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Will I be ripped to shreds if I propose a Kingdom of Loathing thread?
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Will I be ripped to shreds if I propose a Kingdom of Loathing thread?
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>>46656960
Possibly. /tg/ will get mad over anything.
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Never heard of it.
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>>46656994
Danke senpai.
My kind ain't welcome 'round hurr
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It's a text-based in-browser RPG game full of humour and depth.
It's worth a look kingdomofloathing.com
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>>46656960
I love kol, but not their class system. Picking one of the three buff classes on your first ascension just makes you a loser
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>>46657060
>it's a video game

So doesn't this thread belong on /v/?
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>>46657102
I would play a pen and paper rpg that uses kol's art and style
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>>46657102
Sorry m8
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>>46657102
Lurk more.
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Yes, because it's a video game, not a traditional game. While you can get away with talking about some management simulators here, this is a shitty game with twelve year old humor and a pay-to-win system.
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>>46657193
Commander Keen rule doesn't apply to KoL, because it's unrelated to /tg/
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Some video games are allowed here, mostly when they are computerized versions of traditional games. So I wouldn't say it automatically doesn't along since it is an RPG, but the actual battle mechanics are limited. So it's a toss up.

Though I wonder if a more complicated KoL PnP system would work.
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>>46656960
KoL is the kind of derpy thing that'd be relatively easy to do on a tabletop. You could literally just doodle weird little monsters and characters on paper and stand them up to use on your grid.

And then since KoL only uses three stats, it wouldn't be absolute hell to convert.
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