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Age of Sigmar General
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>resources
pastebin.com/jfL9Bbrj

Stardrakes too OP edition

>AE like Lord Kroak/Runesmiths
>Hit hard, on par with Bloodthirsters
>give buff to our units
>additional killing power against Horde units

Guys, which link in da resources list consider as spam?
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First for best Mortarch.
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>>46458469
Age of sigmar seems awful.

I haven't played in years but what I've read of aos it sounds like shit

What's the communities reaction
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Kroak for president!
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>>46458602
>i havent played in ten years, but

Thats pretty much the community reaction right there.

I haven't played since 2004 and AOS drew me back to warhammer for the first time since then. It's simplified combat, but in a good way.

Lack of force organization is a big problem but you can work around it.
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>>46458736
Kroak = A Joak

Vermalanx for Prez

Make Skavenblight great again
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>>46458602
The community's reaction has been to leave.

GW' profits have dropped like a stone since they chucked out AoS. As much as I'd like to see something good come of it eventually, it's looking as though all fantasy related stuff will be dead within three or four years.
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>>46459038
>GW' profits have dropped like a stone since they chucked out AoS

Source. Because their profits fell £600k last year, from £16.6m to £16m. Last year they opened up a new department for the creation of specialist games. That could easily be the reason for the small drop.

So, source, please. If it's just the public report, don't bother. There is no actual evidence to support AoS being the reason for t he collapse and if it is AoS, why the fuck do they keep supporting it? There is literally no way a company would do that.

As for fantasy dying. Are you surprised? WHFB was dead from 5th onwards. It had a few grognards. That's it.

Also, if you think it'll die, you'll love to know GW are supporting Lord of the Rings in the coming years :^)
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>>46458962
Yes, Kroak "croaked" But did he let death stop him? NO! The only joke here is the bloke who doesnt know how to take a bath! Dont let filth in your homes! The Great Horned Rat is a furry little brat!
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>>46459108
>>46458962
Sorry, I got carried away with the rhymes. I dont really keep up with the times. ohgodwhatswrongwithme.
Kroak is still best though.
Rats are icky.
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Is the lore as bad as people say it is? And do you guys have groups and places where you play regularly, or have those died out?
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>>46458602
>I haven't played in years

You're just like 95% of all WHFB players. Nobody played WHFB. That's why it died. They rebranded it because the sales, even after the MASSIVE investment of 7th and 8th, did not help. Yes, Kirby fucked it up too, but there wasn't enough people buying models. There was 15 factions and that was too many to maintain.

AoS isn't for us. WHFB lasted 35 years, anon. That's fucking insane. AoS is for new generation. Don't like it? Don't buy it. Pretty simple. I'm following it only because Lizardmen have an actual part in the narrative, instead of being lazy cunts.
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>>46459199
>Is the lore as bad as people say it is?

How much of a cuck are you to rely on second hand opinions about something as subjective as fluff? read it yourself nigger you might like it, you might not.

And yes, i have a regular group we play AoS among other things
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>>46459199
The only people who say the lore is bad are the few people who remember WHFB lore. 10 months of lore vs 30 years? Which do you think is going to be better?

AoS has potential, but without them giving units points or a FoC, it is not going to be a compitive game without using community stuff.

Which is the funny thing. As grognards on /tg/ and the web HATED everything that GW did. Everything. Literally everything. So when they go "Fuck it, you balance it!" people get pissed. It's funny, but that's the way things go.

AoS isn't played any more than WHFB was. Which is to say, not a lot. There IS more official events though. They did a AoS competition with the 'winner' able to make the battles they won 'canon'.

GW seem to be caring more about narrative than the game. Shrug.
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>>46459199
No, the lore is pretty solid, and people play them still in the same spots and whatnot.
That actually reminds me, anyone know of a decent FLGS in middle TN? Mine has this new group that does nothing but play obscure card games( I suspect that they are made up card games) and make everyone in the room feel uncomfortable, and they are there all the damn time.
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>>46459372
http://www.tnwargamers.com/forums/

Any help?
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>>46459199
>Is the lore as bad as people say it is
No. its completely different from whfb who was a medioeval dark fantasy, and Aos is High over-the-top everything explodes fantasy. It they weouldn't focus so much on sigmarines it would be pretty good. prepare for rivers of bloods and melted silver, trizilion suns, demigods walking among people, immense gobeasts the size of a sun and so more. Its cheesy? yes. Its stupid? Yes. But its fun and its pretty fun to play in it. Its just not whfb anymore(well, maybe the first editions were more like this actually)
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>all these people saying nobody plays aos
>started playing aos a week ago because it's played way more at my GW
i'm confused
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>>46459425
>It they wouldn't focus so much on sigmarines
i actually like the sigmarine fluff, i just hate their aesthetics
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>>46459415
Ah, thanks anon! Im actually goofing off at work so Ill have to save this and check it out when I am home.
>>46459464
Apparently GW stores dont count.
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My only real problem with age of sigmar is that the lack of a point system if the general /tg community could come up with or at least put in place a standard system and then spread it as far as possible that would be awesome other than that sigmars ok i guess much simpler than WFB and i miss ranks but its whatever
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>>46459108
I am now a #KroakMissile
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>>46459687
>>46459108
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>>46459855
>>46459687
I.....dont get it.
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>>46459199
The lore is a mess. There's nothing in the vaguely defined realms that acts as a connection to the audience or really tells you about them other than that "Ghyran is forest world, Ulgu is dark shadow world", etc etc tec.

Mostly because GW wants to continue to beg old players to keep buying older models and keep the AoS community alive, much of the setting feels like an unholy grab-bag fanfiction of WHFB lore, inventing random undeveloped cults and orders to excuse the presence of old models that don't at all fit the new setting in the game.

It's total shit. There's no frame of reference for anything and it has a totally artificial, cobbled-together feel to it.
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>>46459893
>AoS is new.
>GW makes it to where you can still use old models.
>They make a comfy, fluffy spot that explains and allows for you to do whatever the hell you want with your army.
>The army they know you spent money and time on.
>People bitch because it isnt tailored to how they want it to be.
Im not saying GW handled everything correctly or with grace, but you cant deny that they are trying.
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So does anyone have a print friendly battleplans compendium?

file related it has some of the battle plans from the advent epub and warhammer world

list
TRIAL OF CHAMPIONS (Advent 4 player versus battle plan)
MONOLITH(Advent)
REWARDS OF CHAOS(Advent)
LAIR OF THE BEAST(Advent)
THE CHAMBER UNLEASHED (Stormcast Extremis Battletome)
CLASH OF EMPIRES (throne of skulls, WHW)
THE RUINS OF ELIXIA (WHW 2 player team battle plan)
time of war THE BLASTED WASTES 1 y 2

also does anyone have any others from the books?
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>>46459517
You're welcome. AoS is pretty much a textbook example of a "beer and pretzel" game. So, it's better to meet people to play with.

>>46459893
I assume you weren't around for 1st Edition and 2nd Edition WHFB? There was basically no fluff back then. Yet looked how it turned out.AoS has had fluff for about 10 months. It isn't perfect, but the "no frame of refrence" is not true. Sigmar is trying to clear Chaos. This means fighting Archaon in Allpoints. That's literally it. With Lizardmen being dues ex machina dicks and Fyreslayers being mercs looking for their God.

WHFB had the entire Not!Earth globe to use, yet 95% of it was Not!Europe, or more precisely, Not!Germany. Outside of the Lustria Campaign and Albion Campaign, there was little difference.

Apart from one mention in Tamurkhan, why wasn't Cathay explored? Ind? Hinterlands? Nippon? Southlands? Naggaroth? Estilea? Tiela?

None of that shit had anything going for it, especially after Dogs of War died.

AoS isn't perfect, but seeing as we start off with some ACTUAL lore, instead of 2 editions worth of nothing (I doubt you even know why WHFB existed) we have something.

AoS is a shit competitive game, good 'friendly game' and the lore, while nothing special, is expanding nicely.

>>46459199
Depends on what you deem bad. The best book, in my opinion, is Legends: Clan Pestiliens by Josh Reynolds. It has some good humour and it isn't all about sigmarines. It has large bits of Lizardmen and Skaven. Lizardmen can finally talk now, as well. Plus the fluff was very interesting regarding them.
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>>46460030
Look. Nobody who played Brets or TK or one of the other armies that are still 'technically' around in the game are going to stay. They've left, because their shit is NOT getting supported.

GW has made the setting incredibly stupid to appease people who are not playing the game.

Being able to do whatever the hell you want with your army is retarded, by the way. It looks genuinely stupid to have Empire pikemen alongside Cold One Knights alongside Sigmarines alongside Lizardmen as the same army. It makes the game look dumb.

There is a reason most games have separate factions with their own internal design themes and aesthetics. Because generally, you want the army you use and your opponent uses to look consistent, easily distinguishable, and not like a random mess. Hell, there's a reason most setting's have their own overall design themes - because you want things to look consistent, rather than actually LOOKING like a game dredged together from the corpse of another one.
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>>46459888
I think they're pretending characters are President candidates. Kroak has no speech lines in any books. He nukes some Nurgle shit and basically kills 95% of them off over a period of multiple books. But nothing of any depth. Vermanlax actually seems to do shit.
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>>46460236
>I assume you weren't around for 1st Edition and 2nd Edition WHFB? There was basically no fluff back then.

Not relevant, the game wasn't about lore then. Nobody had any idea that there would ever be a big fantasy world of immense complexity built around WHFB. People weren't even sure that was a good idea.

AoS is billed as a narrative game. It is inexcusable that it has a such a weak setting. Oh, it's new? That means fucking nothing, most settings come fresh off the presses with more depth and consistency than this.
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>>46460276
Ah, I'd go for a Cosmic Zen Master Frog that can nuke shit over a weird goat rat thing with a mullet any day.
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>>46460260
>Being able to do whatever the hell you want with your army is retarded, by the way. It looks genuinely stupid to have Empire pikemen alongside Cold One Knights alongside Sigmarines alongside Lizardmen as the same army. It makes the game look dumb.

I think it's neat. Allows me to forge the narrative with more freedom. I can make a dream army of models that I like instead of being forced to create a separate army for each race.

You just hate fun.
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>>46460260
>GW has made the setting incredibly stupid to appease people who are not playing the game.

But WHFB wasn't getting played anyway. What is so hard to understand about this? I have 15k Lizardmen, 2k DE and 2k Empire (gone now). I have all the 8th rulebooks (I sold the previous lot). I supported it, I played it. Others didn't. It died over a period of 10-15 years. WHFB wasn't supported enough.

You're right, it is stupid to have no FoC or logic. But you have to remember, this didn't exist till 3rd in WHFB anyway and wasn't properly fleshed out till 4th.

The simple solution, my friend, is to ignore AoS. Continue playing WHFB, like I do. AoS is fun for a warm-up game as it can be over in 30 mins.

The ultimate question is; why are you here? Filter AoS so you never see it. Don't come into threads. Just leave it. AoS will live or it will die. You getting angry over it solves nothing.
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>>46460236
Yeah, i checked out that forum on my break and most of the posts are from last year. Ill keep digging around but that site doesnt look promising. Thanks still though!
Ill probably just hop gaming stores till I settle down on whichever tickles me fancy more.
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>>46460350
If he filters AoS, then he might filter at least 30-40% percent of the WHFB thread posts.
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>>46459345
Wow...do you really belive in what you are saying? Cause you sound like one of those used car sellers.
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>>46460319
How isn't it relevant? 1st and 2nd didn't have any fluff and barely any rules. It was used as a way of playing with your D&D figures.

You say it has a weak setting, but don't explain how. It is new. How are you suppose to get information out there? Every week you get a new book to read.

>consistency

What is inconsistent about the setting? How isn't it in depth? Can you explain these things to me?

>billed as a narrative game

Where? I've not seen that, or is it an assumption based on your subjective opinion?
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>>46458469
when is the order of destruction book coming out ?
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>>46460377
Good luck, anon.
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>>46460412
According to this weeks WD, Godbeasts features both Order and Destruction armies. This means rules for both of them.

The Grand Alliance Destruction battletome is rumoured to be coming at the end of this month.
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>>46460412
My guess is soon, but not soon enough. With all this new stuff, its easy to forget or lose track. Did Grand Alliance Order come out yet? Godbeasts is coming up, I feel like, since we have no mentions of anything else, Destruction is whats next.
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>>46460481
>Did Grand Alliance Order come out yet?

Yep.
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>>46460350
>But WHFB wasn't getting played anyway.

All the more reason to not bother appealing to them and making their setting a retarded mishmash as a result.

>But you have to remember, this didn't exist till 3rd in WHFB anyway and wasn't properly fleshed out till 4th.

I've gone over this already. Comparing gaming in the 80's to gaming now is incredibly stupid. It wasn't expected that these games would have coherent settings, whereas AoS is literally advertised as a narrative game with a world. Games are made today with far more detailed, coherent settings than this.

>why are you here?

Originally, I just wanted to see if people were buying those stardrake things, they seem insanely overpriced for what they are. Then someone asked about the game setting, and I felt I actually had to tell them what it's like, rather than let a bunch of guys lie to them about it being totally super great.
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>>46460153
Check the op link. Swenson made one that I'm not sure has been updated since Ghal Maraz.
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>>46458602

Communities reaction has been the Betrayal of Calth boxed game outselling the entire AoS range.
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>>46460397
What is untrue about that? Can you provide to me evidence that WHFB was played so much that it was worth keeping?

I could go into the archives and find posts complaining about 8th edition. From "omg nerf hordes" to "omg this monster is shit" or "nerf magic" or "nerf Teclis". Or whatever. How is going "You balance the game" bad on the side of GW? They'll never please you, no matter what rules they wrote, people ended up house ruling ANYWAY, so why not do that from the start?

WHFB wasn't selling, end of. If it was, it wouldn't have gone. 40k sells, that's why it's still there. Kirby is a massive reason why WHFB failed, but it was a mixture of reasons. From the death of traditional fantasy, to the appeal of sci-fi due to millennials.

People prefer Space Marines over Swordsmen. WHFB failed, for many reasons, well, if you can call 35 years as No.1 a 'failure'.
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>>46460520
So, your opinion is objective truth, while other peoples are subjective lies?

I don't think anybody has said it's 'super great', just that it isn't as bad as you say. In other words, only negative comments should be trusted, everything else is a lie? Or, as /v/ says, a 'shill'?
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>>46460260
We all love and appreciate your opinion. Now please leave.
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>>46460527
Source. Remember, AoS just has to sell more than WHFB. Which isn't a hard feat.

Funny how AoS is getting more support than 40k it seems....
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>>46460527
thats not hard when calth has such amaaazing kickstarter style value.

maybe if they made other shit cheaper they would make more money.
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>>46460725
Whats going on with 40k?
Also, if any shitposters see this, if you so fervently believe that Fantasy didnt need to go, tell me how such a thing would have had to happen to make it better for it to not go. Serious answers please.
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>>46460725
What worries me is that third party stores are dropping it. A lot of them still carried WHFB, but they have minimal AoS stuff.

Which means there's either low demand or...? I'm not sure? Maybe not many people playing at these stores?

The game definitely gets players at GWs.
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>>46460527
Cheap plastic legionaries, literally bundled on FW as 'legion starters'. No shit its selling like hotcakes.
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>>46460848
I honestly believe Fantasy's death was inevitable and that it should probably have gone an edition ago. I don't think I've ever said I thought it deserved to stay.

But AoS is a terrible replacement. It's lazy, it's poorly thought-out... it is not a good game or a good setting. There are thousands of things you could have done in the wake of WHFB, and this weird, Frankenstein-like creature is possibly one of the worst I can think of.
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>>46460725
>Funny how AoS is getting more support than 40k it seems....

Yeah, funny how GW is doubling down on a bad idea. Don't worry though, they can't keep it up. Not when a box of Space Marine (I'm talking real Space Marines btw, not your shitty Sigmarines) hats outsells the entire AoS range. But you simpletons go on arguing about which version of fantasy sold the worst or people played less. I'll be over here enjoying a game that sells AND that people play. Lmao my famalans. :^)
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>>46458835
I actually think the removal of force org is a great step forward, now I just pick up whatever I want and drop it on the board. No more minimum core choice I have to buy and paint.

Points costs on the other hand are something I wish we had. Its pretty much my only problem with the game at this point, and its solved with a comp.
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>>46460987
I'm not a fan of minimum core, but there should be a maximum of some stuff, IMO.
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>>46461123
Yeah, for events or tournaments i can see the need for that
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>>46461123
>>46460987
I liked it personally, but I liked the 6th selection too.

I can see the benefits of choosing what you want. If you had a choose what you want, with points, I'd actually quite like it.

nb. I own something like 120 skeletons, 80 zombies, 200 goblins and around 100 orcs of some description so I'm mildly biased around fielding them because fuck you, but I also think things like Coven Throne squadron looks awesome with some ghosties to go with.
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>>46461200
but for events on warhammer world you have the cap for 30 models (one HERO included) and up to fifteen aditional models in total to your army throughout the game (for example, through summoning, reincarnation and so on) (from here is 8mb http://warhammerworld.games-workshop.com/wp-content/uploads/ToS-Clash-of-Empires-Battleplan.pdf)

yeah not the ideal balance, so you better look for some comp system

or you can use Path to Glory for FUN warbands
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>>46461123
There's some small things that bug me, like a hero with a mounted option is literally always better on the mount. Things that make me feel there should be point values, or soul stones, or mana costs, or something stupid to dictate that stuff.

It's easy enough to just say 'don't be a dick' though, I haven't seen many people field a ton of horseshit units without first asking or bargaining. Couple folks at my store have Archaeon or Nagash, and they'll only field them by request.
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>>46460406
>billed as a narrative game
>Where? I've not seen that, or is it an assumption based on your subjective opinion?

battleplans and campaign books designed to "help forge the narrative" kind of disprove that.
It sure as shit isn't a competitive game
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>>46461334
I had no idea this battleplan existed. It sounds great. VPs, objective cards, and bonus vps to the player with a lower wound total. It sounds like something a non-gw person thought up.
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I got into AoS as my first warhammer game about 8 months ago and so far I'm happy with it. Is the game perfect? Hell no. Rules are written weirdly and the whole pile in mechanic definitely requires some fine tuning and house rules, but I like how it's kinda casual and I can buy a bunch of different shit for my D&D campaigns then turn around and use them all for the same army in AoS.

I know a lot of people gripe about the whole mixed armies thing but I, for one, am excited to field a mixed Chaos army. I have clanrats right now as my main force (it's a mostly skaven army) then chaos warriors as my elite troops. I also got a warp lightning cannon for artilery (fucker does work man). I wanna get some beastmen for like shock troops, then maybe some more clan rats to bulk up my forces. Could go for storm vermin tho cause those mother fuckers seem op.

I got a skaven warlord and crom the conqueror as generals right now, although I still gotta paint crom.

So far the games have been fun, and as a previous anon said, it's definitely a beer and pretzels kinda game.
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>>46461802
What's wrong with the pile in mechanics? Move all your bros 3 inches towards the enemies, pretty simple.
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>>46461802
Stormvermin and Stormfiends still cause me nightmares. Very nasty motherfuckers both.
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>>46459104
>Also, if you think it'll die, you'll love to know GW are supporting Lord of the Rings in the coming years :^)

They have to do it despite the numbers, that was part of the agreement of the license. Once that expires they'll drop LoTR without a second thought.

AoS doesn't have this kind of insurance. If the things continue like they do now, for whatever reasons sadly they will just trash fantasy as a whole in 2 years.
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>>46459199

>Stormclouds flow in. A disconcerting feeling of foreboding fills the air with a wet leopard growl. Passersby all note it and look to each other to confirm that their choler is up. Hair (and for the appropriate races, fur) stands on end. Skin goosebumps. Snow-like dust blows down from the sky as a member of the city-watch shouts "NECROSTORRRRRRRRRRRRM!!!"
>The dust and wind become as fierce as a blizzard as the deathrattles arise from the countryside and the mortuary factories. Stormcast scramble to seal the Realmgates as the living dead arise to feast upon the living. That, my friend, is a necrostorm."

U decide
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>>46461334
Thing about the WhW events, theyre all about sportsmanship, so youre encouraged not to be a dick, because it doesnt matter if you win or lose as long as you get those best game votes.
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>>46460390

The only time AoS is discussed in the WHFb thread actually is when someone drops a bomb like the Loremaster openly saying that SE are space marine copycats or the $140 dragon-thing, and some of you come there to calm their frustration, and begins to troll. Even then there is like 2 guys arguing him falling for the bait while 40 asking them to stop.

Otherwise, noone talks about AoS there. Why would one do that?
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The funny thing is once we saw a drop in all the people bitching and whining about AoS, we saw a resurgence in the people playing it. When AoS was released we had a few people playing instore, now we have about a dozen people playing consistently. Turns out all the shitposting and aggro actually does drive people away.
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>>46460406
>How isn't it relevant? 1st and 2nd didn't have any fluff and barely any rules. It was used as a way of playing with your D&D figures.

Take a good long look on the calendar. Notice the year we are in.

So you are saying that AoS is at the level of a product from 33 years ago? No more questions.
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>>46463026
>Otherwise, noone talks about AoS there. Why would one do that?

As a guy who visit WHFB regularly? I can see you are full of it.
>>
It just takes one person to be a little bit passionated about the system to get people going with it. Everyone in my local gaming shop hates AoS due to reading stuff on the internet and one or two games with peopel fielding their old 2.5k points fantasy armies. Naturally it went really bad.

One guy brought a small force and the forces of Death and Chaos books and asked if someone wanted to play. I said yes, he told me how many points he had using SDK and we had a little match. Maybe it is because it felt good fielding my old models that I thought to be shelved or because after the game I actually thought back and figured there were a lot of things I could have done better during the match bu it kinda stuck with me and I wanted to play again. Others that had watched wanted to give it a try as well. Having actual books on the table to browse in and look at unit stats goes a long way to motivate people.

Granted AoS is still tiny, most people still play 40k and WarmaHordes, but at least by now the really aggresive hatred for the system has dissapeared and chances are if you ask if someone wanted a quick match AoS people would be up for it.
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>>46460725
>Source. Remember, AoS just has to sell more than WHFB. Which isn't a hard feat.

It is not achieving it, not even close. Look at the stock value, the half-year report, or last year's GW bestseller list. 7 WHFB release out of 28 entries, zero AoS. People are just not buying stormcasts/mirrordwarfs/bloodbloods.

If the starter of your game system isn't in the 28 top sellers yearly for your product, you are in a big trouble. It isn't a coincidence that a new Space Marine not-codex is coming out soon, I predicted this long ago.
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>>46459251
>MASSIVE investment

GW made the game more expensive while changing the rules in ways many disliked. So many people stopped buying, this is nobodies fault but GW.

If they had actually supported it properly and not taken the piss with prices it would have done better.

>>46459104
You are an idiot, Fantasy was 35% of revenue during the Chapterhouse case and was one of the top 5 selling wargames in North America until 8th edition. When NA is an area Fantasy supposedly struggled in.
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>>46463073
Except, we have fluff, we had fluff as soon as the AoS book was released. We had a setting established, characters established, forces established. Now we have tons of fluff, tons of books, and more being released constantly. We are what, less than a year into its lifetime and we have 11 novels, 10 battletombs and a ton of other shorter bits and pieces. Yeh youre right, we're not at the same level of WHFB, but its only been a year, whfb had 33 years of work behind it.

Name any other game that has released that much background in under a year. You can't. No more questions.
>>
>>46460725
>Funny how AoS is getting more support than 40k it seems....

This isn't surprising at all. WH40k is in decline, just lost to x-wing but the decline in their fantasy range is way more troublesome. Contrary to uneducated beliefs, GW can't survive on 40k alone. WHFB was 34% of their revenue, that has reportedly dropped under 10% with AoS, so their main priority now is somehow get back to a reasonable number.

Not gonna happen, because the game is shallow, has a really bad rep, resellers are dropping it left and right, all the good creative people left the studio the game and they are overpricing every new release.
>>
>>46463253
>just lost to x-wing

Wat?
>>
>>46463161
>People are just not buying stormcasts/mirrordwarfs/bloodbloods

100% pricing related. There isn't a single model in those ranges that is priced decently. They are all way too expensive to even consider starting an army.

I have no idea how they thought these models would even remotely sell. Is thr pricing in 40k just as retarded, or is that AoS exclusive?
>>
>>46463161
What? From what i can see, a lot of people are buying them. AoS groups and instagram are full of people painting them, likewise events are full of them.
>>
>>46462916
>Stormclouds flow in. A disconcerting feeling of foreboding fills the air with a wet leopard growl. Passersby all note it and look to each other to confirm that their choler is up. Hair (and for the appropriate races, fur) stands on end. Skin goosebumps. Snow-like dust blows down from the sky as a member of the city-watch shouts "NECROSTORRRRRRRRRRRRM!!!"
>>The dust and wind become as fierce as a blizzard as the deathrattles arise from the countryside and the mortuary factories. Stormcast scramble to seal the Realmgates as the living dead arise to feast upon the living. That, my friend, is a necrostorm

there's no way that's real.
>>
>>46460236
>beer and pretzel

No game that costs as much as this can be called 'beer and pretzel'.

>>46460260
You forget, GW is so stupid they think the FoC limits sales. Its the same reason 40k is going down the toilet gameplay wise.

>>46460532
And its widely agreed 8th edition was a massive mistake, what is your point? That does not justify GW not even bothering to release a finished product.
>>
>>46463088

And I can see you are full of shit.

Current thread: 0 mentions.
Previous thread: 3 mentions, one that compared starter set contents, one that was inquiring about the turnout of the adepticon event for AoS and 9th age, one corrected someone that they refer the Old World as 'The-World-That-Was' in AoS then complained about the lore quality (in 335 posts)
Before that: one mention when the last squats happened, talking about the renames, one when people were discussing dioramas and someone linked an aos one, and one lamenting on what will be cut from the OnG range in AoS, 365 posts
Before that++: one mention about the squats, elf range this time, one mention when some guy had questions about aos and he's been directed to this general, 315 posts

This is just since the weekend, won't go further. Notice that this is abnormally high given that most threads just go with 0 mentions, but squatting of 92 models make these kind of things happen. Basically only time AoS gets a mention if they are connected to the Old World/Model Range, but that's very rare, especially that third party models are currently discussed more than GW ones in the thread.
>>
>>46462916

I wanted to say this shit is trolling but then I looked at the picture... Yeah, right.
>>
>>46463194
>You are an idiot, Fantasy was 35% of revenue during the Chapterhouse case and was one of the top 5 selling wargames in North America until 8th edition. When NA is an area Fantasy supposedly struggled in.

It was in the top 5 even longer. The period when they didn't release any book for fantasy for one year in in 2012 (march was the Empire ab, the next was the WOC army book in 2013 march) was the time when it fell out from top5. GW fucked up everything they could with 8th, but in the start it still didn't matter, for two years it was still doing fine.
>>
>>46463383
It isn't.
>>
>>46463556
Inertia and people wanting things to get better count for a lot.

Its why the game dying hit so many people so hard. They had problems with the current rules but they still had hope.
>>
>>46463245
>Name any other game that has released that much background in under a year. You can't. No more questions.

HH. Any D&D world. Any adaptation. New WoD. Literally anything in this century.

And no, AoS doesn't have a tons of lore. All it has a vague background for some factions and photoshop-tier maps. A capital city of a Forgotten Realm has more lore than AoS as a whole setting.
>>
>>46463281

WH40k was in the first place in NA for as long as its existence, the last report was the first time when it was dethroned by another game. X-Wing sells more and is played more in NA than WH40K. GW is no longer the market leader in NA. Quite a big deal.
>>
>>46463366

How large are all those AoS groups, 10-15k people? How many of those guys are actively posting stormcasts, like 1k? That's nothing.
>>
>>46463595
That's just depressing. The Old World died for this
>>
>>46463627
Should not really surprise anybody.

You have the mix of 40k slowly alienating more people, a new Star Wars film and the catastrophic impact of AoS scaring a decent number of people off GW products in general.
>>
>>46463595
>>46463656
Disregard. I apparently don't know what words mean. I need some sleep
>>
>>46463656
Not really. The World-that-was deserved to die.

As an Archaon fanboy, I am enjoying everything so far.
>>
>>46463696

It is real, from the Death Grand Alliance book.
>>
>>46463720
I own the book.

Tell me which pages is it on?
>>
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>>46463710
>The World-that-was deserved to die

>Archaon fanboy

>enjoying everything so far

Your madness represents everything wrong with reality, cancer
>>
>>46463829
What artist is this by?
>>
>>46463829
without chaos fanboys i wouldn't have anybody to face without fighting over who's the heretic first
>>
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>>46463829
>Not enjoying ANIIIIIMMMEEE

The hype-train is not for the weak of heart, anon. You have proven yourself unworthy.
>>
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The leaker lady said that GW is going to release an AoS Tzeentchian board game.

Anyone excited for some Tzeentch?
>>
So besides all this pointless bickering, do you think it'd be possible to get a Seraphon POV novel? The Skaven Pestilence did a good job of putting you in the different factions positions. I'd love to follow a Sunblood, or a warrior/oldblood that is on there way to becoming a sunblood.
>>
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How might I use this in game?

Also submit your captions.
>>
>>46464055
Full length novel? No.

Short story? Sure.
>>
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>>46463848
Had to bet I'd say kevin chin, by I may be wrong
>>
>>46464075
Dinosaurs riding dinosaurs
>>
>>46464148
It must tickle to have that many runes embedded into your flesh.
>>
>>46464049

It'll be the same as any other GW boardgame

> ~5 hero pieces, an arch villain, and a selection of monopose minions
> Milking the nostalgia glands of an old classic with added randumb and AoS-fluff
> People will buy it to use the handful of decent models, ebay the game, and then start some Warhammer Quest general threads bitching about modern-day GW
>>
>>46464326

rolmao this is exactly what will happen
>>
Is this game dying or is it too early to say?
>>
>>46464447
More fair to say it was stillborn.

I think its hard to overstate how badly GW fucked up the launch or how badly they poisoned the well.
>>
>>46464447
The new product line launched with incomplete rules, overpriced models, copypasted and bland design choices, fantasy space marines, a setting still devoid of content, QUALITY art and loads of miniatures getting canned.

What do you say?
>>
>>46464650
I am sure they made some money out of all the panic buying and last chance to buys on models people actually like.
>>
>>46464447
It's doing great, the community is growing steadily.
But that's just my impression of course because there is no way to measure that.
>>
>>46459670
At this point its either scgt points or ayrz empires
>>
>>46459372
I'm a fantasy player in middle TN and have been to about every hobby shop available here. You probably won't find that Tennessee war gamers forum very helpful since there haven't been any fantasy related posts in a long while. The only shop I know of that plays any fantasy whatsoever is my group at Grand Adventures in Murfreesboro and we mainly play 8th and 9th age on Sunday's at noon. An AoS group in particular the only place you will probably have luck is at the GW in Cool Springs as far as I am aware.
>>
>>46464148
It is. Kevin Chin made it for Gav Thorpe after reading one of the stories in the The Legends of Fyreslayers novel.
>>
>>46460329
Actually that sounds like fun list, cold ones like scouts, with peasants and sig knights
>>
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>>46460725
>>
>>46464447
No, it hasn't even taken off yet.

GWs normal approach of "release stuff as slow as possible to lap up all that attention" is not helping AoS. If they cut models right off the bat, it would probably of ended up better for them since everything AFTER that would of been considered a positive, and there would be less "living in fear of what goes next".

They also spent a month releasing Fyreslayers when they have more heroes than units. What made them even begin to think that was a good idea.
>>
>>46465182
Murfreesboro is a bit far from me, I'm a bit more closer to Nashville. But I shall say no more. Maybe we shall play against each one day.
>>
>>46465182
If you guys are ever in knoxville, the store in Turkey Creek is very popular. However we're all either aos or 40k.
>>
>>46464447

Dying? Dead already.
>>
Honestly as long as my sigmarines make it, I can care less if they go back to fantasy.
>>
>>46467394
Fair enough, it's a long drive for me as well but it's the only option that I know of to get my fantasy fix. If you find another shop closer to Nashville that plays at some point, let the general know, I often lurk in these.
>>
Are you serious, my Kroak gets delivered to my closest GW....on the day its closed.
>>
Got my Kroak, Eternity Warden, and 10 Chameleon Skinks.

This is my first time dealing with finecast and... wow it's really bad. Mold lines everywhere. I like that it's much lighter than the metal models, but it was a huge pain in the ass to cut all the little extra bits off.
>>
>>46470891
Now you see why it's getting canned. Holy shit is my Finecast Tau Commander bad.
>>
>>46470891
Really? I need to grab a Eternity Warden, and I missed out on the chameleon skinks. Is it tough going or were you able to get it all easily?
>>
>>46470946
I would be so glad to see them move to 100% plastic. It felt like I was going to snap the finecast in half just by holding it...
>>
>>46470974
I tried for weeks to find both the cham skinks and warden on ebay/kijiji for a good price, but the shipping costs always fuck me over because I'm in canada.

Eventually just decided to order them from GW. They restocked it last week so I picked up those 3 kits
>>
>>46471005
Yeah, Im in the same boat. Id love to get some Chameleon Skinks, Salamander/Razordons, and Saurus Sunblood(most of all) but there isnt any good place to get them that isnt old, a proxy, or metal.
>>
I'm working on a Slaves of Darkness/Slaanesh army for a slow grow round robin.
I'm trying to decide if I want to take a Chaos lord on Manticore (Demon Blade and Shield) or Slaanesh Lord on Booby Beast?
Since I'm giving mark of Slaanesh to everything my I think it boils down to who does the command ability from the booby beast rider out weigh the lack of wounds, and attacks the the Manticore I could use some input.
>>
>>46471949
Try playing a few pickup games at a LGS and proxying the lords to test them?
>>
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Guess that could work.
>>
>>46471974
>>46472066
Except the round robin starts next week so I don't have much time to test them out.
>>
>>46472076
Get goin' then nigga
>>
>>46472076
AND PROM IS TOMORROW!!!
>>
>>46471949
Id go for manticore normally, but since you got Slaanesh thing going on, wouldnt it be better synergy to go with boobacious battlemount?
>>
>>46472218
Compromise. Convert the manticore so it has 3 tits and a giant penis (Use bad dragon's teenie weenies for this). That way it can pass as both
>>
>>46472244
That reminds me about that one guy who used dragon dildos as tyranid terrain.
>>
>>46472244
That would be great but I have to declare on the sheet which scroll I'm using. Though It does bare noting that I do have a old Dark Elves Manticore laying about, that I was going to use and kit bash the lord together from a Reaper bones II knight and some mounted GW legs for...I don't know what actually.
>>46472218
That's why I'm so torn...The one guy is a powerful warrior but the other guy is such great synergy that I'm very torn.
>>
>>46472340
That's the thing. Since it can pass as either, you can change it from game to game
>>
>>46472377
Meaning I don't have to choose right away, but Before next tuesday I will have to make a choice.

I know GW wouldn't like it but does anyone know a way to play a few games on some kind of Online Table top?
>>
>>46472523
>2
Oh! I know just the thing, Table Top Simulator on Steam.
>>
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Lets say they are going to make an Age of Sigmar vidya game.

What genre would you guys want it to be?
>>
>>46472751
Assuming Total Warhammer: Age of Sigmar isn't in the books?
Along the lines of either Warcraft 3 or FF Tactics/Tactics Ogre would be cool.
>>
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A game similar Darksiders would be nice.
>>
>>46472751
Something like Kill Team. I liked the squad-based vidya.
>>
>>46472751
Dynasty warriors clone.
Play as a member of each iconic race/faction as you take the fight to chaos.
>>
>>46472751
ASSFAGGOT and TPS are the only truly applicable genres and you know it.
>>
This thread was so cool until all the ususal "AOS IS SHIT" happened. And you guys took the bait.
>>
>>46474111
Its an amusing constant that wherever you go on the internet AoS fans demand a bubble where their games is free from all criticism and everything said about it must be positive.

Anybody who characterises legitimate criticism as 'bait' is mentally ill or a desperate GW fanboy trying to defend a heavily flawed game.
>>
>>46459670
www.scrollbuilder.com

>>46460153

T. Hanks! Just the ones from the Battletomes/books & Clash of Empires

>>46459199

My friends and I mostly play in St. Louis Park, MN, or Champlin, MN (USA) 3-4 times/mo.

>>46460329

basing everything the same and having somewhat of a unified color scheme both help quite a bit

>>46461802

if you're somehow losing too many games, then pair your Skaven Warlord with a big block of Stormvermin

>>46463336

I'm fielding a pair of Dracolith cav. for a huge FFA next month, & rather than spend $50-60 on 2! of them, I bought the starter set's Lord on Dracolith from a bitz dealer on eBay. Tis a pity as I like the shields, but fuck paying $25 a model.

>>46472751

old school RPG

>>46474184

strawman more whydontcha?? quit wasting everyone's time here (including your own)
>>
>>46474184
>legitimate criticism
>>
>>46472751
Cuhrazy character action made by Platinum
>>
>>46474111
So the thread was cool until the second post?

First post was mannfred so you're wrong too
>>
>>46474184
>criticism
entering a thread of a game you don't like and yelling, literally AOS SUCKS YOUR GAME IS FOR BABIERS, YOU RULES SUCKS, YOU LORE IS TERRIBLE is not criticism, is beign a retarded shitposter.

>>46474761
Eh, i actually referred to the last one. My bad, this one went to shit almost immeadiately.

also >>46473084
this. In a setting where demigods and gods alike walk amongs people and normal people can build level of poers to challenge them that would be a great system. It just needs to literally plagiarize less zelda. Srsly, it even had the same fucking items.
>>
>>46472751

The shitty setting is already custom ready for some sort of MMO.
>>
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Hey /TG,
One more question from the guy building a Slaanesh theme army. Down the road I'm going to want to add some Daemonetts but the current GW models have faces that make me feel nothing but an excess of "Do not want" and that doesn't even get to the weird chest.

I don't mind that they have on a corset or bustier or what ever that article of clothing is, but...aren't they supposed to be so beautiful they lead people to temptation like sheep?
Anyway I doubt I'm the only one who thinks like this, anyone have a good alternative model they use for the same cost or less?
>>
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>>46476114
Mantic succubi?
>>
>>46472751
Diablo clone. Action RPG where you kill enemies by the thousands and fight big uber powerful bosses.
>>
>>46476145
Those look really bad.
>>
>>46476164
What did you expect from Mantic? I don't know why so many people touch those garbage sculpts.
>>
>>46476164
They beat the new Daemonetts though in looks and at $30 for 20 of them? They are starting to look better.
>>
>>46476180
Price I'm betting. 20 of them for $30 is dirt cheap less than a dollar a model. If you can put up with their looks, the price almost makes it worth it.
>>
>>46476205
er a $1.50 a model did my math backwards. Need coffee...
>>
>>46476184
>>46476205
Dont forget you will have to buy round bases for them
>>
>>46476222
That shouldn't be too heard I know there is a seller out there who will sell you a standard sized round MDF base in a bulk container (a chinese take out looking box) for something like $5 -7. That's a few thousand bases, so should be enough.
>>
>>46474111
Trips speak the truth. Its only though, you cant win them all, we will just reform ourselves for the next one and try to be a bit better about it.
>>
>>46476145
Raging Heros Mantis
>>
>>46476445
These would make some great Witch Elves
>>
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>>46476457
They have something for that
Blood Vestals.
>>
>>46476358
Didn't even noticed i got trips lol.
Anyway, ya guys just need to ignore the baits, otherwise it can go on forever.
>>
>>46458469
no scans of the new book yet?
>>
>>46476644
Double dubs, speaks the truth still.
IF KROAK WAS PRESIDENT WE'D HAVE NO PROBLEMS LIKE THIS.
>>
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>astrolith bearer will never get restocked
>>
>>46476718
It hurts I know, Ive been waiting for a Sunblood forever now. I missed Chameleon Skinks also.
>>
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>>46476644
it WILL go on forever, or until there're still people capable or willing to make comparisons with the old times, or until GW changes direction and solves AoS problems, or until it dies.

Considering how acting as grognard is common and easy, how simple it is to compare things with resources online, the direction GW is taking and the way the sales are going, I guess you can see where this points to.
>>
>>46476727
Chameleon skinks are still there, dude
>>
>>46476727
and sunblood are still being normally sold
>>
>>46476114
Is it even possible to still get the old Daemonettes? The new ones really do look like shit.
>>
>>46476775
For you, not on the US site.
>>
>>46476792
Sadly not at a reasonable price as they are out of print Last I looked on eBay I saw a box of original Daemonettes going for $100 as the cheapest price. That's what happens when something good goes out of print.
>>
>>46476651
Noone's buying it, how could there be scans then?
>>
>>46463627
doesn't really surprise me
X-wing is cheap as shit
>>
>>46476445
>>46476145

Okay so that's two ideas that I will have to weigh the merits off like them both.

Any idea what to do for Seekers? I don't mind the mount but again the rider has to go.
>>
>>46460892
this, at my store I only see rebranded AoS stuff, no shit like stormcasts anywhere. Aside from the boxed set anyway
>>
>>46463245
>Name any other game that has released that much background in under a year. You can't. No more questions.

I just bought the Pathfinder 'Guide to the Inner sea' book. It details multiple races, factions, localities, economies, worship systems - the detail needed for proper world building. There is more detail in a dozen pages of this book than the entire release schedule for AoS.

AoS has half a dozen big books already. And they tell us next to nothing about the world except detailing a few random battles. It's the worst launch for a setting I've seen in thirty years gaming.
>>
>>46476797
Check amazon or something dood
>>
>>46460350
>The ultimate question is; why are you here?


I visit to see if there's anything new and of interest for Warhammer. Recently, my main motivation has been to keep track on what is being eliminated and when, so that I can plan as well as possible to buy what my armies currently lack, before it's all gone.
I used to also have some interest in seeing the new models, but I've pretty much given up hope there. I like the gryphound, the bird on one of the stormcasts, and that's it. I still hold a tiny hope for future elf and orc releases, but that's only because hope is the greatest evil...
As for venting- I think it's important for future game designers (and GW, though they don't listen) to know why their grand move here was so bad. Feedback, as is happening on this topic, is required for that. I am no longer venting out of anger- much like my feelings towards the AoS setting, all I feel about the entirety of AoS is apathy.
>>
>>46477004
I don't know that the launch is the problem, so much. It was just as hollow any other component of AoS so far. The problem is that said hollowness seems to be integral to the world.

Also, it should be said that low-context worldbuilding isn't bad in and of itself. Not knowing lots about the universe can be great, so long as there seems to be a living, breathing world out there that's just not being shown in its entirely. Star Wars was great at this in the beginning - you really only get tiny snippets of what's going on within the galaxy at large throughout the original films. I'd say it was better that way than after the expanded universe dedicated phonebooks worth of reading material about every single species glimpsed in Mos Eisley. The same thing could be true of an AoS that was told from a similarly narrow viewpoint. It's just that the setting outside of what we've seen so far seems to be as much of a boring, gormless trudge as the Stormcasts and their eternal battles of battling.
>>
>>46477023
Oh k, let me go on amazon for something that has been out of stock for months now.
>>
>>46477004
Nintendo and Sega have never defined Mario and Sonic beyond the obvious 'hero' and 'mascot' attributes. Virtually nothing about their background is known. They are the most well known faces of video gaming but paradoxically at the same time complete strangers. That enables them to be whatever the player imagines them to be. When Nintendo gave Samus Aran a backstory in Metroid: Other N, it... let's say, it didn't end well. It turned out that she wasn't the calm killing machine western audiences had envisioned her as and was essentially human inside, with fears and doubts and insecurities. Many felt it destroyed the character.

Now taking a similar approach with AoS isn't a bad thing per se. But unlike the aforementioned games which are mostly critically acclaimed for their unparalleled gaming experience (except Sonic who sucks lately), unfortunately AoS fails in that area too. It has virtually nothing going for it save the quality of the miniatures, and even that has many ups and downs lately.
>>
>>46477056


I agree 100%. As a player I only need the briefest glimpse of a world to be hooked if the setting inspires me. I can then wait for the setting to be expanded on as the developers release more information.

Battletech - my favourite game setting - gripped me nearly thirty years ago with a couple of thousand words in two dozen panels that featured next to the rules. These panels were enough to paint a vivid picture of the setting and the people that inhabited that setting. I wanted - no needed - to learn more. I still do to this very day. I have a bookcase now that contains nearly every published product released for Battletech - some are amazing, some rubbish, most average but any time I pick up that old first rulebook, the first few scenario books and the old house books I remember why I loved this setting from the first few thousand published words about it.

Same with WFB, same with the original Rogue Trader, same with a dozen other settings I've engaged with heavily over the decades. AoS however leaves me completely cold - there is nothing I want to explore after reading the first few books. It is completely one dimensional and flat. War turned up to eleven for wars sake. As boring and uninteresting as watching reruns of He-Man.

World building can be achieved in a few lines or huge books as long as it draws me into the ideas it is transmitting. I don't even understand the language AoS is transmitting in to be honest let alone the ideas it wants to present to the reader.
>>
Oh k, next thread topic should be what vidya AoS is best suited for, who would be a better President(Kroak or lame verminman), and try to put together a cutsom realm for our dudes. All these opinions and arguing gets boring after awhile, I want to actually accomplish something here.
>>
>>46477004
>>46477056
>>46477112
In part it's probably because AoS is cold. It's not something that wanted to be made. It's not someone's child. One day someone from the sales departmend waltzed into the design studio and told the guys there that a new setting was needed to shift models. Deadline: Next thursday. They did their best to come up with ... something that meets the specified requirements, but that's about it. They probably don't know the idea behind it either. It's hollow inside, and you can feel it. It's what typically happens when franchises start being milked to the point of collapse. When money takes priority over artistic value. It probably doesn't help that all the great names of the past have left either. AoS is typical shovelware.

As was made apparent in Gav's blog that is discussed in another thread, he tries to do something with the material he is given (which is apparently not much more than we know), but his position is not one to be envied.

AoS is the gaming and world building equivalent of elevator music. Bland and uninspiring.
>>
Tips for someone starting Death Alliance? Looking at getting either the Skeleton Horde of the Malignants soon. (Or why not both? Haha.)
>>
>>46477004
>>46477038
>>46477056
>>46477084
>>46477084
>>46477112
>>46477158

Why are you here?
>>
>>46477200
I guess they're here for discussing AoS, isn't this the thread for it?
>>
>>46477200

I mean I get that for AoS fans this sentence is the ultimate solace when they can't deal with the cognitive dissonance anymore ('REEEEEE THEY R HURT ME GAME!!!'), but one of the guys you've just quoted started his post exactly with an answer to your question.

Maybe try to work on your functional illiteracy first before trying to write something. Blah, who am I kidding, you're an aoskid, just keep being you :^)
>>
>>46463245
>Name any other game that has released that much background in under a year.
rogue trader
>>
>>46477243
>REEE
>:^)

damn dude youre the meme king

surely theres something else you could be doing with your time instead of shitposting in a thread about a game you dont like
>>
File: aos-warscroll-salamander-en.pdf (1 B, 486x500) Image search: [Google]
aos-warscroll-salamander-en.pdf
1 B, 486x500
>3+ hit
>3+ wound
>Rend -2
>D6 wounds
>4+ to deal D3 mortal wounds afterwards

holy fuck salamanders are so good, and thats before you even consider their melee attacks

They only have 1 attack for shooting but you can easily summon 3 per turn at a casting value of 6.
>>
>>46477084
>defending Other:M
This needs to stop.
>>
>>46477373

This is what we call here 'Balance'.
>>
>>46477200

Why are you here?
>>
>>46458602
It's great, actually. Very easy to pick up and really fast moving, with simple rules and totally free rules (GW staff will hand you the rulebook for free) and free online codexes and rules.

I literally printed out rules for all my units, put it in a $2 binder, and GW doesn't care. It's great.
>>
>>46477412

4chan has always been at the forefront of the contrarian movement, that's why defending shit like Metroid: Other M, George Lucas' Star Wars Prequel and Age of Sigmar :^) get traction here.
>>
>>46477504
me personally, I have it against AoS for squatting the Brets, Tomb Kings and several sets of elves and empire
yes i'm extremely bitter
>>
So how does rending work? Is it like a unsavable wound? I looked it up but I didn't quite understand it.
>>
>>46477566
Rending gives you a - to your armor save based on its number. You have a 4+ save, gets hit by a rend -1 attack. Your save is now 5+ against that attack.
>>
>>46477587
Ah, I see now. Thanks!
>>
>>46477158
I'm havin' a wank to your rage right now
>>
>>46477615
IRONGUTS
>>
>>46477646
Mhm. Now tell me how that makes you feel?
>>
>GA: Order codex
>only one profile for regular human cavalry in the entire book
>reiksguard, knightly orders and brettonians have to use the same rules as demigryphs
>>
>>46476445
the new version looks so much better so I rather wait.
also the "keeper of secret" might be interesting
>>
>>46477587
Unless you are a Dwarf Ironbreaker, then you LAUGH at your enemies pathetic rend.

I do think their rule should of reduced the enemies rend by 1 instead of discounting -1s, but -2s still do -2. That doesn't really make much sense.
>>
>>46477727
When are Elves being rereleased? I saw some pictures and they looked like they were basically just Dark Elves, are High Elves fucked?
>>
>>46477739
Aren't they with the grand order alliance? Or do you mean elves as their own faction?
>>
>>46477776
From what I know they're part of the GO:A but presumably they are having new models released at some point.
>>
>>46477739
They already have been, sort of.
Out of the Forces of Order, only the Seraphon have been reboxed, but the units have all been cut, and any that have survived are there to stay. High Elves got broken multiple specialised factions, like everything else though, and it seems that they lost more units than the others.

Dark Elves become Scourge Privateers, Daughters of Khaine, Darkling Covens, Order Serpentes and Shadowblades.
High Elves become Eldritch Council, Phoenix Temple, Lion Rangers, Order Draconis and Swifthawk Agents
Wood Elves just split in two, with the Elves being Wanderers and forest spirits being the Sylvaneth. The Wood Elves also stolen a unit from the High Elves which is kinda funny.

The High Elves probably lost the most units, but that is mostly because they are older than the other Elf equivalents.

>>46477674
Or, you could just use the rules for them in the original PDFs, which are still valid
>>
>>46477827
Ah,I would assume we will maybe hear something about it by the time destruction is released.
>>
>>46477857
hmm, so I'm confused, will the Elves not be getting new models with the round bases? and am I not going to be getting a tasty £50 elf starter box? seems like a really messy way of GW to have done things
>>
>>46477908
I think you will, they just aren't there yet. I think they put out the free people's bit to hold you over until they get all the major factions flesh out. All that's left is destruction. After that they would probably start adding to factions and whatnot. Remember, this whole godbeast thing is supposed to be a big deal and the destruction isn't even here yet, so hopefully when it does arrive we'll see the ball rolling.
>>
>>46477908
They will most likely get new models for their new faction alignments EVENTUALLY, just don't expect it to be soon. Not until all the current range has been converted into AoS style boxes packaged with rules and round bases at least.

As for the Start Collecting boxes, that is hard to say, since the Orcs already have a box and they haven't even had their cutting yet. Now the order armies have been cut however, you can probably expect to see some Start Collecting boxes , but I imagine that wont be until after the current range is reboxed, and that the Orcs were a one off thing because they were part of the first wave of Start Collecting releases.

In short: Anything you can see on the GW website now will eventually be repacked into AoS boxes, and will have round bases, and they are not going anywhere.
There are no new models for those factions YET, but there should be eventually.
>>
>>46477969
>>46477991
Hmm okay, kinda want to get into AoS but I just want to make a High Elf/Elf army so guess I'll just have to wait out and see what they do.
>>
>>46477857
High Aelfs will probably get some more updated units down the line. New dynamic Swordmasters and non gorilla hand core Infantry are long overdue. Also T+T will most likely get Archaon/Nagash/Stardrake level of power centerpiece models.
>>
Sorry if this is a beaten horse, but how do you make army lists and fight even battles without a point system?
>>
>>46478039
That'd be interesting to see. Sigmar and Chaos God's aside, who else do you see getting Leader models? I feel like gorka morka wouldn't, maybe malerion, or tyrion and teclis since one can only have sight from the other.
>>
>>46478093
AoS is supposed to be more laid back, so really you just talk with your opponent and decide what to bring. It isnt perfect but we are getting there.The battleplans all have scenarios that govern more or less what people can do. Those are what come to mind first, besides those comp systems some people made.
>>
>>46477727
Most Seraphon units do the same thing with their shields ignoring Rend -1. Bastiladon ignore Rend entirely.

I think it's fine. There are't many Rend -2 or higher out there and it leaves them as really special hard-hitting attacks.
>>
>>46478093
Some people go by wound count
Equal wounds works
scroll builder.com is an alternative someone figured out a points cost system

Or the round robin slow grow I'm in we start with a general, and two none hero "units" and our games add to our war-chest to buy heroes and more units or upgrade existing units.

All depends on how you want to play.
>>
>>46478191
That's interesting. How would you upgrade units though?
>>
>>46478039

Nope, didn't you get the memo? You should use dark elves infantry for your core needs
>>
>>46477635

I really like when the IQ and EQ of AoS players' show up.
>>
>>46478227
Why? High elves have their own core units.
>>
>>46478212
https://docs.google.com/document/d/1SUcLx92AkL55umPIvfnvymFFldPwJrKXaPbtgRIHQQw/edit?usp=sharing

Stuff like giving a +1 to hit or wound. My chaos heroes can become sorcerers who only know the core spells (Bolt and shield), I can grow wings on my heroes. Stuff like that.
>>
>>46478249

What do you expect from the literal cucks of the gaming community?
>>
>>46478266
That's pretty neat
>>
Can I shoot through my own units?
>>
New fluff from the latest Warscrolls, about the Dispossessed:

>Fenrisang

>Roughly translated as "the blood wolf" in duardin, this area is more commonly referred to as the Stormwracked Ironcoast. This has nothing to do with the ores found in this rocky and mountainous region, though it is rich in iron deposits. Instead it refers to the strength of the coast when ships are hammered against it by the frequent storms found in this region.

>Despite the southern latitude and the proximity of Realmgates to the Realm of Fire it is a dark and gloomy place. When the vast storms sweeping across Vilous meet the warm currents of the Ebentis Ocean they create torrential storms packing hurricane force winds sweeping across the land. When Vilousian storms are scarce, Lindwurm picks up the slack, making the barren rocky landscape miserable for eight months out of the year.

>The land is sparsely settled, even by the duardin who dwell underground and claim no interest in their surface environs. The few who do live here are said to be dour, grim and fatalistic, even by dispossessed standards.

>Diadem Vosterus

The Ur-Goldlands, heart of the Dispossessed land. Diadem Vosterus is less a single coherent kingdom and more a collection of individual Fyreslayer lodgeholmes and their surrounding farmlands, each with its own Runefather. They rarely have any need to interact with one another, or their Duardin brothers, except for trade.

>Duardin live underground in vast mining complexes called Steamhold Grudgeforts, usually with small farming plots outside. They care surprisingly little about the surface of their territory and allow other races to settle freely. These villages and farms are technically tenants living under the reign of the nearest lord. In practice they are ignored as long as they don't interfere in business and provide food for rent. Settlements without a nearby lord are free to live as they see fit, but often trade with nearby fortresses to obtain manufactured goods.
>>
>>46478287
Thank you.
>>
Anyone got a link to somewhere I can look through the Grand Alliance Order codex?
>>
>>46478351
>Fenris
is it the land of the wylfstormcast™ who, with their wulfhammers™ walfed™ into wilf™ form to welf™ the enemy ?
>>
>>46478431
It's softback release. There is no digital release for it.

If you want to see the rules, then download the AoS app.
>>
Why did they break the Empire/High Elves/Dark Elves/ Dwarves into new factions but left Seraphon as a single army?
>>
>>46478431
We still dont have a digital copy of the ga chaos book, so not much luck for this one too.

I did get all three books though since they"re pretty cheap.
>>
>>46478568
>I did get all three books though since they"re pretty cheap.

SCAN DEM!
>>
>>46478553
Newish models + being relatively unchanged due to fluff?
>>
>>46478604

Newish models? Except like five models the whole range is as old as the HE core infantry was that got cut for 'being too old'.
>>
>>46478641
Oldest lizardmen are from 2002, when are the high elf infantry last sculpted?
>>
>>46478552
>If you want to see the rules, then download the AoS app.

You expect me to read it on my phone?
Thread replies: 255
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