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Warhammer 40k General
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Tempestus Scions will be playable in Deathwatch Edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>>
How can I use Techpriests in a non-cheesy IG list?
>>
Skitarii and mehreens - good combo?
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How do chain-hammers work? Yes you read that right if don't know about them. Chainsaw hammers and only Chaos has them.
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>>46334704
I'm planning to do that once I figure out what the paint scheme for Kalevala Skitarii should be.

I'm thinking the same as the Steel Confessors, the Space Marine chapter that lived there, but I'm not sure how I should do them.

Either a green coat, bone white pants, and metallic silver armor, or bone white coat, green pants, and metallic silver armor.
>>
>>46334704
Do you mean using drop pods as a taxi service? That's considered WAAC in a lot of clubs.

Otherwise, yeah, I think they could cover off some of each others' weaknesses quite nicely.
>>
>>46334696
You can walk them behind tanks with servitors, plop them in a transport to buff it, or integrate them with a gunline (ignores cover plasma cannons anyone?). Anything works so long as you take advantage of the techpriest's vehicle buffs or his servitor buddies.
>>
>>46334805
Giving infantry transports is WAAC?

O M G
>>
>>46334859

You know what he meant. Imagine if I put Jain'zar and a Howling Banshee rapegang in a drop pod.
>>
>>46334805
Nah i'm just asking, starting out and i like both visually. I don't know what WAAC means. Women's army auxiliary corps?
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>>46334859
It is when you take one sanguinary priest, a handful of scouts and 6 (or however many skitarii squads you own) drop pods, like most fuckers who ally admech with marines seem to do.
>>
>>46334886
>Win At All Costs


Anyways, I think I'll go with green coat with bone secondary colors.
>>
>>46334879
You know you can't do that, right?
>>
>>46334920
>imagine if
>>
>>46334920
Because Eldar hate Flat chested slut flavor jello?
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>>46334920
Okay, fine. Imagine if you put wraithguard with a webway portal archon.
>>
>>46334696
What cheesy IG list uses techpriests?
>>
>>46334932
>imagine if I put
>implying it could happen

If I wanted unclear wording I'd read a codex.
>>
I feel like making an imperial guard army, and I feel like making it an airborne division. Last time I played the game was when guard could have their customized lists, I forget all the bonuses but I remember you could pay extra for giving regulars carapace armour etc.

Basically I want to make an IG army that is going to LARP Blackhawk Down versus chaos, xenos, whatever...

Is this still doable in the new edition? I'm not able to get at the links in the OP right now (onnabus). Is this cheese/op? I usually just piece together armies over time based on cool shit, I'm not really into tourneys or anything so I'm not really versed in hardxcore strats.
>>
>>46335013
Tempestus Scions or Elysian Drop Troops sound right up your alley. That's literally all they do.
>>
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>>46334627

>Tempestus Scions will be playable in Deathwatch

Neat.
>>
>>46335044
>I just realised that DW:OK is the playtest for Age Of Emprah
>>
>>46335072
That's Horrifying.
>>
>>46334907
>
Why does that make it WAAC? Because he hasn't paid your arbitrary marine tax sufficiently?

Wanting to put not especially resilient infantry in a transport is just sensible.
>>
>>46334952
AV14 wall via Emperor's fist tank company.
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>>46335072
Fuck.
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What's this Deathwatch stuff?
>>
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>>46335072
>>46335106
>>46335175
Come on, guys, it's not like they're that stupid right?
>>46335191
The new stuff or Deathwatch in general?
>>
>>46335231
New stuff.
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>>46335238
GW released a new board game staring some Deathwatch marines vs Genestealers.
>>
>>46335263
Oh, thanks, I should really be keeping up.
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>>46335072
Why must you do this to me anon
>>
>>46335275
It's all good. Also it's before everyone knew what Nids where and Genestealer cultists are back.
>>
Got a game tomorrow vs. Orks, He runs bikes, trukks, lootaz, tankbustaz, a couple flyers, not sure what else. I usually play 1850, but he wanted 2000 points. Here's what Im bringing, should be a good game? I havent played in about a year.

Great Unclean One
Tallyband:
Plaguebearers x20
Plaguebearers x20
5 units of Nurglings, 4 bases each
ML 2 Herald

ML 3 Sorcerer in Termi armor
5 PF/combi-melta Termis
two squads of 10 cultists w/autoguns
Decimator w/dual Butcher Cannons
Contemptor with dual twin-linked Autocannons
Heldrake w/Hades Autocannon

Infiltrate the nurglings to hopefully lock some shooty units down turn 1.
>>
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>>46335072
>>
>>46335309
Why fists? Go for swords or better yet, mauls. Highest armor save on an ork is a 2+ on mega nobs, everything else is 4+
>>
>>46335044
oh god no, this looks suspiciously like the end of 40k, aka age of the emprah.
>>
Im thinking if running a Nurgle renegade army with plenty of armour an a few blob units, anyone have any tips or experience with them?
>>
>>46335553
>>46335277
>>46335175
>>46335106
>>46335072
>all these people freaking out about age of emperor.
Come on, its a boardgame. It has simplified stats. Look at spacehulk and that assassin game. Pretty sure they had similar stats
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>>46335553
I don't want to go against your dubs and trips, but we can't just assume the worst automatically.
>>46335607
This.
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>>46334627
>GW have never released simplified rules before
>>
Does a Devastator box seriously not come with enough of each heavy weapon for the whole squad?

God damn it GW.
>>
>>46335771

GW wants you to buy MOAR boxes, if each Devastator box came with...

4 lascannons
4 missile launchers
4 amplified graviton cannons
4 heavy bolters
4 multi-meltas
4 plasma cannons

... players would make separate Devastator squads for each weapon, using cheaper tactical marine kits, and GW would get only a hundred USD out of players to fill up several hundred points of heavy support slots
>>
>>46335771
Game$ Work$hop in a nutshell.

>what's wrong goy
>just buy an extra weapon sprue for the nominal fee of 25$!
>>
>>46335771
> Devastator box doesn't come with enough heavy weapons of each type
Wait what the fuck? WHAT weapons does it come with!?

Please fucking tell me it has 4 grav-cannons. AT LEAST.
>>
>>46335674
What's the deal with the mask that marine's wearing. I've seen CSMs and loyalists wear masks like it but why? Why not just wear a full helmet?
>>
>>46335846
I figured that was the logic.

Making me regret buying a box of shooty
Terminators instead of a second Devastator box, though.

>>46335864
I don't think it has four of ANYTHING.
>>
>>46335771
It comes with two of everything, which is twice as much as the old Dev box or the current Havoc box comes with.

Better than shit doesn't mean good, I'll give you that. But the situation is still better than what it used to be and you have plenty of spare bits. Like, no need to buy melta guns when you can easily make 4 out of the two multimeltas in the Dev kit
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>>46335877
That's a gas mask. As far as actual mask goes i know the blood pact wear them
>>
>>46335877
Don't know. Perhaps it's some type of life support thing. Makes me wonder if you took it off, would they die?
>>
>>46335877
Isn't it just a vox mask? Guardsmen have it too
>>
>>46335877
>why does he wear the mask?
>>
>>46335674
Man that was the set that got me into the game. My brother and I played that when we were 12.
>>
>>46334796

Probably similar to chainfists. So a chain-thunder hammer. Just my guess never heard of them befoer.
>>
>>46335771
It's better than it use to be, now you get two of each. Use to be one.
>>
>>46335674
Oh man it just hit me I remember getting this for Christmas with my brother.

God damn I think all those models are long gone... the feels...
>>
>>46335918
Aren't marines pretty immune to toxic gases?
>>46335922
>>46335930
I knew this was going to happen. For your amusement http://wh40k.lexicanum.com/wiki/Bane's_Landing
>>46335926
Should have thought so.
>>46335956
I'm just going to go with it has a chainsaw part on top of it for stabbing.
>>
>>46335877
1. His neck/jaw is fucked up and he needs it to talk. For a while Leman Russ had to wear one.
2. He's taken his helmet off to look around better but still needs the ability to shout orders into the heads of his marines
3. It looks cool.
>>
>>46336018
For the most part but even marines can only take so much.
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>>46336176
Like how much? Natural stuff 7/10 times, DEldar stuff 6/10 times?
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>>46336232
Dark eldar are pussies
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>>46336254
Nor are they sane. They let Lucius and Bile in to their city.
>>
>>46336232

They only need full protection against Exterminatus tier chemical WMDs and Nurgle troops. Basically anything that is designed to liquify an organic being on cotnact.
>>
>>46336361
>letting agents of Chaos into Commorragh

DERP

>Lucius

Isn't he... slaaneshi?
>>
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>>46336436
Yes. Psykers aren't allowed but regular Chaos Space Marines? There's no need for a wall to keep them out in Vect Land.
>>
>>46336436

>Slaaneshi

How upset are Emperors Children players going to be when the Age of the Emperor squats their deity?
>>
>>46336538
What the hell is Age of the Emperor?

And who even plays Emperor's Children?
>>
>>46336538

>Age of the Emperor

Besides squatting a beloved and fully functional game and driving long time players to ditching their armies and the hobby forever, what has AoS done to warrant such dread? Surely some streamlining can unfuck the WAAC out of 40k.
>>
>>46336538
They'll keep their noise marines when Slaanesh gets replaced by a spider God. Noise Marines will have to use spider bass sonic guitars though.
>>46336606
It's the hypothetical name of the game that will replace 40k and when GW decides that it's time to make an AoS version of 40k.
>>
>>46336614
>Besides squatting a beloved and fully functional game and driving long time players to ditching their armies and the hobby forever,
I believe that warrants much dread.

Plus the grossly simplified and non-functional rules.
>>
>>46336614
It exists, Anon. Its existence causes such dread.
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>>46336627
How new is 40k 7e? And is AoS really that bad? There's some weird shit I saw like removing the points costs (what) and I guess they killed off Bretonnia and Tombkings? Which is a major what the fuck scenario. I don't know enough about fantasy/AoS though
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>>46336721
Anon, there are a few good gems but they're the Lizardmen and only the Lizardmen. You should see the artwork. Post the map. You guys should know what I'm talking about.
>>
>>46336614

I would much rather have the WAACers.
>>
>>46336721
AoS is literally unplayable without either a gigantic amount of house-ruling, or gentlemen's agreements.

You play a game by putting whatever you want on the table, then your opponent puts whatever he wants on the table.
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>>46336721
>is AoS really that bad
as a standalone ruleset, it has some potential

But this is like the shift from 2nd edition 40k to 3rd edition 40k times a million. Anyone who was around for that would know why doing it again would be a bad idea for sales, but I have a feeling the no one at GW-HQ was around at the time.

The content (quality notwithstanding) being primarily focused on one (new) army instead of the other dozen left in limbo has also not helped anything.
>>
>>46336875

That is the most retarded thing I've ever heard of
>>
Anyone have a map of the Imperium?
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>>46336904
I got something.
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>>46336875
What of shit comrade
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>>46336875
>>
>>46337011
Maybe you'd like to explain where I went wrong about the deployment rules then friendo
>>
>reading the premise of AoS

So they nuked everything. There is no "world" of warhammer anymore. Everyone lives in magical dimensions and fight through stargates for reasons. This is the stupidest fucking thing I've ever seen.
>>
>>46337031

Let's not side-step the subject into deployment rules.
What was said was
>"You play a game by putting whatever you want on the table, then your opponent puts whatever he wants on the table"

Regarding deployment rules, the handful of games of AoS games I've played are more balanced than 40k's system of
>Both people roll a dice
>The person who rolls the highest number goes first and gets a free VP
>>
>>46337190
Except AoS's deployment and army comp rules are exactly what I was talking about in the post you responded to, and LITERALLY are "Both players put whatever models, of whatever number and composition they want on the table, with no restrictions"?
>>
Why is the coolest army doomed to have one of the shittiest rulebooks 3 editions in a row?

How much longer must I suffer?
>>
>>46337371
until you become a bonafide expert
>>
>>46336773
The only solution is to convert Lizardmen into 40k Order Daemons.
>>
>>46336538
Extremely.

Slaanesh is the single main villain in 40k, the one that people love to hate.

40k in going to crumble without him/her.
Eldar, Iron Hands and Khorne without their eternal enemy?
It's like Batman without the Joker.
>>
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>>46337371

pic related desu
>>
>>46337258

>ctrl+f "deployment"
>first result is
>>46337031
How could anyone have known you were talking about deployment if you never mentioned the word?

AoS works fine if you calculate wounds/save against your opponent.
>>
>>46336614
>>46336691
>>46336692
But wouldn't the fact that AoS killed Fantasy make GW less likely to make Age of the Emprah?

oh, wait, I forgot

>gw
>logic
>good decisions
>>
>>46337399
No. Make the Lizardmen a faction in 40k and pretend they were always there. I want smash daemons with moons.
>>
>>46337446
>putting models on the table
>somehow not talking about deployment

Man, you're dumb.

Also, way to prove his point about how you need house rules to even know what's fair on the table.
>>
>>46337488
This would also be a fine solution, sadly I doubt it'll happen.
>>
>>46337521
It hurts. It feels horrible as sucking a Chaos Space Marine and Ork's life force out using their current codices.
>>
>>46334627
Tell me about plague drones

are they good
>>
Why is GW driving their game into the fucking ground.

How many years do you think we have left, brahs?
>>
>>46337488

Speaking of bringing Fantasy races across to 40K, I once had what I think is a rather elegant way to bring Skaven into 40K.

They're in the Webway.

This lets them pop up all over the place, just like in Fantasy, as well as being sufficiently hidden from the Imperium for their existence to be questioned. By raiding the Dark Library they gain snippets of knowledge that let them build powerful, but incredibly unsafe, devices and weapons. This has earned them the enmity of all Eldar as a result, but their attempts to exterminate them have been thwarted by the sheer size of the Webway. For every nest the Harlequins discover and crush, ten more seem to spring up on the scanners.

It also fits with the existing fluff of much of the webway being decrepit and off-limits for travel.
>>
>>46337637
They used to exist in 40k but were Hrud.
>>
>>46337591

If they apply the AoS treatment to 40k, end of the decade.
>>
>>46337591

Rountree is picking up the pieces after Kirby made shit of everything. Several good things have happened since then. (Start collecting boxes, Genestealer cult revival, etc.)

>>46337504

Putting models on the table generally refers to units you will be using in a game. Sorry that you managed to misinterpret it.

>Army calculating
>house rules
Two things you managed to misinterpret.
>>
>>46337087

The best part is that even after Chaos "won" and blew up the world into 8(9?) realms they invade and take all but one of them.

It's like fuck, don't even bother trying to explore or set-up a setting for adventures and shit (at least that was the allure for Old Warhammer for me, generic-ish type Fantasy setting with extensive lore to dick around and have fun with in) or anything.
Just have Chaos invasion all the time every time kicking over everyone else's sand castles.

>Free Company being Last Chanced
Fuck everything.

Also fuck that anon from way back who was complaining about how the Chaos victory wasn't complete enough and that some characters survived into the next world.
Like dude you guys blew up the whole setting you can't really win much more than that.
>>
>>46337725
How is "units you will be using in a game" not deployment rules you unrepentant cockgargler?
>>
>>46337725
It was perfectly clear what he meant you autist. You put down what you're deploying, and your opponent does the same, and there's no official rules to tell you how many models each person should have.

Is 500 skaven an even match for these two dragons? How the fuck should I know?
>>
>>46337886

Reserves/Summoning.
Names hurt, Anon.
>>
>>46337087
fantasy is officially dead, they aren't making wood elves, brets, empire or a lot of high elves anymore

they'll discontinue beastmen once they finally sell the last boxes of ungors etc too
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>>46337939

1: Reserves is a form of deployment.

2: Summoning just makes the balance issues that need houseruling even worse.
>>
>>46337945
I swear I remember them saying something like "You can use the new system to fight old world battles!" but that seems to be way out the window now. Fingers crossed they don't dump all the moulds.
>>
>>46337557
Everyone who uses them swears they are the best shit ever.

Give them a banner, rot probosces/venom sting and give the leader a greater eather blade and they can mulch units while being incredibly tanky.
They're very quick moving so you can deep strike on them quite far up the table with your slower nurgle unit.
Screen them with nurglings and they're no way to remove them before they get up the board in to melee.
>>
>>46338181
its over johnny

gw are just too retarded to stop making sigmarine shit, so theyll waste even more money on it.

AoS was stillborn, its dead already. they should just stop wasting money on sigmar shit and make new 40k kits
>>
>>46338181
You can, if you have the models already :^)
>>
>tfw current GW writers will probably have Dark Angels end up being traitors and Alpha Legion end up being loyalist even though the original setting writers didn't intend for this
I, for one, hope the setting remains permanently static.
>>
>>46338290
>tfw current GW writers will probably have Dark Angels end up being traitors and Alpha Legion end up being loyalist even though the original setting writers didn't intend for this

how the fuck did you come to this conclusion?
>>
>>46338290
yeah as soon as they try to advance the setting itll die. itll turn to AoS shit, they just dont have decent writers anymore.
>>
>>46338326
He's had an overdose of memes and is in a negative mood.
>>
>>46338196
I should also mention the unit champion, the rotbringer, has FIVE, strength five, ap 2 master-crafted attacks.
>>
>>46338290
Dangles are the loyalist Poster boys for 6th/7th edition, just like Ultras were for 4th/5th and Bangles for RT/2nd. I don't imagine first legion could turn traitor at any point in the future. lol
>>
>>46338326
The new Space Wolves vs. Dark Angels war will not end well.
>>
>>46338326

Well Dark Angels are currently bombarding Fenris. I mean I don't know where exactly that's going to end up but they're going to have some explaining to do when/if the Space Yiffs manage to survive.
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>>46338380
im sure once they all figure out it was chaos it will all be good
>>
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>>46338290
But that doesn't even make sense. Anon, you need to have a talk with a chaplain.
>>46338380
Does anyone even care?
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>>46338370
They'll pull the ol' "Luther was the real loyalist all along!"
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>>46338326
well DA have always been traitors, thats their shtick

the memes dont just come out of nowhere
>>
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>>46338290
Could be worse. They could be intentionally rectonning your faction out of existence.
>>
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>>46338396
It's before the 13th Black Crusade so yeah they're going to survive.
>>46338421
They have a tradition where they recognize the Emperor as their true leader.
>>
>>46338421
The DA have always been loyal. Just slightly maverick because of their obsession with purity and autism for the fallen.

Similarly, the AL have always been traitors, just obsessed with subterfuge and proving themselves better than other space marines.
>>
>>46338451
>They have a tradition where they recognize the Emperor as their true leader.
they also have a tradition of 50% of them being traitors, with no idea which faction are the actual traitors. :^)
>>
>>46338425
>Dark Angels will be traitors
>Alpha Legion will be loyalist
>Slaanesh will no longer exist
>Chaos Undivided will no longer be a thing
>Lorgar and Perturabo will have in limbo daemon prince status
The sky is falling.
>>
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How are Terminators faring right now?

I know they're slow, but its 200 points for a geared up squad plus a couple teleport homers. Which armies do they struggle against? Which heavy weapon is best?
>>
>>46338538
>How are Terminators faring right now?
not good. terminators suck now. everybody has tons of ap2
>>
>>46338538
Better than they were, but still not great.
>>
>>46338525
>>46338525
>:^)
And you lost your right to be taken seriously.
>with no idea which faction are the actual traitors
The one who had a daemon blade and is currently a mad man locked in stasis.
>>
>>46338109

>Reserves is a form of deployment
Yes, that's right. But you don't put your reserves onto the table at the beginning of the game.

>Summoning just makes the balance issues that need houseruling even worse
In both settings Summoning is broken as ass. in 40k, even more so because of the Daemoncurion benefits. Summoned units should be calculated at half value.
>>
>>46338525
>they also have a tradition of 50% of them being traitors,
Is there an actual source on the number? Because I highly doubt that one of the remaining six loyalist legions would leave 50% of their numbers on reserve. I would say a couple thousand at best. Barely more than 5,000.
>with no idea which faction are the actual traitors. :^)
Now you're just memein'.
>>
>>46338538
badly

And they'll never get a rework because they're spread across ten different books.
>>
>>46338621
Luther had at least 30,000 dudes on Caliban but there is no accurate number of the total Dangle number during the HH.
>>
>>46338538
More and more armies are getting cheaper Ap2 in higher quantities so not very good at all.

The only army I can think of that doesn't have tons of cheap ap2 shooting is Tyranids, I was going to say Orks but even they have s8 plasma cannons for 30 points.
>>
>>46337557
Jet Pack Cavalry is good.
Give them the Rot Proboscis upgrade for Poison (3+).
Plague Banner only if youre running a large squad of them, 6+ models.

They get up the board quick. They glance AV on a 6. Put them in the Rotswarm formation as part of Daemonic Incursion and theyre even better.
>>
>>46338599
>And you lost your right to be taken seriously.
>gets butthurt at :^)
hello pleb :^)
>>46338621
>Is there an actual source on the number?
considering they were mustering there, it would probably be like half of the legion. was definitely more than a 1/3rd of them, because it conveniently took them out of the heresy from that point on wards.

if it was only 5,000 men who fought them for that long, then the DA are the shittiest legion in history
>>
>>46338533
I'm ok with Mark of Chaos Undivided not existing, but Belakor existing and the general approach of "There are no Undivided champs except Belakor and Abbadon" punches a huge hole in the WB.
>>
>>46338613
The benefits of summoning are wildly overrated. There's a reason the only Daemon lists that do well are still primarily FMC based lists instead of full summon spam.
>>
>AOS widely criticised for its approach of "don't be a dick applying rules as RAW or people won't play you"
>Simultaneously forgeworld considered "based" by the community for its excellent rules writing
>Latest forgeworld rules include this: moritat keeps rolling to hit until he misses, and hand flamers always miss, so moritat with hand flamers always achieves infinite hits by RAW
>People argue the solution to this is not playing people who apply rules as RAW like a dick
My goddamn sides.
>>
>>46338561

>AP2
It's not even that. A single 1 on your save and you lose a ~40pt model.
>"Ok, here are 10 wounds from Bolters"
>roll 1-2 ones
>"Yes! don't forget to make that Ld check for losing 2/5ths of your Riptide-priced unit." :^)
>>
>>46338688
>considering they were mustering there, it would probably be like half of the legion. was definitely more than a 1/3rd of them, because it conveniently took them out of the heresy from that point on wards.
My understanding is that this took place after the Heresy, just before the Scouring.
>if it was only 5,000 men who fought them for that long, then the DA are the shittiest legion in history
It was an orbital bombardment and a duel. Not a campaign.
>>
>>46338702
>AOS widely criticised for its approach of "don't be a dick applying rules as RAW or people won't play you"
That's not why people hate AoS, shitposter.
>Simultaneously forgeworld considered "based" by the community for its excellent rules writing
No one with half a brain thinks that. FW is just as bad as GW in terms of writing rules.
>>
>>46338731
Not to mention they've got less effective firepower than basic tacticals.

>one special weapon and ten bolter shots
>40~ points a head
>>
>>46338652
CSM and Daemons? CSM have some for decent prices, but I wouldn't call it cheap, while Daemons is more of just a technicality.
>>
>>46338739
>My understanding is that this took place after the Heresy, just before the Scouring.
no, it took place during the heresy, its why the conveniently didnt help terra or do anything of importance after chasing off the night lords.

thats also why the DA are considered traitors by most people, because they just conveniently missed the battle at terra, due to 'fighting against their own traitors'
>>
>>46338644
I remember some HH story where the lion orders 30k guys to get ready for some battle and Corswain goes "Wtf dude that's a lot of marines!" so they probably did have around 100k overall.

>took them out of the heresy
Dark angels were at the siege of terra, it was only Lion that wasn't there because he decided to go off and chase down Curze and tell him that loyalty was its own reward. It was when he got back to the imperium secundus and heard the news of the emperor's death that he went back to Caliban whereupon Azrael blew it up.
>>
>>46338788
I think you're reachin', bruh. You're disputing 20 years of established lore based on your dislike.
>>
>>46338809
>Dark angels were at the siege of terra
not in any meaningful numbers

the only loyalists at the battle of terra in any actual numbers were the BA, IF, and WS
>>
>>46338855
Ultramarines confirmed traitors.
>>
>>46338855
Another reason I love IF but I always find it a bit funny that the loner Mongolian Bikers were one of the true defenders of Terra
>>
>>46338772
>People who have different opinions to me are shitposters
Absolutely pathetic. My point was that 40k increasingly desperately needs to move away from "the rules say this is fine/the rules say our armies are balanced" to a state where people talk with each other before games to try to get a balanced matchup. I mean, this general already has a set of unofficial rules for armies (lowest points value for a GC/superheavy, roughly how much of your army can be AVV4, you can take x fliers per y points value, etc.)
>>
>>46338872
yeah they pretty much were 2bh, girlyman defended his own mini empire, the imperium secundus instead of defending terra.

dorn called him a coward and a traitor during the scouring and him and dorn almost had a second civil war over it
>>
give me one good reason why every single bromander doesn't have beakie armor. i dont get it.
>>
>>46338877
The Khan was awesome, and one of the only primarchs with his head on straight. Upon surfacing from communications blackout and getting mixed messages (ahem) he checked to verify some stuff then just headed straight for Terra as that's where they'd be needed most. Khan a best.
>>
>>46338878
No, people who make shit up to feel superior are shitposters, shitposter.

40k needs rules that aren't shit. GW should do it, but it can be fixed on the fanside. Unfortunately, people tend to be hostile to homebrews and fandexes.
>>
>>46338929
I also like him because he beat the shit out of Mortarion.
>>
>>46338926
just a helmet and not everyone plays ravenguard or holds it in high regard

>>46338929
didn't khan run into some trouble on his own planet?
>>
2 questions about the Royal Courts:

1) If you run a CAD, do you need another Overlord to run a Royal Court or can you have the RC Overlord as your CAD one at the same time?

2) Can you detach the members of the court to attach them to various units (like Crypteks to give +1 RP to a bunch of units?). it said you can in the last codex but there's no mention in the 7th.
>>
>>46338997
bro, i play angry marines and salamanders. i hate ravenguard,
>>
>>46338998
>If you run a CAD, do you need another Overlord to run a Royal Court or can you have the RC Overlord as your CAD one at the same time?
Read the rules for Formation in the rulebook.
>it said you can in the last codex but there's no mention in the 7th.
Crypteks and Lords have Independent Character, so....
>>
>>46339077
What's it like playing a meme from 2008? Do you have funny meme banners too like trollface and le upset rage man?
>>
>>46339097
Right, so that's a "you need another Overlord" and "Yeah they can join" ?
>>
>>46338897

BL rapes canon, and BL is what made Guilliman a douchebag and a traitor, so that's hardly trustworthy.

Guilliman is the one who held together the Imperium all the way to M41 thanks to his foundation laying.

Dorn writing checks that his ass can't cash? News at 11. I'm sure Perturabo would totally agree with Dorn's assessment of Guilliman. Totally.
>>
>>46338872
>Ultramarines confirmed traitors.

They were cut off by a massive warp storm, which was exactly what Horus intended. Attempting to breach that storm would have been suicidal and foolhardy at best.

RG actually did the right thing there by consolidating and gathering his forces to push back when he could, rather than to try and pierce a seemingly unending storm blindly and with no intelligence.
>>
>>46339244
>"you need another Overlord"
Did you read the rulebook? There is zero ambiguity here.
>"Yeah they can join"
You yourself said there's nothing in the rules preventing them from doing so.
>>
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>>46339181
>He doesn't ironically love warhams memes
>>
>>46339181
i honestly like the beakies because they remind me of bacinet helmets.
>>
>>46338731

Yea, terminators could do with some buffs for what they pay. A good 2 wounds would be a start, and a 4++ instead of a 5++, this would also increase the popularity in the "regular" terminators over the th+ss termie squad.
Alternatively give them the first 1+ save in a new edition. Still only saving on a 2+, but the enemy will need a ap1 to penetrate. This will help quite a lot I think.
>>
>>46339251
>BL rapes canon, and BL is what made Guilliman a douchebag and a traitor, so that's hardly trustworthy.
no, girlyman has always been a douchebag. he was always a powerhungry douche with loyalty to his own empire over the imperium. thats why he threw a bitchfit when the emperor didnt make him warmaster
>>
>>46339277
Listen man, I haven't been dug into the scene for years and it's almost 3am, I just needed some quick clarification and not a smarmy lecture. Do me a solid and just give me a straight answer please.
>>
>>46338787
CSM don't get it for cheap but they still get enough of it your termies may struggle to make their points back, not that it matters vs CSM.

On the other hand daemons shit Ap2 out of every orifice, without talking about their 10 point ap2 master-crafted swords that they can give every single squad and that 1/4 of their codex had rending.
Even in shooting they have dirt cheap flaming chariots and tons of psychic powers on everything, trust me when I say daemons have no trouble shredding terminators.
>>
>>46339335
I meant specifically shooting for daemons, hence I said technically.

As for CSM: Not really? I mean, there's havoc/chosen/plague marine party buses of two-four plasmas but beyond that they don't get a lot, and said party buses aren't cheap by any means.
>>
>>46339300
The easiest way to make terminators better against their weaknesses and actually worth their points is to let them re-roll failed saves. Just make it not apply to storm shields or iron halos so they aren't fucking busted.

>yeah but what about muh meganobz
T5. They already have two wounds, and nobz in general have been waiting for that since third edition.
>>
>>46339333

Warmaster Horus basically coddled and placated everyone as best as he could and put himself in a vulnerable position to be 'assassinated'. Half of the Primarchs' main point of contention with the Emperor boils down to daddy issues. The warmaster didn't need to be a politician who would play nice with everybody and make sure everyone got along as best as they could, the warmaster needed to be a strong disciplinarian who would go the distance to unfuck a legion before it was beyond the point of no return. Guilliman would have never put himself in a position where other legions could array their agents and design whole conspiracies against him.
>>
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Why aren't there apothecary and tech marine versions of dreadnoughts?
>>
>>46339544

dreadnaughts are about as precise as a 3 year olds with Transformer toys
>>
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>>46339446
T5 would be sick but honestly some kind of invul would make them great, I always point to the Heralds of War Kill Team items as they are really unique and fluffy
>>
>>46339544
>Apothecary Dreadnoughts

They don't exist because it'd be like a person with grabber-hands attempting to perform battlefield surgery on a bird while being shot at.

The Dread can't do Apothecary shit because it's a gigantic robot and physically lacks the finesse to be one.

Techmarine Dreads do exist, though primarily in fluff rather than the tabletop.
>>
>>46339513
girlyman wouldve just abused his power to carve out an imperium for himself, which is what he did anyway, just it wouldve been even larger and a bigger problem to deal with once he made his move for the throne.

thats why all of the primarchs hated girlyman, he was a statesman and a politician always trying to claw for more individual power.

thats why most of what he did during the crusade and the heresy solely revolved around building the imperium secundus instead of the real imperium.

the codex was his move to weaken the other legions, since hed taken the least amount of causalities (since he did nothing), and had always organized his legion in chapters anyway, it was a move to weaken the other legions relative to himself. and its why when dorn called him out most of the legions sided with dorn.

its also why dorn led the scouring before that while girlyman was busy 'writing the codex' and consolidating power.
>>
>>46339592
>>46339637
Just use Mechadendrites.
>Techmarine Dreads do exist, though primarily in fluff
May I see an example please?
>>
>>46339601
They wouldn't really need a built-in invulnerable save if GW pulled their heads out of their asses and fixed KFFs.

>>46339673
Paullian Blantar is an example. There's also that funky Salamander dreadnought in the FW HH with a strange power over cybernetics and robotics.
>>
>>46339412
Just shooting? exalted flamers/exalted flamer on a chariot and the bloodthirsters whip. flamers shoot d3 s9 ap2 shots at bs 4 and the bloodthirster whip is s6 ap2 at bs 10.
>>
>>46339746
>Paullian Blantar is an example. There's also that funky Salamander dreadnought in the FW HH with a strange power over cybernetics and robotics.
Are we talking about the Sallie dread that for all intents and purposes is Dreadnought Jesus?
>>
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>>46335072
>>
>>46335044
Almost makes me want to get the Overkill set
>>
>>46339544
When I play chapter master, a lot of the shit is missing. Where did you get the icons from?
>>
>>46339764
Yeah. Though I'm pretty sure there's something more to him considering all the dark hints they laid out through the book.
>>
Rules question: Gargantuan creatures are still wounded on a 2+ by fleshbane weapons, correct? I know poison turns into a 6+ but I saw nothing about fleshbane.
>>
>>46339790
Not my screenshot actually.
>>46339806
I think he's just using the compassion within people to turn back to the Emperor.
>>
>>46339840
I dunno man, the Disciples of the Flame cause some bad shit to happen down the line. Bad enough to have the records sealed away.
>>
>>46339926
Where was the fluff for that? I wonder how Immortan Vulkan felt about it.
>>
>>46339757
The BThirster is also 250+ points and the Flamer Chariot is 100 points and AV10. Neither one of those is particularly scary in terms of anti-terminator firepower.
>>
Are the following the only legions still intact?:
>Black Legion
>Word Bearers
>Death Guard (mostly)
>Dark Angels
>>
question, am I a faggot if I play tau but don't run any of those dumbass huge battlesuits? Right now I've got

1x Ethereal
3x Crisis Battlesuits
22x Firewarriors
10x Pathfinders
1x Broadside
plus drones

for an 1000 point army
>>
>>46338731

Man, imagine if MCs took LD checks on losing 25% of their wounds.

Best part of all is that it would have minimal impact on Tyranids because of Synapse, but it would penalize the armies fielding the really troublesome MCs.
>>
>>46339991
It's in.. book six, the whole ebon drake story. They don't mention any specifics, which is why I can only say there's probably something strange going on with them.
>>
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How useful would a bunch of M1A2's be in the grim darkness? What could they realistically take on?
>>
>>46340021
Some people will say yes anyway, but you're not
>>
>>46339300

MANZ have 2 wounds and access to FNP and they're still best used as a suicide unit. One reason for that is that there's now a lot of Ap2 weapons that are Str 8 or higher. That's the even larger problem.
>>
>>46340021
Nah you're good. Branch out and get some tanks, bro. Transports and hammerheads do the body good.

>>46340017
Black Legion don't really count, do they? They've been remade like three times.
>>
>>46340001
I'd argue the chariot but I guess it's not the most impressive thing Daemons have.

While they don't have that much ap2 shooting (or that much shooting in general) the point is daemons won't have any trouble removing a squad of terminators, you can't just put them down in front of some daemons and expect them to live to the next turn.
>>
>>46340064
Useless. Modern material science doesn't hold a candle to 40k material science.

ceramite is better than steel

>>46340106
I will get a hammerhead and a devilfish or two, eventually, but I started playing really recently and I've already dropped a decent chunk of change on what I have.
>>
>>46340148
Could a guardsman with a standard issue laser slice one up at range?
>>
Devotion to Iron- FnP (6+), Tank Hunters
Devotion to Terror- Fear, Stealth, Outflank
Devotion to Deceit- Infiltrate, Preferred Enemy (Infantry)
Devotion to Faith- Zealot, Crusader
Devotion to Decay (Nurgle)- +1 T, Feel no Pain
Devotion to Change (Tzeentch)- 5++/+1 Invuln, Adamantium Will, Access to Divination
Devotion to Wrath (Khorne)- +1 A, Furious Charge
Devotion to Excess (Slaanesh)- +1 I, Fleet, Hit and Run
Devotion to Vengeance- Hatred, Characters can take Relics restricted to Marks they do not have

Comments, concerns, criticisms? I know that the Black Legion still needs something extra, and Excess, Terror, and Iron probably need slight-to-moderate improvements as well.
>>
>>46340218
He could probably drill a hole through it if he aimed at the same place, yeah
>>
>>46340251
Infiltrate+PE:I is huge compared to the rest, so I'd hope this only applies to chosen/characters.
>>
>>46340148
>>46340064
>>46340218
Things like Orks don't use ceramite and their shitty trukks are at the very least tough enough to withstand lasguns, M1A2's would at the very least be tougher than that.

12/11/10 3hp?
11/11/10 3hp?
>>
>>46340300
Orks paint their cars read to go faster, they aren't a good standard of measurement. Plus their trucks are plated with, drumroll please, looted ceramite or plasteel armor
>>
>>46339746
They really need to return it to the old one with AoE out of vehicles and give the unit the kff is in gets a invul in CC
>>
>>46340332
>>46340300
wot about tau vehicles

what are they made out of
>>
>>46340017
Black Legion isnt an actual Legion. Not sure I'd include them under the criteria "still intact".

Death Guard are not intact in any way, shape, or form. They are fragmented into war bands.

Dark Angels are a chapter, no longer a Legion, just like the rest of the first founding, except..

The Word Bearers are still Legion. Over 100k strong iirc.
>>
>>46340082
This so hard. I stopped running a painboy with my manz because of str 8 ap 2 weapons
>>
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>>46340332
Are you implying painting things red doesn't make them faster?
>>
>>46340218

No. But there is some Guardwank in their fluff saying they can overcharge it to punch holes in hulls. Doubt that would do anything to a battle tank other than create some ugly holes in the side.
>>
>>46340387
Don't know the name of the material, but it's stronger and lighter than plasteel

Tau have tech out the ass

"The highly advanced materials used in Combat Armour's construction are very resilient to penetration and lightweight compared to more conventional Imperial materials such as plasteel."
>>
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>>46335072
>>
>S8 AP2 isn't even that strong

Tau players.
>>
>>46340292
>Infiltrate+PE:I is huge compared to the rest, so I'd hope this only applies to chosen/characters.
Better than +1T and FnP?
>>
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>>46340439
>>
>>46340456
Oh, well not that one. But I mean compare it to zealot+crusader.

special rules aren't really equivalent with one another. That's why the 3.5 book had all the veteran skills purchasable for points, rather than being built into the units.
>>
>like Necrons for having a more or less balanced and fun codex/playstyle, but don't really like their aesthetics besides monoliths
>like Tau for weeaboo faggotry aesthetics, but don't like that they're a ranged gun line with no melee units, and are overpowered as fuck
>love Tyranids for their NOMNOMNOM aesthetics and the idea that they're supposed to be an army based around monstrous creatures/alternative ways to get to the enemy, but don't like the fact that they're fucking shit

Wot do?
>>
>>46340504
zealot is basically fearless+hatred, that's also pretty amazing.
>>
>>46340507
Combine all three.
>>
>>46340462

Eldar players, on the other hand, don't even have to think about killing things in one round or not. Because everything keels over to Eldar armies regardless.
>>
>>46339181
>look guise, i'm so mature, he's playing a meme lol wat a kid lmao XD
grow up faggot.
>>
>>46340462
kinda makes sense for the most technologically advanced race
>>
>>46339335
Daemons dont have 10 point ap2 mastercrafted swords. They are 20 points. And they cant give them to every squad, only sergeants and HQ's.

Also, 1/4 of their codex doesnt have rending.
>>
>>46340507
Go Tau or Tyranids.
>the idea that they're supposed to be an army based around monstrous creatures/alternative ways to get to the enemy
Have you considered Daemons?
>>
>Typhus reading ork smut in gilbert gottfried's voice
my fucking sides
https://www.youtube.com/watch?v=9C3O-r5PXUo
>>
>>46340507
>Necrons
>more or less balanced

Lol. Maybe if the game was C:SM, Necrons, Tau, Eldar, Daemons, Mechanicus, Knights only.

If you don't like their aesthetics you shouldn't pick an army at all to begin with. That army should be completely out of the running. Being fun on the table is worthless if the models make you want to punch a sack of babies.
>>
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>>46340548
>most tech advanced
>not Necron
nigga please
>>
>>46340387
Nanocrystaline alloys. It's technobabble, but basically its very durable and energy resistant.
>>
>>46340507

Run full battlesuit army with FNP upgrade on everything and charge into close combat. Best of all three worlds.
>>
>>46340550
>And they cant give them to every squad, only sergeants and HQ's.

Do some squads not have sergeants or something?
>>
>>46340064

fast, tank
15/14/14 2 hull points

may always fire the main gun, even if flat-out

2 firing modes:
S6 ap2 lance armorbane heavy 2
s6 ap4 large blast heavy 2
>>
>>46340507
Make a Tau genestealer cult. Use breachers, Kroot, and vespid to get up close and personal. Maybe some carbine warriors or flamer crisis suits to keep things mobile.

Then ally it with those new genestealer rules, which will mostly be infiltrating so you don't have to worry about them freaking out.
>>
Maybe I'll just wait for Tyranids to get a new codex.

Surely the release can't be that far away, r-right?

>>46340565
I really like the Necron playstyle though. Its not that I hate the Necron aesthetic, it's just that it's not as cool to me as Tau or Tyranid.

>>46340551
Don't really like Daemons. If I'm gonna go for a MC army its gonna be Nids.
>>
>>46340550
Yes they do.
10 points for a lesser gift, which can be taken on the 'sergeant', which can be swapped for a lesser eather blade. stats of an eather blade are S user ap 2 Melee, mater-crafted, specialist weapon.
The 1/4 refers to slaanesh daemons which all get rending standard.
>>
>>46340292
No, but basic CSM are going to be somewhere in the 17-19 PPM range.
>>46340504
Zealot+Crusader is pretty baller.
>>
>>46340676

You can mimic Necrons with Tyranids but they'll be a little faster and a lot shittier.

I would just buy some Tau or Tyranid models, stick some cybernetics on them, and use Necron rules. Or just spray them silver. Robot Tyranids huehuehuue
>>
>>46340676
>Surely the release can't be that far away, r-right?

Oh you sweet summer poster.

2016 is the year of Sigmar. Don't expect much for 40K until 2017 at best.
>>
>>46340586
A few squads don't have 'sergeant' models but a vast majority of units that aren't just monstrous creatures of vehicles do.
>>
>>46339830
Fleshbane still works fine.
>>
>>46340625
>pssh, nothin personnel, russia
Also, why does it have more armor than a knight titan?
>>
>>46340872
because he's a dumbass
>>
>>46335901
>current Havoc box comes with.
Do you even know the Chaos Space Marine Havoc box.
Don' t you realize they HATE CSM.
The havoc box is FINECAST and comes with exactly ONE of each, plus a useless champion.

We also do not get your +1BS thingy
(The rest of this is just mindbending hate at the GW treatment of CSM players, so I spare you the details)
>>
>>46340721
b-but muh bugs

>>46340719
What I think I'm gonna do is just collect both Necrons and Nids, play Necrons more now, pray to the Hive Mind that my true love get an update soon.
>>
>>46340872

because 40k armor is really really poop.
>>
>>46340757
Okay, then I need some eyes on my Harlequin/DEldar ITC list:

>2x Cast of Players:

6x Players with Neuro Distruptors
1x Troupe Master with Haywire Grenades, Neuro Disruptor, and Caress
1x Shadowseer with Neuro Disruptor and Haywire Grenades
1x Death Jester with Haywire Grenades

>1x Realspace Raiders:

1x Archon with Webway Portal, Haywire Grenades, and Agonizer
1x Succubus with Webway Portal, Haywire Grenades, and Archite Glaive

2x Warriors in Venoms
1x Blasterborn in Venom
1x Scourges with Haywire Blasters
1x Scourges with Heat Lances
2x Raiders with Night Shields
1x Ravager with Night Shields

Whole thing comes down to about 1846 points. The idea is to put the DEldar HQs each with a Cast of Players in a Raider with a Webway Portal. When they come on they deep strike precisely and can unload 8 AP2 fleshbane shots each, downing any monstrous or gargantuan creature not in cover. The Blasterborn and Scourges are there to take care of vehicles, while the Warriors and Ravager serve as longer range anti-infantry support. I gave each of the Clown units 4 haywire grenades since they're cheaper than the Caress and will give them a serious chance against any vehicles they encounter, including Knights. Since hit-and-run confers to the unit, the Archon and Succubus won't slow them down at all either.
>>
How can I make use out of shooty terminators?
>>
>>46341085
Have them shoot at stuff?
>>
>>46341085

Sit them on an objective in cover. Remove enemy units from objective when necessary.
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