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Grid-Lock Combat [Skirmish]
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You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 167
Thread images: 28
File: Session 2 Turn 000 Deployment.png (31 KB, 725x683) Image search: [Google]
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>After resting in the town for the night, and procuring some provisions for the next day's dive into the Cave of Blunders, the party sets forth.
>From the light of the cave entrance, you can see the smith golem Hearth has an expanded inventory being leftovers from yesterday's gains.
"Greetings adventurers! I would offer you a test of my gear, but given that someone stole one of my items yesterday I won't be allowing it. Any single one of these items will cost 2 zenny on purchase. No refunds, but I do offer a one-week repair service for free!"
>Deeper in the cave the adventurers can see a pair of blunders behind... barricades? The barricades appear to be of some flimsy wood that might be rotten. Most likely won't be able to stop much aside from movement.

[Cont.]
>>
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>>46663351
New or returning Characters can deploy at the Entrance or adjacent to any currently deployed characters.
>Deploying adjacent to a currently deployed character forfeits your turn.
>Deploying at the Entrance allows the character to take their turn immediately.

[Action Phase]
>>
>>46663405
Speed [5] Health [3] Armor[0]
Equipment: nothing
Wielding: nothing +1 base damage
Worn: satchel +1 inv
Inventory: smoked meat +2 health 5 uses
Skills: flying kick, restore
>>
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>>46663375
Please keep your stat sheets to the following format:

[n#] Name
Speed [#] Health [#/#] Armor [#]

Equipment
Wielded: (2 Hands Maximum)
Worn: (3 Slots Maximum)

Strike: (Name and Info)
Inventory: (4 Slots Base)
Skills: (Choose 2 from your Race List at deployment)

[Finished]
[Replies may now be made]
>[You have your Turn's worth of Actions (2) if you deploy at the door, don't waste them]
>>
>>46663351
"Alright ! Ready to go !"
>deploy

[F1]Maw
Speed [4] Health [4/4] Armor [1]

Equipment
Wielded:
Worn:

Inventory: Earth Scepter
Skills: Devour, Frenzy
>>
>>46663566
>move 4E
>toggle Frenzy
>>
>>46663351
> deploy on 2 north from the bottom
>move 4 west
>overwatch with flying kick
>>
>>46663530
>Deploy
>Move 2S 3W
>Overwatch

[A]Tic
Speed [5] Health [3] Armor [0]

Equipment
Wielded:
Worn: [Silver Tiger's Pendant] unknown effect
Inventory: [Dried meat] 2Hp, 1Bite

Skills:Moonstep, Chop Strike
>>
>>46663717
That way is east, Tic.
>Correction: Move 2S 3E
>>
>>46663351
[Dungeon Phase]
>>
>>46663791
[Action Phase]
>>
>>46663891
"Alright, I'll draw the overwatch... That's going to hurt."
>move 1N 2E 1S
>overwatch Fierce strike

[F1]Maw
Speed [4] Health [4/4] Armor [1]

Equipment
Wielded:
Worn:

Inventory: Earth Scepter
Skills: Devour, Frenzy
>>
>>46663891
>chomp on jerky
>flying kick 2 east attacking north
>>
>>46663891
>Chop Strike the flimsy barricade (3dmg+knockdown)
If the barricade falls:
>Move 3E 1W in an attempt to feint the overwatching blunder into missing.
If the barricade still stands
>Agile Strike the barricade (1dmg+Evade)

[A]Tic
Speed [5] Health [3/3] Armor [0]

Equipment
Wielded:
Worn: [Silver Tiger's Pendant] unknown effect
Agile Strike: 1damage+Evade
Inventory: [Dried meat] 2Hp, 1Bite

Skills:Moonstep, Chop Strike
>>
>>46663891
"ROITE YOO GITS, 'OO'S LOOKIN FER A BASHIN'!?"

>Deploy at N Entrance
>Move 3E 1N
>Overwatch [Fierce Strike] with Crusher

[F1] GORGRUBZ GOZZNOBBLE#wizard

HP: 4/4 MOV: 4 ARM: 1 ACT: 2

Equipment::
Crusher (3 DMG, [Knockdown]) x2

Skills::
Fierce Strike: DMG 2 x 3
Devour: Eat people for hp and skills
Frenzy: Extra attack on all attacks and skills
>>
>>46663891
[Dungeon Phase]
>>
>>46664494
[Action Phase]
>>
>>46664597
Well, I think I'm dead. Unless this is the damage before armor reduction. If that's the case I'm dead next turn.
>>
>>46664634
0 Health is not dying, you're stable and can still act. When you go below 0 is when you're dying.
>>
>>46664597
"THANKS FER DA GRUB YA LIL' GIT!"

>Devour corpse that was thrown at me
>Move 1E

[F1] GORGRUBZ GOZZNOBBLE#wizard

HP: 4/4 MOV: 4 ARM: 1 ACT: 2

Equipment::
Crusher (3 DMG, [Knockdown]) x2

Skills::
Fierce Strike: DMG 2 x 3
Devour: Eat people for hp and skills
Frenzy: Extra attack on all attacks and skills
>>
>>46664597
>Move 5E
>Chop Strike the blunder to the N (3dmg+knockdown)

[A]Tic
Speed [5] Health [3/3] Armor [0]

Equipment
Wielded:
Worn: [Silver Tiger's Pendant] unknown effect
Agile Strike: 1damage+Evade
Inventory: [Dried meat] 2Hp, 1Bite

Skills:Moonstep, Chop Strike
>>
>>46664597
>fierce strike frenzy the blunder E
>devour his corpse

[F1]Maw
Speed [4] Health [0/4] Armor [1] Bleeding

Equipment
Wielded:
Worn:

Inventory: Earth Scepter
Skills: Devour, Frenzy
>>
>>46664597
>[botting [A1]Lune

>move 1E
>Agile Strike Blunder NE

[A1]Lune
Speed [5] Health [3] Armor[0]
Equipment: nothing
Wielding: nothing +1 base damage
Worn: satchel +1 inv
Inventory: smoked meat +2 health 5 uses
Skills: flying kick, restore
>>
>>46664597
>[F1] Maw gains a Skill!
Grippas [Can wield and hold Heavy items and Heavy weapons in one hand, or carry a creature of Size 2 or smaller in both]

[Dungeon Phase]
(going to sleep, will have something in a few hours if the thread isn't dead)
>>
>>46665046
>The Warden has made an appearance.
>Slain Blunders have dropped some Zenny.
>The Scout has almost escaped the area! Stop it before the party suffers another defeat like the last run!

[Action Phase]
Okay for real I'm going to sleep now. Plan out a strategy or something in the meantime.
>>
>>46665257
>pick up the zenny and the two choppers
"Lune, could you heal me real quick ?"
>wait for Lune actions first
>move 1S 3E
"Tic ! Take that scout down !"
[F1]Maw
Speed [4] Health [1/4] Armor [1] Bleeding

Equipment
Wielded: Choppers×2
Worn:

Inventory: Earth Scepter
Skills: Devour, Frenzy
>>
>>46665257
[Loud Crunching Noises]

>Devour Corpse
>Devour Corpse

[F2] GORGRUBZ GOZZNOBBLE
Speed [4] Health [3/4] Armor [1]

Equipment::
Wielded:Crusher (3 DMG, [Knockdown]) x2
Worn: n/a

Fierce Strike: DMG 2 x 3

Inventory:: [0z]
- n/a
- n/a
- n/a
- n/a

Skills::
Devour: Eat people for hp and skills
Frenzy: Extra attack on all attacks and skills
>>
>>46665257
> Move 1N 3E 1S
> Chop Strike The Scout NE (3dmg+knockdown)
Yea, sure, send Tic out all alone to stop the Scout, let the Blunder-bussers shoot him inna back, 'sall good.

[A]Tic
Speed [5] Health [3/3] Armor [0]

Equipment
Wielded:
Worn: [Silver Tiger's Pendant] unknown effect
Agile Strike: 1damage+Evade
Inventory: [Dried meat] 2Hp, 1Bite

Skills:Moonstep, Chop Strike
>>
>>46666143
"You'll be fine, don't worry ! If things go wrong, I'll throw Lune your way !"
>>
>>46665257
>Deploy 1 N from bottom
>Move 3E
>Activate [Ablative Field]

"Sorry I'm late! Now lets free this smith and ANNIHILATE THESE BLUNDERS!"

[G1] Nid
=Normal=
Speed [3] Health [6/6] Armor [1]

Equipment
Wielded:
Worn:

Strike: [Heavy Strike] 3 Dmg + Knockback

Inventory:
-Metal Bow (Unidentified)
-7 x Metal Arrows (Unidentified)
-[Cracked Orb] Green-blue (Unidentified)

Skills:
[Ablative Field] Allies within 2 spaces gain Armor equal to your CURRENT Armor until the next Action Phase
[Sentry Mode] +2 Armor -3 Move; Heavy Strike gains Range 4
>>
>Deploy at entrance in the lowest row
>Move 9 forward until encountering barrier
>then move 2 up

"Right, yes, the scout, get the scout. These are for me then"

[F3] Kartin
Speed [6] Health [4/4] Armor [0]

Equipment
Wielded:
Worn:

Strike: Fierce Strike 2 dmg +x2
Inventory:
Skills: Pursuit, Devour
>Ferox stats adjusted to assume [Pursuit] is active
>>
>>46665257
[Dungeon Phase]
>>
[BEEP] :)

>Deploy next to the entrance

[G2] Robutt
=Normal=
Speed [3] Health [6/6] Armor [1]

Equipment
Wielded: Nothing
Worn: Nothing

Strike: [Heavy Strike] 3 Dmg + Knockback

Inventory: Nothin'

Skills:
[Assault Mode] Heavy Strike and Move can be performed in the same action, drains 1 health per turn.
[Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun applied during next dungeon phase.
>>
>>46670796
>[F1] Maw is Dying

[Action Phase]
>>46670857
>Deploying at the Entrance allows characters to take their turn immediately.
>>
>>46670953
"DId not think this all the way through no, no did not.

What am I standing?"
>>
>>46670953
"I have made a terrible mistake."
>>
>>46671030
>Kartin stands in a shallow puddle of water, with some Water Stones resting within. The stones must have fallen from the stalagmite above.
>>
>>46670953
>>46665415
>[F2] Gains a Skill!
Lob [Throws an Item or Weapon in Hand up to Range 4]
>>
>>46670953
>>46670857

[BEEP BOOP] :D

>Deploy on the bottom square near the entrance
>Move 6E

---

[G2] Robutt
=Normal=
Speed [3] Health [6/6] Armor [1]

Equipment
Wielded: Nothing
Worn: Nothing

Strike: [Heavy Strike] 3 Dmg + Knockback

Inventory: Nothin'

Skills:
[Assault Mode] Heavy Strike and Move can be performed in the same action, drains 1 health per turn.
[Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun applied during next dungeon phase.
>>
>>46663351
>>46670953

"Looks like my skills are needed"
>Deploy Next to [F1]]Maw

=Normal=
Speed [5] Health [3/3] Armor [0]

Equipment
Wielded: Nothing
Worn: Nothing

Strike: [Agile Strike]: 1 Dmg + [Option: Kick 2 Dmg/Evade]
Inventory: Nothing

Skills:
[Restore], [Flying Kick]
>>
>>46670953
>Move 2E 3N
>Agile Strike W (1dmg+evade)

[A]Tic
Speed [5] Health [3/3] Armor [0]

Equipment
Wielded:
Worn: [Silver Tiger's Pendant] unknown effect
Agile Strike: 1damage+Evade
Inventory: [Dried meat] 2Hp, 1Bite

Skills:Moonstep, Chop Strike

>>46671049
You'll be fine, don't worry! I'm sure lune will help you this time, even without being thrown!
>>
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>>
>>46670953
"GIT UP IN DERE GUBBINS!"

>Devour corpse
>Devour corpse

[F2] GORGRUBZ GOZZNOBBLE
Speed [4] Health [4/4] Armor [1]

Equipment::
Wielded:Crusher (3 DMG, [Knockdown]) x2
Worn: n/a

Fierce Strike: DMG 2 x 3

Inventory:: [0z]
- n/a
- n/a
- n/a
- n/a

Skills::
Devour: Eat people for hp and skills
Frenzy: Extra attack on all attacks and skills
Lob: Throw held object, Range 4
>>
>>46670953
>Move 1 SE 5E

"I must get to the front lines!"

[G1] Nid
=Normal=
Speed [3] Health [6/6] Armor [1]

Equipment
Wielded: n/a
Worn: n/a

[Heavy Strike] 3 Dmg + Knockback

Inventory:
-Metal Bow (Unidentified)
-7 x Metal Arrows (Unidentified)
-[Cracked Orb] Green-blue (Unidentified)

Skills:
[Ablative Field] Allies within 2 spaces gain Armor equal to your CURRENT Armor until the next Action Phase
[Sentry Mode] +2 Armor -3 Move; Heavy Strike gains Range 4
>>
>>46670953
>botting for [A1]Lune. Feel free to override.
>move 2SE
>Restore [F1]Maw

>[F1]Maw's Actions
>move 2NW 1N
>devour the Blunder corpse

[F1]Maw
Speed [4] Health [1/4] Armor [1] Bleeding

Equipment
Wielded: Choppers×2 (3dmg, Bleed)
Worn:

Inventory: Earth Scepter
Skills: Devour, Frenzy, Grippas
>>
I guess we need to bump this?
>>
>>46671655
Welcome aboard.

>>46673852
You should still have 2z. Would also request that you do not shorthand skill descriptions that are missing vital information.

Iune still needs to take their turn.
>>
>>46670953
>move 1 east 2 south and east again
>stuff that cooked meat +2 health down his mouth

Speed [5] Health [3] Armor[0]
Equipment: nothing
Wielding: nothing +1 base damage
Worn: satchel +1 inv
Inventory: smoked meat +2 health 4 uses
Skills: flying kick, restore
>>
>>46670953
"I seem to be bleeding. It is painful. And if I am to move, that Blunder will shoot me!

Predicament."

>Pick up water stones, all the water stones
>Unsure how to move without trigger overwatch on 2d plane, but I think 2SE, 2E is fine
>Devour that delicious looking Blunder head N for needed HP


[F3] Kartin
Speed [4] Health [1/4] Armor [1]

Equipment
Wielded:
Worn:

Strike: Fierce Strike 2 dmg +x2
Inventory:
Skills: Pursuit, Devour
>>
>>46670953
[Dungeon Phase]
>>
>>46682896
>The enemy has Retreated! Each character gets their turn's worth in Actions before choosing either to delve deeper or retreat to the safety of Town. Majority vote rules.
>All living characters gain a Level! Each character can immediately learn a Skill from their starting list, or save the open slot for learning a new Skill in Town. Characters can have a number of Monster Skills learned equal to their Level!
>Movement is now treated as a Tap Action for the turn. This allows interaction with an NPC or to support an ally with a skill.
>Each character gets two Actions as normal.
>Please Vote either [Delve] or [Egress] at the top of your reply.

[Regroup]
>>
>>46683158
"'ERE'S YA BASHA BAK; IT WERK'D OK."

>-Move 1S 2E
>Devour Corpse
>Devour Corpse
>-Move 4W 1N
>Give Crusher back to golem

[F2] GORGRUBZ GOZZNOBBLE
Speed [4] Health [4/4] Armor [1]

Equipment::
Wielded: 'IZ FIST
Worn: n/a

Fierce Strike: DMG 2 x 3
Rake: DMG 5 x 3

Inventory:: [0z]
- n/a
- n/a
- n/a
- n/a

Skills::
Devour: Eat people for hp and skills
Frenzy: Extra attack on all attacks and skills
[M]Lob: Throw held object, Range 4
>>
>>46683158
>Vote:Delve
>-Move 5W
>Collect stones from puddle (if any remain)
>Prepare to boost anyone that wants to try to reach the water-stone studded stalactite overhead

[A]Tic
Speed [5] Health [3/3] Armor [0]

Equipment
Wielded:
Worn: [Silver Tiger's Pendant] unknown effect
Agile Strike: 1damage+Evade
Inventory: [Dried meat] 2Hp, 1Bite

Skills:Moonstep, Chop Strike, Fierce Claw
>>
>>46683158
>>46683805
"OH ROIGHT. OI SEZ WE GO AFTA DEM GITZ UNLESS YOO GITZ KAN LOOT DOSE GEMZ SO WE GOTZ SUM LOOT TA BE ABOUT TOWN WIF."

>[Delve]
>>
[Delve]

>>46683158
>Move 2N
>Get a Water Stone from the pond
>Move 2S 7W 3N
>Talk to Hearth to ask how did he end up here
>Learn [Overclock]

"The enemy has retreated deeper into the cave! Lets use the chance to heal up and explore before PURSUING AND DESTROYING THEM"

Frustration burns within the golem due to the fact that he was late again, the determination to be there for his comrades no matter the cost has unlocked something within him. Nid learns [Overclock]!

"Excuse me smith may if I inquire how did you end up here? The people at the town said that you were kidnapped."

[G1] Nid
=Normal=
Speed [3] Health [6/6] Armor [1]

Equipment
Wielded: n/a
Worn: n/a

[Heavy Strike] 3 Dmg + Knockback

Inventory:
-Metal Bow (Unidentified)
-7 x Metal Arrows (Unidentified)
-[Cracked Orb] Green-blue (Unidentified)
-1 x Water Stone

Skills:
[Ablative Field] Allies within 2 spaces gain Armor equal to your CURRENT Armor until the next Action Phase
[Sentry Mode] +2 Armor -3 Move; Heavy Strike gains Range 4
[Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun per Action gained applied during next Dungeon Phase
>>
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>>46683805
>+1 Health per Corpse Devoured
>No Skills gained
>You should still have 2z
"Ah, thank you for returning what was lost."

>>46683850
>No more Water Stones remain in the puddle. (I forgot to erase them, sorry)

>>46683873
>No Water Stones remain in the puddle. (Sorry)
"Well young golem, I am one of the forge as much as you. However, when I was smithed within the forge, the shell cracked apart and I was unable to be finished by normal means. Instead, my fellow golems recrafted my being into what you see before you. In essence, I am the Forge alive and well. I can teach you how to do the same as my brethren."
>Learn [Repair] Y/N?
=Monster Skill= Repair [Purifies Bleed, Purifies Crush, Restores Damaged Items, or Heal 1 to a single Item or Creature within Strike Range]
>>
>>46683158
>[Delve]
>move 1W 1NW 2N
>examine the stones with gems in it, try to see if there are some loose ones to acquire
>try to tap the rock with the Earth Scepter to extract the gems out of it
>>
>>46684124
Oh yeah, and
>learn Burrow

[F1]Maw
Speed [4] Health [4/4] Armor [1]

Equipment
Wielded: Choppers×2 (3dmg, Bleed, heavy)
Worn:

Inventory: Earth Scepter
Skills: Devour, Frenzy, Grippas, Burrow
>>
>>46684023
>Y
>Learn [Repair]

"A method to mend injuries and damaged items? Yes I would like to learn it smith! By the way, I or my comrades never got your name, I'm Nid and whats yours?"

The golem senses that something is amiss with the water stone he had picked up, taking a second closer look, it turns out it was just a blue colored pebble, he then sighs and drops the useless pebble.

[G1] Nid Level 2
=Normal=
Speed [3] Health [6/6] Armor [1]

Equipment
Wielded: n/a
Worn: n/a

[Heavy Strike] 3 Dmg + Knockback

Inventory:
-Metal Bow (Unidentified)
-7 x Metal Arrows (Unidentified)
-[Cracked Orb] Green-blue (Unidentified)
-n/a

Skills:
[Ablative Field] Allies within 2 spaces gain Armor equal to your CURRENT Armor until the next Action Phase
[Sentry Mode] +2 Armor -3 Move; Heavy Strike gains Range 4
[Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun per Action gained applied during next Dungeon Phase

Monster Skills:
[Repair] Purifies Bleed, Purifies Crush, Restores Damaged Items, or Heal 1 to a single item or Creature within Strike Range
>>
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>>46684124
>The stones are embedded heavily within the stone.
>Tapping the Earth Scepter sends out a Blast of elemental energy, shattering the stalagmite and casting the Earth Stones across the nearby floor.
>+Earth Stone x5

>>46684215
"Oh, my mistake. My name is Hearth, the Home-Forged. I wish you and your party the best of luck in your adventures."
>The pebble, now discarded, takes on a deeper shade of blue before disappearing from the map.
>>
>>46683158

>Level up! Hang onto skill slot.
>Pick up as many of the dropped earth stones as I can.
>[Delve]

[G2] Robutt
=Normal=
Speed [3] Health [6/6] Armor [1]

Equipment
Wielded: Nothing
Worn: Nothing

Strike: [Heavy Strike] 3 Dmg + Knockback

Inventory: Nothin'

Skills:
[Assault Mode] Heavy Strike and Move can be performed in the same action, drains 1 health per turn.
[Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun applied during next dungeon phase.
>>
Anymore people who need to take their turn should do so before either this thread dies or when I wake up.
>>
>>46683850
Anyone? No, Tic, none a' these folks seem to want more water-stones. If you don't think you can dislodge them, I'm happy t' take a boost and Chop 'em down.
>>
>>46684023

>learn [Repair]
>use restore or repair on any character that taps me

=Normal=
Speed [5] Health [3/3] Armor [0]

Equipment
Wielded: Nothing
Worn: Nothing

Strike: [Agile Strike]: 1 Dmg + [Option: Kick 2 Dmg/Evade]
Inventory: Nothing

Skills:
[Restore], [Flying Kick], [Repair]
>>
>>46684023
"well guyslets keep noone is dead yet and someone keep an eye on the ferox..."
>delve
>learn ferox claw
>>
>>46684771
>>46685444

Can you stack the earth crystals?
How many slots are in an inventory?.
>>
>>46689524
We have 4 slots, and I think the stones can be stacked. Really, I probably can carry them all, once we go back to town, we'll sell them and share the payout together.
>>
>>46685664
You'll need to learn Repair from Nid, which will be in a town and use a PCA.

>>46689817
>From behind a stalagmite, a Shade tries grabbing your attention.
"Psst... I heard you wanted to sell some crystals. I'll buy them for 18z each."
>>
>>46691009
"Oh hey, that sounds like a pretty good. How about that team ? 90 zenny for these stones. That's 11 zenny per person, and two more that I'll take. Let's call it my finder's fee ? Sounds good ?"
>>
>>46691085

[BEEP] :|

>The Robutt conveys through tone of voice that it would prefer if it held onto one for crafting reasons.
>>
>>46691009

I'll make a note of that.

>>46691208

Gota agree with 1's and 0's over here.
>>
>>46691208
"Yeah, good idea. We'll probably find some more, but let's sell four, then. That would give us 9 zenny per adventurer.

Very well, Shade, I'll sell you 4 of these Earth stones. That's 72 zenny, is that it ?"
>>
>>46691248
"Oh yes that will do just fine... oh, it seems that I haven't enough space for these. Well, better make room."
>The Shade drops a handgun on the ground before handing over the 72z, taking the crystals, and disappearing into the darkness of the background.
>>
>>46691305
"Alright boys ! It's payday !"

>CLAIMANT POST. Link your post to this one to claim 9z !
>>
>>46691367

[BEEP] : D

>Robutt likes money. Please insert money into coin slot.
>>
>>46691367
Thank you Maw

>Gain 9z
>>
"Wait no! Wanted to buy a gun. A gun that works because I am fast. And because I am fast, I can use a gun well. Well I will take these water stones for now then.

Count count.

What is after 2?"

>Learn Frenzy
>How many water stones did we acquire from the puddle?
>>
>>46691507
"Hey, Kartin, our Shade friend left a handgun here. (see >>46691305) How about that ? Also, don't forget to claim your money."
>>
>>46691507
Collected 3 Water Stones, shown here: >>46682896
>>
>>46691367
"A contribution to justice!"

>gain 9z
>>
>>46691367
"IZ DIS MORE A DAT WEERD GRUB DAT FLUFFY FING WUZ 'ANDIN OUT?"

>Claim 9z
>Devour 9z
>>
>>46691367
>Claim 9z
Where'd he even come from?
>>
>>46691840
Apologies to be made. I assume that was health recovery from the devour.

>>46691524
>>46691367
Yes done have coin now. Thank you. Now with coin and gun we can make progress.

[F3] Kartin
Speed [6] Health [4/4] Armor [0]

Equipment
Wielded: Shade's Handgun
Worn:

Strike: Fierce Strike 2 dmg +x2
Inventory: 3x Water Stones, 9z
Skills: Pursuit, Devour, Frenzy
>>
Oh yeah, as a heads up, here's a list of stuff I forgot to mention.
>two Blunders dropped some zenny. That means +3z for Lune, who killed the thrower, and +6z for I, since I killed the chopper elite (refer to >>46665257)
>I'll give the remaining [Earth Stone] to Robutt, since he expressed interest.
>>
>>46683158
>[Delve] is the majority vote
>Make sure to claim your zenny before progressing here: >>46691367

>The party ventures forth into the next room, progressing down a set of poorly chiseled stairs before the next room is lit up with a yellow glint. A merchant has taken up shop and is currently attempting to peddle their wares. They wear a cloth mask that hides all of their face with exception to their mouth and eyes, a black leather jacket, and some trousers that look too thin and uncomfortable to be for any good other than looking stylish.
"What's happening friends? Can I interest you in part of my stock? I have a Pick for all your mining needs, and it's made well enough to be used as a weapon too! If you're looking for a pair of nasty weapons, the Daggers allow for quick strikes but also can be thrown. The Hatched up in the sign got stuck there. If you can pry it loose, I'll give you a discount down to 5z instead of the usual 10 zenny it's worth. If you're thirsty, I do have some bottles of Water, fresh from the spring. Lastly, I offer this rare find: a Chakram! Little guy is only good for throwing, but it can ricochet between targets and obstacles! Only 8 zenny, a limited time offer. What do you say?"

[Deployment Phase]
>For now, just reply with if you're buying anything or not, and update your character sheet to the current room.
>>
>>46693673
Can I use my PCA yet?
>>
>>46693810
>which will be in town and use a PCA
You're not in a town, you're still in on a run.
>>
I will buy your daggers. Both of them. Here.

>Buy daggers
>Equip Daggers
>Store Handgun

[F3] Kartin
Speed [6] Health [4/4] Armor [0]

Equipment
Wielded: Dagger, Dagger
Worn:

Strike: Fierce Strike 2 dmg +x2
Inventory: 3x Water Stones, 1z, Handgun
Skills: Pursuit, Devour, Frenzy
>>
>>46693673

>No purchases made.

[G2] Robutt
=Normal=
Speed [3] Health [6/6] Armor [1]

Equipment
Wielded: Nothing
Worn: Nothing

Strike: [Heavy Strike] 3 Dmg + Knockback

Inventory: 9z

1x Earth Crystal, 3x Nothing

Skills:
[Assault Mode] Heavy Strike and Move can be performed in the same action, drains 1 health per turn.
[Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun applied during next dungeon phase.
>>
>>46693673
"DAT GIT GOT NO GRUB, QUIT MUCKIN' ABOUT AN LETS GET ON WIF IT!"

[F2] GORGRUBZ GOZZNOBBLE
Speed [4] Health [4/4] Armor [1]

Equipment::
Wielded: 'IZ FIST
Worn: n/a

Fierce Strike: DMG 2 x 3
Rake: DMG 5 x 2

Inventory:: [0z]

Skills::
Devour: Eat people for hp and skills
Frenzy: Extra attack on all attacks and skills
[M]Lob: Throw held object, Range 4
>>
>>46693673
> Purchase Chakram
> Offer remain 1z to whoever buys the pick.

[A]Tic
Speed [5] Health [3/3] Armor [0]

Equipment
Wielded: Chakram
Worn: [Silver Tiger's Pendant] unknown effect
Agile Strike: 1damage+Evade
Inventory: [Dried meat] 2Hp, 1Bite

Skills:Moonstep, Chop Strike, Fierce Claw
>>
>>46693673

>No purchase made

[G1] Nid Level 2
=Normal=
Speed [3] Health [6/6] Armor [1]

Equipment
Wielded: n/a
Worn: n/a

[Heavy Strike] 3 Dmg + Knockback

Inventory: 9z
-Metal Bow (Unidentified)
-7 x Metal Arrows (Unidentified)
-[Cracked Orb] Green-blue (Unidentified)
-n/a

Skills:
[Ablative Field] Allies within 2 spaces gain Armor equal to your CURRENT Armor until the next Action Phase
[Sentry Mode] +2 Armor -3 Move; Heavy Strike gains Range 4
[Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun per Action gained applied during next Dungeon Phase

Monster Skills:
[Repair] Purifies Bleed, Purifies Crush, Restores Damaged Items, or Heal 1 to a single item or Creature within Strike Range
>>
>>46693673

>No purchases made

=Normal=
Speed [5] Health [3/3] Armor [0]

Equipment
Wielded: Nothing
Worn: Nothing

Strike: [Agile Strike]: 1 Dmg + [Option: Kick 2 Dmg/Evade]
Inventory: Nothing

Skills:
[Restore], [Flying Kick], [~]


>>46693853

Ok
>>
>>46693673
"Sure, I'll take this pick, it'll pay for itself in the long run."
>buy the pick for 10z (15z -> 5z)

>>46694091
"Thanks, Tic !"
>obtain 1z from Tic (5z -> 6z)
>>
>>46691367
>claim
>>
>>46693673
>buys two water bottles
>>
>>46695505
Forgot your name and trip
>>
So, how interchangeable are [Options]? I gather that with Fierce Claw I can
>Agile Claw:1dmg+bleed
But can I also
>Chop Claw: 3dmg+bleed
Or
>Fierce Agility: Evade+Bleed
>Fierce Chop: Bleed+Knockdown
?
>>
>>46699599
Currently Agile Strike Works as follows:
Strike for 1 Damage and one of the following
>Kick for 2 Damage (is a second and separate attack)
>Evade (next attack targeting or including you is treated as an AoE where your effective diving range is 2 spaces even if you don't have spare movement remaining)
>Apply Bleed to the target [If Fierce Claw is learned]

While Chop Strike is a 'Strike' it's not an [Option] as stated in the skill description. There are means of being able to combine strikes though, but you'll have to find the person who can inform characters on how to do it, or figure it out on your own.

As summary: Agile Strike goes [1 Damage] + [1 Option]
>>
>>46703659
Speed [5] Health [3] Armor[0]
Equipment: nothing
Wielding: nothing +1 base damage
Worn: satchel +1 inv
Inventory: smoked meat +2 health 3 uses, 2 fountain bottles
Skills: flying kick, restore
9 zenny
>>
>>46693673
>Your attention is drawn to deeper into the room. A voice calls out from the darkness and it's revealed to be a Blunder wearing some form of smith gear for a helmet.

[Cont.]
>>
File: Strike words.png (3 KB, 435x379) Image search: [Google]
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3 KB, 435x379
>>46704837
"Oi! What sort of people do you think you are? This is my house! What do you think you're doing? Coming in, wrecking up the place, and rearranging my furniture?"
>Match cocks and loads his firearm, which is much more slender than the ones the other Blunders were using earlier.
"Now stand still so I can put these warning shots to good use."

[Action Phase]
>>
>>46704879
>Move 3E
>Agile Strike (1dmg+Evade) Match with [Chakram]
Aggressive feng shui experts, now be quiet an' let us work.

Speed [5] Health [3/3] Armor [0]

Equipment
Wielded: [Chakram] (Thrown)
Worn: [Silver Tiger's Pendant] unknown effect
Agile Strike: 1damage+{Evade, Kick, Bleed}
Inventory: [Dried meat] 2Hp, 1Bite

Skills:Moonstep, Chop Strike, Fierce Claw
>>
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>>46705183
>Seeing your confusion, the merchant offers some friendly advice when the Chakram doesn't perform as you expected.
>>
>>46704837

[BOOP] :)

>Move 2E
>Overwatch Heavy Strike

[G2] Robutt
=Normal=
Speed [3] Health [6/6] Armor [1]

Equipment
Wielded: Nothing
Worn: Nothing

Strike: [Heavy Strike] 3 Dmg + Knockback

Inventory: 9z

1x Earth Crystal, 3x Nothing

Skills:
[Assault Mode] Heavy Strike and Move can be performed in the same action, drains 1 health per turn.
[Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun applied during next dungeon phase.
>>
>>46695505
Oh yes, that's me
>>
>>46704837
Updating in light of this >>46705451

[Continue Action Phase]
>>
>>46705482
>>46704879
>move 2E
>shot a bolt of Earth energy towards the ground under Match's feet to make him fall down, and create a cave-in

[F1]Maw
Speed [4] Health [4/4] Armor [1]

Equipment
Wielded: Chopper (3dmg, Bleed), Earth Scepter
Worn:

Inventory:
-Chopper (3dmg, bleed)
-Pick (mining tool)
Skills: Devour, Frenzy, Grippas, Burrow
>>
>>46704837
>>46705482

>move N E N
>Overwatch Restore the most damaged ally

=Normal=
Speed [5] Health [3/3] Armor [0]
Equipment
Wielded: Nothing
Worn: Nothing
Strike: [Agile Strike]: 1 Dmg + [Option: Kick 2 Dmg/Evade]
Inventory: Nothing
Skills:
[Restore], [Flying Kick], [Free Slot]

Money pouch: 9z
>>
>>46705248
Bah, merchants, always wit' the fine print -after- they make a sale.
>Throw Chakram at Match, hope for lucky ricochets.

(Is it that skills don't apply to weapons, or strikes don't apply to ranged attacks?)

Speed [5] Health [3/3] Armor [0]

Equipment
Wielded: Chakram
Worn: [Silver Tiger's Pendant] unknown effect
Agile Strike: 1damage+Evade
Inventory: [Dried meat] 2Hp, 1Bite

Skills:Moonstep, Chop Strike, Fierce Claw
>>
>>46705482
"ZIGGITY ZOG, GIT IN ME GOB!"

>Move 2E
>Overwatch [Rake] x2

[F2] GORGRUBZ GOZZNOBBLE
Speed [4] Health [4/4] Armor [1]

Equipment::
Wielded: 'IZ FIST
Worn: n/a

Fierce Strike: DMG 2 x 3
Rake: DMG 5 x 2

Inventory:: [0z]

Skills::
Devour: Eat people for hp and skills
Frenzy: Extra attack on all attacks and skills
[M]Lob: Throw held object, Range 4
>>
>Make rude gestures to the Blunders.
>>
>>46705482
>Tap [Overclock] +1 ACT
>Move 2 NE
>Activate [Sentry Mode]
>Activate [Ablative Field]

"TIME TO DIE BLUNDERS"

[G1] Nid Level 2
=Normal=
Speed [0] Health [6/6] Armor [3]

Equipment
Wielded: n/a
Worn: n/a

[Heavy Strike] 3 Dmg + Knockback

Inventory: 9z
-Metal Bow (Unidentified)
-7 x Metal Arrows (Unidentified)
-[Cracked Orb] Green-blue (Unidentified)
-n/a

Skills:
[Ablative Field] Allies within 2 spaces gain Armor equal to your CURRENT Armor until the next Action Phase
[Sentry Mode] +2 Armor -3 Move; Heavy Strike gains Range 4
[Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun per Action gained applied during next Dungeon Phase

Monster Skills:
[Repair] Purifies Bleed, Purifies Crush, Restores Damaged Items, or Heal 1 to a single item or Creature within Strike Range
>>
>>46705482
>KARATE move 5 east and flying kick that fool
>move 3 west 1 south
>>
>>46710939

Need your trip bucko
>>
>>46711057
sorry
>>
"As the man says, aggressive feng shui experts. Furniture re-organization union. It is a shiny gun and shiny horde.

We should get both"

>Move Forward 4 spaces
>Attack the Red Banada Blunder with Fierce Strike+ Frenzy and Daggers
>- Attack is [Fierce Strike], 2 dmg +x2 (x3 with frenzy?)
>- I do not know what my daggers do, I do not know how to include [Frenzy] properly, sorry for being obtuse

[F3] Kartin
Speed [4] Health [4/4] Armor [1]

Equipment
Wielded: Dagger, Dagger
Worn:

Strike: Fierce Strike 2 dmg +x2
Inventory: 3x Water Stones, 1z, Handgun
Skills: Pursuit, Devour, Frenzy
>>
>>46712600
Are you making a Strike or Attacking with the Daggers?
>>
>>46712653
Oh those are seperate? I did not know! I thought it was my basic attack skill and applied to all strikes.

Then I am Attacking with the Daggers and using Frenzy to get 1 more attack with them.
>>
>>46705482
[Dungeon Phase]
[Expect an update about 8 hours from now]
>>
>>46712914
Interior design! Interior design! I have designed your interiors with a knife!

Feel faint sense of guilt now.

>Can I get the stats for the dagger, please?
>And thank you for including my actions even if I was 6 seconds late.
>>
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>>46713021
>>
Processing should be done within 1 hour
>>
>>46721466
I look forward to being dead.
>>
>>46712914
>Blunders are running wild

>>46721912
>While not dead, Kartin does experience a Powa Busta
>>
>>46723146
I appear to have been busted

power busted

it is painful please help
>>
>>46723146
[Action Phase]?
>>
>>46723146
>>46723562
Sorry
[Action Phase]
>>
I am being stood on by a blunder. It is undignified. What do I do to rectifiy this?
>>
>>46723781
Some of the best questions in life must be answered by yourself.
>>
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>>46723718
>-1 Stun
>Activate [Ablative Field]
>Drop the Metal Bow and the 7 metal arrows S

"BEING ON FIRE HURTS VERY MUCH CAN SOMEONE PUT ME OUT THANK YOU?! AND USE THIS BOW TO KILL MATCH!"

pic related for stats


[G1] Nid Level 2
=ON FIRE=
Speed [3] Health [5/6] Armor [1]

Equipment
Wielded: n/a
Worn: n/a

[Heavy Strike] 3 Dmg + Knockback

Inventory: 9z
-[Cracked Orb] Green-blue (Unidentified)
-n/a
-n/a
-n/a

Skills:
[Ablative Field] Allies within 2 spaces gain Armor equal to your CURRENT Armor until the next Action Phase
[Sentry Mode] +2 Armor -3 Move; Heavy Strike gains Range 4
[Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun per Action gained applied during next Dungeon Phase

Monster Skills:
[Repair] Purifies Bleed, Purifies Crush, Restores Damaged Items, or Heal 1 to a single item or Creature within Strike Range
>>
>>46723835
I choose to answer with unwavering violence.
>>
>>46723146
>karate noises *throws water bottle at the golem in an attempt to extuignsh it..
>flying kick 4 north and attack the blunder that just punched my freind in the air.


Speed [5] Health [2/3] Armor[1]
Equipment: nothing
Wielding: nothing +1 base damage
Worn: satchel +1 inv
Inventory: smoked meat +2 health 3 uses, 1x buddy bottle
Skills: flying kick, restore,ferox claw
>>
>>46723866
Then stand tall and lay waste to those before you.
>You're only Prone by the way, you can use an action to Stand
>>
>Deploy in Top Row
>Move forward until I reach the Blunder
>FIERCE STRIKE

=Normal=
HP:4/4
MOV:4
ARMOR:1
ACT:2

Equips:
-Fists

Bag:

Skills:
[Fierce Strike]
[Burrow]
[Devour]
>>
>>46723839
whoops forgot to update my stats it should be
Speed [0] Health [5/6] Armor [3]
>>
>>46723718
>-Catch stalagtite
>Climb 2E
>Chop Strike Match (3dmg+Knockdown)

>>46723835
I appear to be airborne, an' in easy reach of this rock. Match, yer energy flow is all wrong.

Speed [5] Health [1/3] Armor [0]

Equipment
Wielded: [Chakram] (Thrown)
Worn: [Silver Tiger's Pendant] unknown effect
Agile Strike: 1damage+{Evade, Kick, Bleed}
Inventory: [Dried meat] 2Hp, 1Bite

Skills:Moonstep, Chop Strike, Fierce Claw
>>
>>46723925
[F4] Welcome back.
>>
File: Tick Fung Shui.png (5 KB, 423x651) Image search: [Google]
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>>46724098
[Flash Process]
>Match has been grounded!
>>
>>46723146
"ITZ TOIME FER A FOIGHT!"

>Move 1S 1E
>[Rake] x 2 the Spear Blunder

[F2] GORGRUBZ GOZZNOBBLE
Speed [4] Health [4/4] Armor [1]

Equipment::
Wielded: 'IZ FIST
Worn: n/a

Fierce Strike: DMG 2 x 3
Rake: DMG 5 x 2

Inventory::

Skills::
Devour: Eat people for hp and skills
Frenzy: Extra attack on all attacks and skills
[M]Lob: Throw held object, Range 4
>>
>>46725055
I see
I guess it is my turn now? Thank you, Tic. As for you, Shooty? Down.

>Stand Up in only available spot in reach
>Attack Match

[F3] Kartin
Speed [4] Health [3/4] Armor [1]

Equipment
Wielded: Dagger, Dagger
Worn:

Strike: Fierce Strike 2 dmg +x2
Inventory: 3x Water Stones, 1z, Handgun
Skills: Pursuit, Devour, Frenzy
>>
>>46725211
So you know, Rake is a skill and should at least be reflected in your Skills section. Took me a moment to realize you didn't break the rules because it wasn't shown in the right spot.
>>
>>46723146

"Stick together everyone"

>Overwatch Restore the most damaged ally
>repeat first action

=Normal=
Speed [5] Health [3/3] Armor [0]
Equipment
Wielded: Nothing
Worn: Nothing
Strike: [Agile Strike]: 1 Dmg + [Option: Kick 2 Dmg/Evade]
Inventory: Nothing
Skills:
[Restore], [Flying Kick], [Free Slot]

Money pouch: 9z
>>
Waiting on Robutt and Maw now. Going to sleep. If they don't post by the time I'm awake again then I'll allow someone to bot them.
>>
>>46723146

[BEEP] ?

>Please do not tell me I can't physically /hurt/ these bastards.
>Heavy Strike adjacent Blunder twice

[G2] Robutt
=Normal=
Speed [3] Health [6/6] Armor [1]

Equipment
Wielded: Nothing
Worn: Nothing

Strike: [Heavy Strike] 3 Dmg + Knockback

Inventory: 9z

1x Earth Crystal, 3x Nothing

Skills:
[Assault Mode] Heavy Strike and Move can be performed in the same action, drains 1 health per turn.
[Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun applied during next dungeon phase.
>>
>>46723718
"I'll take care of those riflemen !"
>toggle Burrow
>move 4E

[F1]Maw
Speed [4] Health [4/4] Armor [1]

Equipment
Wielded: Chopper (3dmg, Bleed), Earth Scepter
Worn:

Inventory:
-Chopper (3dmg, bleed)
-Pick (mining tool)
Skills: Devour, Frenzy, Grippas, Burrow
>>
>>46723146
>Opportunities are made by those who take them, and Match has been snuffed from this world. The remaining blunders don't seem to be willing to retreat, and with Maw burrowing past their ranks it becomes obvious why.

[Dungeon Phase]
>>
>>46731540
>The Blunders retaliate in full force!

[Action Phase]
>>
>>46731950
these delicious friends are angry and hurtful.
Quick, Maw and Tic

If I hurt the littler ones, you can fight the rifled men? If I end them in a Strike, you can save our friends by defeating the backline!

>Attack that [Yellow Bandana Blunder] 1w
>Attack that [Choppa Wielding Blunder 1SW

[F3] Kartin
Speed [4] Health [1/4] Armor [1]

Equipment
Wielded: Dagger, Dagger
Worn:

Strike: Fierce Strike 2 dmg +x2
Inventory: 3x Water Stones, 1z, Handgun
Skills: Pursuit, Devour, Frenzy
>>
>>46731950
>Pick up metal bow and 7 x metal arrows
>[Overclock] +2 ACT
>Activate [Ablative Field]
>Repair [A3] Pane
>Repair [F] Raxx
>Repair [A]lune
>+2 stun

"STAY TOGETHER GUYS VICTORY IS WITHIN REACH"

[G1] Nid Level 2
=Normal=
Speed [0] Health [5/6] Armor [3]

Equipment
Wielded: n/a
Worn: n/a

[Heavy Strike] 3 Dmg + Knockback

Inventory: 9z
-Metal Bow (Unidentified)
-7 x Metal Arrows (Unidentified)
-[Cracked Orb] Green-blue (Unidentified)
-n/a

Skills:
[Ablative Field] Allies within 2 spaces gain Armor equal to your CURRENT Armor until the next Action Phase
[Sentry Mode] +2 Armor -3 Move; Heavy Strike gains Range 4
[Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun per Action gained applied during next Dungeon Phase

Monster Skills:
[Repair] Purifies Bleed, Purifies Crush, Restores Damaged Items, or Heal 1 to a single item or Creature within Strike Range
>>
>>46731950

>Restore self
>Restore most damaged ally

=Normal=
Speed [5] Health [2/3] Armor [0]
Equipment
Wielded: Nothing
Worn: Nothing
Strike: [Agile Strike]: 1 Dmg + [Option: Kick 2 Dmg/Evade]
Inventory: Nothing
Skills:
[Restore], [Flying Kick], [Free Slot]

Money pouch: 9z
>>
>>46731950
Fenster, can I cancel out of Burrow by activating Frenzy ?
>>
>>46731950
"DAT 'URT YOO SNOTLING!"

>Stand Up
>Rake the Blunder (DMG 5 x2)

[F2] GORGRUBZ GOZZNOBBLE
Speed [4] Health [2/4] Armor [1]

Equipment::
Wielded: 'IZ FIST
Worn: n/a

Fierce Strike: DMG 2 x 3

Inventory::

Skills:: Level 2
Devour: Eat people for hp and skills
Frenzy: Extra attack on all attacks and skills
Rake: DMG 5 x 2
[M]Lob: Throw held object, Range 4
>>
>>46732589
Frenzy is passive currently, and Burrow doesn't allow attacking while it's active. Just use a Tap to deactivate it and you should be fine.
>>
>>46733207

How much damage have I taken right now?
>>
>>46733272
3 Damage after the heal. 5 damage after armor and status effects applied, but missing the overwatched Restore.
>>
>>46732291
Given that you have a lot of options on Repair, should mark which option you're choosing to use.
>>
>>46733423
my repair is to heal me. btw when you're red you're dead?
>>
>>46733511
Red is dying. Skull is dead. Also that comment for Repair was for Nid.
>>
Overiding action

>>46731950

>Restore self
>Restore most damaged ally. Prioritize allies with healing skills like Nid if they tie for most damaged.

=Normal=
Speed [5] Health [2/3] Armor [0]
Equipment
Wielded: Nothing
Worn: Nothing
Strike: [Agile Strike]: 1 Dmg + [Option: Kick 2 Dmg/Evade]
Inventory: Nothing
Skills:
[Restore], [Flying Kick], [Free Slot]

Money pouch: 9z
>>
>>46731950

[BEEP] >8(
[GATES OPENED]

>Activate Assault Mode
>-Tap for 4 additional Overclock actions.
>Heavy Boot the NE Chopper Blunder into the oncoming Lava
>Move 1E And Boot the Matchlock Blunder into the oncoming Lava
>Boot that other Chopper to the NE towards it too
>Move back 2W and Kick that Spear Blunder in the back of the head.
>Retreat 3W out of the Cavern booting the other one on the way out


[G2] Robutt
=Normal=
Speed [3] Health [3/6] Armor [1]

Equipment
Wielded: Nothing
Worn: Nothing

Strike: [Heavy Strike] 3 Dmg + Knockback

Inventory: 9z

1x Earth Crystal, 3x Nothing

Skills:
[Assault Mode] Heavy Strike and Move can be performed in the same action, drains 1 health per turn.
[Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun applied during next dungeon phase.
>>
>>46732291
>>46733423
All three [Repairs] is to heal 1 point of hp of the indicated characters
>>
>>46731950
>Eat Dried Meat (+2hp)
>Throw [Chakram] at Yellow Bandana->Blue Bandana->Axe Blunder (I think that follows a logical bounce-pattern)

Speed [5] Health [3/3] Armor [0]

Equipment
Wielded: [Chakram] (Thrown)
Worn: [Silver Tiger's Pendant] unknown effect
Agile Strike: 1damage+{Evade, Kick, Bleed}
Inventory: {Eaten} None

Skills:Moonstep, Chop Strike, Fierce Claw
>>
>>46731950
>-deactivate Burrow
>attack the Rifleblunder (2 chopper attacks, one scepter attack)
>attack the Blue headband blunder (same)

[F1]Maw
Speed [4] Health [3/4] Armor [1] Bleeding

Equipment
Wielded: Chopper (3dmg, Bleed), Earth Scepter
Worn:

Inventory:
-Chopper (3dmg, bleed)
-Pick (mining tool)
Skills: Devour, Frenzy, Grippas, Burrow
>>
>>46731950
"I NEED THAT MONEY AND I WANT IT I WANT IT NOW!"
>restore self
>attack,ferox claw the yellow banded blunder
>>
Waiting on Raxx. 6 hours before processing begins.
>>
>>46735397
You clearly mean to attack the Choppa wielding blunder just S of you, not the yellow bandana blunder-artist.
Thread replies: 167
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