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Weekend Quest Discussion Thread
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This is a thread created for the discussion of Quest threads, as well as sharing of advice and guidance for aspiring or current QMs.

Please do not shitpost, and please report any shit posters attempting to derail discussion or cause strife. This means avoiding tripfag drama or discussion about subjects such as 'make a board for quests'.

Useful links: http://pastebin.com/b5cN2RkK
This link contains numerous writing guides, as well as the addresses of quest related IRC channels.

https://twitter.com/Eisenstern/lists/quest-runner-directory
This is a directory containing the tweets of most current QMs. While a twitter is by no means mandatory, it is a useful tool for both you and your players. If you aren't on the list, post your twitter here and someone will make sure it gets added eventually.

>QM Question:
What kind of MC do you enjoy writing?

>Player Question:
What do you like in an MC?
>>
>>46104222
>Player
I like MCs that aren't complete blank slates.
>>
>tfw you leave a thread and the other players fuck it up in the last few hours while you're gone.
WHY
>>
>>46104222
>>QM Question:
>What kind of MC do you enjoy writing?
Sociopathic asshole adventurer types. Stack on some snarky douchiness for bonus points.
I'm terrible, I know.
>>
>>46104222
>>Player Question:
Bouncing off of what >>46104679 said. Characters with personality. Something I can work with if I want to do write ins or add tidbits to prompts. I like to roleplay, not self insert if that makes sense. Blank slates are kinda lame.
>>
>>46104680
We knew how much you were enjoying it and wanted to upset you.
>>
>>46104680
I was running one this week that went real late. I think there was only like 2 anons left and they just went about doing messed up shit till I ended the quest.
>>
>>46104131
CPM 119 is up for anyone who wants to join.
>>
>>46104768
Never get fed up! Keep working! You'll do good!
>>
>What kind of MC do you enjoy writing?

Nice cripplingly flawed ones.

I made a mistake by trying to have a personality evolve out of player choices so that the players could have a part in decided the sort of character they wanted to play that wasn't just straight up chargen and now I have a benevolent moralfag that I need to fuck up somehow.
>>
So I've got an idea for a quest where the MC is the mount of a pretty inept or at least below average adventurer, and have to essentially take care of most of the adventuring themselves.

I'm having trouble deciding whether he's just a very intelligent horse, or he's a dude turned into a horse, which would also provide a goal or hook, turning back.

What are people's thoughts on the basic idea?
>>
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>>46105627
So you're basically the horse from Tangled?

I'm in.
>>
>>46105698
Oh fuck that's great! I just got the idea from Brave.

I didn't like it.
>>
>>46105627
Sounds interesting I'd give it a shot.
>>
ReviewAnon still dead?
>>
>>46105627
I think the transformation gives room for a better adventure.

Man wants be human again.

What does a smart horse want?
>>
>>46106144
I was thinking that, but it could also take a lot longer to get started to explain who you are and what happened when i could just say "you're a smart horse and you gotta keep an eye out for your adventurer friend."
>>
>>46106231
So a smart and loyal horse protecting it's dumb ass adventurer owner? Are we Courage the cowardly horse because that sounds like a ride I want on.
>>
>>46105627
>>46106231
>"you're a smart horse and you gotta keep an eye out for your adventurer friend."
I already read A Horse and His Boy
>>
>>46106231
So since the horse can't talk, how would you recommend keeping players interested if they can't really communicate with other characters very easily?

I figure investigating or trying to warn the adventurer of obvious dangers without the ability to talk would be where a lot of the fun comes from, but I also feel some verbal character interaction is nescesary at some point.
>>
qtg, it's all over. I'm actually really enjoying a civ thread about fauns

what has life come to
>>
>>46106901
Couldn't tell you. I'm not really into civ quests in general.
>>
>>46106847
I mean, I disagree. You could just have the human do the talking.

Then we just nudge him to or away from characters to force conversations.
>>
>>46106901
There there, anon. Come over and have a warm cup of cocoa and sit by the fire upon which we burn the remains of the QMs who have succumb to the curse. Warm your hands and find your hatred in the twisted remains of their unforgotten works.

Take your time and relax, and soon you shall find your rage anew.

Its okay to enjoy things, but you must miss your anger and flowing hatred so.

Deep breaths, friend, deep breaths from the smokeless flame and we'll have you right as rain.
>>
>>46106972
Does qtg hate civs?
>>
>>46104222
So I am looking to just run a short anything quest, what is a good time to do so?
>>
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Mortal Kombat Thief Quest #10 is up! >>46095253
>>
>>46107003
Uninterested.
>>
>>46107016

Yes, come join us talk about what it would be like to have sex with a four-armed woman that our protagonist will never get because we screwed up so damn hard
>>
>>46107010
Run a quest about not running a quest and the many things you could do in the time you spent on 4chan.
>>
>>46107010
People generally say around 5:00 if you want the most people. I prefer to run whenever I have the time, regardless of how many people come.
>>
>>46107068
I'd rather do some generic pit fighting one shot than quest about not questing.
>>
>>46107068
2meta4me
>>
>>46107070
>People generally say around 5:00
What timezone?
>>
>>46107171
you know considering I'm in a weird time zone I probably should have asked. Fuck I feel like an idiot.
>>
>>46104222
:>What do you like in an MC?
I'm not hard to please, as long the MC isn't a dull blank slate that obeys whatever the voices in their head say no matter what, I'm good.
>>
>>46105061
>I have a benevolent moralfag that I need to fuck up somehow.

You sound like a fun QM
>>
>>46104679
echoing this sentiment

>>46105061
>benevolent moralfag
I don't get it. The second one is usually a negative(hence the "fag" part), and the first one is often treated as ironic because culture and context clash can cause a lot of trouble for supposedly "benevolent" people. How are these not flaws?

>>46105627
Very intelligent horse, no magic but maybe a surprising amount of dexterity to get to places noone expects horses to. Like rooftops.

Or just go full parody and enable walking along 75 degree slopes.
>>
>>46105061

Just put him through the usual horrors of life and let anon watch as his psyche slowly comes unglued!
>>
>>46106231
It's worth the extra trouble to do it right.
>>
>>46104222

> What kind of MC do you enjoy writing?

I let the player define the MC, and then logically extrapolate from it.

Like, it's really how the players run him. Does he enjoy killing? Then the story reflects that he's either a gleeful killer or simply someone who likes fighting. Is he cool and rational? Clearly, something made him like that. Is his behavior different from his inner monologue? Then he's putting up a front. Who is the real personality?

I've gradually developed a unique 'fighting style' for the QMC. I've tried to communicate it in the little things. Like when an inexperienced friend is in the adjacent area and he makes his saving throw, it's depicted as the MC dragging him/kicking him out of the way.
>>
>>46106231
Just set it up. You both ride up somewhere, adventurer makes some passable quip before utterly failing at a simple task. MC rolls his eyes then helps the adventurer subtly.
>>
Did Grave die like Questdrone?
>>
>>46104222
>QM
A high-powered mutant of some kind, never even considered for mass production. Too weird to live, and too rare to die.
>>
>>46105627
Oh
I am a horse
a horse of course
>>
>>46106972
>dead QMs
Re:QM still missing, for months now.
I guess that's another one for the pyre.
I miss him.
>>
>>46106942
>>46106901
>>46106972


that thread is actually having a feeling much more like a quest rather than a civ quest, except the MC is the leader of a tribe. The options we vote on are generally pretty civ-like, but the narrative is really on par with some of the better quests I've read
>>
>>46107654
I'll take that as a compliment even though it's probably not.

>>46107814
>How are these not flaws?

I stupidly allowed for diplomacy whenever possible so they never had to suffer for their morals. I think I'll be able to fix things when I run next.
>>
>>46109251
>I'll take that as a compliment even though it's probably not.

You're right. It wasn't. But how about we talk it instead of me just calling you a faggot.

Care to elaborate a bit more? Whenever I see the the word moralfag it's usually being used as shorthand for "I don't agree with their decision on this matter" or more simply "fuck them for trying to be a good person". So why are you unhappy with how this MC turned out?
>>
>>46109251
>I stupidly allowed for diplomacy
/tg/ will always diplomacy
>>
>>46109394
I hope I haven't implied that the players are at fault for making decisions that I gave them, the case is more that I didn't make the choices hard enough. Most if not all were basically obvious.

I'm fine with a character being a good person but I never made them suffer for it. If you don't suffer for doing what you think is right, I feel that the character and/or the setting isn't being executed properly. It's just a string of obvious choices instead of decisions with actual weight. As I said though I think I've learned somewhat so I'm going to try and apply that to my next sessions.
>>
>I have a bunch of archive bingers loving my quest
>none of them show up for the actual threads

Thanks Obama
>>
>>46109589
What quest?
>>
>>46109501
OK, I can definitely agree with that.
If there's no consequence for actions or every choice is easy then it's more like how developers do "moral choices" in video games.

Do you want to
>Be a massive evil cunt with little to no reason
Or
>Literally be a saint

Both roads are startlingly easy.
>>
I have three competing ideas for a quest, which one is more interesting

1.) Sci-fi. MC is (initially) the captain of a relatively small warship and served a nation that just got conquered and carved up by larger and more aggressive neighbors. MC is essentially a pirate/partisan resisting the invaders and must play a game of cat and mouse with their patrols, escorts, and convoys while trying to keep their ship and crew from falling apart or starving. Possible political schemes also included, such as trying to play the different invaders off of one another or coaxing other nations to jump in to assist in liberating the MC's home. End goals could range from regaining independence to simply amassing a fleet and becoming a kickass pirate.

2.) Fantasy. MC is a dragon based on one of the seven deadly sins, with a corresponding power appropriate for that sin. Setting is somewhat post-apocalyptic, a terrible war saw the use of city-busting magic and the direct intervention of many gods. Quest takes place several decades later, as the world starts to recover from the catastrophe. MC was imprisoned before the war, along with several other powerful creatures, and has finally escaped into a battered and weakened world. Time to conquer Earth. Or maybe just amass a huge mountain of gold and sit on it.

3.) Space fantasy. MC is a gunslinger out in the space boonies. Magic, aliens, cyborgs, pirates, and guns-that-are-totally-not-casters-from-Outlaw-Star all feature prominently. The world the MC starts on is essentially a failed state, the overarching empire that kept order pulled out and the locals are hopeless corrupt, incompetent, or both. The power vacuum has spawned all manner of outlaw gangs, pirate clans, and even some outright genocidal terrorists, but the actual authorities would rather kick back, suck a paycheck, and rake in bribes. So the MC either has a lot of work ahead of him cleaning up, or can make a killing taking advantage of the mess. Have magic gun, will travel.
>>
>>46109605
I should at least get paid to be evil.
>>
How common are drawfags in quests? What quests tend to get more drawfags?
>>
>>46109654
I like 1
>>
>>46109654
2 if you do lust.
>>
>>46109674
I know Homonculus Civ has a drawfriend that contributes often (the QM being one as well)
Also death among the stars has one as well.
I think Pandora quest has one too?
>>
>>46109704
Funny that you should mention that.
In my notes, the special power associated with a dragon of lust is shapeshifting. Next to that is written a note that says "/tg/'s most likely pick." Though I think I managed to make most of the other powers tempting enough to make any off the sins good choices in their own ways.
>>
>>46109774
So it's generally one per popular quest?
>>
>>46109654
>3
This sounds like the most fun to me.
>>
>>46109774
>What quests get drawfags?
>Lists two civs and a quest
Well, I guess robot daughterus are drawfagbait...?
>>
what was the name of that quest where you played a dragon bodyguard and there was pearl touching and stuff?
>>
>>46109794
seems like it. Those wre just the ones off the top of my head, and the drawfriend from homun and pandora are the same so I guess they like robot daughters in general

>>46109786
I'm just guessing. I don't follow many quests
>>
>>46109805
Ryukuza Quest.
>>
>>46109818
thanks man. I sort of have been desperate since blowing through my list.
>>
>>46109823
List of...?
Is this for fapping purposes?
>>
>>46109654
Does 1 and 3 allow us to choose our species
>>
>>46109831
no
I just am really jonesing for some more light hearted monster girl adventures and am COMPLETELY OUT

so I'm taking nearby substitutes.
>>
>>46109818
The one in the archive for today has a link to a pastbin with all the quest threads in order.
>>
>>46109903
>light hearted monster girl adventures
>Ryukuza Quest
Uh...should I tell him?
>>
>>46109870
I'm thinking of having a limited selection of prepackaged MCs at the start. Some of the options I've written up are alien, but most of them are some brand of human.
>>
>>46109973
Is there a Write In option but with certain restrictions to prevent futaloli and such?
>>
Sleeping Gods is a really good quest but I'm always asleep when it runs.
>>
>>46110012
What's it about?
>>
>>46109997
I'm currently leaning against a write in option at character select. Thus far I've just been making a list of potential MCs with the assumption that the MC will simply be whichever one of them that /tg/ picks.
>>
>>46110027
Roaming around a fantasy country inspired by Meiji(I think) Japan dealing with gods.
>>
>>46110037
Eh, I'd like a write-in MC option
>>
>>46109959
Probably.
>>
>>46110037
Will we have animalgirl options for MC?
>>
>>46110127
Most of the aliens are fairly alien. The closest to human are essentially lizardfolk and chozo-style bird people.

If you're going for a catgirl, cybernetics would probably be the better bet.
>>
>>46110152
>no not!Ctarlctarl
>no green space elves with crystalline hair
>no freaky human genetic experiments that now live as average citizens
Cmon man, at least do your Space Oddity setting right.
>>
>>46110037
Always do chardev yourself anon, otherwise you'll be drowned in the resulting shit show.
>>
>>46110152
Naw, I'm going for another type of animalgirl, a variant on a somewhat popular type.
>>
>>46110174
that's not quite correct.
Character selects like the man proposes tend to work STONKING good.
>>
>Last BoAE thread archived at 36/52
I knew it. There were 8 people that sperged out. That was best ending if only cause of the shitstorm it brewed.
>>
>>46110037
Just have restrictions to prevent magical realm for a Write In option
>>
>>46110168
> no freaky human genetic experiments that now live as average citizens
The human factions that engage in serious body-modding tend to prefer cybernetics and magic for that sort of thing on account of genetics being just too damn slow. As for the other two, you can find those. They just won't be aliens, but rather some humans who have decided that gauges and tattoos are just too twenty-first century for their tastes.
>>
>>46110178
Which might that be? Fox? Snake? Spider?
>>
>QM Question: What kind of MC do you enjoy writing?
I like writing snarky assholes with a big mouth. Makes for some interesting dialogue when they interact with other characters.

>Player Question: What do you like in an MC?
I like a character with pronounced flaws. They don't have to be big, but I get immense satisfaction from watching a character develop by outgrowing their flaws.

Also, another question to you guys. In an original fantasy setting, do you guys prefer a compelling plot or interesting world development? Is it about the journey or the destination?
>>
>>46110277
That spoiler was pretty close but
Non-Girtablulu Scorpiongirl
>>
>>46110277
octopus
>>
>>46110277
>>46110230
I like this idea
>>
>>46110333
If you want to go that way, it'll be something for the quest itself, not character select. Body-mods will be purchasable, but the few that some of the potential MCs start with are all fairly practical.

Also starting out in the space boonies means that sort of tech isn't readily available in thread 1.
>>
>>46110436
It could also be the greentext part, genetic experiments of mixing two animals together that now lives as a "regular" citizen
>>
>>46110471
Except as mentioned here >>46110230 the people in #3 playing around with extensive modification don't really go in for that sort of thing. Why bother messing with multifunctional genes and unintended side-effects of mixing genetics when you can just skip straight to the end product that you want with cybernetics and magic?
>>
>>46110325
Imagine!
>>
>>46104222
In general, how to Anon's feel about MCs who are decided for the player?

I would prefer something like the Witcher games, where the MC is not a blank slate, and has a history but the player(s) still have agency in deciding what to do with that history.
>>
>>46110560
Genetics research is progressing, resulting in experiments of mixing human and animal DNA.
>>
>>46110569
....do you not know what it means when people say

>doing chargen
?
>>
>>46110589
I know what it means, but from what I've seen most quest MCs tend to be blank slates and I'd like to avoid that.
>>
>>46110569
> In general, how to Anon's feel about MCs who are decided for the player?
It's really important that they be exactly that, otherwise you get people like the pushy human-animal-crossbreed anon in this thread. People with very specific fetishes that they want the MC to play to regardless of whether or not it makes any sense in the quest. Making a good story requires a certain degree of internal consistency, and that requires the QM to make the MC (or several, and let the players pick from them).
>>
Historical fiction buys a new computer when?
>>
>>46110577
> mixing human and animal DNA.
Which is slow, limited, and of dubious value to begin with. And it still leaves you dealing with all of the problems created by a genome that evolved organically and thus is a mess of genes some of which serve numerous completely unrelated functions such that changing one cause all manner of other problems and some that do nothing at all. The setting has augs and magic, why limit oneself to merely crossbreeding people and cats?

Look, I get that you really, really want the MC to be a human/animal hybrid on a genetic level, but that doesn't make a whole lot of sense in the setting given the other resources available.
>>
>>46110613
part of the reason people deride chargen is to avoid blank slates.
>>
>>46110931
>>46110633
What I'm planning to do is give the character some backstory, but let the Anon's vote on "Background Perks" that will modify the MC a little.

Some preview Background Perks are:

VR Gamer

Megacorp Intern

Gang Member
>>
>>46110999
Yes, that is acceptable.....but too much of that is basically chargen anyway.
>>
>>46110999
So the quest will be about a former gang member catgirl pirate.

You see nothing wrong with this?
>>
>>46110999
Oh, you running a cyberpunk game?
>>
>>46110999
>>46111019
I think you need to slow down, theres most likely no animalgirl perk or things like that.
>>
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>>46111020
Yes.

Script-Kitten Quest.

Ramen is doing some artwork for me.

>>46111019
I see nothing wrong with this. The catgirl bit is actually a major part of her backstory. She, along with many other people were gene-spliced while still in the womb by their parents simply because it was the fashionable thing to do at the time. Now the hybrid children fashion trend has long since passed into irrelevance and society has to deal with a huge population of unwanted freaks.

Of course, Hybrids are more collateral damage than anything else. The real controversy started when Megacorps started creating Blade Runner style Replicants and those replicants started taking everyone's jobs.
>>
>>46111091
just a catgirl?
>>
>>46111102
Well a catgirl hacker, warez dealer and political activist.
>>
>>46111019
>You see nothing wrong with this?
I get that you're trying really hard to REEEEE at something you don't like anon, but really all you're doing is proving that you're shit at writing if you can't look at the base sum of a whole and see potential. Let's break this apart so even someone as unimaginative as you can look at how even the most deliberately stupid way of describing a thing can obfuscate interesting potential!

>Cat girl
What's their culture? Do they have specific traits as a race? If we're not doing a fantasy theme, then what do genetic augments of their type have in common? Their physical characteristics don't really change whether they can be an interesting character, but it does give them novelties you could seize upon like Murder Presents and the urge to find sunny places to take a nap.

>Former gang member
Fantasy setting: Is their race typically considered sub-human? Did they grow up in the slums? Were they pulled in because of someone they knew, and found themselves increasingly wanting out of it as they grew older? Did something bad happen that forced a split? Did this gang war with another one over control of turf, and perhaps she lost and was forced to flee for her life from the city, leading to...

>Pirate
The catgirl hid on a ship to avoid her pursuers, but only realized too late that it had launched out to sea. Perhaps it was a pirate ship and the city allowed criminals in the ports because it was THAT bad of a place and the gang war was the equivalent of changing regimes. Or, maybe it was a merchant's vessel which would later get attacked by pirates who discover her in their loot. She begs to not be killed, that she was just trying to escape, and gets taken on by the captain as a deckswab until she earns her sea legs.
>>
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>>46111116
I think we're getting two different quests mixed up.

My quest MC is not a Pirate in any sense other than a software pirate.

As for culture, no. Hybrids would have the culture of their parents, they are one-off creations and come in a dizzying variety of shapes and sizes.

Our MC being cute is the exception. Most Hybrids are actually rather freaky looking. Pic is a Rhino hybrid.

I should also point out this quest is based on the Interface Zero campaign setting.

Now I would hardly say that Hybrids constitute a "race" for one simply reason. They're sterile.
>>
>>46111170
Sorry if my writing is disjointed, I just realized it's 5 am and I haven't slept at all.

I'm going to bed. Hopefully I will start Script Kitten Quest later today.

If not; what is the success rate for Quest Threads run on Weekdays?
>>
>>46111107
Only a catgirl?
>>
>>46111190
I probably won't be around for the entire thread. At worst, I'll catch it at the beginning and the very end/thread's over Q&A.

But that's just me having terrible timeslots.
>>
What are some good detective quests.
What are some good superhero detective quests.
>>
>>46111091
do you have any archival tags I could use to find your stuff thus far?
or is this quest not actually in progress yet
>>
>>46111283
detective quests are hard.
I think it's because you need at minimum adventure game tier graphics for proper clue look.
>>
What do you think about a quest that keeps all the mechanics and rolls on the QM's side? Where the players get to see the consequences but never the numbers?
>>
>>46104222
Oi, where's that guy who wanted to discuss Skirmish Quests?
Too bad his thread sank with no replies before I could reply to it, but I'm still interested in how other people develop skirmish quests.

Also, hexes or squares?
>>
>>46111737

Could work, depends on how much trust you can build with the players. And get ready for non-stop accusations of railroading even when things go well.
>>
>>46111737
maybe you could explicitly state, as in with specifically with greentext or pastebin or something, what skills the MC is good at or has improved in?
>>
Where did Assimilator Dave QM go?
>>
>>46111737
Joker Quest does it and it works fine.
>>
>>46111737
I did that for mine, but mostly only when concerning NPCs. If something is targeting the player or the player is targeting something I think it's nice to let the players see what they got.
>>
>>46111737
It'll put people off. Not being able to influence rolls can piss people off, and things like nat 100's or 1's generate HYPE for the quest.
>>
>>46112086
>generate HYPE for the quest.
Kas pls, this is /tg/, not Akun, we don't need your HYPE here.
>>
>>46111737
Joker Quest and Ryukuza Quest both use behind the scenes mechanics and do pretty well with them, but their reader ships are a little weird anyways.
>>
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>>46112086
That's one of the things I enjoyed about running a quest with player rolls. Crits and critfails create just as much storyline as the QM. It's an opportunity to dream up some truly outrageous and memorable shit.

Also, when you all critfail, I laugh at you and your despair. It fuels me.
>>
>>46112205
from one QM to another. Respect and Understanding for that shit.
>>
>>46104222
>Player Question
MC's that are closer to something you would dare to bring to an actual gaming group. and would care if others are feeling disgusted or not
>>
>>46112205
>When we rolled 3 20's in a row in HMQ

Jesus christ that was fun.
>>
>>46112205
the despair is certainly relishing in a way, but I don't find it very fun to have people just be lame, whether as a writer or reader.

Which of course means the other side has to be MEGA-AWESOME, but I worry about going too far.
>>
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For those interested, an update on the Paladin of Avalon is up!
http://anonkun.com/stories/the-paladin-of-avalon/-JRvxJl3loGBg9Bo64XE/25-seekers/7nJaEpe86aer5Sn74
>>
>>46107067
WHAT? What happened? I couldn't follow since Kotal decided to end Cao Gladator style.
>>
>>46112205
Man fuck you, when my players fail I want them to know they earned it, not some random bullshit.
>>
>>46112413

A lot happened since then. The protagonist majorly offended a shokan princess and Kotal wants to adopt him as a son.
>>
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Looking back at how bad my previous thread went, just how long would it take for my players get salty if I start preparing scripts ahead of time?

Like, prewritten dialog
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>>46113012

If I get a good idea in my head, I'll write down dialogue but I won't commit to using it unless the players go down that path. A shame, but I just file the unnused stuff away for the future and see if I'll ever be able to use it again.
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>>46112754
>A lot happened since then
>Kotal wants to adopt him as a son

Indeed, and I have no idea what to think about this development.
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>>46113029
What's the oldest one you didn't get to use?
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>>46113080

Probably some alternate routes or dialogues from the earliest threads on Shang Tsung's island

>>46113065

Well, it was much more complicated in dialogue, but here it is paraphrased:

>I killed your father, I gave the order to kill your mother
>I'm basically the most important and defining figure in your life
>Wanna be my kid?
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>>46109654
1) but in a parallel world WW1-2 period on a real ocean going ship.
>>
How do you run a MC that has very little personality in such a way that still gives them character?

I'm thinking more robotic than blank slate.
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>>46113397
Don't.
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>>46113438
Beats Snarky McSnarkuson #543
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>>46113397
Make it efficient, very pragmatic and a true neutral.
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>>46113397
Single minded dedication to a goal. They don't have time to play around, and they aren't interested in any conversation that doesn't get them what they want. Basically the Terminator but human.
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>>46104222
God Game 16th Era WHEN?

By the way, has anyone thought up a civ quest based on this short video?
https://youtu.be/84Ln-5E29Vk

tl;dw: you play as a civ of mutant independent bodyparts after an unspecified extranatural disaster. Possibly post-apoc.
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>>46113145
I can really see Kotal doing something like that. That must have been an interesting convesation.

Man, I am so curious about all the details and how it will shape up, but I can't get back into the adventure before I am finished with my other obligations, otherwise I'll procrastinate the shit out of things.
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>>46113580

Well I hope you can rejoin us soon, I always have a blast writing and interracting with the fans.
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>>46104222
>What kind of MC do you enjoy writing.
Unreliable narrator.

>What do you like in an MC?
A sense of humor that swings between witty and terrible. I inherited by dad's shitty taste in puns.
>>
Thinking about running a quest

Basically it will start of with MC having become a monster with limited memories of his past life

How do i avoid murderhoboing throughout the start? And how do I give the MC a sense of character with limited social interactions at the start?
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>>46113992
Sounds like a RE: Monster quest.
>>
German Hollow Quest 4 is live

>>46114042
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>>46113992
You implement a mechanic that would make too much killing disadvantageous So players wouldn't kill someone without a good reason to do so..
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>>46114158
RAILROADING
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
Should people who can't draw be allowed to run quests?
>>
Okay so
You're a water elemental
Created by a mad scientist

But you're also a little girl
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>>46114268
And?
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>>46114268
Sold. Run it right now.
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>>46114268
Elementals should only be non-humanoid.
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>>46114284
Why?
>>
So, uh, a relatively new QM speaking. Does anyone have any advice on how I can get my quest out there, and how to make it fun? I run Exorcism Quest, in case anyone here read/participated in it.
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>>46114335
Because anything else may as well just be human (or an elf).
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>>46114268
that makes me moist
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>>46114345
Advertise in this thread when you run.

Git gud.
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>>46114268
Drop the water elemental part
And the mad scientist part
Third part is solid, run with that.
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>>46113397
/tg/ is really good at playing an autistic retard so you can always go with that.
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>>46114379
Don't be ableist.
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>>46114368
Alternatively only drop the little girl part.

Childish water elemental good

Little girl water elemental bad.

Why does elemental have gender?
>>
anyone here was following my hogwarts interbellum quest? I was traveling for a while and when I come back this week I had some health problems so... couldn't run in a while. I appreciate you guys though
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>>46114397
Blame the mad scientist.
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>>46113992
Steal the origin story of Elias from Mahoutsukai no Yome and have the first person Mr. Monster blunders into be sympathetic to his situation and willing to help teach him how to interact with society at large.
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>>46114268
Meh.

If anything, the mad scientist should be the little girl
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>>46114427
You are a mad scientist little girl who creates other little girls

you have an assistant named igor, she's a little girl too
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>>46114471
but what about our rivals?
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>>46114406
I dunno, sounds kinda dumb.

The same thing can be accomplished in a cool way with the elemental trying to understand what it is and start identifying itself as "girl" or "boy" because it isn't human but human society is all it knows.

But I feel you aren't going for that. You're going for water loli.
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>>46114477
little girls
except one who is an eight foot tall futa
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>>46114494
>not having all the rivals be things that aren't little girls with the goal of turning them in to little girls
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>>46114477
A busty brown girl with a harem of assistants dressed in embarrassing cosplay outfits
Yes, you're just Takumi from Koukaku no Pandora. Got a problem with that, daya?
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>>46114540
>>46114494
>>46114523
Alright, but what's our area of scientific specialty? besides water elementals?
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>>46114540
You, I like you.
>>
>yurishit
>>
So, here's another question for more experienced QMs, from the Exorcism Quest douchebag. How do you guys do the ol' "Point of no Return" trope? Do you provide an opportunity for players to turn back and get stuff they might've missed? Do you charge in full-steam ahead?
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>>46114268
Remove little girl, allow chargen.
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>>46114630
>Chargen
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>>46114637
>Quests
>Little Girls
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>>46114651
>Quests
>Chargen

>An eight foot tall triple-dicked xir walks into a bar
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>>46114682
>Chargen is bad meme
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>>46114630
>chargen
So you want little catgirls instead?

I approve
>>
And as the curtain draws, our heroes continue their impassioned discussion of little girls with penises. Truly, tis but an average day in

*dramatic bold font* /tg/...
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>>46114741
Oh boy, another fursona roleplaying faggot. You'd think people would learn this is not a good way to advertise your quest after all the shitposting Dran got with his anime fanfiction quest
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>>46114756
Woah, what? Where's this coming from? I was poking fun at our discussion of small futa children.

'Sides, there are literally no furries in my Quest, so I'm not sure where you're getting that???
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>>46104222
>What do you like in an MC?
MCs with personalities that define their updates. We learn their focus, ideas and worries. That way it doesn't sound like bad or good things were hidden because the MC had felt them in some way.
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>>46114784
Probably because you're namefagging.
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>>46114784
No matter, I'm going to shitpost your quest regardless no since you were dumb enough to be a huge faggot with your name on.
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>>46114809
>being this much of an angry faggot
wew lad
>>
Jesus, if you're going to get this much sand in your vagina about it I can just turn it off. I figured it'd be good for people to know it's the same guy asking questions but heaven forbid I get in the way of "EPIC ANON CULTURE XD"
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>>46114823
>being this much of an attention whore
Meme at me more, big boy~
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>>46114829
I'm not even the namefag, you're just being a massive faggot :^)
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>>46114826
>EPIC ANON CULTURE XD
If you really think that's the crux of the issue here you should probably fuck off back to spacebattles or wherever you came from.
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>>46114756
>not roleplaying
>on a roleplaying board
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>>46114826
>Implying we aren't just bored.

A little shitposting gets the blood pumping.
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>>46114837
>I'm not even the namefag
That's what they all say, you ERPing lil fuccboi ;^^^^)
>>46114857
It's the traditional games board, actually, not the freeform ERP board
>>
>Homebrew setting: world of Varunia
>Low fantasy with elves, dwarves, etc.
>Main continent Kaithe is Not!Western Europe in medieval ages
>Set three hundred years after cataclysmic Umbral War
>Le Inheritor of Sunlight vanquished the Umbral King, a fell necromancer and all around asshole
>Golden Age is fading...
>Alliances between countries and races are fraying
>Clashes between the Church of Light and the Old Faiths
>Whispers of the Dark returning for a second war.
>But that's not the focus of the story...not for a very long time, at least.

You are the eldest child of the late Kristoph and Antonia Ruland, who's sudden passing to the Wasting Plague has left you as the owner of a family business: an atelier shop of tinctures and tonics, arms and armor that has catered to a broad spectrum of customers. In the wake of their death, the Ruland Atelier and its comfortable number of assets falls to you and your younger sibling's ownership (much to the irritated gripes of your deadbeat uncle), but you can't take up the mantle just yet.

Your parents had friends and business partners in the neighboring kingdoms, some of whom aren't even aware of their passing. The abrupt nature of their death called for a quick funeral, without any time to dispense messages or letters. Thus, it falls to the Ruland siblings to travel the continent of Kaithe, reaffirm the agreements between your new business partners and see the world that your parents never let you explore.

>Very limited chargen
>Gender/Name:
>>Male (Markus) / Female (Morganna)
>Spent more time with...
>>Father (Bonus to smithing/weapon making/etc.) / Mother (Bonus to herbalism/potion making/etc.)
>Your younger sibling with the 'Spark' for magic is...
>>Brother, Micah (Painter) / Sister, Vera (Novelist)

Thoughts?
>>
>>46114869
See >>46114857
>>
>>46114885
See >>46114869
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>>46114880
>>Low fantasy with elves, dwarves, etc.
How about you try something that isn't generic extruded fantasy product?

Either have only humans or use original races.
>>
>>46114906
Nice backpedaling, Spirit Guide
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>>46114898
See >>46114885 and >>46114857
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>>46114914
See >>46114906 and >>46114906 and especially >>46114906
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>>46114913
>13:02:17
>13:02:52
wew
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>>46114900
Ain't nothing wrong with elves, m8. Not everything needs to be populated by Queeplemops wielding mystical Rivdivvers as they do battle with the vicious Grawgwirs
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>>46114941
But they do need to be populated with animalgirls
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>>46114914
>>46114928
See >>46114869
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>>46114947
>monstergirl faggotry
Not even once
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>>46114973
>hating monstergirls unironically
wew lad
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>>46111291
It's not in progress yet.
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>>46115003
I'm sorry that I'm not so insecure in my masculinity that I need to fantasize about having something that lives off my dick.
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>>46115003
>still memeing like some kinda facebook faggot
:^)
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>>46114941
That's because you spelled them wrongly.

It's "Quipelm-opse", "Ryfdivers", and "Ghraughirs".

Learn to Romanization.
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>>46115041
>Ghraughirs
Pretty sure that means "I love you" in dragon
At least it does in the west
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>>46115031
>every monstergirl is a cock-obsessed woman meme
>>46115034
>whining about memeing while meming
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>>46115070
>monstergirls are DEEP and INTROSPECTIVE fetish pandering meme
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>>46115088
>whining about fetishes on an australian shitposting forum
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>>46115088
I don't even know why you try man, monstergirlfags are truly the worst scum.
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>>46115088
>implying all quests aren't fetish pandering
>>
Anons just picking fights all over the place. What happened to Quests?
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>>46115113
>le australian shitposting maymay
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>>46115113
>being such a shallow and desperate faggot you have to base your personality around what you jerk off to and then shoehorn that into everything
>even a Terran primitive anonymous quarreling cyberinterface
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>>46115140
This is what happens when you try to replace loli discussion with attention whoring and monstergirl faggotry
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>>46115147
>implying implications
>>46115163
>loli discussion
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>>46115140
Just some shitposting, no biggie. That said I wouldn't pitch serious quests here right now until it passes.
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>>46115140
People are shitposting extra hard this weekend it seems.
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>>46115173
Say what you want about lolifags, at least they contained their faggotry to a loli based quest pitch instead of shoehorning it into EVERY quest pitch like monstergirl fags
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>>46115216
Lolifags try to cram their faggotry into anything with chargen.
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>>46115216
>lolifags ruining every chargen quest ever
wew lad
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>>46115248
You're thinking of futafags. Or hell, this very thread had monstergirl fags advocating chargen solely do they can be a monstergirl
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>>46115285
Loli futa monstergirl is the pinnacle of chargen shitposting.
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>>46115285
Lolifags and Futafags.
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>>46115309
And monstergirlfags
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Sorry for posting with my trip on, it's just to warn my players that we'll be running today again in roughly four hours from now.

Stay tuned!
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>>46115412
You should get a twitter if you don't already.
>>
>>46115216
>>46115309
Its assholes like them that flat out kill shit, I mean anonkun has straight up pedophilia in some of its story threads.
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>>46115382
Lolifags and Futafags are just slightly worse than Monstergirlfags.
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>>46115412
Don't apologize, this is exactly the kind of thing you are supposed to use your Tripcode for.
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>>46115412
Will there be loli's or futa's?
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>>46115432
Nah, monstergirlfags are by far the worst. Most loli and futa spammers are consciously shitposting whereas monstergirlfags earnestly believe turning everyone into furry fucktoys and scaly sluts actually improves a quest.
>>
>>46115432
>>46115426
You guys do know that most people that vote for futa are just shitposting and fucking with a quest. If it gets through in chargen they'll just laugh that they got their way and abandon the quest.
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>>46115458
>loli's or futa's
>'s
ESL fags pls go
Thread replies: 255
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