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Tell me something your character is bad at, /tg/. What do they
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Tell me something your character is bad at, /tg/.
What do they suck at? Why? How? What does it mean to them?
Bonus: Tell me two things, something mechanical and something fluff.

I'll go first.
Mechanically, mine has no ranks in the skill that opposes trip attempts. So, pretty much anyone who's remotely decent at it can trip her. Over. And over. And over again. She's still a blender in human form, took on a pirate ship single handed a few weeks ago, but she spent the first action of maybe 75% of the turns of that combat standing up. (And anther 5% I forgot to stand up and just did my attacks from the ground.)

Fluff-wise, she's a slow reader. I know, I know, that doesn't sound terrible. She can speak and read more languages than any party member. She just doesn't do it a lot, has to use her finger to follow the words and has really shitty penmanship. She's a barbarian, right? Who cares? Well the problem is she's inadvertently royalty in a civilized kingdom, and being perceived as a semi-illiterate foreign savage doesn't help when trying to get other people to take you seriously. Letting your enemies underestimate you is all well and good, but sometimes you really do want them actually have your measure.


How 'bout you, /teeg/?
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Mechanically: Lack of general skills in most practical dungeon delving shit outside of combat, detecting things, and a few niche abilities

Fluff: He has no idea when to shut the fuck up and will generally back someone up when their goal is improving themselves whether or not it's good or evil unless it falls on the particularly bad side of evil like human sacrifice or something
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Almost anything of note in the setting, because he's just a normal human. In terms of normal human capabilities he's now awful but the game itself is so far beyond "normal" that he's almost comically outclassed. He could reach the pinnacle of human potential, and he'd still be quite outclassed. What it means to him, is that he has to be really careful about any situation and usually runs away from anything, and personality-wise he is generally really reluctant to get involved with anything, particularly anything dangerous.

Mechanically, as said he's just awful in nearly everything. Running might be the only thing he's good at, and what keeps him alive and makes him sort of useful.

Fluff-wise, he can't admit that his chosen course in life is not something he actually wants to do or is happy with. By this point though it would be more painful to try to switch paths or start over, than it would to just continue being unhappy.
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>>45811267
mechanically: has no con and is a starlock
fluff: has little sense of self. he is a means to The End
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>>45811545
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She can't cook and has almost 0 homemaking skills in general. She hadn't had a homemade meal in years until an NYC started to make stuff for her.
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>>45811267
Talking to people, and anything regarding coordination.

Basically it means he's blunt in both conversation, and when it comes to solving problems.
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Mechanical: Almost no combat ability. Basic skill with a rifle, good at escapes. In a one on one battle he'll get creamed against an even remotely competent opponent.

Fluff: Empathy. He's overly cheerful due to emotional trauma to the point of having inappropriate reactions to events.
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>>45811267
Mechanically, goes down too easy; low constitution and fairly low AC.
Fluff-wise, illiterate.
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Since his hands were mangled, he can still swing is raven's beak, but putting on his heavy plate is a menial task for him and take ages. As does evreything that requires even rmotely precise control over his digits.
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>>45811267
Mechanically and Fluff: Cannot cast anything from Illusion school and is very subpar in restoration. Is also fairly weak for a battlemage.

Fluffwise: Hates any of the beast races and barely tolerates any men. He flat out won't talk to the beast races and has difficulty considering men intelligent.
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>>45811267
>mechanics, baby
Despite being, technically, an ordained priest he has since given up on the idea of actually understanding the byzantine structure and conflicting doctrines of the church. Likewise he has little patience for or interest in foreign beliefs, and as a result just cannot into religion in spite of having religious obligations.

>fluff
Cannot into the ladies. Or, well, romance in general. He's charismatic in that down to earth, grunty sort of way which makes him a good military commander and lets him connect with soldiers and mercenaries, but when it comes to romantic matters it's just too much of a bother. Brothels and squires are there for a reason.
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Fluff wise: Being someone who is young and talented for age, she overestimates her own abilities and is full of herself (Just because you're good parkour and shit, doesn't mean you can shoulder ram an ork!) Also, doesn't quite think things through and finds herself in trouble often.

Mechanically: She has negative charisma score, can't talk her way out of shit. Also pretty much useless in melee range.
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>>45811267
Mechanically, can neither speak convincingly nor swim.
Fluffwise, near suicidally overconfident and an extreme hatred of water
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>>45811267
Mechanically: Low-as-fuck Reflexes, low Dexterity, low Base Speed, low Initiative...He's huge and slow as FUCK. If it weren't for pretty much being the fucking Juggernaut, there's no way he'd survive a battle.

Fluffwise: Just one? He has a drinking problem. And a temper. And trust issues. And tends to see every problem as something to be solved with violence. And is very naive about anything not dealing with fighting, brawling, drinking or criminal activities. And looks like a fucking freak of nature that someone threw at a wood-chipper.
But mainly it's the drinking problem.
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>>45811267
Mechanically, he's pretty sparse on the knowledge skills, despite being a researcher/ scholar of magical secrets. He also can't do much else other than investigation and interrogation; things like negotiating and intimidating are some of his weaker skills. In other words, he's real good at getting information, but not very good at using what he's learned.

Fluff-wise, he's a coward who is too confident in his abilities. He's also pretty short-sighted, and usually fails to plan further ahead than the rest of the day (he figures that he'll be smart enough to get himself out of any trouble he causes anyway).
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>>45811267
My character is a tech-priest, and quite according to stereotype, is terrible at being nice and likeable, with an inhumanly low Fellowship of 5. He kind of works around it with an obscene Intimidate and rather high Scrutiny, however.

Fluff-wise, he doesn't do bureaucracy. His Death World upbringing has left him with little patience for social niceties, and while he could lie in wait for prey for days without getting impatient, any delays that aren't (in his eyes) necessary drive him up the wall. Despite being incredibly intelligent, he only ever uses his Lore (Bureaucracy) to avoid bureaucracy in the first place.
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>>45812033
Are you a Dunmer?
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>>45811267
Mechanically? A fatal illness that's only being kept in check by magic and pure force of will. She's a bit of a glass cannon, and sometimes ends up coughing up blood from overexertion.

Fluffwise, she hates being seen as "weak". Kindness often is mistaken for pity, and friendship as patronizing. She also tries to hide her condition as best she can, even going so far as to refuse to acknowledge it as a problem when members of the party or NPCs catch her bleeding from her lungs.
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Mine is bad at not lying, I guess. He's at least a little above average at everything else.
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Mechanically: He's pretty slow, both physically and mentally. Stat-wise he's only a point smarter than the average horse. He makes up for his lack of common sense and slow moving speed by hitting things really really hard (my damage averages in the 20's and can insta-kill a good amount of foes.)

Fluff: He's not the smartest, per se. More a lack of common sense than actually being stupid. He acknowledges this.
Oh, and he doesn't speak the common language. He speaks almost exclusively dwarven meaning most conversations are either done with a translator, a common language used by some other members of the party, or sound like someone trying to talk to a highly irrational disabled child.
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My character's a great thief with delicate and precise surgeon's hands that are able to pick just about any lock and a silver tongue to match.

They're common sense retarded, being a former blue-blood who ran away to avoid being caught up in a succession plot. A thief without street smarts.
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Mechanically, has a hard time with stairs, started with old and decrepit stairs, then the joke evolved into all stairs.
Fluff, besides a hatred for stairs, he is egotistical and believes himself to be a divine figure, even though he is just a baseball playing nobody
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>>45812526
Curious, how does the lack of common sense work in-game, or is it purely a roleplaying thing?
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>>45811267
>mech: Hasn't got a great wrap around anything more sophisticated than a mobile phone and still doesn't get full mileage out of that.
>fluff: He's a fucking junkie with more bad habits than you can poke a stick at.
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Mechanically: no strength as he's built for speed

Fluff: too trusting

https://youtu.be/eEh9zNRlC18
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Mechanically, he deals the least damage in the whole group and his armor maks sure he's going to climb over that one fallen tree turnk for at least three turns

Fluff-wise, he is too naive and trusting. He is also a servant of god, but ironically knows nothing about his own religion.
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Mechanically, he's terrible with anything social. Also he supernaturally frightens/makes hostile all domesticated animals and all wild "prey" animals, and he can't enter places where people live except under very specific circumstances. As well there are number of things he is forced to do if failing will checks, like having to pursue something if it runs away from him.

Fluff-wise, it's because he was raised in seclusion in the wild by his mother, the goddess of supposedly hunting, though she may be lying about her domain.
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>>45811267
Female rogue in D&D 3.5
Mechanical: Not good at battle, instead specialiced in talking, spying and looting. The other players are a fighter and a mage, both overpowered in combat, so it is actually a good thing.
Fluff: the fighter in the party is pretty much retarded, but she will defend him to the last consecuences because he is her uncle. Pretty sure this will have bad consecuences.
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Mechanically: Has literally no spells that deal damage or heals and almost never uses his knives. Still contributes to combat though.

Fluff: Is incredibly arrogant. The fact that he never has to wade into combat himself just feeds that ego.
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>>45811267
Mechanically: She's fucking awful at hitting anything, and when she does hit, doesn't really do much

Fluff: Adjusting to life with "normal" races and their customs, gets in a lot of trouble
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Mechanically: Horrible driver, low manipulating abilities, and low composure.

Fluffwise: Hair-trigger temper, lack of tact, secretly has a self loathing complex that he covers up with arrogance.
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>>45812337
Aye
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Mechanically: Psychic abilities. I wanted her to be better at being a psyker, but inquisitors can only be Mastery Level 1 for reasons that is a real mystery to me. She's also pretty average at fighting, only WS4 and BS4.

Fluff: She is impulsive, and her open use of psychic powers and large numbers of psykers within her retinue is bound to attract some unfavorable attention soon, especially as a member of the Ordo Hereticus. Politically she considers herself a moderate, but in the eyes of others she is a radical, bordering on heresy.
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>>45811267
Mechanically, my character doesn't do very well at ranged combat. He has next to no dexterity, he's clumsy as fuck. The best he can do if engaged at range is rush into melee. Every turn he spends at range is a turn he spends taking damage without really returning any.

Fluff wise, hes a bit too thick to operate to full potential. Hes an idiot and, even though he has the abilities to be a pretty solid support as well as everything else he does, he just does his best to provide the rest of the team with a solid defensive wall. Worse again, he is useless at anything requiring guile. Never ask him to solve a puzzle.
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Mechanics: My 5e valor Bard/land Druid is basically nothing but a bag of tricks with no real end game combat viability.
Fluff: The charater doesn't exist because I'm forever a DM. If that doesn't count, then they'd probably be more preoccupied with crafting new drums out of stuff than fighting.
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>>45811267
Mechanically: I can't use any weapon but a form of axe despite massive damage with said weapon, also not good with anything knowledge related despite having 18 int.

Fluff: he eats people, and monsters, basically anything that gets near his mouth gets bitten, party member lost a foot that way, and a hobgoblin lost an arm and most of his face.

Real fun to play, but I purposefully dumb him down because I minmaxed like a dirty whore upon creation, smarter than the mage, strongest fighter in the group, deals the most damage over all blah blah. Supersticious as hell, extremely loyal, dreams of one day starting a bear farm, wants to own one of each type of bear.
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Mechanically: can't follow instructions or plans worth shit. (That 6 int and 6 wis...)

Fluff: speaks in broken common in almost exclusively monosyllabic words. Many times I have had to ask for a moment to translate what I want to say to what HE wants to say.
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>>45811267
My Cleric is real shit at attacking things when alone or when ambushed.
He's really not a Battle Mage, he really is more suited for Support, Healing, and Research than combat. He's scared and shocked when things randomly appear to attack him. He'd rather have the Party Druid or Paladin notice the Threat and tell him about it.
For this, Reshmier never goes anywhere alone and usually calls on another Party Member, Imp, or Undead Minion to talk to and escort him to places with.
Gonna get those Bonus Points. Everything I roll is -5 when I'm alone and I'm too scared to do anything other than run and whimper for a three rounds unless its something even he could take out by himself.
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Mechanically, very high Int and Will combined with low as shit Charisma and Strength. So he gets in arguments and fights all the time, but can never win any. Destined to be an eternal follower as he has zero leadership skills, but he does not like to follow.

Fluff: animals are even more sensitive to this weakness, so not even the most loyal and well-trained dog will obey him. The only dog he ever had he had to keep under constant mind-control.
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She should very well be the single most intimidating member of the party, physically larger, stronger, and bulkier than everyone else.
She is not.
She's straightforward, and polite, not one to dodge around questions, but the complexities of "social combat", things like "hiding why we're really here" or "speaking up, when someone else says an untruth involving her" elude her.

Oh, and the crippling alcoholism. (which I really need to play up more)
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>>45811545
>Fluff-wise, he can't admit that his chosen course in life is not something he actually wants to do or is happy with. By this point though it would be more painful to try to switch paths or start over, than it would to just continue being unhappy.
if someone accused me of projecting this, I would have no rebuttal.

>>45811571
hah
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Mechanics wise, he's young and is barely taken seriously, and despite being strong, tough, and smart for his age, the first two are not nearly as much as it'd be if he were an adult. So penalties to those. Good thing he's more of a sneaky character.

Fluff-wise, he absolutely cannot help but play fair and even if he expects someone to play dirty he can't help but fall for their tricks every single time. This pisses him off to no end, because it REALLY doesn't help everyone thinking of him as a naive kid, when he's actually quite intelligent. Just mildly autistic
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>>45811267
Mechanically, he isn't very good at fighting, which ends up being a problem because werewolves tend to do that a lot. By fluff, he vastly overestimates how clever he is and routinely pushes his hand too far.

Both mechanically AND in fluff, he has trouble relating to people. He can charm, manipulate, and deceive them easily, but actually understanding them in an honest or genuine way is nearly impossible.
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>>45820465
Ragabash pls go and stay go
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>>45811579
>the average modern woman in a different setting
I like it
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