot
1x 36" S1D6+4, AP1, Heavy1
5++ vs one single hit each enemy shooting phase (May be exchanged for an ork energy shield 5++ to be bearer and all models at 6" for +25 points)
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>>46987119
>complain that the new flyer is OP before it even comes out because it 'has 2 lascannons for 20 points more than the shittalon'
>not even realizing that the shittalon is terrible and is discontinued
at least wait for the model to be out before crying like a bitch about it being OP, mr taudar player.
>>
>>46987079

Stormtalons are still going to be an option in that new flyer box. It's like how the old Knights are still able to be made from the new Knight box.

The new flyer does look tons better than the Stormtalon though. I remember everyone kept complaining about how the Stormtalon looked stupid and now everyone says the new flyer looks stupid and the Stormtalon looks good. I dunno if you're all just retards or if it's just the newfags.
>>
>>46987119

Marines get a lot of flack around here because of people like you who just randomly start complaining about marines every chance they get.
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>>46984476
Hey dumbfucks, riddle me this. Can a Terminator Captain (they only shithead capable of taking Cataphractii Terminator armour) take a Bike? No? Holy Fuck! No way! How hard was that to figure out?
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>>46987165
That's really the norm in /40kg/. The appreciation of a model is directly proportional to its oldness, with the fact of not being available anymore as a huge plus.
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>>46987155
Its not even OP, never said so. Hope you enjoy it, it looks fine other than the godawful armored dread canopy.

Also guessed wrong, but no nice assumption.

>>46987177
Marines are fine really. Its mostly just this one guy having a meltdown for no reason.
>>
>>46987011
Just pray the GW FAQ's completely invalidate anything the ITC houserules change.
And I know this is a stretch, but I hope GW's FAQ's make the game better while enraging the tourney players.
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>>46987177
No, marines get a lot of flack because they have a tendency to complain about armies at or below their own tier, (anything but Eldar, pretty much), despite having absolutely 0 reason to do so.
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>>46987149
Ork Flyer still shit. Sorry, Ork players, GW fucking hates you.
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>>46987217
>Its not even OP, never said so
>>46986673
>I can't even.
then what was this whiny shit all about?
>Hope you enjoy it
nah i aint gonna run it, need more points for psychic bullshit.
>it looks fine other than the godawful armored dread canopy.
pham thats the best part tho
>>
>>46987228
They complain about Tau because while SM have three good attacking phases, Tau have one great attacking phase. Never mind that they don't do anythhing in the other phases at all.
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>>46987219
Well, it's already a good thing that not only they are going to release the FAQs, but that next week they will release a first portion of them to receive feedback about them
>>
>>46987228

The amount of marine whiners isn't nearly at the same amount of faggots whining about marines instead. Case in point: this thread, right now, with faggots like you.
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>>46987254
>then what was this whiny shit all about?
Was just surprised by the effective points cost on the two shot lascannon mostly. But being 24' (right?) thats not really a big deal. Would be cool if it were more widely available, but it never will be.

>pham thats the best part tho
I dunno, it just looks and feels out of place to me.
>>
>>46984476
>>46987191

People who say RAW Cataphractii can take bikes are stupid, because RAW Cataphractii Captain can't even take the wargear that's on his own fucking model. Only Terminators can take chainfists and combi-meltas, not Cataphractii.
>>
>>46987149
Holy fuck that's amazing. I'll take a dozen
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>>46987270
>tau complain about SM while being the most braindead point and click army that takes zero strategy to listbuild or play
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>>46987248
12 front and an in built wonky 5++ is still a start.
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>>46986548
I think this would be a lot of fun to play or play against. I'm not a competitive player so I won't speak to that.
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>>46987270
>Waah, someone is better than us at this one thing, while we super stomp them in every other phase

Sounds like Marine players alright.
>>
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>im desperatly trying to build an army list and cant git gut and fucking understand it
>people in the store just says "yes" at everything i propose to sell me stuff instead of just helping me a bit in doing a damn army
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>>46987378
What faction/army?
>>
>>46987330
That's why you buy the weapon upgrades for him before switching to cataphractii, and buy the bike after you buy him cataphractii.

See, simple.
>>
>>46984582
I don't know much about infantry guard, because mine are full on treadheads, but I can say from facing other guardsmen that a mix can be pretty strong. The infantry can give your ranks cover and keep them safe from assaults, and your tanks can give your infantry the firepower boost they need. I recommend a couple of lemon russes eventually.
>>
>>46987388
Guardsmen and dark angels

so far i have a standard leman russ, two infantry squads, one commissar, one squad of tactical space marines
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>>46987415
You first need to pick one to focus on. That will be your main detachment, while the other will be a smaller allied detachment. I'm going to guess you want mainly guard.
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>>46987339
You're thinking of Superfriends and Deathstars with 24" terrain moving assaults, right? Or maybe Gravspam and Droppods

hur dur dur I ENTER FROM DEEP STRIKE that means I not braindead point n click
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>>46987432
>waa SM can actually use listbuilding and tactics from a variety of different things to beat my point and click drooling retard riptide.
>>
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>>46985494
ARMORED BATTLEGROUP PLAYER HERE I can answer number 1 for you dog

1. Company Command Tanks (all the tank HQ's in IA1, includes the Company Command Tank and the Salamander Command Tank) can only roll on the ABG warlord traits table in Imperial Armor Vol. 1 if they are chosen as your warlord, so this wouldn't even come up.

If you pick an Armored Fist command squad, though, they can roll on the usual charts.
>>
>>46987464
waaaah I only know about space marines so I don't know that Tau is actually a versatile army with a variety of list options cause I don't play anybody but netlist autists at tourneys, and when I beat tau it's because their player was braindead while i so smart, not because Tau isn't actually all that broken
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>>46987275
Perhaps a sign that a new golden era for 40k players is coming.

>>46987415
How do you want each army to play? What to focus on? Do you have some favorite units from each? Keep in mind the strengths of each faction.
Your guard can try to gun stuff down while your SM are your counterattack and firefighting units.

>sell me stuff instead of just helping me
I always tell new players to avoid what people say to purchase in a store unless you know something about it.
They are just trying to make sales off of you, seeing as they won't help you learn.
Those fucks need to learn if you don't have players to play with, it's hard to play 40k
>>
"The book says that all the flyers described in this book replace their Data Sheets in all the current codex. Seems that this rules are coming to stay.
The datasheets are:
- Valkyries
- Stormhawk Interceptors
- Stormtalon
- Stormraven
- Storm wing (Formation)
- Strike Wing (Formation, 2 Stormhawks + 2 Stormtalons)
- Blood Angel Stormraven
- Grey Knights Stormraven
- Dark Talon
- Nephilim
- Ravenwing abductor squadron (Formation, 2 Nephilim + 1 Dark Talon)
- Stormwolf
- Stormfang
- Ice Storm assault pack (Formation, 2 Stormwolves + 2 Stormfangs)
- Heldrake
- Razorwing
- Voidraven
- Blackheart Talon (Formation, 2 Razorwings + 2 Voidravens)
- Crimson Hunter
- Hemlock
- Shroud of Kurnous (Formation, 2-3 Crimson Hunters + 1 Hemlock)
- Night Scythes
- Doom Scythes
- Oppressor Flight (Formation, 1 Night Scythe + 2-3 Doom Scythes)
- Blitza-Bomber
- Burna-Bomber
- Dakkajet
- Wazbom Blastajets
- Ork Skwadron (Formation, 3 of any but Wazbom Blastajets)
- Kustom Wazmob (1 Wazbom + 3 up to three of any other ork flyer including the Wazmob)
- Razorshark
- Sun Shark
- Air caste Support cadre (Formation, 2 Razorsharks + 1 Sun Shark)
>>
>>46987520
>muh ghostkeel riptide isnt broken
>space marines are point and click because you have to run like 6 different detachments just to get something that can survive against tau or eldar
>>
>>46987429
yeah, i was thinking to start with stuff like two leman russ and infantry to get some cover saves, two chimeras+infantry to serve as alae and then i really dont know what to do.
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>>46987520
>Tau isn't actually all that broken

Lol. It's a top 5 army, you dumb Taufag. If "Tau isn't that broken" because you can choose to not take Stormsurges and Riptidewings, then C:SM is underpowered as fuck because you can take no grav, no formations, and just a bunch of worthless T4 3+ guys.
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>>46987568
Where as Space Marines are a Top 2 army.
>>
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>>46985494
Also, as someone who fields Cyclopses, let me answer number 3.

No, cover saves cannot be taken against Cyclops demolitions. Although not expressly written anywhere Cyclops detonations take place in the Assault phase, and are essentially a close combat attack expressed through a template. Since cover saves cannot be taken against close combat attacks, you can't take them against Cyclops detonations.
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>>46987541
Does that mean that even the formations will be modified?
>>
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>New Information about New supplement
>Everyone wants to bitch about who's army is the most OP

Yeah, TG is shit.
>>
>>46987595
>muh tau arent #1 anymore! its nawt fairuh that SM have to use actual tactics to be barely better than me, maybe.
>>
>>46987011
>ITC rule that TWC are S10 with Sx2 wargear

The evidence that they are a bunch of faggot plebs keeps piling up.
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>>46987396
>That's why you buy the weapon upgrades for him before switching to cataphractii

Then he would lose all his weapons and revert to the basic profile of the Cataphractii Captain. Wargear purchases don't work that way, this is why you can't have grav gun Apothecaries in a Command Squad.
>>
>>46987606
My guess is yes. They will include dogfight phase bonuses, most likely.
>>
>>46987605
>take place in the Assault phase, and are essentially a close combat attack expressed through a template

Overwatch takes place in the Assault Phase as well, so does that get to ignore Cover Saves as well?
>>
>>46987614
>TG

Newfags like you are the other 50% for reasons why /tg/ is shit.
>>
>>46987664
>Wargear purchases don't work that way, this is why you can't have grav gun Apothecaries in a Command Squad.
but you can
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>>46987656
Well, that was GW stance too during the 5th edition codex days, so I don't see why they should have changed it
>>
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Got that Tyranid player to show me the book he got the formation from where he can shit out tons of little guys from 3 big guys

He showed me the page on his phone and it was an apocalypse formation, that he brought to a 1500pt game, still dont know the name of the book, he just had that picture his brother had sent him
>>
>>46987677
not a close combat attack though. Cyclops demolitions take place after you charge or get charged and detonate at Initiative step 10, well after the assault is underway
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