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Who wants to roll up a cult? https://1d4chan.org/wiki/Heret
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Who wants to roll up a cult?

https://1d4chan.org/wiki/Heretical_Cult_Creation_Tables

roll 1d20 to find our origins
>>
>>45029085
>>
Rolled 10 (1d20)

>>45029125
Fucking capital letters eating my dice.
>>
>>45029134

It seems we are Errant Adeptus

Now we need another 1d20 for cult idea
>>
Rolled 20 (1d20)

>>45029164

Let's see
>>
>>45029196

Hmm

Blessed is the land

we seem to worship our planet?

Whatever 1d100 for how our leadership of cult is set up
>>
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Rolled 14 (1d100)

>>45029245
rollin
>>
>>45029245
Not necessarily the whole planet, could be we have a Holy of Holies like Judaism or Thin Places like Gaelic Christianity.
>>
>>45029266

Central Figure

na na na na na na na na Leader! Leader!

What is the nature of our great leader?
>>
>>45029339

Oops

Forgot to mention it's 1d20
>>
Rolled 12 (1d20)

>>45029339
rolling!
>>
>>45029430
Oooh Xenos, Nature Xenos...Exodite Eldar?
>>
>>45029430

Xeno!

Our great leader is a xeno

Now 1d10 for their style of leadership
>>
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>>45029446

Yeah, a bunch of treehugging forest rangers.
>>
Rolled 9 (1d10)

>>45029472
Rolling!
>>
>>45029483

Puppetmaster!

Our great leader pulls the strings and people dance to our leader's will

And now for our equipment

Roll 1d6 for how much we have
>>
Rolled 2 (1d6)

>>45029546
rollan
>>
Rolled 1 (1d6)

>>45029546
Righteo
>>
>>45029564

Your lucky

>>45029566

Your not

>(Roll 1D6 for each to see how many results the Cult receives, then reroll the required die for the number of options given)

So if am reading this right we need 2d20
>>
Rolled 19, 2 = 21 (2d20)

>>45029599
Roll!
>>
>>45029614

Otherwordly Allies and Plentiful Ammunition

Friends and ammo what could be better

1d10 for Tokens of Allegiance
>>
Rolled 7 (1d10)

>>45029679
>>
>>45029688

Secret Chant

The Leader is good! the Leader is greater!

Now what attracts people to our cult 1d20
>>
Rolled 2 (1d20)

>>45029737
let's roll
>>
Rolled 2 (1d20)

>>45029737
rolling
>>
>>45029759

Refuge!

We offer safety to our members

What rites do we have?

1d10
>>
Rolled 4 (1d10)

>>45029780
>>
>>45029759
>>45029769

Double safety it seems
>>
>>45029793

Foul Communion

Maybe in the eyes of the Empire it's Fool

Now 1d20 for the focus of our worship
>>
Rolled 18 (1d20)

>>45029837
>>
>>45029847
That's it, we're worshiping the Exodite Eldar. They're using us to defend their shitty planet or something.
>>
>>45029859
Yep, they offer safety and help in battle by hitting from the shadows.
>>
>>45029859
Sounds like it.
I kinda of disappointed we didn't get khornate treehuggers.
>>
>>45029847

Xeno as divine

So >>45029859

I was worried at that last roll making every thing not make sense
>>
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>>45029907
Genuinely kekked at that.
>>
>>45029907
>>45029960

we shall water the forests with the blood of our enemies!
>>
>>45029983
They may be deadliest gardeners in the universe, but they mean well.
> More fertilizer for the god of the fert...
> No, that just doesn't sound right.
>>
So we are Errant Adeptus that needed Refuge and worship the land and the xeno

we follow our Xeno Puppetmaster who gave us ammo and allies

We have a secret chant and Communion
>>
So what is an Errant Adeptus?

Theirs a lot of different adeptus in 40k
>>
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>>45030049

The final product makes perfect sense, but ends up being terribly bland.
There is the potential of being so much more.
>>
>>45030117

The Dice Gods Will what the Dice Gods Will
>>
>>45030098

I interpret it as an organization, in this case a minor one.
>>
Well the cult seems a little boring to some anons

How about we try some Stormtroopers?

https://1d4chan.org/wiki/Stormtrooper_Company_Creation_Tables

We need a 1d10
>>
Rolled 6 (1d10)

>>45030261
for the emprah!
>>
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did someone say cult?

https://www.youtube.com/watch?v=IEGo41443iI
>>
>>45030405

Grenadiers: Elite troops taken from veterans of a planet's existing regiments

we don't need some special training like some troopers

We've been around the block a few times and have seen it all

So what was our planet like?

1d100
>>
Rolled 93 (1d100)

>>45030502
yea boy
>>
>>45030567

Forgot my trip

Agriworld

That's right, ain't no hive, feral or death world troopers here

Just some tough son of a guns who beat the odds

What do we Specialization in 1d10
>>
>>45030117
ALL HAIL THE MURDERCUBE!

the author is a genius.
>>
Rolled 2 (1d10)

>>45030658
>>
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Rolled 1 (1d10)

>>45030658
>>
>>45030683
>>45030689

Airborne

People know to watch the skies when we're around

But what's our Special Tactics 1d100
>>
Rolled 95 (1d100)

>>45030826
>>
>>45030877

Hit and Run

by the time anyone knows what happening we're already gone

What's our special equipment 1d100
>>
Rolled 85 (1d100)

>>45030921
>>
>>45030928

Variant Heavy Weapons

Our heavy weapons frak some stuff up

Company Leadership for 1d10
>>
Rolled 4 (1d10)

>>45031038
>>
>>45031038
Our heavy weapons are lighter, easy to deploy and quick to tear down for a retreat.
>>
>>45031059

We follow our Commissar's
Orders it seems

I wonder if that has affected our size

1d10
>>
Rolled 6 (1d10)

>>45031124
rolling
>>
>>45031133

Medium 250-400

average it seems

But hey people have heard of us right?

Roll 1d10 for renown
>>
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Rolled 1 (1d10)

>>45031170
>>
>>45031229
Hit and run is so strong, nobody even know it was us.
>>
>>45031229

that just destroys a man's pride

>>45031244

I mean what he said

were just that good

Whats our Company demeanor 1d100
>>
Rolled 91 (1d100)

>>45031351
>>
>>45031417

Cocky (*SeesSlaaneshi Daemonettescharging him* C'mere ladies, I have plenty for each of you *Starts shooting them*).

Cocky!?

We just know we can handle anything they can dish out

Now who are our friends and who is about to die

2d100
>>
Rolled 2 (1d100)

>>45031542
Rolling for non-shitty friends
>>
>>45031563
I dont think this roll could have been better. We get shit DONE SON
>>
Rolled 65 (1d100)

>>45031542
>>45031563
rolling for foes
>>
>>45031563

Administratum

red tape, what red tape?

>>45031617

Chaos Space Marines

their almost a challenge
>>
>>45031891
Any more rolling or are we done?
>>
>>45031915

We're done

unless people want to roll the Chaos marines

Those troopers just need a name
>>
>>45032023
Kalyin Tigerhearts!
>>
>>45032052

Well there's one name

Any others or are people happy with it
>>
>>45032052
>>45032134
This sounds fine
>>
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>>45032134
This was a good one.
>veterans, not specifically trained but skilled enough to stand against Chaos SM and be cocky about it
>heavy weapons don't weight much, are recoil-compensated and gyro-stabilized, without tripods or shields
>attack vulnerable targets from the sky and be back before lunch
>Commissar wants to keep the secrecy on our operations, especially since we go up against chaos
>Not a problem since nobody believes that we simply disappear for half a day to kick CSM's asses
>bureaucracy is never a problem, we get intel and gear without delay

Damn.
>>
>>45032493
I once heard that Cadian veterans have a saying: "The only way to fight the armies of Chaos is head on. Meet them with tank, lasgun, and sword. Counter their strength with your determination."

Well, I suppose no one expects Cadians to be very smart, now do they?
>>
>>45032493

sounds like a regiment of sues.
>>
>>45033034
So like the Vostroyans or the Tanith 1st, then.

Also, they become less sueish if we consider that they are dedicated marine-hunters. In other words, they're the guys you call when there's a warband stuck up your dick, but the sisters or other marines aren't available.
>>
>>45033034

I prefer to think them as a bunch of smug bastards who have to do the dangerous shit.
They never get recognition because nobody believes them.
Thread replies: 80
Thread images: 11

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